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Others

2nd Awakening Skill Changes

Skill

Changes

Common

  1. Initial Acquisition SP changed from 500 to 300

Buster Beam

  1. Changed to a frontal hit type. Balance has been adjusted.

Blood Incarnate

  1. Blood Absorption, Bonus Blood hit ability removed
  2. Raging Fury, Outrage Break Upgrade effect has been added

Heavenly Vajra

  1. Added an icon to the bottom left for checking the buff duration

Disease Queen - Poison Mine

  1. Now affected by Attack Speed

Chain Grab

  1. Skill Balancing

Chaser Evolution

  1. Added buff removal function

Holding Skill Changes

Skill

Changes

Neck Snap

  1. While holding with Neck Snap, hitting with Neck Snap will not reset the duration
  2. Critical Resistance Debuff will remain after the hold ends
  3. Enemy Immobility Duration set to 3.5s
  4. Increased the Critical Chance Bonus
  5. Attack Power greatly increased

Scaffold

  1. While holding with scaffold, hitting with Scaffold will no longer reset
  2. the duration
  3. Duration fixed to 3s
  4. Multi Hit Attack Power increased by 44% upon learning the upgrade skill
  5. Attack Power Increased

Raging Vulcan

  1. Minimum Attack Speed increased

Broken Arrow

  1. Attack Speed slightly increased

Florae Collider

  1. Duration adjusted
  2. Electrocution Attack Power greatly decreased

God of Knowledge: Black Tortoise

  1. Maximum summons changed to 1
  2. Cooldown decreased to 40s
  3. Black Tortoise attack cooldown increased by 10%
  4. Duration adjusted

God of Knowledge: True Black Tortoise

  1. The grab duration against Boss/Named monsters changed to 0.1s
  2. Bonus Physical/Magical Defense Reduction Effect against grabbed enemies has been increased by 10%

Defense Reduction Skill Changes

Skill

Changes

Rhasa: Carrier of the Plague Upgrade

(TP)

  1. Attack Power, level increase, and Physical Defense Reduction caused by Rhasa: Carrier of the Plague has been increased
  •  Attack Power Bonus per level: 10%
  •  Bonus Poison and Bleed level per level: 2 levels
  •  Bonus Physical Defense Reduction per level : 10%

Hazy-Eyed
Bremen Upgrade (TP)

  1. Physical Defense Reduction value adjusted in line with Magical Defense
  •  40% → 20%

Lurking Dragon

  1. Adjusted Defense Reduction value of enemies hit by the Lurking Dragon
  •  10% → 5%

Holy Amulet

  1. Adjusted Defense Reduction value of enemies hit by the Holy Amulet
  •  2% → 1%

Divine Chakra

  1. Adjusted Defense Reduction added to Lurking Dragon
  •  5% → 3%
  1. Adjusted Defense Reduction added to White Tiger
  •  5% → 3%

Ultimate Slay: Iron Strike

  1. Fixed Defense Reduction value decreased by 20%
  2. % defense reduction adjusted
  •  Lv. 1: 1.3% → 0.8%
  •  Lv. 13: 1.74% → 1.04%

Enchanted Swing

  1. Physical/Magical Defense Reduction set to 8% regardless of the skill level

Ground Quaker

  1. Physical/Magical Defense Reduction set to 8% regardless of the skill level

EMP Storm

  1. Physical/Magical Defense Reduction set to 10% regardless of the skill level

Disarm

  1. % defense reduction adjusted
  •  Lv. 36: 11% → 8%

Dark Shadow

  1. Magical Defense Reduction Max Stack Count has been adjusted
  •  Lv. 1: 5 → 1
  •  Lv. 9: 13 → 5

 

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