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Demonic Lancer

Dragoon

Basic/Jump Attacks

  • Atk. will be increased by 22.6%

 

Partisan Suit

  • Atk. will be increased by 11.4%.

 

Mole Hunt

  • Atk. will be increased by 10%.

 

Servant Lance

  • Atk. will be increased by 10%.

 

Needler

  • Atk. will be increased by 10.1%.

 

Buffalo Fall

  • Atk. will be increased by 10.2%.

 

Servant Lance: Assault

  • Ground Atk. will be increased by 10.1%.
  • Aerial Atk. will be increased by 10%.

 

Wing Skewer

  • Atk. will be increased by 10.2%.

 

Servant Lance: Engager

  • Atk. will be increased by 10.7%.
  • It can now also be cast from the air. (Disabled inside the Arena)

 

Ram Fence

  • Atk. will be increased by 10%.

 

Locust Burning

  • Frontal Atk. will be increased by 10.1%.
  • Rising Atk. will be increased by 10.5%.

 

Head Penetration

  • Atk. will be increased by 10.1%.

 

Scale Grinder

  • Atk. will be increased by 9%.

 

Dragon Slayer

  • Atk. will be increased by 10%.

 

Partisan Skewer

  • Atk. will be increased by 10.2%.

 

Earthworm Hunt

  • Atk. will be increased by 14.3%.
  • Y-axis attack range will be increased. 

 

Aven Hunting

  • Atk. will be increased by 10%.

 

Deboning Slasher

  • Atk. will be increased by 10.2%.

 

Deadly Charge

  • Atk. will be increased by 10.1%.
  • It can now also be cast from the air.

 

Insidious Pike

  • Atk. will be increased by 10%.

 

Red Moon Festival

  • Atk. will be increased by 10.3%.
  • It can now also be cast from the air.

 

 

 

Skirmisher

Basic Attack

  • Atk. will be increased by 5%.

 

Quick Punto

  • Atk. will be increased by 5.2%.

 

Paratrooper

  • Atk. will be increased by 5.2%.

 

Surround Break

  • Atk. will be increased by 5%.

 

Swirling Spear

  • Atk. will be increased by 5.5%.

 

Ground Seeker

  • Atk. will be increased by 5.5%.

 

Twin Punto

  • Atk. will be increased by 5%.

 

Rising Lancer

  • Atk. will be increased by 5.5%.

 

Axial Vortex

  • Atk. will be increased by 5.6%.

 

Chain Wave Lance

  • Atk. will be increased by 5.6%.

 

Sky Piercer

  • Atk. will be increased by 5.4%.

 

Spiral Wave

  • Atk. will be increased by 5.5%.

 

Mesocyclone

  • Atk. will be increased by 5.4%.

 

Vital Strike

  • Atk. will be increased by 5.1%.

 

Aura Javelin

  • Atk. will be increased by 5.1%.

 

Rolling Vulcan

  • Atk. will be increased by 5.6%.
  • The multi-hit count applied to enemies within range will be fixed.

 

Crescent Strike

  • Atk. will be increased by 5%.

 

Quadruple Drive

  • Atk. will be increased by 5.7%.

 

Mist Flare

  • Atk. will be increased by 5.5%.

 

Lethal Flurry

  • Atk. will be increased by 5.1%.

 

Resonating Impalement

  • Atk. will be increased by 5.1%.

 

Illusive Bombardment

  • Atk. will be increased by 5.1%.

 

 

 

Impaler

Basic/Dash/Jump Attacks

  • Atk. will be increased by 6.8%.

 

Double Throw

  • Atk. will be increased by 6.8%.

 

Dark Ambition

  • Atk. will be increased by 6.8%.

 

Dark Spiral Lance

  • Atk. will be increased by 6.9%.

 

Piercing Drive

  • Atk. will be increased by 6.8%.

 

Despair

  • Atk. will be increased by 7.1%.

 

Killer Lance

  • Atk. will be increased by 7%.

 

Dark Barrier

  • Atk. will be increased by 7.2%.

 

Diffusion

  • Atk. will be increased by 6.9%.

 

Spiral Rush

  • Atk. will be increased by 7.1%.

 

Dark Star

  • Atk. will be increased by 6.8%.

 

Dark Light Explosion

  • Atk. will be increased by 6.9%.

 

Fury: Black Armageddon

  • Atk. will be increased by 7%.

 

Dark Division

  • Atk. will be increased by 7%.

 

Violent Pierce

  • Atk. will be increased by 7.2%.

 

Falling Death

  • Atk. will be increased by 7.2%.

 

Dark Impulse

  • Atk. will be increased by 7.2%.

 

Annihilation of Darkness

  • Atk. will be increased by 7.1%.

 

Abyssal Invader

  • Atk. will be increased by 7%.

 

Interdimensional Annihilation

  • Atk. will be increased by 7.2%.
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