By using this Neople’s site, you agree to our use of cookies. Click here for more information

Male Slayer

Blade Master

Skill Options
Overdrive
  • Buff convenience improvement 
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
    - No longer increases weapon durability loss.
    - Related item options now increase Critical Chance.
    - Learning SP changed (25 → 20)
Ultimate Slay: Iron Strike
  • Now decreases enemy Defense by a percentage (%).
    - Defense -23% for Lv. 13 enemies

 

  • Application rules changed
    - Its effects no longer stack for every Critical attack. Instead the max effects are applied at once when an attack hits.
(New) Omnislay: Tempered Iron
  • Modifies Ultimate Slay: Iron Strike to increase skill Attack.
    - Skill Attack +30% for Lv. 13 Ultimate Slay: Iron Strike

 

  • SP Cost: 0
  • Mastery Level: 1
  • Now increases Secret Sword Art's Attack.
Lightsabre Mastery No longer increases Iron Strike's max stack count.
Learning SP changed (20 → 15)
Katana Mastery No longer increases Iron Strike's max stack count.
Short Sword Mastery Now increases Raging Dragon Slash's Attack. (Attack +15% for Lv. 26 Raging Dragon Slash)
Its Attack bonus for Flowing Stance - Clash has changed. (Attack +30.3% for Lv. 26 Flowing Stance - Clash)
Tempered Attack Skill deleted
Hypervigilance
  • Charge Crash
    - Shock waves by Aganzo's Step Tornado now hit enemies more easily.
    - Shock waves' Attack rate and its increase rate adjusted
    a) Lv. 1 Upward Slash Attack Application: 65% → 40%
    b) Lv. 1 Upward Slash Attack Application Increase: 7% → 4%
 
  • Draw Sword
    - Its Attack increases regularly instead of according to the number of attacked enemies.
 
  • Raging Dragon Slash
    - Blade Twister Attack rate and its increase rate adjusted
    a) Lv. 1 Charge Attack Application: 23% → 21%
    b) Lv. 1 Charge Attack Application Increase: 7% → 2%
 
  • Charge Burst
    - Learning Hypervigilance increases this skill's Attack.
    a) Skill Attack +30% (Lv. 4)
 
  • Illusion Sword Dance
    - Soldoros's Shadow Slash Attack rate and its increase rate adjusted
    a) Lv. 1 Shadow Slash/Sword Gust Attack: 47%/40% → 55%/55%
    b) Lv. 1 Shadow Slash/Sword Gust Attack Increase: 8% → 5%

    - Bludgeon Last Attack rate and its increase rate adjusted
     a) Lv. 1 Shadow Last Attack's Attack: 40% → 55%
     b) Lv. 1 Shadow Last Attack's Attack Rate Increase: 9% → 5%
 
  • Lightning Sword Draw 
    - No longer accelerates charge time.
    - No longer expands attack range.
    - Hypervigilance now increases Lightning Sword Draw's Attack.
    a) Skill Attack +30% (Lv. 4) 
 
  • Omnislay: Shooting Star 
    - Thunder Sword's Attack and Abnormal Status levels adjusted
 
  • Omnislay: Mind's Sword
    - Now activates only 1 Extreme Sword Slash.
    - Extreme Sword Slash no longer requires this skill to be charged.
    - Extreme Sword Slash attack range increased
    - Extreme Sword Slash's Attack rate and its increase rate adjusted
    a) Lv. 1 Omnislay: Mind's Sword Explosion Attack Application: 90% → 60%
    b) Lv. 1 Omnislay: Mind's Sword Explosion Attack Application Increase: 8% → 6%
 
  • Ultimate Blade Dance - Lightning 
    - Learning Hypervigilance increases this skill's Attack.
    a) Skill Attack +30% (Lv. 4)
 
  • Ultimate Slay: Tempest 
    - Learning Hypervigilance increases this skill's Attack.
    a) Skill Attack +30% (Lv. 4)
 
  • Telekinetic Swords 
    - Learning Hypervigilance increases this skill's Attack.
    a) Skill Attack +30% (Lv. 4)
Flowing Stance - Force
  • Max learning Level changed (Lv. 10)
  • Max skill level changed (Lv. 20)

 

  • Flowing Stance Attack skill reinforcement rate adjusted
    - Flowing Stance - Clash Attack Increase: 77.8% → 40% (for Character Lv. 86)
    - Flowing Stance - Swift Attack Increase: 79.8% → 40% (for Character Lv. 86)
    - Flowing Stance - Rise Attack Increase: 81.8% → 40% (for Character Lv. 86)

 

  • Flowing Stance - Force now improves Flowing Stance skills' Attack by 2% every level.

