Part |
Before Option Change |
After Option Change |
Damage Value |
Buff Power |
---|---|---|---|---|
Common |
Jump Strength +20, Movement Speed +30% when jumping |
Jump Strength +20 Movement Speed +4% Movement Speed +30%% while jumping |
||
Inventory Weight Limit +5 kg |
Max HP +300 Max MP +473 Inventory Weight Limit +5 kg |
|||
Physical/Magical Critical Chances +7% |
Physical/Magical Critical Chances +7%
[Buffer-only Option] |
|||
Armor |
Applies the following for every 5 attacks. (Max Stacks: 10) |
Applies the following for every 5 attacks. (Max Stacks: 10) |
||
Accessory |
Outgoing Bleeding duration -10% |
Outgoing Bleeding duration -10% |
||
Outgoing Poison duration -10% |
Outgoing Poison duration -10% |
|||
Outgoing Burn duration -10% |
Outgoing Burn duration -10% |
|||
Outgoing Shock duration -10% |
Outgoing Shock duration -10% |
|||
Outgoing Freeze duration +2 sec. |
Outgoing Freeze duration +2 sec. |
|||
Outgoing Slow duration +2 sec. |
Outgoing Slow duration +2 sec. |
|||
Outgoing Stun duration +2 sec. |
Outgoing Stun duration +2 sec. |
|||
Outgoing Curse duration +2 sec. |
Outgoing Curse duration +2 sec. |
|||
Outgoing Blind duration +2 sec. |
Outgoing Blind duration +2 sec. |
|||
Outgoing Petrification duration +2 sec. |
Outgoing Petrification duration +2 sec. |
|||
Outgoing Sleep duration +2 sec. |
Outgoing Sleep duration +2 sec. |
|||
Outgoing Confusion duration +2 sec. |
Outgoing Confusion duration +2 sec. |
|||
Outgoing Immobility duration +2 sec. |
Outgoing Immobility duration +2 sec. |
|||
Skill Atk. +7% when attacking Human enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Human enemies |
|||
Skill Atk. +7% when attacking Beast enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Beast enemies |
|||
Skill Atk. +7% when attacking Plant enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Plant enemies |
|||
Skill Atk. +7% when attacking Insect enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Insect enemies |
|||
Skill Atk. +7% when attacking Undead enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Undead enemies |
|||
Special Equipment |
Skill Atk. +7% when attacking Machine enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Machine enemies |
||
Skill Atk. +7% when attacking Demon enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Demon enemies |
|||
Skill Atk. +7% when attacking Sprit enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Spirit enemies |
|||
Skill Atk. +7% when attacking Angel enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Angel enemies |
|||
Skill Atk. +7% when attacking Dragon enemies |
Skill Atk. 2% Skill Atk. +5% when attacking Dragon enemies |
|||
Ent Spirit Top |
Lv. 95 skill cooldown +30% |
Lv. 80 Skill Atk. +20% |
||
Lv. 80 skill cooldown +30% |
Lv. 80 Skill Atk. +20% |
|||
Ent Spirit Bottom |
Lv. 35 skill cooldown +30% |
Lv. 35 Skill Atk. +20% |
||
Lv. 40 skill cooldown +30% |
Lv. 35 Skill Atk. +20% |
|||
Lv. 40 skill cooldown +30% |
Lv. 40 Skill Atk. +20% |
|||
Lv. 45 skill cooldown +30% |
Lv. 40 Skill Atk. +20% |
|||
Skills that cooldown for at least 25 sec. increase Bleeding damage +20% for 30 sec. (Max Stacks: 1. Cooldown: 5 sec.) |
|
|
474 → 504 |
|
Skills that cooldown for at least 25 sec. increase Shock damage +20% for 30 sec. (Max Stacks: 1. Cooldown: 5 sec.) |
|
|
474 → 504 |
|
Ent Spirit Shoulder |
Lv. 45 skill cooldown +30% |
Lv. 45 skill cooldown +15% |
||
Lv. 60 skill cooldown +30% |
Lv. 45 Skill Atk. +20% |
|||
Ent Spirit Belt |
Lv. 60 skill cooldown +30% |
Lv. 60 Skill Atk. +20% |
||
Lv. 70 skill cooldown +30% |
Lv. 60 Skill Atk. +20% |
|||
Ent Spirit Shoes |
