.jpg)
|
Item Name |
Old |
New |
Damage Value |
Buff Power |
|---|---|---|---|---|
|
Pitapatting Passion |
Option 1 Damage Value +3705 for 20 sec. while in Sleep (Cooldown: 20 sec.) Sleep Tolerance -20% |
Option 1 Damage Value +4446 (at Option Lv. 1) and All Elemental Damage +28 for 20 sec. while in Sleep (Cooldown: 20 sec.) Sleep Tolerance -20% |
- |
Option 1 475 → 480 |
|
Option 2 Incoming damage -10% while in Sleep |
- |
- |
Option 2 475 → 480 |
|
|
Mini Battery Pack |
Option 2 If below 20% of remaining MP, Damage Value +2223 |
Option 2 If below 70% of remaining MP, Damage Value +2223 and Skill Atk. +5% |
- | - |
|
Unknown Civilization: Star Stone |
Option 2 Incoming Water damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) |
Option 2 Incoming Water damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) Damage Value +2964 at 30 or higher Water Resistance (At Option Lv. 1) |
- | - |
|
Mysterious Gold Stele |
Option 2 Attacks increase Lv. 35 - 80 Skill Atk. +2% and all Abnormal Status Tolerances +4% for 20 sec. (Max Stacks: 4. Stacks -1 when attacked. Incoming Hit Cooldown: 1 sec.) |
Option 2 Attacks increase Lv. 35 - 100 Skill Atk. +2% and all Abnormal Status Tolerances +4% for 20 sec. (Max Stacks: 4. Stacks -1 if losing at least 1% of HP at once (Cooldown: 1 sec.) |
- | - |
|
Vital Green Liquid |
Option 2 Incoming Light damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) |
Option 2 Incoming Light damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) Damage Value +2964 at 30 or higher Light Resistance (At Option Lv. 1) |
- | - |
|
Circling Dim Clairvoyance |
Option 1 Casts the Battery buff upon entering dungeons, applying the following. - Attacks increase Battery stacks +1. (Cooldown: 10 sec.) - Damage Value +963 per Battery stack - Backstep decreases Battery stacks -1. - At 5 Battery stacks, Battery Explosion occurs in 3 seconds, attacking enemies, decreasing your HP -30%, and resetting your Battery stacks. (Inflicts 500% of total Damage Value, regardless of enemy Def.) Battery Explosion decreases Physical/Magical Def. -20,000 and increases all speeds +40% for 30 sec. |
Option 1 Casts the Battery buff upon entering dungeons, applying the following. - 3 Battery stacks at once upon entering dungeons - Attacks increase Battery stacks +1. (Cooldown: 10 sec.) - Damage Value +963, Skill Atk. +1%, and all speed +5% per Battery stack (Max Stacks: 4) - Backstep decreases Battery stacks -1. - At 5 Battery stacks, Battery Explosion occurs in 3 seconds, attacking enemies, decreasing your HP -30%, and resetting your Battery stacks. (Inflicts 500% of total Damage Value, regardless of enemy Def.)
|
- | - |
|
Option 2 Physical/Magical Critical Chances +1% for every 10% of Movement Speed (Up to +10%) |
Option 2 Physical/Magical Critical Chances +7% All Elemental Damage +5 for every 30% of Movement Speed (Up to +15) |
- | - | |
|
Promised Time for Victory |
Option 1 Damage Value +445 for every 7% of combined Physical/Magical Def. if below 50% HP (Max Stacks: 10) (At Option Lv. 1) |
Option 1 Damage Value +445 for every 7% of combined Physical/Magical Def. if below 50% HP (Max Stacks: 10) Skill Atk. +8% at the max Damage Value stacks |
Option 1 1212 → 1616 |
- |
|
Option 2 Casts Super Armor every 20 sec. that's destroyed after 5 hits if your HP is below 50% and Physical/Magical Def. is 70% combined. |
Option 2 Casts Super Armor every 20 sec. that's destroyed after 5 hits if your HP is below 50% and Physical/Magical Def. is 70% combined. |
Option 2 1212 → 1616 |
- | |
|
Darkness Eater's Heart |
Option 1 Attacks increase Attack/Movement Speed +15% and Casting Speed +20% for 30 sec. at the cost of 5% of MP. (Cooldown: 30 sec.) |
Option 1 Attacks increase Attack/Movement Speed +15% and Casting Speed +20% for 40 sec. at the cost of 5% of MP. (Cooldown: 30 sec.) Incoming damage -10% |
- |
Option 1 475 → 480 |
|
Option 2 Incoming damage increases Attack/Movement Speed +15% and Casting Speed +20% for 30 sec. at the cost of 5% of MP. (Cooldown: 30 sec.) |
Option 2 Casting increases Attack/Movement Speed +15% and Casting Speed +20% for 40 sec. at the cost of 5% of MP. (Cooldown: 30 sec.) MP +10% when attacked (Cooldown: 30 sec.) |
- |
Option 2 475 → 480 |
|
|
Restrained Spirit Bead |
Option 1 Applies the following effects, depending on the number of your hatched Creatures. (Eggs don't count. Equipped Creature included.) - 3 - 9: Damage Value +1482 - 10+: Damage Value +2075 |
