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BASIC GUIDE

After Reaching Lv.110

After Reaching Lv.110

DFO Mission

 

  • You can access Daily / Weekly missions through the new information button added to the Notification area.
  • This mission system requires Level 100 or above.
  • The Daily missions are provided per character; Weekly, per account.
  • All your Daily missions will be reset daily at 09:00 UTC
  • You can change your Daily mission once for free every day, if you haven't claimed your reward yet. After that, it costs 1,000 Gold to change it.
  • If you don't perform Daily missions, you'll get as many Rest bonuses as the number of missions left unclear, up to 12.
  • If you have 4 or more Rest bonuses, you can use 4 to double your reward upon completing a Daily mission.
  • Every time you complete a Daily mission, points accumulate, creating an additional Completion reward for you.
  • The more your Rest bonuses, the more your points.
  • The Weekly missions are reset on Tuesday at 09:00 UTC
  • If you complete all the Weekly missions, you'll get an additional Completion reward.
  • All Mission rewards are issued directly to your inventory.
  • If your inventory is full, then they will be sent to your Mailbox instead.

 

Monster Collection

 

  • Monster Collections will be added.
  • Monster Collections are applied per account.
  • Monster Collections consist of monsters that appear in the Level 110 content.
  • You can access your Monster Collections through inventory → Consumables tab → Monster Collection button on the right side.
  • Collect monster fragments through various routes and use them to upgrade monsters in your Monster Collections.
  • Monsters update their appearance, basic information, story, etc. every time they're upgraded.
  • Each monster grade requires different monster pieces.

 

Grade Necessary Materials Necessary Quantity
0 Star → 1 Star Corresponding monster fragments:  1-Star 10
1 Star → 2 Star Corresponding monster fragments: 2-Star 10
2 Stars → 3 Star Corresponding monster fragments: 3-Star 10
3 Stars → 4 Star Corresponding monster fragments: 4-Star 10
4 Stars → 5 Star Corresponding monster fragments: 5-Star 10
  • Each dungeon offers 3 cumulative rewards. You can claim them upon reaching the required number of monster grades within the content for each reward.
  • Rewards include Resonating Ominous Crystals, Red Dusk Crystals, Transformation Costumes, and decorative Hat Avatars.
  • Monster fragments have a chance of being dropped from their monsters in 2 different types: Untradable or Tradable.
  • The Untradable type is immediately added to your Monster Collection inventory.
  • The Tradable type is added to your character inventory.
  • You can refine or disassemble monster fragments in the Fragment inventory in Monster Collection.
  • Multiple fragments at the same grade can be refine into a higher-graded fragment.
    - If this fails, some of the fragments you used will be returned to you.
  • Certain fragments can be disassembled into a lower-graded fragment.

 

Action Quality Improvement

Neutralize Gauge

  • The Neutralize Gauge system will be added.
  • It will be added to Named and Boss monsters in certain areas and on certain modes.
    - Each monster has a different weakness and gauge amount.
  • Attack its weakness and fully drain its Neutralize gauge to destroy the gauge.
    - When this gauge is destroyed, the monster becomes vulnerable to Abnormal statuses, Neutralize, Immobility, and other debuffs.
    - This gauge is restored over time, increasing its maximum amount along the way.

 

Abnormal Status Update

  • Abnormal Status-related options will be updated.
  • The Abnormal Status levels will be deleted.
  • Abnormal Status Tolerance options will be updated.
    - Tolerances against the Damage-type statuses (Bleeding, Poison, Shock, and Burn) will now increase/decrease the damage amount.
    - Tolerances against the other types will increase/decrease the status effect's success chance.
  • The following Abnormal Status effects will be updated.
Status New Effects
Freeze/Burn Applying Burn during Freeze immediately cancels Freeze and applies 105% of Atk.
Fire elemental attacks can no longer cancel Freeze.
Applying Freeze to a moving monster temporarily pauses its movement until it's released.
Burning targets now apply 10% of their Atk. to monsters in 150 px around them.
Sleep Sleeping now restores 1% of HP every second for the time being.
An incoming attack immediately cancels Sleep, and 150% of Atk. is applied to this awakening attack.
Petrification Petrification decreases incoming damage by 10% for its duration. Its incoming damage reduction rate is decreased by 1% every second.
Applying Petrification to a moving monster temporarily pauses its movement until it's released.
Shock Continuous damage is applied for its duration separately from the damage added to attacks.
Blind Blinding monsters now decreases their Hit Rate.
Confusion Confusing monsters now temporarily pause their movement.
Curse Randomly applies 1 Abnormal status, excluding the Damage type.
Being Cursed no longer decreases stats.

 

* This page was updated on 2024-02-20

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change