Lv. 75 skill cooldown +30% |
Lv. 75 Skill Atk. +20% |
||
Lv. 70 skill cooldown +30% |
Lv. 70 Skill Atk. +20% |
|||
Lv. 75 skill cooldown +30% |
Lv. 70 Skill Atk. +20% |
|||
Lv. 80 skill cooldown +30% |
Lv. 75 Skill Atk. +20% |
|||
Ent Spirit Ring |
Converts 10% of damage into Poison damage. |
Converts 10% of damage into Poison damage. |
||
Converts 10% of damage into Burn damage. |
Converts 10% of damage into Burn damage. |
|||
Converts 10% of damage into Shock damage. |
Converts 10% of damage into Shock damage. |
|||
Converts 10% of damage into Bleeding damage. |
Converts 10% of damage into Bleeding damage. |
|||
Damage Value +1,778 at 50% or more remaining HP |
Damage Value +2,223 at 50% or more remaining HP |
|||
Forest Witch Top |
Skill Atk. +3% if more than 40% HP |
Skill Atk. +3% if more than 40% HP [Buffer-only Option] |
494 → 514 |
|
Damage Value +264 every sec. if there's a monster in the map (Max Stacks: 10) |
Damage Value +370 every sec. if an enemy is present (Max Stacks: 10) |
|||
Forest Witch Bottom |
All classes' Lv. 45 Skill Atk. +20% |
Lv. 45 Skill Atk. +20% [Buffer-only Option] |
504 → 514 |
|
All classes' Lv. 35 Skill Atk. +20% |
Lv. 35 Skill Atk. +20% [Buffer-only Option] |
504 → 514 |
||
All classes' Lv. 45 skill cooldown -20% |
Lv. 45 skill cooldown -20% [Buffer-only Option] |
489 → 504 |
||
All classes' Lv. 35 skill cooldown -20% |
Lv. 35 skill cooldown -20% [Buffer-only Option] |
489 → 504 |
||
All classes' Lv. 35 Active skills +1 level |
Lv. 30 - 40 Skill Atk. +5% [Buffer-only Option] |
|||
All classes' Lv. 45 Active skills +1 level |
Lv. 45/60/70 Skill Atk. +5% [Buffer-only Option] |
|||
Forest Witch Cape |
All classes' Lv. 30 Skill Atk. +20% |
Lv. 30 Skill Atk. +20% [Buffer-only Option] |
504 → 514 |
|
All classes' Lv. 40 Skill Atk. +20% |
Lv. 40 Skill Atk. +20% [Buffer-only Option] |
504 → 514 |
||
All classes' Lv. 30 skill cooldown -20% |
Lv. 30 skill cooldown -20% [Buffer-only Option] |
489 → 504 |
||
All classes' Lv. 40 skill cooldown -20% |
Lv. 40 skill cooldown -20% [Buffer-only Option] |
489 → 504 |
||
All classes' Lv. 40 Active skills +1 level |
Lv. 30 - 40 Skill Atk. +5% [Buffer-only Option] |
|||
Forest Witch Belt |
Skill cooldown -5% per enemy within 500 px around you (Awakening skills excluded. Max Stacks: 5.) |
Skill cooldown -2% for every target within 500 px (Max Stacks: 4. Awakening skills excluded.) - Skill cooldown -8% if a Boss monster is present [Buffer-only Option] |
484 → 499 |
|
Damage Value +889 per enemy within 500 px around you (Max Stacks: 5) (At Option Lv. 1) |
Damage Value +889 for every target within 500 px (Max Stacks: 4) - Damage Value +889 if a Boss monster is present [Buffer-only Option] |
|||
Bleeding Tolerance +40% |
Skill Atk. +10% in Solo mode Bleeding Tolerance +40% |
494 → 514 |
||
Lv. 95 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Applies the following, depending on the enemy's Neutralize Gauge amount. |
|||
Lv. 60 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Applies the following, depending on the enemy's Neutralize Gauge amount. |
|||
Lv. 15 skills cast Super Armor for 2 sec. |
Lv. 15 skills cast Super Armor for 2 sec. |
|||
Forest Witch Shoes |
Attack Speed +4% and Casting Speed +6% per enemy within 500 px around you (Max Stacks: 5) |
Applies the following for every target within 500 px. (Max Stacks: 4) - Attack Speed +2% - Casting Speed +3% - Attack Speed +8% and Casting Speed +12% if a Boss monster is present
[Buffer-only Option] |
494 → 514 |
|
Physical/Magical Critical +3% per enemy within 500 px around you (Max Stacks: 5) |
