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Fighter (F)

Nen Master (F)

Nen Shot

  • Atk. will be increased by 14.7%.

 

Nen Bead

  • Atk. will be increased by 15.7%.
  • The Nen orb's flight speed will be increased.
  • The Nen orb's duration and multi-hit interval will be decreased.
    - The multi-hit count is the same as before.
  • The enemy-pulling range and speed will be increased.

 

Thunder Suplex

  • Atk. will be increased by 14.4%.

 

Doppelganger Blast

  • Atk. will be increased by 15.1%.

 

Storm Bolt

  • Atk. will be increased by 13.5%.

 

Spiral Nen

  • Atk. will be increased by 13.4%.
  • Now, decreases the pre-casting delay of the explosion attack that occurs when Fortitude of Nen is learned.

 

Spiralwyrm

  • Atk. will be increased by 13.5%.

 

Lion's Roar

  • Atk. will be increased by 15%.

 

Energy Shield

  • Atk. will be increased by 16.5%.
  • Energy Shield range will be set to the same range across all levels. (To the value at Lv. 38)

 

Tiger Flash

  • Atk. will be increased by 13.4%.

 

Raging Light Dragon

  • Atk. will be increased by 15.5%.

 

Nen Flower

  • Atk. will be increased by 15.3%.

 

Floating Nen Flowers

  • Critical Chance will be increased. (19 → 21.5% at Lv. 23)

 

Dragon Fury

  • Atk. will be increased by 16.5%.
  • The minimum and maximum casting heights during a jump will be adjusted.

 

Lion's Grand Roar

  • Atk. will be increased by 16.7%.

 

Saint Illusion

  • Atk. will be increased by 17%.
  • The Illusion charging attack's rear range will be increased.

 

Nen Implosion

  • Atk. will be increased by 16.4%.

 

Brilliant Nen

  • Atk. will be increased by 15.7%.
  • The max charge time will be decreased. (1.5 → 1 sec.)

 

Psychokinetic Rampage

  • Atk. will be increased by 16.6%.
  • The charging attack's sensitivity will be improved.
  • The range of the sweeping and explosion attacks will be increased.

 

Astral Penetration - Nen Dragons

  • Atk. will be increased by 15.3%.

 

 

 

Striker (F)

Basic Attack

  • Atk. will be increased by 6.9%.

 

Muse's Uppercut

  • Atk. will be increased by 6.9%.

 

Hammer Kick

  • Atk. will be increased by 6.9%.

 

Low Kick

  • Atk. will be increased by 6.9%.

 

Tiger Chain Strike

  • Atk. will be increased by 6.9%.

 

Airwalk

  •  Atk. will be increased by 6.9%.

 

Crushing Fist

  • Atk. will be increased by 6.9%.
  • The basic advance distance will be decreased without a direction key input.

 

Super Armor

  • The Physical Def. bonus will be increased. (1,652 → 2,040 at Lv. 1)
  • Now, it will also increase Magical Def. (2,040 at Lv. 1)
  • Duration will be adjusted. (24 sec. at Lv. 1 → 60 sec. across all Lv.)
  • Cooldown will be adjusted. (31 sec. at Lv. 1 → 30 sec. across all Lv.)

 

Bone Crusher

  • Atk. will be increased by 6.9%.

 

Mountain Pusher

  • Atk. will be increased by 6.9%.
  • The basic advance distance will be decreased without a direction key input.

 

Muscle Shift

  • It will no longer increase Atk. for cancel-used skills.
  • It will now increase Advanced Skill Atk.
  • It will extend the current Super Armor skill's duration if a cancel-used skill hits an enemy.

 

Tornado Kick

  • Atk. will be increased by 6.9%.

 

One Inch Punch

  • Atk. will be increased by 6.8%.

 

Rising Fist

  • Atk. will be increased by 7.8%.

 

Lightning Dance

  • Atk. will be increased by 6%.

 

Beat Drive

  • Atk. will be increased by 6.9%.

 

Kihop Low Kick

  • Atk. will be increased by 6.9%.

 

Powerful Crushing Fist

  • Atk. will be increased by 6.8%.

 

Chain Assault

  • Atk. will be increased by 6.9%.

 

Tiger Strike

  • Atk. will be increased by 6.9%.

 

Shadowless Kick

  • Atk. will be increased by 6.9%.

 

Empress's Climactic Fist

  • Atk. will be increased by 6.9%.

 

Lightning Shift

  • Atk. will be increased by 6.9%.

 

Quaking Punt

  • Atk. will be increased by 6%.

 

 

 

Grappler (F)

Basic/Dash/Jump Attacks

  • Atk. will be increased by 7.5%.

 

Suplex

  • Atk. will be increased by 13.8%.

 

Seismic Crash

  • Atk. will be increased by 7.2%.

 

Fling

  • Atk. will be increased by 13.4%.

 

Chain Connection

  • Recovery time will be decreased. (9 → 7 sec.)
  • Joint Smash will be added to the Cancellable Skills list.

 

Neck Snap

  • Atk. will be increased by 13.7%.

 

Shoulder Tackle

  • Atk. will be increased by 13.9%.

 

Elbow Shock

  • Atk. will be increased by 14.2%.

 

Air Steiner

  • Atk. will be increased by 13.5%.

 

Joint Smash

  • Atk. will be increased by 15.4%.
  • Torbellino will be added to the Cancellable Skills list.

 

 Spiral

  • Atk. will be increased by 15.9%.
  • Now, you'll remain Invincible for a short while even when Grab Cannon is activated on Grab-immune enemies.

 

Cyclone Suplex

  • Atk. will be increased by 16%.

 

Wild Cannon Spike

  • Atk. will be increased by 15.9%.
  • Now, you can also use the Down key to significantly decrease your falling angle and moving distance.

 

Giant Twister

  • Atk. will be increased by 16.5%.

 

Air Clutch

  • Atk. will be increased by 14.5%.

 

Cyclone Attack

  • Atk. will be increased by 16%.

 

Giant Swing

  • Atk. will be increased by 16.6%.
  • Now, you'll remain Invincible for a short while after a successful attack. (Disabled if Turn Heel is learned)

 

Torbellino

  • Atk. will be increased by 16.1%.
  • It can now also be cast from the air.
  • The Ground grabbing attack's x-axis range will be increased.
  • The Aerial grabbing attack's z-axis range will be increased.
  • The explosion's and finishing attack's y-axis range will be increased.
  • Torbellino can now be canceled into Shoulder Tackle on a successful mid-air hit.

 

Hurricane Super Plex

  • Atk. will be increased by 16%.
  • When you learn Turn Heel, the attack process will now continue, even if no enemy has been hit by the downward slam

 

Radiant Wing Driver

  • Atk. will be increased by 15.7%.
  • Now, you'll remain Invincible for a short while even when Grab Cannon is activated on Grab-immune enemies.

 

Queenly Finale

  • Atk. will be increased by 16.5%.
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