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Arena Character Balancing

All Characters

  • Hit Rate is increased.
  • Ancient Memory skill's INT increase rate is reduced by 20%.

 

 

 

Slayer (M)

Blade Master

  • Flip Side Counter

- Cooldown is increased. (19.3 -> 21.2 sec. at Lv. 19)

 

 

Soul Bender

  • Ice Saya

- Freeze level will be increased.
- Freeze chance will be increased.
- Freeze duration will be increased.

 

 

Asura

  • Ice Wave Sword

- Freeze level will be increased.
- Freeze chance will be increased.
- Freeze duration will be increased.

 

  • Deadly Enticer

- Cooldown will be increased. (20 → 22 sec.)

 

 

 

Slayer (F)

Common

  • Spinning Blade

- Cooldown is increased. (35 -> 38.5 sec. at Lv. 38)

 

 

Sword Master

  • Swift Sword

- Cooldown will be increased. (10 → 12 sec.)

 

  • Illusion Sword

- Cooldown will be increased. (10 → 12 sec.)

 

  • Tossing Slash

- Y-axis attack range will be decreased.

 

 

Vagabond

- Overall Atk. will be increased by 5%.

 

  • Soaring

- Atk. will be increased by 10%.

 

  • Fluttering Blades

- Super Armor will be added to the attack preparation motion.

 

  • Blasting Palms

- Atk. will be increased by 10%.

 

 

 

Fighter (F)

Common

  • Doppelganger

- HP will be decreased by 10%.

 

 

Nen Master (F)

  • Lion's Roar

- Stun level will be increased.
- Stun duration will be increased.
- Stun chance will be increased.
- Immobility level will be increased.
- Range increase rate will be increased.

 

  • Energy Shield

- Atk. will be increased by 10%.

 

 

Striker (F)

  • Super Armor

- Beginning cooldown has increased. (10 sec. → 15 sec.)

 

 

Brawler (F)

- Overall Atk. will be decreased by 10%.

 

 

 

Fighter (M)

Common

  • Doppelganger

- HP will be decreased by 10%.

 

 

Nen Master (M)

  • Lion's Roar

- Stun level will be increased.
- Stun chance will be increased.
- Stun duration will be increased.
- Range increase rate will be increased.

 

  • Energy Shield

- Atk. will be increased by 10%.

 

 

Striker (M)

  • Super Armor

- Beginning cooldown has increased. (10 sec. → 15 sec.)

 

 

Brawler (M)

  • Brick Throw

- Stun level will be increased.
- Stun duration will be increased.

 

 

 

Gunner (M)

Ranger (M)

  • Revenger

- Cooldown is increased. (20 -> 22 sec.)

 

 

Mechanic (M)

- Overall Atk. will be increased by 5%.
- Max HP will be increased by 5%.

 

  • Camouflage

- Damage reduction rate will be increased. (+3 → 10% at Lv. 10)

 

  • Secret Land Runner

- Cooldown will be increased. (12 → 13.2 sec. at Lv. 10)

 

  • RX-78 Land Runner

- HP will be decreased by 10%.

 

  • EZ-8 Time Bomb

- HP will be decreased by 10%.

 

  • EX-S Viper

- HP will be decreased by 10%.

 

  • Air Combat Mech: Tempester

- HP will be decreased by 10%.

 

  • Mecha Drop

- Used robots' HP will be decreased by 10%.

 

  • Sparrow Factory

- Used robots' HP will be decreased by 10%.

 

 

Launcher (M)

- Overall Atk. will be decreased by 5%.

 

  • X-1 Extruder

- Atk. will be increased by 5%.

 

 

 

Spitfire (M)

- Max HP will be increased by 5%.

 

  • G-18C Freeze Grenade

- Freeze level will be increased.
- Freeze duration will be increased.
- Freeze chance will be increased.
- Explosion range will be increased.

 

 

 

Gunner (F)

Ranger (M)

  • Revenger

- Cooldown is increased. (20 -> 22 sec.)

 

 

Mechanic (F)

  • G-1 Corona

- Cooldown will be increased. (30 → 35 sec.)

 

  • Backup Land Runner

- Cooldown will be increased. (14.6 → 16 sec. at Lv. 10)

 

  • RX-78 Land Runner

- HP will be decreased by 10%.

