By using this Neople’s site, you agree to our use of cookies. Click here for more information

Arena Character Balancing

All Characters

  • Hit Rate is increased.
  • Ancient Memory skill's INT increase rate is reduced by 20%.

 

 

 

Slayer (M)

Blade Master

  • Flip Side Counter

- Cooldown is increased. (19.3 -> 21.2 sec. at Lv. 19)

 

 

Soul Bender

  • Ice Saya

- Freeze level will be increased.
- Freeze chance will be increased.
- Freeze duration will be increased.

 

 

Asura

  • Ice Wave Sword

- Freeze level will be increased.
- Freeze chance will be increased.
- Freeze duration will be increased.

 

  • Deadly Enticer

- Cooldown will be increased. (20 → 22 sec.)

 

 

 

Slayer (F)

Common

  • Spinning Blade

- Cooldown is increased. (35 -> 38.5 sec. at Lv. 38)

 

 

Sword Master

  • Swift Sword

- Cooldown will be increased. (10 → 12 sec.)

 

  • Illusion Sword

- Cooldown will be increased. (10 → 12 sec.)

 

  • Tossing Slash

- Y-axis attack range will be decreased.

 

 

Vagabond

- Overall Atk. will be increased by 5%.

 

  • Soaring

- Atk. will be increased by 10%.

 

  • Fluttering Blades

- Super Armor will be added to the attack preparation motion.

 

  • Blasting Palms

- Atk. will be increased by 10%.

 

 

 

Fighter (F)

Common

  • Doppelganger

- HP will be decreased by 10%.

 

 

Nen Master (F)

  • Lion's Roar

- Stun level will be increased.
- Stun duration will be increased.
- Stun chance will be increased.
- Immobility level will be increased.
- Range increase rate will be increased.

 

  • Energy Shield

- Atk. will be increased by 10%.

 

 

Striker (F)

  • Super Armor

- Beginning cooldown has increased. (10 sec. → 15 sec.)

 

 

Brawler (F)

- Overall Atk. will be decreased by 10%.

 

 

 

Fighter (M)

Common

  • Doppelganger

- HP will be decreased by 10%.

 

 

Nen Master (M)

  • Lion's Roar

- Stun level will be increased.
- Stun chance will be increased.
- Stun duration will be increased.
- Range increase rate will be increased.

 

  • Energy Shield

- Atk. will be increased by 10%.

 

 

Striker (M)

  • Super Armor

- Beginning cooldown has increased. (10 sec. → 15 sec.)

 

 

Brawler (M)

  • Brick Throw

- Stun level will be increased.
- Stun duration will be increased.

 

 

 

Gunner (M)

Ranger (M)

  • Revenger

- Cooldown is increased. (20 -> 22 sec.)

 

 

Mechanic (M)

- Overall Atk. will be increased by 5%.
- Max HP will be increased by 5%.

 

  • Camouflage

- Damage reduction rate will be increased. (+3 → 10% at Lv. 10)

 

  • Secret Land Runner

- Cooldown will be increased. (12 → 13.2 sec. at Lv. 10)

 

  • RX-78 Land Runner

- HP will be decreased by 10%.

 

  • EZ-8 Time Bomb

- HP will be decreased by 10%.

 

  • EX-S Viper

- HP will be decreased by 10%.

 

  • Air Combat Mech: Tempester

- HP will be decreased by 10%.

 

  • Mecha Drop

- Used robots' HP will be decreased by 10%.

 

  • Sparrow Factory

- Used robots' HP will be decreased by 10%.

 

 

Launcher (M)

- Overall Atk. will be decreased by 5%.

 

  • X-1 Extruder

- Atk. will be increased by 5%.

 

 

 

Spitfire (M)

- Max HP will be increased by 5%.

 

  • G-18C Freeze Grenade

- Freeze level will be increased.
- Freeze duration will be increased.
- Freeze chance will be increased.
- Explosion range will be increased.

 

 

 

Gunner (F)

Ranger (M)

  • Revenger

- Cooldown is increased. (20 -> 22 sec.)

 

 

Mechanic (F)

  • G-1 Corona

- Cooldown will be increased. (30 → 35 sec.)