 

  • Physical Critical Chance bonus adjusted
    - Physical Critical Chance +14% (Lv. 10)

 

  • Flowing Stance - Force buff effects are applied in real time now.
  • Learning SP changed (30 → 20)
Flowing Stance - Clash
  • Now can be used with all weapon types except Bludgeon.
    - Aerial Flowing Stance - Clash Hits: 2
    - Short Sword's Aerial Flowing Stance - Clash hit count changed (3 → 2)
  • Short Swords/Zanbato downward slash Attack changed (450% → 150%)
  • Cooldown increased ([Short Sword] 2.7 sec. at Lv. 33 → 5 sec. at all levels)
  • Skill Attack +253% (708%→ 2,503% at Lv. 33)
  • Lightsabre/Katana multi-hit Attack changed (70% → 55%)
  • No longer increases Flowing Stance - Force Critical chance.
  • No longer decreases Attack when used alone.
Flowing Stance - Swift
  • Cooldown increased ([Short Sword] 3.6 sec. at Lv. 31 → 7 sec. at all levels)
  • Skill Attack +219% (2,192% → 7,005% at Lv. 31)
  • Katana/Short Sword multi-hit Attack changed (70% → 55%)
  • Bludgeon's Flowing Stance - Swift shock wave Attack increased (3,883% →5,604%)
  • No longer increases Flowing Stance - Force Critical Chance.
  • No longer decreases Attack when used alone.
Flowing Stance - Rise
  • Cooldown increased ([Short Sword] 6 sec. at Lv. 28 → 9 sec. at all levels)
  • Skill Attack +155% ([Lv. 29] 1,906% → 4,877%)
    - The Attack bonus on airborne enemies by Short Swords, Bludgeons, and Zanbatos is also applied to Super Armor and Building enemies and those that cannot be launched.
  • Attack bonus by Short Swords, Bludgeons, and Zanbatos decreased (120% → 110%)
  • Launching height decreased slightly
  • No longer increases Flowing Stance - Force Critical Chance.
  • No longer decreases Attack when used alone.
  • Learning SP decreased (30 → 25)
Charge Crash
  • The shock wave graphic effect by Bludgeons' downward attack now fits the attack range.
  • Lightsabres' shoulder attacks decrease Attack by 10%.
  • Attack for Bludgeons' charged attacks and shock waves adjusted (87-125% for charged attacks and 115% for shock waves → 110% for charged attacks and 110% for shock waves)
  • Attack for Zanbatos' downward slashes adjusted (111%-137% →110%)
Draw Sword
  • No longer increases Attack according to the number of attacked enemies.
    - Always applies the same Attack.
  • Skill Attack +51% ([Lv. 26] 8,936% → 13,502%)
Raging Dragon Slash
  • Now delivers 1 middle attack and 1 last attack with all weapon types.
  • Graphic effects renewed
  • Skill Attack +69% ([Lv. 24] 1,551% for middle attack and 3,094% for last attack → 3,588% for middle attack and 5,625% for last attack)
  • Prerequisite skill changed to Lv. 1 Drive Slash
  • Cools down immediately after cast.
Illusion Sword Dance
  • Bludgeons increase Attack for the last attack. ([Lv. 21] 11,717% →17,302%)
  • Zanbatos increase slashing Attack. (60%)
  • Katanas increase slashing Attack. (70% → 80%)
  • Short Swords now increases slashing Attack.
    - 70% slashing Attack

 