 

  • EZ-8 Time Bomb

- HP will be decreased by 10%.

 

  • EX-S Viper

- HP at Level 1 will be decreased by 10%.

 

  • Air Bomb Mech: Gale Force

- HP will be decreased by 10%.

 

  • Sparrow Factory

- HP will be decreased by 10%.

 

 

Launcher (F)

- Overall Atk. will be decreased by 5%.

 

  • X-1 Extruder

- Atk. will be increased by 5%.

 

 

Spitfire (F)

  • G-18C Freeze Grenade

- Freeze level will be increased.
- Freeze duration will be increased.
- Freeze chance will be increased.
- Explosion range will be increased.

 

 

 

Priest (M)

Exorcist

- Physical Def. will be decreased.

 

  • Suppression Amulet

- Max HP will be decreased.

 

  • White Tiger

- Max HP will be decreased.

 

  • Lightning Amulet

- Max HP will be decreased.

 

 

Crusader (M)

  • Revenge of Light

- Cooldown will be added to the Thunderbolt that's activated by incoming Magic attacks.

 

  • Light of Divinity

- Beginning cooldown has increased. (10 → 15 sec.)

 

  • Healing Wind

- HP/MP healing amounts will be decreased.

 

 

Avenger

- Max HP will be increased.

 

  • Echoes of Nothing

- Advanced skills' buff-activating chance will be increased. (+20 → 100%)
- Buff duration will be increased. (20 → 30 sec.)

 

  • Devil's Fist

- The casting motion's Super Armor duration will be increased.

 

 

 

Mage (M)

Dimension Walker

  • Dimension: Dimension Leap

- Cooldown is increased. (40 -> 44 sec. at Lv. 20)

 

 

Glacial Master

  • Ice Crash

- Atk. will be increased by 15%.

 

  • Ice Hammer

- Y-axis attack range will be increased.

 

  • Blizzard Storm

- Atk. will be decreased by 15%.
- Freeze level will be increased.
- Freeze duration will be increased. (6 → 10 sec.)
- The explosion will now cancel enemies' Frozen status.

 

  • Broken Arrow

- The finishing attack's throwing strength will be decreased. (The same is also applied inside dungeons.)

 

 

Swift Master

  • Relentless Biting Wind

- Will no longer reset Downed enemies' Down Adjustment effect.

 

 

 

Dimension Walker

- Overall Atk. will be decreased by 5%.

 

  • Dimension: Dimensional Corridor

- Super Armor will be deleted from the casting motion.

 

  • Divergence: Forbidden Nyarly

- HP will be decreased by 10%.
- Cooldown will be increased. (45 → 50 sec.)
- Movement Speed will be decreased.
- The Ranged attacks' range will be decreased.

 

 

 

Mage (F)

Common

  • Phase Shift

- Cooldown is increased.
- Elementalist (40 -> 44 sec. at Lv. 10)
- Summoner (42 -> 46.2 sec. at Lv. 10)
- Battle Mage (40 -> 44 sec. at Lv. 10)
- Witch (44 -> 48.4 sec. at Lv. 10)

 

 

Summoner

  • Contract: Hodor

- HP will be decreased by 10%.

 

  • Lesser Spirit: Naias

- HP will be decreased by 10%.

 

  • Lesser Spirit: Ador

- HP will be decreased by 10%.

 

  • Lesser Spirit: Wisp

- HP will be decreased by 10%.

 

  • Lesser Spirit: Stalker

- HP will be decreased by 10%.

 

  • Contract: Freet

- HP will be decreased by 10%.

 

  • Contract: Black Knight Sandor

- HP will be decreased by 10%.

 

  • Greater Spirit: Aquarius

- HP will be decreased by 10%.

 

  • Greater Spirit: Flame Hulk

- HP will be decreased by 10%.

 

  • Greater Spirit: Glaerin

- HP will be decreased by 10%.

 

  • Greater Spirit: Dead Murker

- HP will be decreased by 10%.

 

  • Contract: Hellflower Aukuso

- HP will be decreased by 10%.

 

  • Contract: Big Sis Louise!

- HP will be decreased by 10%.

