Overdrive
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Bonus Physical Attack Power Option will be replaced with Bonus Skill Attack Power Option
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Zanbato Mastery
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- Grants Bonus Attack Power when Zanbato Draw Sword is fully charged
- Attack Power increased by 30% when Zanbato Secret Sword Art is fully charged
- Zanbato Secret Sword Art Hurricane Attack Power increased by 34%
- Zanbato Secret Sword Art’s charge duration decreased by 0.1s
- Charge Crash’s shockwave damage removed and it will now be affected by Charge Crash skill
- Ashe Fork’s Multi Hit damage removed and it will now be affected by Ashe Fork skill
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Katana Mastery
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- Stab Wound which replaces Katana Mastery’s debuff has been added. A unique debuff that becomes more deadly as you accumulate more hits on the target
- A chance to inflict enemies with the debuff on striking
- After striking 3x, Stab Wound will explode and cause damage after 3 seconds
- Stab Wound debuff stack will reset upon explosion
- If you stack more than 20x Stab Wound within 3 seconds, Stab Wound will explode immediately, causing maximum Stab Wound Explosion Damage. Stab Wound explosion at 20 stacks will be more powerful than 1~19 stack explosion combined
- Weapon’s Physical Attack Power, Elemental Enhancement, and Critical Hit will affect the Stab Wound Explosion Damage
- It will be considered a bleed debuff, so all types of additional debuff options will be activated (considered a normal chance instead of a debuff chance)
- Stack count and explosion does not affect other character’s bleed effect or another Weapon Master’s Stab Wound stack
<Katana Changes>
- Stab Wound’s Max Stack requirements will be changed from 20 → 17.
- Katana Mastery’s Stab Wound Duration will be increased from 2.4s → 3.3.
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Bludgeon Mastery
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- Backstep Cutter Shockwave and Aerial Slash Shockwave’s Attack Power will be changed to percent based Attack Power, and Physical Attack Power will be increased by 1-5% depending on the level range.
- Charge Crash’s charge strike Attack Power has been removed and it will now be affected by Charge Crash Skill
- Bludgeon Ashe Fork’s Shockwave Size Bonus will be removed and it will now be affected by the Ashe Fork’s skill level
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Short Sword Mastery
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- Short Sword Mastery’s Independent Attack Power removed.
- Skills affected by Independent Attack Power will have its Attack Power increased based on Short Sword Mastery level
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Ashe Fork
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- Zanbato’s Ashe Fork Multi-hit and Bonus Attack Power will be affected by Ashe Fork skill
- At Bludgeon Mastery Lv. 7 or higher, skill property will be changed
- Ashe Fork’s direct hit Attack Power reduced by 75% while equipping a Bludgeon
- Ashe Fork’s Shockwave damage changed to percentage based while equipping a Bludgeon
- Bonus Ashe Fork Shockwave range while equipping a Bludgeon
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Secret Sword Art
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- Bludgeon Secret Sword Art’s total hit count changed to 6x
- Skill property changed so that 2,3,4,5th hit will also stun the target instead of just the last hit
- Lightsabre’s Secret Sword Art hit count changed to 3, Attack Power is 80% of the previous 4 hits
- Time between 1st and 2nd hit reduced when using the Lightsabre Secret Sword Art
- Post delay reduced after last hit when using the Lightsabre Secret Sword Art
<Bludgeon Changes>
- Attack mechanics slightly improved.
- Self-immobility slightly reduced when striking.
- Interval between each button press slightly reduced.
<Katana Changes>
- Self-immobility slightly reduced when striking.
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Tempered Attack
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SP Consumed changed from 20 → 10
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Charge Crash
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- Charge Crash’s Attack Power increased (%) based on Short Sword Mastery’s level
- Option which reduces the hit interval between Charge Crash has been changed to increase Attack Power, increase Hit Count or reduce Cooldown.
<Bludgeon Changes>
- Downward Slash Shockwave can no longer be fully charged and will always have same Attack Power.
