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Female Fighter

Nen Master

Skill Options
Solar Shield
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Stimulating Breath
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Khai
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.

 

  • Physical/Magical/Independent Attack bonus values changed
    - 100% → 101% at Lv. 1
    - 125% → 120% at Lv. 20
Nen Shot Attack + 10%
Spiral Nen Attack + 10%
Nen Guard HP - 40%
Lion's Roar Attack + 10%
Tiger Flash: Nen Creature of Light
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
    - Effects are applied in real time.
  • Attack + 10%
Tiger Flash: Nen Creature of Light Upgrade (TP)
  • No longer increases Tiger Flash duration.
  • Attack bonus per level increased (6% → 10%)
Energy Shield Attack + 6%
Nen Flower
  • Attack + 9%
  • Nen Flowers' blooming speed enhanced
Light Dragon Technique 13 Cooldown - 10%
Lion's Grand Roar Attack + 6%
Saint Illusion Attack + 10%
Nen Implosion Attack + 10%
Brilliant Nen
  • Default Attack + 10%
  • Full-charged Attack + 10%
Spiral Nen An icon is added to show real-time effects.

Striker

Skill Options
Unchained Strike
  • No longer increases Power Fist's Strength and Critical damage.
  • No longer increases Stampede's skill Attack bonus for every 100 px you move during Stampede.
  • Now increases skill Attack.
    - +24% (at Lv. 4), +2% for every additional level
Power Fist
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
  • Critical damage bonus per level changed (1% → 1.5%)
    - 10% → 15% at Lv. 10
    - 20% → 30% at Lv. 20
    - 30% → 45% at Lv. 30
Stampede
  • Now increases skill Attack for every 100 px you move during Stampede.
    - +1% per level
    - Max skill Attack bonus +5% per level
Crushing Fist

Attack + 10%

Its Attack at Level 1 no longer abnormally increases in the Arena.
Bone Crusher Attack + 10%
Mountain Pusher Attack + 10%
One Inch Punch Attack + 7%
Rising Fist Attack + 10%
Powerful Crushing Fist Attack + 7%
Tiger Strike Attack + 7%
Chain Destruction Now decreases enemy Defense by a percentage (%).
Muscle Shift
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - MP cost adjusted

Brawler

Skill Options
Apply Poison
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
     
  • Attack - 20%
  • Learning SP decreased (20→10)
Double Throw
  • Brick Buster no longer activates the tooltip that increases its fragment attack range.
  • Now increases Block Bomb's explosion size.
  • Poisonous Explosive Hook now activates a tooltip that increases its explosion size.
  • Learning SP decreased (20→10)
     
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
    - An icon is added to show real-time effects.
Heaven's Net
  • Now can be used in the middle of Basic attacks.
  • SP cost decreased (30→15)
  • Attacks enemies without pulling them when cast with the Down key.
  • Its tooltip now displays its Immobility duration up to one decimal point.
  • Immobility duration increased (+1 sec. at Lv. 1. +2 sect. at Lv. 26. Disabled in the Arena)
  • No longer requires Clear Cube Fragments.
     
  • Max damage intensification stacks changed to 1.
  • Pre-casting delay and cooldown decreased. Duration increased.
    - Immobility duration: 9.4 sec. and cooldown: 17 sec. at Lv. 1
    - Immobility duration: 14.4 sec. and cooldown: 12.5 sec. at Lv. 26
    - Disabled in the Arena
Deadly Blood
  • Now increases Movement Speed.
    - Attack/Movement Speed Bonus
    - +4% at Lv. 1, 0.5% every level
    - +10% Attack/Movement Speeds at Lv. 13
    - Disabled in the Arena
     
  • Now also affects Hidden Stinger's Poison Attack.
Raging Vulcan
  • Learning SP decreased (Lv. 1: 30, Lv. 2+: 15 → 10)
  • Apply Poison is now activated properly when Raging Vulcan is used against Grab-immune enemies.
Raging Vulcan Upgrade (TP)
  • Additional Mount Attack against Grab-immune enemies increased
  • Bonus Attack +100% against Grab-immune enemies every level
    - Total 1,500% Attack against Grab-immune enemies at Lv. 5
Art of Poisons
  • No longer increases STR/INT or decreases Defense.
  • Now increases skill damage. (+14% at Lv. 1, +2% every level afterward)
    - Skill Attack +20% at Lv. 4
  • Now increases its Poison level and the following skill's Bleeding/Burn/Slow levels.
    - Hidden Stinger, Explosive Hook, Poison Explosive Hook, Explosive Poison, and Compact Explosive Poison
  • Now converts the following skills.
    - Ground Kick, Poison Mist, Poison Explosive Hook, Block Bomb, Explosive Poison, Compact Explosive Poison, Disease Queen - Poison Mine, and Snake Stance
  • Skill's application rules changed (Instead of attacking Poisoned enemies, now if attacks Poison enemies)
  • Buff duration changed (5 sec. → 10 sec.)
  • Buff application: real time
Overstrain STR-INT and Physical - Magical Critical Chance conversion rate changed (85%→100%)
Tiger Chain Strike
  • Poison Mine and Explosive Poison now also can be used in the middle of this skill's Dash attack.
  • Snake Stance now increases Attack for skills that are used in the middle of the additional attack of Tiger Chain Strike (Tiger's Roar).
Explosive Hook
  • Explosion Attack + 15%
  • This skill (and Poison Explosive Hook) continues to take effect, even if its hook kills an enemy that can be Grabbed, to perform its explosion sequence.
Explosive Hook Upgrade (TP) If this skill (and Poison Explosive Hook) is recast while an enemy that can be Grabbed is being lifted, it now immediately detonates the enemy.
Hidden Stinger

