The Arena's Auto-allocation menu will be updated for certain classes.
Arena - Ranger (F)
- Veiled Cut
- Bleeding Atk. will be decreased by 50%.
Arena - Brawler (M)
- Sand Splash
- Attacks will cause more severe Stun.
- Explosive Hook
- Non-Grabbable targets will no longer explode when hit.
- Poison Throw
- Attacks will cause more severe Stun.
- Needle Throw
- Attacks will cause more severe Stun.
- Brick Throw
- Attacks will cause more severe Stun.
- Claw Mastery
- Physical/Magical Atk. bonuses will be increased. (27% at Lv. 20)
- Hit Rate bonus will be increased. (3% at Lv. 20)
- Needle Spin
- Attacks will cause more severe Stun.
Arena - Brawler (F)
- Sand Splash
- Attacks will cause more severe Stun.
- Explosive Hook
- Non-Grabbable targets will no longer explode when hit.
- Hidden Stinger
- Hit Recovery reduction will be increased. (-20 → -200)
- Claw Mastery
- Physical/Magical Atk. bonuses will be increased. (27% at Lv. 20)
- Hit Rate bonus will be increased. (3.2% at Lv. 20)
- Bleeding chance and Atk. and Immobility bonus will be readjusted.
- Brick Buster
- Attacks will cause more severe Stun.
- Mount
- Y-axis attack range will be decreased.
- Raging Vulcan
- Mount bonus Atk. and shock wave Atk. will be increased.
- The finishing shock wave range will be increased.
- Junk Spin
- Enemies that are hit by this skill will be Held slightly off the ground.
Arena - Elemental Bomber
- Darkness Mantle
- Its Atk. and Slow effect will now be applied properly.
- Enemies inside the orb will no longer be abnormally Held.
Arena - Witch
- Self-destruction
- Now enabled inside the Arena.
- Inside the Arena, only Raging Flame Furnace can be used for Self-destruction.
- Bloom Powder
- Its Atk. will be decreased by 20%.
Arena - Necromancer
- Obedient Ghost
- Super Armor instead of Invincibility will now be applied to Nicholas during Guard mode.
- Ring of Darkness
- Shadow Damage will be decreased by 50%. (28 at Lv. 10)