 

  • Backup Land Runner

- Cooldown will be increased. (14.6 → 16 sec. at Lv. 10)

 

  • RX-78 Land Runner

- HP will be decreased by 10%.

 

  • EZ-8 Time Bomb

- HP will be decreased by 10%.

 

  • EX-S Viper

- HP at Level 1 will be decreased by 10%.

 

  • Air Bomb Mech: Gale Force

- HP will be decreased by 10%.

 

  • Sparrow Factory

- HP will be decreased by 10%.

 

 

Launcher (F)

- Overall Atk. will be decreased by 5%.

 

  • X-1 Extruder

- Atk. will be increased by 5%.

 

 

Spitfire (F)

  • G-18C Freeze Grenade

- Freeze level will be increased.
- Freeze duration will be increased.
- Freeze chance will be increased.
- Explosion range will be increased.

 

 

 

Priest (M)

Exorcist

- Physical Def. will be decreased.

 

  • Suppression Amulet

- Max HP will be decreased.

 

  • White Tiger

- Max HP will be decreased.

 

  • Lightning Amulet

- Max HP will be decreased.

 

 

Crusader (M)

  • Revenge of Light

- Cooldown will be added to the Thunderbolt that's activated by incoming Magic attacks.

 

  • Light of Divinity

- Beginning cooldown has increased. (10 → 15 sec.)

 

  • Healing Wind

- HP/MP healing amounts will be decreased.

 

 

Avenger

- Max HP will be increased.

 

  • Echoes of Nothing

- Advanced skills' buff-activating chance will be increased. (+20 → 100%)
- Buff duration will be increased. (20 → 30 sec.)

 

  • Devil's Fist

- The casting motion's Super Armor duration will be increased.

 

 

 

Mage (M)

Dimension Walker

  • Dimension: Dimension Leap

- Cooldown is increased. (40 -> 44 sec. at Lv. 20)

 

 

Glacial Master

  • Ice Crash

- Atk. will be increased by 15%.

 

  • Ice Hammer

- Y-axis attack range will be increased.

 

  • Blizzard Storm

- Atk. will be decreased by 15%.
- Freeze level will be increased.
- Freeze duration will be increased. (6 → 10 sec.)
- The explosion will now cancel enemies' Frozen status.

 

  • Broken Arrow

- The finishing attack's throwing strength will be decreased. (The same is also applied inside dungeons.)

 

 

Swift Master

  • Relentless Biting Wind

- Will no longer reset Downed enemies' Down Adjustment effect.

 

 

 

Dimension Walker

- Overall Atk. will be decreased by 5%.

 

  • Dimension: Dimensional Corridor

- Super Armor will be deleted from the casting motion.

 

  • Divergence: Forbidden Nyarly

- HP will be decreased by 10%.
- Cooldown will be increased. (45 → 50 sec.)
- Movement Speed will be decreased.
- The Ranged attacks' range will be decreased.

 

 

 

Mage (F)

Common

  • Phase Shift

- Cooldown is increased.
- Elementalist (40 -> 44 sec. at Lv. 10)
- Summoner (42 -> 46.2 sec. at Lv. 10)
- Battle Mage (40 -> 44 sec. at Lv. 10)
- Witch (44 -> 48.4 sec. at Lv. 10)

 

 

Summoner

  • Contract: Hodor

- HP will be decreased by 10%.

 

  • Lesser Spirit: Naias

- HP will be decreased by 10%.

 

  • Lesser Spirit: Ador

- HP will be decreased by 10%.

 

  • Lesser Spirit: Wisp

- HP will be decreased by 10%.

 

  • Lesser Spirit: Stalker

- HP will be decreased by 10%.

 

  • Contract: Freet

- HP will be decreased by 10%.

 

  • Contract: Black Knight Sandor

- HP will be decreased by 10%.

 

  • Greater Spirit: Aquarius

- HP will be decreased by 10%.

 

  • Greater Spirit: Flame Hulk

- HP will be decreased by 10%.

 

  • Greater Spirit: Glaerin

- HP will be decreased by 10%.

 

  • Greater Spirit: Dead Murker

- HP will be decreased by 10%.

 

  • Contract: Hellflower Aukuso

- HP will be decreased by 10%.

 

  • Contract: Big Sis Louise!