- Downward Slash Shockwave’s range increased.
<Katana Changes>
- Upward Slash’s hit count increased by 1.
- Bonus Stab Wound chance and Stab Wound stacks when using Katana Charge Crash
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Flowing Stance - Clash
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- No longer affected by Independent Attack Power
- Attack Power increased (%) based on the level of Short Sword Mastery
<Short Sword Changes>
- Flowing Stance - Clash Downward Slash’s Attack Speed will be increased.
- Aerial Flowing Stance - Clash will be reworked. Aerial Flowing Stance - Clash is a Short Sword weapon only skill.
- Hit count will be increased when using Aerial Flowing Stance - Clash.
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Flowing Stance - Swift
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<Bludgeon Changes>
- Shockwave Attack Power’s Attack Power will be % based.
- Aerial Flowing Stance - Swift will be added. Aerial Flowing Stance - Swift is a Bludgeon weapon only skill.
- When using Aerial Flowing Stance - Swift, Attack Power will be increased by 20% compared to Ground Flowing Stance - Swift.
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Flowing Stance - Force
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- Enables formless consecutive activation of Flowing Stance moves when using Flowing Stance - Force
- While Flowing Stance - Force is active, you can combo into Flowing Stance - Clash/Swift/Rise
- Enables formless consecutive activation of Flowing Stance moves after using one of the Flowing Stance attacks
- Hotkeys are set to Clash(X), Swift(C, C or C, X), Rise(Z), and attack power is not decreased if there is no preparation
- Flowing Stance - Clash, Swift, Rise’s Attack Power Bonus has been merged to Flowing Stance - Force
- Skill Duration increased to 50 seconds
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Flowing Stance Upgrade
(TP)
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- Flowing Stance - Clash/Sift/Rise Upgrade Skill removed, Combined to Flowing Stance Upgrade skill
- Flowing Stance - Clash, Swift, Rise Skill Attack Power bonus per level: 10%
- Flowing Stance - Clash’s Attack Power bonus per level against enemies under debuff: 3%
- Pre-requisite skill condition eased.
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Draw Sword
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- Katana, Short Sword, Lightsabre’s bonus attacks will be affected by Draw Sword skill
- When using the Katana, you have a chance to inflict enemies with multiple stacks of Stab Wound at once
- Skill Attack Power increased by 20%
<Bludgeon Changes>
- Struck enemies will be grounded. Grounded enemies will take damage the moment they hit the ground.
- Enemies that are not knocked down will take separate bonus damage.
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Draw Sword Upgrade
(TP)
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- Removed increased activation time
- Adjusted Bonus Attack Power per level of Draw Sword Upgrade
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Raging Dragon Slash
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- Grants Super Armor when changing directions
- Basic Attack Power increased
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Illusion Sword Dance
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- Skill Attack Power increased
- Grants independent electrocution chance when using Lightsabre Illusion Sword Dance
- When using Katana Illusion Sword Dance, Katana Mastery’s Stab Wound chance stacks with Illusion Sword Dance’s Stab Wound chance
- When using Bludgeon Illusion Sword Dance, Downward Slash’s hit range has been adjusted to match the effect size
- Hit count penalty reduced when using Katana
- Hit count penalty reduced when using Lightsabre
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Lightning Draw Sword
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- Skill Attack Power increased
- Released sword’s Attack Power will be changed to % based Attack Power
- When using Katana Lightning Draw Sword, there’s a chance to inflict enemies with many stacks of Stab Wound at once
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Ultimate Slay: Tempest
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- Decreased knock up power when hitting with sword
- Skill Attack Power increased
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Charge Burst
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- Skill Attack Power increased
- Reduced delay after last hit
- Improved hit mechanics of the final attack
- When using Katana, there’s a chance to inflict enemies with many stacks of Stab Wound at once
- Overall Attack Speed will be increased.