Physical/Bleeding Attack + 39%

Poison Attack + 317%
Hidden Stinger Upgrade (TP) Poison Attack +10% every level
Brick Buster
  • Graphically, the brick fragments no longer scatter wider than their actual range.
  • Dungeon Attack +70% and Arena Attack +15%
  • Back attacks no longer increase Attack.
Mount Attack - 25%
Ground Kick

- Default Attack + 40%
- Attack bonus against Building enemies decreased (45%→20%)

- Pre-casting delay decreased (Disabled in the Arena)
Ground Kick Upgrade (TP) No longer increases Attack against Building enemies.
Venom Mine
  • Attack - 20%
  • Its Attack bonus for attacking enemies in Abnormal Status modes is now also applied to shock waves for attacking such enemies.
  • Now the C key can be used to cancel this skill while it's in effect. (Disabled in the Arena)
Poison Mist
  • An additional graphic effect at the end of its duration (The purple mist gradually turns red.)
  • Now adds the Apply Poison effects upon explosion.
  • Now casts Super Armor at the beginning.
  • Attack + 20%
  • Skill level is applied now in real time instead of at the beginning.
Poison Mist, Poison Mine Can be used in the middle of Backstep.
Poisonous Explosive Hook
  • Hooks' Magic Attack/Fixed Attack +100%
  • Explosion's Magic Attack/Fixed Attack +170%
  • The Hook motion now casts Super Armor.
  • Poison Attack + 100%
  • Attack attribute changed from Shadow to Neutral
Block Bomb
  • Now affected by Attack Speed
  • Attack + 20%
  • Pre-casting delay decreased
  • Leaping distance now varies depending on the direction key you use.
    - Down (↓) or Back (←) to leap while standing still
    - Forward (→) to leap farther
  • The brick attack's Attack tooltip now displays properly.
Explosive Poison
  • Kicking damage attribute changed to Physical
  • Attack + 24%
  • Now causes Burn.
  • Now casts Super Armor at the beginning.
  • Now makes you Invincible while Grabbing enemies.
Disease Queen - Poison Mine
  • Now can be used also during jumps.
  • Delay after the downward strike and detonation phase and post-casting delay decreased
  • The downward strike and detonation phase now casts Invincibility instead of Super Armor.
  • Magic Explosion Attack + 20%
  • Poison Mine explosion count tooltip updated (4 →5)
  • Midair explosion delay decreased
Snake Stance
  • Now increases Attack for Poison Mist and Disease Queen - Poison Mine when they are cast in midair.
  • An effect is added to indicate the activation of the Attack bonus.
  • Recoil decreased
  • Explosion Attack attribute changed to Physical
  • The snakes last for 10 seconds now, but they no longer inflict damage.
  • Attack bonus for canceling skills increased ([Lv. 1] 10% → 15%. The rest remains the same.)
  • Now can be used in the middle of another skill immediately without pre-casting delay or the shock wave that is released upon unlocking the combat technique.
  • Duration increased (45 sec. → 50 sec.)
  • Cooldown decreased (70 sec. → 60 sec.)
New Skill: Compact Explosive Poison (Character Level 80 Skill)
  • An advanced version of Explosion Poison. Changes Explosion Poison, which attacks multiple enemies, to Compact Explosion Poison that inflicts great damage on a smaller group of enemies.
  • Kicking Attack +50% and explosion/Poison Attack +40%
  • The kicking attack is applied only to the Grabbed target. The explosion/Poison/Burn attacks are applied to the target and surrounding enemies.
Taunt Now can be used in the middle of another skill without pre-casting delay while Snake Stance is in effect.

Grappler

Skill Options
Overwhelming Grab
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
    - An icon is added to show real-time effects.
Neck Snap Defense debuff effect decreased ([Lv. 33] 20% → 15%)
Elbow Shock
  • Attack + 9% against the Grabbed enemy
  • Shock wave Attack + 7%
Cyclone Suplex
  • Attack + 8% against the Grabbed enemy
  • Indirect shock wave Attack + 9% against the Grabbed enemy
  • Grab Cannon Attack + 8% against the Grabbed enemy
  • Grab Cannon shock wave Attack + 9% against the Grabbed enemy
Grab Mastery Damage intensification against the Grabbed enemy decreased ([Lv. 13] 26% → 18%)
Cyclone Attack
  • Finishing shock wave Attack + 13%
  • Grab Cannon shock wave Attack + 24%
Chain Grab Max buff stack count is now set to 5 at all skill levels.

 

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