Physical/Magical Critical Chances +1.5% for every target within 500 px (Max Stacks: 4) - Magical/Physical Critical +6% if a Boss monster is present
[Buffer-only Option] |
504 → 514 |
||
Physical/Magical Def. +2,000 per enemy within 500 px around you (Max Stacks: 5) |
Physical/Magical Def. +1,000 for every target within 500 px (Max Stacks: 4) - Physical/Magical Def. +4,000 if a Boss monster is present [Buffer-only Option] |
494 → 514 |
||
All Elemental Resistance +4 per enemy within 500 px around you (Max Stacks: 5) |
All Elemental Resistance +2 for every target within 500 px (Max Stacks: 4) - All Elemental Resistance +8 if a Boss monster is present [Buffer-only Option] |
494 → 514 |
||
All Abnormal Status Tolerances +4% per enemy within 500 px around you (Max Stacks: 5) |
Skills cast a Skill Atk. +6% buff. (Max Stacks: 1) |
|||
Burn Tolerance +40% |
If 50 or more Hit count, applies the following. |
|||
Forest Witch Bracelet |
Fire Damage +9 per enemy within 500 px around you (Max Stacks: 5) |
Fire Damage +5 for every target within 500 px (Max Stacks: 4) - Fire Damage +20 if a Boss monster is present
[Buffer-only Option] |
||
Water Damage +9 per enemy within 500 px around you (Max Stacks: 5) |
Water Damage +5 for every target within 500 px (Max Stacks: 4) - Water Damage +20 if a Boss monster is present
[Buffer-only Option] |
|||
Light Damage +9 per enemy within 500 px around you (Max Stacks: 5) |
Light Damage +5 for every target within 500 px (Max Stacks: 4) - Light Damage +20 if a Boss monster is present
[Buffer-only Option] |
|||
Shadow Damage +9 per enemy within 500 px around you (Max Stacks: 5) |
Shadow Damage+5 for every target within 500 px (Max Stacks: 4) - Shadow Damage +20 if a Boss monster is present
[Buffer-only Option] |
|||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Poison damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
Shock Tolerance +40% |
Converts 30% of Physical/Magical damage into Shock damage. |
|||
Forest Witch Necklace |
Skill Atk. +15% upon entering Noblesse Code dungeons |
Skill Atk. +2% |
||
Incoming/outgoing Abnormal Status durations +20% |
Incoming/outgoing Abnormal Status duration +20% |
494 → 514 |
||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Bleeding damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
Movement Speed +40% if your combined Elemental Damages are at least 850 |
Movement Speed +40% if your combined Elemental Damage is at least 850 [Buffer-only Option] |
494 → 514 |
||
Poison Tolerance +40% |
All speed +10% [Buffer-only Option] |
494 → 514 |
||
Lv. 45 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Lv. 45 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Max Stacks: 10) [Buffer-only Option] |
494 → 514 |
||
Forest Witch Ring |
Damage Value +593 for every 10% enemy Neutralize Gauge decreased (Max Stacks: 5) (At Option Lv. 1) |
Damage Value +741 for every 10% Neutralize Gauge reduction (Max Stacks: 5) |
||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Burn damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
All Abnormal Status Tolerances +30% if your combined Elemental Damages are at least 850 |
All Abnormal Status Tolerances +30% if your combined Elemental Damages are at least 850 [Buffer-only Option] |
|||
Attack Speed +20% and Casting Speed +30% if your highest Abnormal Status Tolerance is at least 50% |
Attack Speed +20% and Casting Speed +30% if your highest Abnormal Status Tolerance is at least 50% [Buffer-only Option] |
|||
Freeze Tolerance +40% |
Skill cooldown recovery +30% if your highest Abnormal Status Tolerance is 50% or higher (Awakening skills excluded) Freeze Tolerance +40% |
