- Atk. will be increased by 16%.
- Atk. will be increased by 16.2%.
- Atk. will be increased by 12.6%.
- Separate cooldown will be applied during the Backstep phase. (0.4 sec.)
ㄴ Separate from the Arena cooldown.
- Atk. will be increased by 12.9%.
- Atk. will be increased by 10.4%.
- Stack recovery time will be decreased. (4 sec. → 3 sec.)
- Atk. will be increased by 5.2%.
- Atk. will be increased by 6.5%.
- It will now immediately activate Super Armor.
- It will now be affected by your Attack Speed.
- Atk. will be increased by 11.5%.
- Atk. will be increased by 5.9%.
- Atk. will be increased by 7.7%.
- Atk. will be increased by 9.7%.
- Downward slash Atk. will be increased by 10.2%.
- Shock wave Atk. will be increased by 10%.
- It will now immediately activate Super Armor.
- Atk. will be increased by 10.1%.
- It will now immediately activate Super Armor.
- Atk. will be increased by 5%.
- Atk. will be increased by 11.9%.
- Using Smash with Backstep during party play will no longer randomly lose hit count.
- Demonic Lance Mastery will now always properly take effect, even if you become Invincible after hit by monsters.
- Burst Slash will no longer randomly cause your character to float in the air.
DFO’s server use’s UTC as the standard time.
However, you can use this feature to convert
the UTC time to your local time.
This will allow you to keep track of important things
such as start/end of events, expiration of
event/sale items, etc. in your local time.
This setting will only be applied to the current
browser you are accessing from.
09 : 28
Tue, 10 Oct 2017 (UTC)
09 : 28
Tue, 10 Oct 2017
(-)
Change