 

  • Spirit Lord: Echeverria

- HP will be decreased by 10%.

 

 

Witch

  • Cheeky Doll Shururu

- HP will be decreased by 10%.

 

 

Battle Mage

  • Meteor Assault

- Cooldown will be decreased. (30 → 25 sec.)

 

 

 

Thief

Common

- Movement Speed will be decreased.

 

  • Transformation: Molting

- Doppelganger HP will be decreased by 10%.

 

  • Transformation: Molting

- Coodown is increased.
- Rogue (61.5 -> 67.7 sec. at Lv. 26)
- Necromancer (61.6 -> 67.7 sec. at Lv. 26)
- Kunoichi (61.6 -> 67.7 sec. at Lv. 26)
- Shadow Dancer (66 -> 72.6 sec. at Lv. 26)

 

 

Necromancer

  • Soul Lure

- Atk. will be increased by 10%.
- Cooldown will be decreased. (10 → 9 sec.)

 

  • Dead Man's Grudge

- Atk. will be increased by 10%.

 

  • Vallacre's Grasp

- Atk. will be increased by 10%.

 

  • Nicholas Rapport

- HP will be decreased by 10%.

 

 

Kunoichi

  • Ninpou: Shadow Clone

- Max Shadow Clone count will be increased. (2 → 3)

 

 

Shadow Dancer

  • Heart Thrust

- Successful Back attacks will no longer reset their targets' Down Adjustment effect.

 

 

 

Knight

Common

  • Finish

- Its casting will now be restricted to a certain height.
- The animation of your character retrieving its sword will now be added if the downward strike fails.
- Launching strength against Downed enemies will be increased.
- This skill's Casting Speed will no longer be affected by Movement Speed if used during dashes. (The same is also applied inside dungeons.)
- It will now always be affected by Attack Speed, even if not canceled into Basic attacks. (The same is also applied inside dungeons.)

 

Dragonborn

  • Blitz Strike

- The shock wave's upper z-axis attack range will be decreased.

 

  • Dragon Fang

- You can no longer follow the enemies that come in contact with the dust kicked up by the lion kick. (The same is also applied inside dungeons.)

 

  • Dragon Warrior Princess

- The slashing attack's upper z-axis attack range will be decreased.

 

 

Elven Knight

  • Nature's Protection

- Beginning cooldown has increased. (10 → 15 sec.)
- Cooldown will be changed. (80 sec. across all levels)

 

 

Chaos

- Demon Soldiers and Magicians will now appear transparent inside the Arena.

 

 

Lightbringer

  • Conciliation

- Z-axis attack range will be decreased.

 

 

 

Priest (F)

Common

  • Choke Smash

- Atk. will be decreased by 15%.

 

 

Crusader (F)

  • Light of Divinity

- Beginning cooldown has increased. (10 → 15 sec.)

 

  • Purifying Lightning

- Lightning size will be decreased by 10%.

 

  • Grand Crashing Cross

- The cross shaft's Y-axis attack range will be decreased.

 

 

Shaman

  • Reduced Earth

- Cooldown will be decreased. (10 → 9 sec.)

 

  • Dragon's Fury

- Beginning cooldown will be decreased. (20 → 18 sec.)
- Cooldown will be decreased. (20 → 18 sec.)
- Atk. will be increased by 10%.

 

  • One Hundred Eight Beads

- Atk. will be increased by 10%.

 

 

 

Demonic Lancer

Common

  • Endure

- Cooldown will be decreased. (6 → 2 sec.)
- The counter-stabbing attack's overall delay will be decreased.

 

  • Paratrooper

- Attack range will be increased.

 

 

Skirmisher

- Max HP will be increased by 5%.

 

  • Ground Seeker

- Y-axis attack range will be increased.

 

  • Mesocyclone

- Beginning cooldown will be decreased. (25 → 20 sec.)

 

 

Vanguard

  • Blade Storm

- Cooldown will be decreased. (25 → 23 sec.)
- Y-axis attack range will be increased.

 

  • Behead

- Atk. will be increased by 15%.

 

 

 

Common

Independent Objects

  • Their Level will be set to 100.

- Because of this Level update, their overall stats will be adjusted.

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