|||
Lv. 75 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Applies the following, depending on the enemy's Neutralize Gauge amount. |
|||
Forest Witch Basket |
Lv. 25 - 40 skills decrease Lv. 45 skills' remaining cooldown -10%. (Cooldown: 10 sec.) |
Lv. 45 skill cooldown recovery +10% for 60 sec. when casting Lv. 25 - 40 skills (Max Stacks: 4) [Buffer-only Option] |
489 → 499 |
|
Lv. 30 - 45 skills decrease Lv. 60 skills' remaining cooldown -10%. (Cooldown: 10 sec.) |
Lv. 60 skill cooldown recovery +10% for 60 sec. when casting Lv. 30 - 45 skills (Max Stacks: 4) [Buffer-only Option] |
489 → 499 |
||
Lv. 15 - 30 skills decrease Lv. 35 skills' remaining cooldown -10%. (Cooldown: 10 sec.) |
Lv. 35 skill cooldown recovery +10% for 60 sec. when casting Lv. 15 - 30 skills (Max Stacks: 4) [Buffer-only Option] |
489 → 499 |
||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Shock damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
Sleep Tolerance +40% |
Sleep Tolerance +40% |
|||
Lv. 80 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Lv. 80 skill cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10) [Buffer-only Option] |
|||
Forest Witch Spirit Stone |
Lv. 35 - 60 skills decrease Lv. 70 skills' remaining cooldown -10%. (Awakening skills excluded. Cooldown: 10 sec.) |
Lv. 70 skill cooldown recovery +10% for 60 sec. when casting Lv. 35 - 60 skills (Max Stacks: 4) |
||
Lv. 40 - 70 skills decrease Lv. 75 skills' remaining cooldown -10%. (Awakening skills excluded. Cooldown: 10 sec.) |
Lv. 75 skill cooldown recovery +10% for 60 sec. when casting Lv. 40 - 70 skills (Max Stacks: 4) |
|||
Lv. 20 - 35 skills decrease Lv. 40 skills' remaining cooldown -10%. (Cooldown: 10 sec.) |
Lv. 40 skill cooldown recovery +10% for 60 sec. when casting Lv. 20 - 35 skills (Max Stacks: 4) |
|||
Stun Tolerance +40% |
Stun Tolerance +40% |
|||
Lv. 70 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Lv. 70 skill cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10) [Buffer-only Option] |
|||
Equipment barrier effect +20% |
Max equipment barrier +20% [Buffer-only Option] |
|||
Forest Witch Earrings |
All Elemental Damage +20 for 30 sec. when attacking Boss monsters (Max Stacks: 1) |
All Elemental Damage +25 for 30 sec. when attacking Boss monsters (Max Stacks: 1) [Buffer-only Option] |
||
Lv. 60 - 80 skills decrease Lv. 95 skills' remaining cooldown -10%. (Cooldown: 10 sec.) |
Lv. 95 skill cooldown recovery +10% for 60 sec. when casting Lv. 60 - 80 skills (Max Stacks: 4) |
|||
Lv. 45 - 75 skills decrease Lv. 80 skills' remaining cooldown -10%. (Awakening skills excluded. Cooldown: 10 sec.) |
Lv. 80 skill cooldown recovery +10% for 60 sec. when casting Lv. 45 - 75 skills (Max Stacks: 4) |
|||
Petrification Tolerance +40% |
Petrification Tolerance +40% |
|||
Lv. 35 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Lv. 35 skill cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10) [Buffer-only Option] |
|||
Lv. 40 skill cooldown recovery +3% for every 10% Neutralize Gauge decreased (Up to +30%) |
Lv. 40 skill cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10) [Buffer-only Option] |
|||
Blue Beryl Armor |
Damage Value +111 when attacking (Max Stacks: 20) |
Damage Value +185 when attacking (Max Stacks: 20) |
||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5) |
Lv. 80/95 Active skills +3 levels for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
Bleeding damage +30% |
Bleeding damage +30% |
|||
Shock damage +30% |
Shock damage +30% |
|||
Burn damage +30% |
Burn damage +30% |
|||
Poison damage +30% |
Poison damage +30% |
