Overdrive |
- Buff convenience improvement
- Cooldown: 5 sec.
- Duration: Indefinite
- MP cost adjusted
- Now continuously consumes MP while in effect.
- No longer increases weapon durability loss.
- Related item options now increase Critical Chance.
- Learning SP changed (25 → 20)
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Ultimate Slay: Iron Strike |
- Now decreases enemy Defense by a percentage (%).
- Defense -23% for Lv. 13 enemies
- Application rules changed
- Its effects no longer stack for every Critical attack. Instead the max effects are applied at once when an attack hits.
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(New) Omnislay: Tempered Iron |
- Modifies Ultimate Slay: Iron Strike to increase skill Attack.
- Skill Attack +30% for Lv. 13 Ultimate Slay: Iron Strike
- SP Cost: 0
- Mastery Level: 1
- Now increases Secret Sword Art's Attack.
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Lightsabre Mastery |
No longer increases Iron Strike's max stack count.
Learning SP changed (20 → 15) |
Katana Mastery |
No longer increases Iron Strike's max stack count. |
Short Sword Mastery |
Now increases Raging Dragon Slash's Attack. (Attack +15% for Lv. 26 Raging Dragon Slash)
Its Attack bonus for Flowing Stance - Clash has changed. (Attack +30.3% for Lv. 26 Flowing Stance - Clash) |
Tempered Attack |
Skill deleted |
Hypervigilance |
- Charge Crash
- Shock waves by Aganzo's Step Tornado now hit enemies more easily.
- Shock waves' Attack rate and its increase rate adjusted
a) Lv. 1 Upward Slash Attack Application: 65% → 40%
b) Lv. 1 Upward Slash Attack Application Increase: 7% → 4%
- Draw Sword
- Its Attack increases regularly instead of according to the number of attacked enemies.
- Raging Dragon Slash
- Blade Twister Attack rate and its increase rate adjusted
a) Lv. 1 Charge Attack Application: 23% → 21%
b) Lv. 1 Charge Attack Application Increase: 7% → 2%
- Charge Burst
- Learning Hypervigilance increases this skill's Attack.
a) Skill Attack +30% (Lv. 4)
- Illusion Sword Dance
- Soldoros's Shadow Slash Attack rate and its increase rate adjusted
a) Lv. 1 Shadow Slash/Sword Gust Attack: 47%/40% → 55%/55%
b) Lv. 1 Shadow Slash/Sword Gust Attack Increase: 8% → 5%
- Bludgeon Last Attack rate and its increase rate adjusted
a) Lv. 1 Shadow Last Attack's Attack: 40% → 55%
b) Lv. 1 Shadow Last Attack's Attack Rate Increase: 9% → 5%
- Lightning Sword Draw
- No longer accelerates charge time.
- No longer expands attack range.
- Hypervigilance now increases Lightning Sword Draw's Attack.
a) Skill Attack +30% (Lv. 4)
- Omnislay: Shooting Star
- Thunder Sword's Attack and Abnormal Status levels adjusted
- Omnislay: Mind's Sword
- Now activates only 1 Extreme Sword Slash.
- Extreme Sword Slash no longer requires this skill to be charged.
- Extreme Sword Slash attack range increased
- Extreme Sword Slash's Attack rate and its increase rate adjusted
a) Lv. 1 Omnislay: Mind's Sword Explosion Attack Application: 90% → 60%
b) Lv. 1 Omnislay: Mind's Sword Explosion Attack Application Increase: 8% → 6%
- Ultimate Blade Dance - Lightning
- Learning Hypervigilance increases this skill's Attack.
a) Skill Attack +30% (Lv. 4)
- Ultimate Slay: Tempest
- Learning Hypervigilance increases this skill's Attack.
a) Skill Attack +30% (Lv. 4)
- Telekinetic Swords
- Learning Hypervigilance increases this skill's Attack.
a) Skill Attack +30% (Lv. 4)
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Flowing Stance - Force |
- Max learning Level changed (Lv. 10)
- Max skill level changed (Lv. 20)
- Flowing Stance Attack skill reinforcement rate adjusted
- Flowing Stance - Clash Attack Increase: 77.8% → 40% (for Character Lv. 86)
- Flowing Stance - Swift Attack Increase: 79.8% → 40% (for Character Lv. 86)
- Flowing Stance - Rise Attack Increase: 81.8% → 40% (for Character Lv. 86)
- Flowing Stance - Force now improves Flowing Stance skills' Attack by 2% every level.
- Physical Critical Chance bonus adjusted
- Physical Critical Chance +14% (Lv. 10)
- Flowing Stance - Force buff effects are applied in real time now.
- Learning SP changed (30 → 20)
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Flowing Stance - Clash |
- Now can be used with all weapon types except Bludgeon.
- Aerial Flowing Stance - Clash Hits: 2
- Short Sword's Aerial Flowing Stance - Clash hit count changed (3 → 2)
- Short Swords/Zanbato downward slash Attack changed (450% → 150%)
- Cooldown increased ([Short Sword] 2.7 sec. at Lv. 33 → 5 sec. at all levels)
- Skill Attack +253% (708%→ 2,503% at Lv. 33)
- Lightsabre/Katana multi-hit Attack changed (70% → 55%)
- No longer increases Flowing Stance - Force Critical chance.
- No longer decreases Attack when used alone.
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Flowing Stance - Swift |
- Cooldown increased ([Short Sword] 3.6 sec. at Lv. 31 → 7 sec. at all levels)
- Skill Attack +219% (2,192% → 7,005% at Lv. 31)
- Katana/Short Sword multi-hit Attack changed (70% → 55%)
- Bludgeon's Flowing Stance - Swift shock wave Attack increased (3,883% →5,604%)
- No longer increases Flowing Stance - Force Critical Chance.