- HP will be decreased by 10%.

 

  • Spirit Lord: Echeverria

- HP will be decreased by 10%.

 

 

Witch

  • Cheeky Doll Shururu

- HP will be decreased by 10%.

 

 

Battle Mage

  • Meteor Assault

- Cooldown will be decreased. (30 → 25 sec.)

 

 

 

Thief

Common

- Movement Speed will be decreased.

 

  • Transformation: Molting

- Doppelganger HP will be decreased by 10%.

 

  • Transformation: Molting

- Coodown is increased.
- Rogue (61.5 -> 67.7 sec. at Lv. 26)
- Necromancer (61.6 -> 67.7 sec. at Lv. 26)
- Kunoichi (61.6 -> 67.7 sec. at Lv. 26)
- Shadow Dancer (66 -> 72.6 sec. at Lv. 26)

 

 

Necromancer

  • Soul Lure

- Atk. will be increased by 10%.
- Cooldown will be decreased. (10 → 9 sec.)

 

  • Dead Man's Grudge

- Atk. will be increased by 10%.

 

  • Vallacre's Grasp

- Atk. will be increased by 10%.

 

  • Nicholas Rapport

- HP will be decreased by 10%.

 

 

Kunoichi

  • Ninpou: Shadow Clone

- Max Shadow Clone count will be increased. (2 → 3)

 

 

Shadow Dancer

  • Heart Thrust

- Successful Back attacks will no longer reset their targets' Down Adjustment effect.

 

 

 

Knight

Common

  • Finish

- Its casting will now be restricted to a certain height.
- The animation of your character retrieving its sword will now be added if the downward strike fails.
- Launching strength against Downed enemies will be increased.
- This skill's Casting Speed will no longer be affected by Movement Speed if used during dashes. (The same is also applied inside dungeons.)
- It will now always be affected by Attack Speed, even if not canceled into Basic attacks. (The same is also applied inside dungeons.)

 

Dragonborn

  • Blitz Strike

- The shock wave's upper z-axis attack range will be decreased.

 

  • Dragon Fang

- You can no longer follow the enemies that come in contact with the dust kicked up by the lion kick. (The same is also applied inside dungeons.)

 

  • Dragon Warrior Princess

- The slashing attack's upper z-axis attack range will be decreased.

 

 

Elven Knight

  • Nature's Protection

- Beginning cooldown has increased. (10 → 15 sec.)
- Cooldown will be changed. (80 sec. across all levels)

 

 

Chaos

- Demon Soldiers and Magicians will now appear transparent inside the Arena.

 

 

Lightbringer

  • Conciliation

- Z-axis attack range will be decreased.

 

 

 

Priest (F)

Common

  • Choke Smash

- Atk. will be decreased by 15%.

 

 

Crusader (F)

  • Light of Divinity

- Beginning cooldown has increased. (10 → 15 sec.)

 

  • Purifying Lightning

- Lightning size will be decreased by 10%.

 

  • Grand Crashing Cross

- The cross shaft's Y-axis attack range will be decreased.

 

 

Shaman

  • Reduced Earth

- Cooldown will be decreased. (10 → 9 sec.)

 

  • Dragon's Fury

- Beginning cooldown will be decreased. (20 → 18 sec.)
- Cooldown will be decreased. (20 → 18 sec.)
- Atk. will be increased by 10%.

 

  • One Hundred Eight Beads

- Atk. will be increased by 10%.

 

 

 

Demonic Lancer

Common

  • Endure

- Cooldown will be decreased. (6 → 2 sec.)
- The counter-stabbing attack's overall delay will be decreased.

 

  • Paratrooper

- Attack range will be increased.

 

 

Skirmisher

- Max HP will be increased by 5%.

 

  • Ground Seeker

- Y-axis attack range will be increased.

 

  • Mesocyclone

- Beginning cooldown will be decreased. (25 → 20 sec.)

 

 

Vanguard

  • Blade Storm

- Cooldown will be decreased. (25 → 23 sec.)
- Y-axis attack range will be increased.

 

  • Behead

- Atk. will be increased by 15%.

 

 

 

Common

Independent Objects

  • Their Level will be set to 100.

- Because of this Level update, their overall stats will be adjusted.

Update History Top
Close

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change