|||
Blue Beryl Bottom |
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5) |
Lv. 70 - 75 Active skills +3 levels for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec. Awakening skills excluded.) |
||
Fire Damage +35 if your highest Abnormal Status Tolerance is at least 30% |
Fire Damage +35 if your highest Abnormal Status Tolerance is at least 10% |
|||
Water Damage +35 if your highest Abnormal Status Tolerance is at least 30% |
Water Damage +35 if your highest Abnormal Status Tolerance is at least 10% |
|||
Light Damage +35 if your highest Abnormal Status Tolerance is at least 30% |
Light Damage +35 if your highest Abnormal Status Tolerance is at least 10% |
|||
Shadow Damage +35 if your highest Abnormal Status Tolerance is at least 30% |
Shadow Damage +35 if your highest Abnormal Status Tolerance is at least 10% |
|||
Blind Tolerance +40% |
If -50% or lower Shadow Tolerance, applies the following. |
|||
Blue Beryl Protectors |
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5) |
Lv. 35 - 40 Active skills +3 levels and the Creator's Flame Hurricane/Ice Shield skill levels +3 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
||
Confusion Tolerance +40% |
All Elemental Damage +15 |
|||
Poison damage +5% depending on Neutralize gauge destruction count (Max Stacks: 5) |
Lv. 45/60/70 Skill Atk. +5% |
|||
Shock damage +5% depending on Neutralize gauge destruction count (Max Stacks: 5) |
Lv. 45/60/70 Skill Atk. +5% |
|||
Blue Beryl Belt |
All classes' Lv. 70 Active skills +1 level |
Restores 10% of MP consumed by skills. |
||
All classes' Lv. 60 Active skills +1 level |
Skill Atk. +1% of total Skill MP Cost options (Up to +10%) |
|||
Blue Beryl Boots |
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5) |
Lv. 45/60 Active skill levels +3 and the Creator's Wormhole/Ice Age +3 levels for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
||
Immobility Tolerance +40% |
Skill Atk. +15% for 20 sec. if spending at least 15 Clear Cube Fragments for a single skill (Max Stacks: 1) |
|||
Blue Beryl Armlet |
Lv. 60 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
|
||
Lv. 45 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
|
|||
Lv. 35 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
Skill Atk. +4% Lv. 35 skill cooldown recovery +30% Poisons you for 15 sec. (Cooldown: 10 sec.) - Ignores Abnormal Status Tolerances. - Can't be removed by skills or Consumables. |
|||
Slow Tolerance +40% |
Applies the following if your highest Abnormal Status Tolerance is 30% or higher. Slow Tolerance +40% |
|||
Bleeding damage +5% depending on Neutralize gauge destruction count (Max Stacks: 5) |
Skill Atk. +9% if total Skill Range Bonus options are 30% or higher |
|||
Burn damage +5% depending on Neutralize gauge destruction count (Max Stacks: 5) |
All TB skills +1 level |
|||
Blue Beryl Necklace |
Skill Atk. +15% upon entering Castle of the Dead (Advanced) |
Skill Atk. +2% |
||
Lv. 70 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
|
|||
Lv. 40 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
|
|||
Lv. 75 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
Skill Atk. +2% Lv. 75 skill cooldown recovery +30% Burns you for 15 sec. (Cooldown: 10 sec.) - Ignores Abnormal Status Tolerances. - Can't be removed by skills or Consumables. |
|||
Last Basic attacks decrease remaining cooldown -3% for the skill with the longest cooldown. (Cooldown: 1 sec. Awakening skills excluded.) |
Attacks apply the following. (Cooldown: 3 sec.) |
|||
Last Basic attacks decrease remaining cooldown -3% for the skill with the shortest cooldown. (Cooldown: 1 sec. Awakening skills excluded.) |