Option 1 Applies the following effects, depending on the number of your hatched Creatures. (Eggs don't count. Equipped Creature included.) - 3 - 9: Damage Value +1482 - 10+: Damage Value +2519 (at Option Lv. 1) |
- |
Option 1 475 → 485 |
|
Option 2 If you have at least 20 hatched Creatures, then this applies Spectrum, all speeds +15%, and skill cooldown -8% (Awakening skills excluded. Only 1 Spectrum effect applied. Equipped Creatures included. Eggs don't count.) |
Option 2 If you have at least 20 hatched Creatures, then this applies Spectrum, all speeds +15%, Skill Atk. +7%, and skill cooldown -8% (Awakening skills excluded. Only 1 Spectrum effect applied. Equipped Creatures included. Eggs don't count.) |
- |
Option 2 475 → 485 |
|
|
Unbeaten Medal |
Option 2 Incoming Fire damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) |
Option 2 Incoming Fire damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) Damage Value +2964 at 30 or higher Fire Resistance (At Option Lv. 1) |
- | - |
|
Finished Power Controller |
Option 1 Elemental attacks increase their own Elemental Damage +10 for every 10 Elemental Resistance of the same kind for 30 sec. (Cooldown: 1 sec. Max Stacks: 4 per type.) |
Option 1 Elemental attacks increase their own Elemental Damage +10 for every 10 Elemental Resistance of the same kind for 30 sec. (Cooldown: 1 sec. Max Stacks: 4 per type.) If your highest Elemental Damage is 40 or more, Damage Value +3705 (at Option Lv. 1) |
- | - |
|
Dragon Killer's Token: Dragon Heart Stone |
Option 1 All classes' Lv. 70 Active skills +10 levels (Buff skills excluded: Eternal Possession and Archangel's Blessing) Casting Lv. 70 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.) Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.) |
Option 1 All classes' Lv. 70 Active skills +10 levels (Buff skills excluded: Eternal Possession and Archangel's Blessing) Casting Lv. 70 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.) Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.) Attacks decrease this recovery delay -1 sec. (Up to -30 sec. Cooldown: 1 sec.) |
- | - |
|
Option 2 Lv. 70 skills increase All Elemental Damage +30 for 30 sec. (Max Stacks: 1) |
Option 2 Lv. 70 skills increase All Elemental Damage +30 for 60 sec. (Max Stacks: 1) |
- | - | |
|
Natural Melting Dew |
Option 2 Incoming Shadow damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) |
Option 2 Incoming Shadow damage restores HP +5% for 5 sec. (Cooldown: 7 sec.) Damage Value +2964 at 30 or higher Shadow Resistance (At Option Lv. 1) |
- | - |
|
Midnight Sanctum |
Option 1 Clear Cube Fragment skills generate energy by the number of Clear Cube Fragments consumed. (Up to 100) When this energy reaches 100, it's consumed at once, decreasing 5% of remaining skill cooldown. (Awakening skills excluded) Basic/Jump/Dash attacks and non-Clear Cube Fragment skills consume 1 Energy. |
Option 1
Skill cooldown recovery +12% (Awakening skills excluded. Max Stacks: 1.) and Skill Atk. +10% (Max Stacks: 1) for 20 sec. for every 100 Clear Cube Fragments consumed by skills |
- | - |
|
Option 2 Non-Clear Cube Fragment skills increase Attack Speed 10% and Casting Speed 15% for 10 sec. (Cooldown: 5 sec. Max Stacks: 1.) Non-Clear Cube Fragment skill cooldown -20% |
Option 2
|
- | - | |
|
Ground Type: Tactical Wheel Drone |
Option 1 All speeds +10% for 10 sec. if there's an enemy within 150 px (Max Stacks: 1) |
Option 1 All speeds +10% for 10 sec. if there's an enemy within 150 px (Max Stacks: 1) - This All Speed bonus is retained while you're Petrified |
- | - |
|
Option 2 Skill Atk. +2% every sec. if there's an enemy within 150 px (Max Stacks: 5. Stacks -1 if there's no enemy in 150 px.) |
Option 2 Skill Atk. +2% for 10 sec. every 0.5 sec. if there's an enemy within 150 px (Max Stacks: 5) Skill Atk. Bonus stacks -1 every 2 sec. if there's no enemy within 250 px Damage Value +2223 at 3 or more Skill Atk. Bonus stacks (At Option Lv. 1) |
- | - | |
|
Fight for Freedom |
Option 1 While Bleeding, attack 10 times to recover 15% of HP and increase Damage Value +1,482 for 10 sec. (Cooldown: 10 sec.) |
Option 1 While Bleeding, attack 10 times to apply the following. (Cooldown: 10 sec.) - Damage Value +2964, All Elemental Damage +20, and Skill Atk. +4% for 20 sec. (Max Stacks: 1) (At Option Lv. 1) - HP +15% for 10 sec. |
- | - |
| Balled Dragon Breath |
Option 2 Cast skills through commands to decrease incoming damage -12% (Max Stacks : 1) |
Option 2 Cast skills through commands to decrease incoming damage -12% and increase Damage Value +1778 for 20 sec. (Max Stacks : 1) (At Option Lv. 1) |
- | - |