- No longer decreases Attack when used alone.
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Flowing Stance - Rise |
- Cooldown increased ([Short Sword] 6 sec. at Lv. 28 → 9 sec. at all levels)
- Skill Attack +155% ([Lv. 29] 1,906% → 4,877%)
- The Attack bonus on airborne enemies by Short Swords, Bludgeons, and Zanbatos is also applied to Super Armor and Building enemies and those that cannot be launched.
- Attack bonus by Short Swords, Bludgeons, and Zanbatos decreased (120% → 110%)
- Launching height decreased slightly
- No longer increases Flowing Stance - Force Critical Chance.
- No longer decreases Attack when used alone.
- Learning SP decreased (30 → 25)
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Charge Crash |
- The shock wave graphic effect by Bludgeons' downward attack now fits the attack range.
- Lightsabres' shoulder attacks decrease Attack by 10%.
- Attack for Bludgeons' charged attacks and shock waves adjusted (87-125% for charged attacks and 115% for shock waves → 110% for charged attacks and 110% for shock waves)
- Attack for Zanbatos' downward slashes adjusted (111%-137% →110%)
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Draw Sword |
- No longer increases Attack according to the number of attacked enemies.
- Always applies the same Attack.
- Skill Attack +51% ([Lv. 26] 8,936% → 13,502%)
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Raging Dragon Slash |
- Now delivers 1 middle attack and 1 last attack with all weapon types.
- Graphic effects renewed
- Skill Attack +69% ([Lv. 24] 1,551% for middle attack and 3,094% for last attack → 3,588% for middle attack and 5,625% for last attack)
- Prerequisite skill changed to Lv. 1 Drive Slash
- Cools down immediately after cast.
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Illusion Sword Dance |
- Bludgeons increase Attack for the last attack. ([Lv. 21] 11,717% →17,302%)
- Zanbatos increase slashing Attack. (60%)
- Katanas increase slashing Attack. (70% → 80%)
- Short Swords now increases slashing Attack.
- 70% slashing Attack
- Slashing attacks and spirit swords hit enemies more easily now.
- Spirit sword hit count by Lightsabres, Katanas, and Zanbatos adjusted (5 hits → 3 hits)
- Spirit sword hit count by Short Swords adjusted (10 hits → 5 hits)
- According to the spirit sword hit count changes, all attacks are adjusted to hit enemies more easily.
- Spirit swords' Attack has increased to compensate their hit count decrease.
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Charge Burst |
- Learning level changed (Lv. 60 → Lv. 40)
- Attack, SP, cooldown, and other attributes have been adjusted accordingly.
- Prerequisite skill changed to Lv. 1 Charge Crash
- Lightsabres no longer deliver bonus attacks.
- Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
- Round-trip distance and casting speed increased
- Cannot be used in the Arena.
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Upgrade Charge Burst |
This Charge Burst TP skill is added according to Charge Burst's learning level change. |
Lightning Draw Sword |
- Pre-casting delay added
- Skill attributes no longer chance depending on charge time.
- Its casting timing is still controlled by charge time.
- Skill Attack increased
- Melee Attack +107%
- Ranged Attack +212%
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Mind's Sword |
- Pre-casting delay added
- Explosion and Extreme Sword Slash no longer require this skill to be charged.
- Explosion Attack +243% ([Lv. 6] 3,862% Attack →13,275% Attack)
- Lightsabres and Zanbatos additional hit count changed (2 → 1)
- Reduced charge time is required for Zanbatos to inflict enhanced damage.
- Post-casting delay decreased
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Omnislay: Shooting Star |
- Learning level changed (2nd Awakening and Lv. 80 → 1st Awakening and Lv. 60)
- Attack, SP, cooldown, and other attributes have been adjusted accordingly.
- Dropping sword quantity fixed to 38
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(New) Ultimate Blade Dance - Lightning |
A new skill for Character Level 80
Instantly draws a sword exclusively made for Draw Sword, slashing at a front area. |
Ultimate Slay: Tempest |
- Lv. 9 functions changed
- Instead of increasing Iron Strike's skill level, Tempest Attack +10%
- Default casting speed increased slightly
- Casting speed now increases significantly when the Attack button is pressed repeatedly.
- Default Attack + 24%
- Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
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Telekinetic Swords |
- Activating the finishing attack inside 6 seconds after the skill is cast or after the first set of swords is shot now increases the skill's Attack.
- The bonus Attack is applied to Magnetic Swords and Telekinetic Swords, changing their default Attack (100%) to a set value.
- Attack bonus for skipping to the finishing attack inside 6 seconds: 210% at Lv. Telekinetic Sword
- Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
- Attack +50% for piercing swords released during attacks
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Weapon Wielder's Zenith |
Learning SP changed (20 → 15) |
Flowing Stance |
Learning SP changed (50 → 10) |
Secret Sword Art |
Learning SP changed (50 at Lv. 1 and 100 at Lv. 2+ → 30 at all levels) |
Backstep Cutter |
Learning SP changed (50 → 10) |
Overdrive |
- Mastery level decreased (20 → 10)
- Max level decreased (30 → 20)
- Skill Attack increased ([Lv. 1] 5.1% → 8%)
- Critical Chance increased ([Lv. 1] 5% → 6%)
- Skill Attack increased ([Mastery Level] 26% → 8%)
- Critical Chance increased ([Mastery Level] 15% → 8%)
- Skill Attack increase per level adjusted (1.1% → 2%)
- Critical Chance increase per level adjusted (0.5% → 1%)
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Ultimate Slay: Tempest |
- Skill Attack +30 (Lv. 9)
- Skill increase rate changed (Average increase between Lv. 8-12: 5.6% → 8.2%)
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