Attacks apply the following. (Cooldown: 3 sec.) |
|||
Blue Beryl Ring |
Neutralize Gauge reduction +20% |
Neutralize Gauge reduction +20% |
||
Lv. 95 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
Applies the following when you're affected by an Abnormal Status effect. |
|||
Lv. 80 skill cooldown recovery speed +30% while in Abnormal statuses (Max Stacks: 1) |
Applies the following when you're affected by an Abnormal Status effect. |
|||
Basic/Jump/Dash attacks and other attacks that are affected by Basic Training increase Bleeding, Shock, Burn, and Poison damage +20% for 10 sec. (Cooldown: 15 sec.) |
Basic/Jump/Dash attacks and other attacks that are affected by Basic Training increase Bleeding, Shock, Burn, and Poison damage +20% for 20 sec. (Cooldown: 30 sec.) |
|||
Blue Beryl Earrings |
Attacks affected by Basic Training increase All Elemental Damage +35 for 10 sec. (Cooldown: 15 sec.) |
Attacks affected by Basic Training increase All Elemental Damage +35 20 sec. (Cooldown: 30 sec.) |
||
Deep Diver Suit |
Lv. 100 Active Skill Atk. +10% |
Lv. 100 Active Skill Atk. +20% |
||
Lv. 85 skills Skill Atk. +15% |
Lv. 85 Active Skill Atk. +20% |
|||
All classes' Lv. 95 Active skills +1 level |
Lv. 75/80/95 Skill Atk. +5% |
|||
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
5 attacks increase Skill Atk. +6% for 30 sec. (Max Stacks: 1. Cooldown: 0.5 sec.) |
|||
Deep Diver Pants |
All classes' Lv. 80 Active skills +1 level |
Lv. 75/80/95 Skill Atk. +5% |
||
All classes' Lv. 75 Active skills +1 level |
Lv. 75/80/95 Skill Atk. +5% |
|||
Deep Diver Air Pack |
Damage Value +2,964 and all speed +20% for 30 sec. every 30 sec. at the cost of 5 Clear Cube Fragments in dungeons |
Applies the following for 30 sec. at the cost of 5 Clear Cube Fragments. (Cooldown: 30 sec.) |
||
Creates a barrier by 30% of Max HP for 20 sec. if you lose at least 10% of HP at once. (Cooldown: 15 sec.) |
Casts a barrier with 30% of Max HP for 20 sec. if losing at least 10% of HP on hit. (Cooldown: 15 sec.) |
|||
Deep Diver Belt |
Skills that cool down for up to 20 sec. increase Burn damage +10% for 20 sec. (Cooldown: 3 sec. Max Stacks: 1.) |
Burn damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.) |
||
Skills that cool down for up to 20 sec. increase Bleeding damage +10% for 20 sec. (Cooldown: 3 sec. Max Stacks: 1.) |
Bleeding damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.) |
|||
Skills that cool down for up to 20 sec. increase Shock damage +10% for 20 sec. (Cooldown: 3 sec. Max Stacks: 1.) |
Shock damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.) |
|||
Skills that cool down for up to 20 sec. increase Poison damage +10% for 20 sec. (Cooldown: 3 sec. Max Stacks: 1.) |
Poison damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.) |
|||
Deep Diver Shoes |
Attacks increase Fire Damage +25 for 60 sec. at the cost of 1 Red Cube Fragment. (Cooldown: 30 sec. Max Stacks: 1.) |
Attacks applies the following for 60 sec. at the cost of 1 Red Cube Fragment. (Max Stacks: 1. Cooldown: 30 sec.) |
||
Attacks increase Water Damage +25 for 60 sec. at the cost of 1 Blue Cube Fragment. (Cooldown: 30 sec. Max Stacks: 1.) |
Attacks applies the following for 60 sec. at the cost of 1 Blue Cube Fragment. (Max Stacks: 1. Cooldown: 30 sec.) |
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Attacks increase Light Damage +25 for 60 sec. at the cost of 1 White Cube Fragment. (Cooldown: 30 sec. Max Stacks: 1.) |
Attacks applies the following for 60 sec. at the cost of 1 White Cube Fragment. (Max Stacks: 1. Cooldown: 30 sec.) |