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Ultimate Slayer Technique: Mind's Sword
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- Added an ability to remember the enemies inside the effective area when activated
- Enemies who passed through the area are locked by Mind Sword and when Mind Sword slash occurs, enemies are hit even if they have moved far away
- When using a Katana, you will have indepedent Stab Wound chance that is not affected by Katana Mastery
- Slash Attack Power slightly increased
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Ultimate Slayer Technique: Shooting Star
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- Changed so that number of Meteor Swords increases when you level up the skill
- Charge removed when casting Shooting Star
- Shooting Star’s Meteor Swords Basic Attack Power increased
- Meteor Sword falling range narrowed
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- Changed so that more skills are enhanced
- Changed so that current Attack Power is applied to the enhanced skills
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- Siran’s Backstep Cutter Sword Gust Attack Power Increased
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- Charge Crash Sword Storm Shockwave’s Attack Power will be affected by charge Crash Skill’s Attack Power
- Charge Crash Sword Storm Shockwave’s skill display and mechanics have been changed to match the Upward Slash motion
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- Raging Dragon Slash Hurricane’s Attack Power will be affected by Raging Dragon Slash Skill’s Attack Power
- Hit count increased from 2 to 4
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- Illusion Sword Dance Soldoros’s Slash Attack Power will be affected by Illusion Sword Dance Skill Attack Power
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- Soldoros’s Shadow Bonus Hit applied to Illusion Sword Dance’s Sword Gust
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- Soldoros’s Shadow Bonus Hit applied to Illusion Sword Dance’s Bludgeon last hit
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- Lightning Draw Sword’s melee hit range increased by levelling up Hypervigilance
- Charge Time Reduced
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- When using Ultimate Slayer Technique : Mind’s Sword, Extreme Cross Slash can be activated with bonus charge
- Automatically target the enemy with most HP or other enemies within the Mind’s Sword range and execute a cross slash centered around the target
- Same property as Mind’s Sword Explosion Hit. Struck enemis are hit multiple times
- Enemies targeted with Cross Slash per level of Hypervigilance: 1
- Enemies targeted with Cross Slash per 4 levels of Hypervigilance: 2
- Extreme Cross Slash Attack Power: 90% of Mind’s Sword Explosion Attack Power
- Increased by 8% per level starting from Hypervigilance Lv. 2
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- Changed so that you can launch Shooting Star Thunder Sword by using arrow key and x key when using Ultimate Slayer Technique : Shooting Star
- Up to 3 Shooting Star Thunder Sword can be thrown and it will Super Hold the first enemy it strikes.
- Bonus effects based on the equipped weapon
- Shooting Star Thunder Sword Lv. 1-4 Attack Power: 2720% ~ 3170%
- Bonus effects when using a Zanbato: Thunder Sword Attack Power increased
- Bonus effects when using a Short Sword: Chance to immobilize
- Bonus effects when using a Katana: Chance to inflict enemies with multiple Stab Wounds (modified)
- Bonus effects when using a Lightsabre: Chance to shock, causes shockwave
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- When you obtain Hypervigilance, Attack Power increases based on the number of enemies slashed with Draw Sword
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Telekinetic Swords
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- Increased Attack Power of launched swords
- Added an ability to retrieve all launched Spirit Swords
- Prepare for final attack for 5 seconds after retrieving the sword
- While preparing, click the skill button again to activate the final attack
- Automatically activates final attack after 5 seconds. 5 seconds of preparation is not affected by Spirit Sword’s max duration (30s)
- Final attack can be activated without preparation if no swords have been launched
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Flowing Stance Preparation
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Added ON/OFF function.
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Aerial Chain Slash
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<Bludgeon Changes>
- Bludgeon’s Aerial Slash will be changed so that all strikes will add a downward pierce effect.
- Also, it will cause Shockwave even when you attack Super Armored targets or building enemies.
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Backstep Cutter
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<Bludgeon Changes>
- Backstep Cutter’s Attack Power increased when using a Bludgeon.
- Also, it will cause Shockwave even when you attack Super Armored targets or building enemies.
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