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Berserker

Skill Balancing

Skill

Changes

Gore Cross

  1.  Added a description to Skill Description that additional hits are possible when you advance to berserker

Derange

  1.  Bonus debuff Tolerance has been set to 200 regardless of the skill level
  2.  Duration changed from 20s → 60s

Derange Upgrade (TP)

  1.  Derange Upgrade Skill’s bonus strength effect has been merged to derange skill
  2.  Derange Upgrade TP Skill has been added. Required TP is 0.
  3. Changed to Lv. 1 Master/Maximum skill.
  4. Derange’s debuff Resistance changed to 150.

Bloody Cross

  1.  Changed to Lv. 10 Master, Lv. 20 Maximum Skill
  2.  Adjusted Bonus Attack Speed/Movement Speed/Evasion Rate in accordance with the master level change
  3.  Bonus Strength Removed
  4.  Removed Bloody Cross buff having twice the effect when Derange ends
  5.  Added a mechanic which increases most of the Skill Attack Power per level

Bloody Cross Upgrade (TP)

  1.  Removed Skill

Frenzy

  1.  Added a description about the Bonus Attack Power effects when cancelling a Dual Wield Strike and using another skill
  2.  Bonus Skill Attack Power when cancelling Dual Wield Strike attack while Insanity skill is OFF.
  3.  Fixed the issue where the function did not work properly
  4.  A description has been added as Blood Ruin, Burst Fury Skill increased the Attack Power but description was missing.

Thirst

  1.  A description has been added as Burst Fury Skill increased the Attack Power.
  2.  Time it takes to gain 1 charge of Thirst has been changed 0.2s → 0.3s.
  3.  Max Charge has been changed from 3x → 8x
  4.  Unnecessary mechanics removed and skill description simplified in accordance with the removal
  •  Removed the mechanic where bleed was inflicted on enemies when using Blood Lust and Ruin
  •  Removed Bonus Frenzy HP Absorption Rate
  •  Removed HP absorption per strike when using Bloody Twister
  •  Removed Bonus STR/ Physical Attack Power when using Thirst
  •  Removed Bonus HP Reduction per second of Burst Fury 

Bloody Twister

  1.  Attack Power slightly increased

Blood Sword

  1.  Enemies hit by the Blood Sword now immediately explode 
  •  Added knock up power to allow you to combo with other skills
  •  Added a mechanic where you can cancel with another skill when you land the skill 

Blood Memory

  1.  Number of bleed stacks will now be calculated as 3 when inflicting Bleed in Named/Boss Monsters
  2.  Physical Critical Chance is now increased per stack
  3.  Physical Critical Rate is not increased in Arena

Extreme Overkill

  1.  Attack Power greatly increased
  2.  Decreased blood eruption’s knock up power

Blood Ruin

  1.  Removed Bonus Strength Effect that overwrote the Bloodlust effect with lower values

Blood Incarnate

  1.  Increases the attack power of Extreme Overkill, Red Rose, Blood Ribbon, against bleeding targets

Blood Boom

  1.  Attack Power rate will no longer increase after  

 skill level 11

Red Rose

  1.  Attack Power slightly increased
  2.  Blood Orb will now drop faster

Blood Riven

  1.  Attack Power slightly increased
  2.  Invincible while casting the skill

Berserker’s Heavy Armor Mastery

  1.  Increased the amount of Bonus Strength

New Skills

Skill

Description

Poignant Madness

  1.  There is now a limit to how many times you can nullify damage.
  2.  A buff skill that can be used while casting other skills
  3.  No casting time or motion
  4.  Cannot be used in Arena

Boiling Blood

  1.  Nullifies HP recovery casted on you by Party Members, Heal, Elf etc.
  2.  Passive skill which can be turned ON/OFF
  3.  Cannot be used in Arena

 

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