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Attacks increase Shadow Damage +25 for 60 sec. at the cost of 1 Black Cube Fragment. (Cooldown: 30 sec. Max Stacks: 1.) |
Attacks applies the following for 60 sec. at the cost of 1 Black Cube Fragment. (Max Stacks: 1. Cooldown: 30 sec.) |
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Consumables increase Attack/Casting/Movement Speed +20% for 30 sec. (Cooldown: 10 sec.) |
Skill Atk. +5% for 60 sec. for every 100 px you move (Max Stacks: 1)
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Deep Diver Watch |
Physical/Magical Def. +2% for every 3 combo attacks (Max Stacks: 10) |
If 110% or higher Critical Chance, Clear Cube Fragment Skill Atk. +10% |
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Creates the same chance of casting one of the following effects for 30 sec. every 30 sec. while in dungeons. |
Applies one of the following with a uniform chance for 30 sec. (Cooldown: 30 sec.) |
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Creates the same chance of casting one of the following effects for 30 sec. every 30 sec. while in dungeons. |
Applies one of the following with a uniform chance for 30 sec. (Cooldown: 30 sec.) |
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Deep Diver Necklace |
Skill Atk. +15% upon entering the Meister's Laboratory dungeon |
Skill Atk. +2% |
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Damage Value +534 if not dashing for 2 sec. (Max Stacks: 5) (At Option Lv. 1) |
Damage Value +534 every sec. while not dashing (Max Stacks: 5) |
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All Elemental Damage +6 if not dashing for 2 sec. (Max Stacks: 5) |
All Elemental Damage +6 every sec. while not dashing (Max Stacks: 5) |
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Curse Tolerance +40% |
Death-Ridden Armor applies the following when equipped. Curse Tolerance +40% |
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Damage Value +1,186 for 20 sec. if spending at least 10 Clear Cube Fragments for a single skill (Max Stacks: 1. Cooldown: 15 sec.) |
Skill Atk. +5% |
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Deep Diver Navigation Ring |
Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Fire Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
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Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Water Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
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Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Light Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
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Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Shadow Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
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Reinforce stacks +1 when attacking (Cooldown: 0.1 sec. Max Stacks: 5.) |
Physical/Magical Critical Chances +20% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.) |
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Deep Diver Fins |
Counterattacks decrease Lv. 1 - 30 skills' remaining cooldown -10%. (Cooldown: 5 sec.) |
Counterattacks create a uniform chance of resetting |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Deep Diver Mask |
Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Deep Diver Earrings |
Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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Neutralize Gauge reduction +10% |
Neutralize Gauge reduction +10% |
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