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Knight

Elven Knight

Basic/Dash/Jump Attacks

  • Atk. will be increased by 10%.

 

Lion Kick

  • Atk. will be increased by 10.3%.

 

Stark Shield

  • Atk. will be increased by 10.2%.

 

Wheel of Fate

  • Atk. will be increased by 10%.

 

Guardian Riding

  • All attacks in the Riding mode will now be affected by Basic Training.
    - Because of this update, Atk. will be adjusted.
  • Mastery and max levels will be changed. (30/40 → 1/11)
  • SP cost will be changed. (15 → 50)
  • Your HP in the Riding mode will be changed to a portion of your Max HP.
  • Pony's duration will be increased. (30 → 60 sec.)
  • Cooldown will be decreased. (200 → 120 sec.)
  • Clear Cube Fragment cost will be deleted.
  • A short duration of Invincibility will be applied at the end of the Riding mode.
  • The bucking attack range rate will be added to the Range Info.

 

Guardian Riding Upgrade

  • This skill will be deleted.

 

Disarm

  • Atk. will be increased by 10.1%.

 

Ancient Boar

  • Atk. will be increased by 10.1%.

 

Ancient Deer

  • Atk. will be increased by 5%.

 

Ancient Deer Upgrade

  • Mastery and max levels will be changed. (1/3 → 7/9)
  • TP cost will be changed. (2 → 1)
  • It will no longer increase Ancient Deer's multi-hit count at Lv. 1.

 

Sentence

  • Atk. will be increased by 5%.

 

Sentence Upgrade

  • The Sentence debuff Atk. will be increased.

 

Overwhelm

  • Atk. will be increased by 10.1%.

 

Nature's Protection

  • Cooldown will be adjusted. (20 sec. at Lv. 1 → 30 sec. across all Lv.)
  • Duration will be adjusted.
    - Before: 22 sec. at Lv. 1, +2 sec. per Lv.
    - After: 31.5 sec. at Lv. 1, +1.5 sec. per Lv.

 

Chain Rush

  • Atk. will be increased by 8.8%.
  • Attack range rate will be added to the Range Info.

 

Verdant Sword

  • Atk. will be increased by 10%.

 

Elvish Jump

  • Atk. will be increased by 5%.

 

Impregnable Defense

  • Atk. will be increased by 10.2%.
  • The incoming Physical/Magical damage reduction rate will be adjusted. (3% at Lv. 1 → 15% across all Lv.)

 

Vanguard Strash

  • Atk. will be increased by 10%.

 

Natural Restraint

  • Atk. will be increased by 10.1%.

 

Lunge Evolution

  • Atk. will be increased by 10.1%.

 

Pulverize

  • Atk. will be increased by 9.1%.

 

Pegasus Assault

  • Atk. will be increased by 7%.

 

Harbinger of Life

  • Atk. will be increased by 9%.

 

Faithful Breakthrough

  • Atk. will be increased by 5%.

 

Chain Strike

  • Atk. will be increased by 10%.

 

Nature's Fury

  • Atk. will be increased by 10.1%.

 

Twilight Unicorn

  • Atk. will be increased by 6.6%.

 

Eudia's Fortress

  • Atk. will be increased by 10%.

 

Fantasy of Nature

  • Atk. will be increased by 7%.

 

 

 

Chaos

Tech Tree: Demon Soldier

  • Now, it'll summon all the Demon Soldiers you can when cast.
    - The Max Summon Count tooltip will be deleted.

 

Tech Tree: Demon Magician

  • Now, it'll summon all the Demon Magicians you can when cast.
    - The Max Summon Count tooltip will be deleted.

 

Quick Summon: Voras

  • Atk. will be increased by 5.3%.

 

Quick Summon: Lucky Wacky

  • Atk. will be increased by 5.5%.

 

Legion Array

  •  Atk. will be increased by 5.8%.

 

Quick Summon: Hysteric Warrior

  • Atk. will be increased by 5.5%.

 

Sacrificial Bomb

  • Atk. will be increased by 6.7%.

 

Quick Summon: Gelatin Mask

  • Atk. will be increased by 5.3%.

 

Quick Summon: Twinkle Artist

  • Atk. will be increased by 5.6%.

 

Fancy Twist

  • Atk. will be increased by 6.3%.

 

Brainstorm

  • It'll no longer increase the max summon count of Tech Tree: Demon Soldier/Magician.

 

Quick Summon: Crazy Spin

  • Atk. will be increased by 5.9%.

 

Horde Charge

  • Atk. will be increased by 6.8%.

 

Quick Summon: Vampire Children

  • Atk. will be increased by 6.1%.

 

Quick Summon: Rage Hat

  • Atk. will be increased by 6.2%.

 

Sky Sword

  • Atk. will be increased by 7.4%.

 

Genocide Crush

  • Atk. will be increased by 7.6%.

 

Quick Summon: Big Daddy

  • Atk. will be increased by 6.1%.

 

Quick Summon: Queen of Hearts

  • Atk. will be increased by 6.2%.
  • 1 UP! can now only be used after all the available Demons are summoned.

 

Final Attack

  • Atk. will be increased by 7.1%.

