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Epic Weapon Crafting System

  • The Epic Crafting System has been added. There are now craftable Level 90 Epic weapons.

  • Use the Epic Crafting Machine on the left side of Kiri.
    - You can craft Epic weapons by using this machine, starting at Level 55.
    - You can perform Epic Processing up to 7 times a week.
    - Epic Processing never fails, and there is a small chance of Great Success.
    - Great Success doubles the efficiency of the Catalyst used.

 

Epic Processing

In Epic Processing menu, you can select the weapon you wish to craft. Also, you can process/change the weapon you are currently crafting.

Once you've selected a weapon, you can use Catalysts and Carbonic Crystals to process the weapon.
Processing requires at least 1 type of Catalyst and a Carbonic Crystal.
If you click the Process button, Catalysts and Carbonic Crystals registered on the top left of the screen will be consumed and weapon processing will begin.
1 Catalyst is automatically registered to each of the 3 slots.

Processing can be done 7 times per week and weekly processing count is recharged every Tuesday.
Weapon processing is not shared between characters on the account

 

Crafting Catalyst

  • The following rules are applied to the Catalysts used for the Processing.
    - Fine/Special/Finest Catalysts cannot be used together. Higher-grade Catalysts in your inventory are consumed first.
    - Special Catalysts lose their efficiency if used too many times. This efficiency penalty is reset when you finish creating a weapon.
    - Special Catalysts are more efficient than Fine Catalysts by default.
    - Each Catalyst provides a different amount of efficiency, depending on its grade.
  • You can create Catalysts for the Processing.
    - There are 5 different kinds of Catalysts that are graded differently.
    - The higher your Character Level, the more types of Catalysts you can create.
    - Please note that the materials used for creating Catalysts disappear.
    - The Reinforcement/Boost/Refining levels of equipment used for creating Catalysts influence the number of resulting Catalysts, though slightly

 

1) Finest Catalyst
Requires Godly Substance and Legendary Soul.
※ Godly Substance can be acquired in Pandemonium area dungeons, and is dropped randomly.

2) Special Catalyst
Requires Gracia Family Heirloom, Dusky West, Requiem, Terra: Reconstruction weapons.
※ Gracia Family Heirloom, Dusky West and Requiem weapon can be acquired from the Ancient Dungeon shop.
※ Terra: Reconstruction weapon can be acquired by upgrading through Hunter Von's shop in Metro Center area.
※ The amount of catalyst you receive increases slightly based on the Reinforcement/Amplify/Refine value of the equipments.

3) Fine Catalyst
Requires Lv. 70-85 sealed Unique grade weapon and Unique Souls.
Unsealed weapon can be registered as well but unsealable untradable unique equipment cannot be used as a material.
※ The amount of catalyst you receive increases slightly based on the Reinforcement/Amplify/Refine value of the material used.

4) Medium Catalyst
Requires Superior Cloth, Superior Leather, Superior Bone, Superior Iron, Superior Hardners, Superior Paving Stone, etc.
※ These materials can be created through Roger Levin and Melvin Richter.

5) Basic Catalyst
It can be crafted using almost any material except for the few that cannot be registered as a material.
The amount of Basic Catalyst you receive will be based on the grade of the material and the amount of material used

 

Add Bonus Effect

  • Additional effects can be added to crafted Epic weapons.
    - These additional effects can only be added to the Epic weapons crafted through the Epic Crafting Machine.
    - Elemental attributes and objects can be added.
    - You can add options more than once, but doing so overwrites the existing effects.
    - Adding additional effects requires Elemental Stones, Carbonic Crystals. and Unique Souls.

 

  1. Add Fire/Water/Light/Shadow

Adds one of the following elements to the weapon: Fire, Water, Light or Shadow.
If the item already has an element, adding another element will replace the existing one.
Can be used with Elemental Effect.

  1. Add Elemental Effect

You can add one of the following three types of elemental effects: Random, Concentrated, Active
If the item already has an elemental effect, adding another elemental effect will replace the existing one.
You can add an elemental effect that is different from the weapon's element

 

  • Fire Elemental Effect [Random]:
    On hit, you have a 5% chance to create up to 5 Fire Pillars on random enemies within a 500px range. (Cooldown: 5s)
     
  • Fire Elemental Effect [Concentrated] :
    On hit, you have a 5% chance to inflict the enemy with a barrage of Fire Pillars. (Cooldown: 5s)
     
  • Fire Elemental Effect [Active]:
    [Equipment Option Control Key] On activation, casts a Fire Pillar in a large radius around you. (Cooldown: 12s)
     
  • Water Elemental Effect [Random]:
    On hit, you have a 5% chance to create up to 5 Frozen Rods on random enemies within a 500px range. (Cooldown: 5s)
     
  • Water Elemental Effect [Concentrated]:
    On hit, you have a 5% chance to inflict the enemy with a barrage of Frozen Rods. (Cooldown: 5s)
     
  • Water Elemental Effect [Active]:
    [Equipment Option Control Key] On activation, casts a Frozen Rod in a large radius around you. (Cooldown: 12s)
     
  • Light Elemental Effect [Random]:
    On hit, you have a 5% chance to create up to 5 Light Impact on random enemies within a 500px range. (Cooldown: 5s)
     
  • Light Elemental Effect [Concentrated]:
    On hit, you have a 5% chance to inflict the enemy with a barrage of Light Impacts. (Cooldown: 5s)
     
  • Light Elemental Effect [Active]:
    [Equipment Option Control Key] On activation, casts a Light Impact in a large radius around you. (Cooldown: 12s)
     
  • Shadow Elemental Effect [Random]:
    On hit, you have a 5% chance to create up to 5 Shadow Lightning on random enemies within a 500px range. (Cooldown: 5s)
     
  • Shadow Elemental Effect [Concentrated]:
    On hit, you have a 5% chance to inflict the enemy with a barrage of Shadow Lightnings. (Cooldown: 5s)
     
  • Shadow Elemental Effect [Active]:
    [Equipment Option Control Key] On activation, casts a Shadow Lightning in a large radius around you. (Cooldown: 12s)

 

  • 2 new materials for the Epic Crafting System have been added.
    - Carbonic Crystal: The Boss monsters of Level 55 or higher dungeons always drop this material. (Untradeable)
    - Godly Substance: Monsters in the Pandemonium area create a low chance of dropping this item. (Tradeable)

 

  • 5 quests that explain the Epic Crafting Machine have been added.

 

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