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EVENTS

Run-away!!

Writer

Jul 12, 2016 (UTC)

 

 

In a secret sanctuary hidden somewhere in Arad... 

An old Hermit and his four young talented pupils have been training their souls, seeking for a true enlightenment. 

Although the pupils are talented, they're a real bunch of outrageous troublemakers. One day, the pupils ran away from their training just for fun. But this time, they went too far. The Hermit was furious, chasing his pupils to the end of the universe.

Chasing after them, the Hermit ended up all the way in Arad and the long trip had exhausted him.

So the Hermit has requested the help from adventurers in finding his pupils.

 

Period: Jul 12, 2016 ~ Jul 26, 2016 (UTC), until maintenance

Target: All characters (Lv. 17+)

 

# Event Information

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Entering the Dungeon

Excuse me adventurer,
can you help me in finding my pupils?

A Hermit has appeared in Seria's Room! What happened?
Ah, those little troublemakers!
Shall we help the exhausted Hermit find his pupils?

* Dungeon can be entered up to 3x per day and it resets at fatigue reset time every day.

 

 

 

 

 

How to play

They have not finished their training so they cannot control their energy. Hence, sprouts will grow where they have passed.

I can probably put the sprouts to good use, so please bring them back along with my pupils.

There's not much time, so start running!
Oh! There's a sprout! Go chase it!
You didn't forget the Hermit's request to collect the sprouts, right? Get them!

* Dungeon can be entered up to 3x per day and it resets at fatigue reset time every day.

 

 

 

 

Watch out! You will lose health if you run into that thing!
You will have to take a break if you hit it three times, so be careful.

* If you run into an obstacle 3x in the run-away dungeon, the game will end. However, the sprouts you gained will not disppear.

 

 

 

 

Don't miss the sprouts in the high up in the air!

* Jump and double jump can be performed with the C key. Jump key can be reassigned to another key as well.

 

 

 

 

Over there! Those are your pupils, right? Thank god I can be of help!
They must've been collecting sprouts as well! 50 more sprouts for you!

* Sprouts given by the pupils are sent to the mailbox.

 

 

 

 

 

 

# Rewards

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Thank you for accepting my request!
I sure have a good judge of character!

Sprouts you picked up while running.
I was wondering where you can use these sprouts and it turns out I can buy an Equipment Protection Ticket!

Reward Detail

Equipment Protection Ticket
(Account Bound)

You can only receive the 'Equipment Protection Ticket' once you have 7,777 sprouts in your inventeroy.

Sprouts must be in your inventory to receive 'Equipment Protection Ticket'. If you use the sprouts before receiving it, then you must collect sprouts all over again.

 

You can give it straight to the Hermit!

 

- Dungeon Fighter Online Support Team

 

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