 

Evil God Mayhem

  •  Atk. will be increased by 6.6%.

 

Black Impact

  • Atk. will be increased by 6.8%.

 

Midnight Carnival

  • Atk. will be increased by 7.3%.

 

Massive Fire

  • Atk. will be increased by 7.7%.

 

Smash Brawl

  • Atk. will be increased by 7.3%.

 

Aten Incarnation

  • Atk. will be increased by 7.2%.

 

Grand Finale

  • Atk. will be increased by 6.8%.

 

Evil Festival

  • Atk. will be increased by 7.1%.

 

 

 

Lightbringer

Lethal Punto

  • Atk. will be increased by 17.6%.

 

Sweeping Wave

  • Atk. will be increased by 17.2%.

 

Purify

  • Atk. will be increased by 12.1%.

 

Seraphic Fall

  • Now, it'll add Light Attribute to your weapon when learned.

 

Divine Shield

  • The Super Armor duration bonus on a successful block will be increased. (2 → 5 sec.)
  • It'll now completely negate incoming damage on a perfectly timed block. (Disabled inside the Arena)

 

Shield Break

  • Atk. will be increased by 16.8%.

 

Wrath

  • Atk. will be increased by 14.3%.

 

Retribution

  • Atk. will be increased by 13.6%.
  • The forward traveling distance will be decreased.
  • The 1st and 2nd attacks will now have the same attack range.

 

Disruption

  • Atk. will be increased by 12.1%.
  • The upward attack's two-way Stun effect severity will be lessened.

 

Confession

  • Atk. will be increased by 14.3%.

 

Forgiveness

  • Atk. will be increased by 16%.
  • The multi-hit attack's rear range will be increased.
  • The finishing attack's frontal range will be increased.
  • The light attack's multi-hit count will be decreased. (15 → 10)
    - Because of this multi-hit count update, Atk. will be adjusted.
  • Cooldown will be changed. (20 → 18 sec.)

 

Estrangement

  • Atk. will be increased by 16.8%.

 

Conciliation

  • Atk. will be increased by 15.9%.

 

Price of Mistrust

  • Atk. will be increased by 18.3%.

 

Integration

  • Atk. will be increased by 16.3%.

 

Mandate of Heaven

  • Atk. has been increased by 14%.
  • The targeting mark's Movement Speed will be increased.

 

Obstruction

  • Atk. will be increased by 16.7%.

 

Engagement

  • Atk. will be increased by 14.1%.

 

Judgment Call

  • Atk. will be increased by 18.3%.
  • It'll now Immobilize enemies for a longer duration on hit.

 

Metatron's Wings

  • Now, it'll add more Seraphic Feathers when you enter dungeons. (2 → 4)

 

Transcendent Light

  • Atk. will be increased by 16.2%.
  • Pre-casting delay will be decreased.

 

Last Revelation

  • Atk. will be increased by 18.2%.

 

 

 

Dragon Knight

Basic/Dash/Jump Attacks

  • Atk. will be increased by 7.6%.

 

Finish!

  • Atk. will be increased by 7.5%.

 

Intercept

  • Atk. will be increased by 7.5%.

 

Dragon Tooth

  • Atk. will be increased by 7%.

 

Fire Breath

  • Atk. will be increased by 8.5%.

 

Blitz Strike

  • Atk. will be increased by 7.7%.
  • Attack range will be increased.
  • The Atk. rate of the slash/shock wave attacks will be changed, and Atk. will be adjusted.

 

Summon Astra

  • Atk. will be increased by 7.8%.

 

Piercing Horn

  • Atk. will be increased by 8.4%.
  • Now, it can also be used in midair.
  • Skill effects will be changed and added.
  • An Aerial version of the process will be added.
    - When cast in midair, shapes your fighting spirit into a dragon horn and fires it at enemies.
  • The range information in the skill tooltip will be revised. (Spirit Sword Length Rate → Attack Range Rate)

 

Knuckle Baster

  • Atk. will be increased by 7.8%.

 

Dragon Fang

  • Atk. will be increased by 8%.

 

Dragon Smash

  • Atk. will be increased by 7.6%.

 

Spinning Raid

  • Atk. will be increased by 8.6%.

 

Dragon Warrior Princess

  • Atk. will be increased by 7.2%.

 

Breath of the Storm

  • Atk. will be increased by 7%.

 

Dragon Force

  • The fireball Atk. will be increased by 7.8%.

 

Roaring Lightning

  • Atk. will be increased by 8%.

 

Biting Dragon

  • Atk. will be increased by 8.3%.

 

Ascending Dragon

  • Atk. will be increased by 8.5%.

 

Meteor Buster

  • Atk. will be increased by 8.6%.

 

Dragon Sortie

  • Atk. will be increased by 7%.
  • Now, it can also be used from the ground.
    - It can be cast regardless of Astra's current mode.

 

Ender's Light

  • Atk. will be increased by 8.5%.

 

Lightning Wyvern's Roar

  • Atk. will be increased by 8.2%.

 

Dual Strike: Infinite Nova

  • Atk. will be increased by 7.5%.
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