  • Slashing attacks and spirit swords hit enemies more easily now.
  • Spirit sword hit count by Lightsabres, Katanas, and Zanbatos adjusted (5 hits → 3 hits)
  • Spirit sword hit count by Short Swords adjusted (10 hits → 5 hits)
  • According to the spirit sword hit count changes, all attacks are adjusted to hit enemies more easily.
  • Spirit swords' Attack has increased to compensate their hit count decrease.
Charge Burst
  • Learning level changed (Lv. 60 → Lv. 40)
    - Attack, SP, cooldown, and other attributes have been adjusted accordingly.
    - Prerequisite skill changed to Lv. 1 Charge Crash
  • Lightsabres no longer deliver bonus attacks.
  • Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
  • Round-trip distance and casting speed increased
  • Cannot be used in the Arena.
Upgrade Charge Burst This Charge Burst TP skill is added according to Charge Burst's learning level change.
Lightning Draw Sword
  • Pre-casting delay added
  • Skill attributes no longer chance depending on charge time.
    - Its casting timing is still controlled by charge time.
  • Skill Attack increased
    - Melee Attack +107%
    - Ranged Attack +212%
Mind's Sword
  • Pre-casting delay added
  • Explosion and Extreme Sword Slash no longer require this skill to be charged.
  • Explosion Attack +243% ([Lv. 6] 3,862% Attack →13,275% Attack)
  • Lightsabres and Zanbatos additional hit count changed (2 → 1)
  • Reduced charge time is required for Zanbatos to inflict enhanced damage.
  • Post-casting delay decreased
Omnislay: Shooting Star
  • Learning level changed (2nd Awakening and Lv. 80 → 1st Awakening and Lv. 60)
    - Attack, SP, cooldown, and other attributes have been adjusted accordingly.
  • Dropping sword quantity fixed to 38
(New) Ultimate Blade Dance - Lightning A new skill for Character Level 80
Instantly draws a sword exclusively made for Draw Sword, slashing at a front area.
Ultimate Slay: Tempest
  • Lv. 9 functions changed
    - Instead of increasing Iron Strike's skill level, Tempest Attack +10%
  • Default casting speed increased slightly
  • Casting speed now increases significantly when the Attack button is pressed repeatedly.
  • Default Attack + 24%
  • Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
Telekinetic Swords
  • Activating the finishing attack inside 6 seconds after the skill is cast or after the first set of swords is shot now increases the skill's Attack.
  • The bonus Attack is applied to Magnetic Swords and Telekinetic Swords, changing their default Attack (100%) to a set value.
    - Attack bonus for skipping to the finishing attack inside 6 seconds: 210% at Lv. Telekinetic Sword
  • Learning the 2nd Awakening Passive skill, Hypervigilance, increases this skill's Attack.
  • Attack +50% for piercing swords released during attacks
Weapon Wielder's Zenith Learning SP changed (20 → 15)
Flowing Stance Learning SP changed (50 → 10)
Secret Sword Art Learning SP changed (50 at Lv. 1 and 100 at Lv. 2+ → 30 at all levels)
Backstep Cutter Learning SP changed (50 → 10)
Overdrive
  • Mastery level decreased (20 → 10)
  • Max level decreased (30 → 20)
  • Skill Attack increased ([Lv. 1] 5.1% → 8%)
  • Critical Chance increased ([Lv. 1] 5% → 6%)
  • Skill Attack increased ([Mastery Level] 26% → 8%)
  • Critical Chance increased ([Mastery Level] 15% → 8%)
  • Skill Attack increase per level adjusted (1.1% → 2%)
  • Critical Chance increase per level adjusted (0.5% → 1%)
Ultimate Slay: Tempest
  • Skill Attack +30 (Lv. 9)
  • Skill increase rate changed (Average increase between Lv. 8-12: 5.6% → 8.2%)

 

Soul Bender

Skill Options
Hazy-Eyed Bremen
  • Now decreases enemy Magic Defense by a percentage (%).
    - Enemy Magic Defense -22% (Lv. 20)
Hazy-Eyed Bremen Upgrade (TP)
  • Skill options changed
    - Duration +10% per level
    - Post-casting delay -10% per level
    - Attack +10% per level
    - Abnormal Status Tolerance reduction +5% per level
  • Learning TP fixed to 2
Plague Rhasa
  • Now decreases enemy Physical Defense by a percentage (%).
    - Enemy Physical Defense -22% (Lv. 20)
  • Poison/Bleeding Attack +100%
  • Now its mastery level is 20 and max level is 30.
Plague Rhasa Upgrade (TP)
  • No longer increases Physical Defense reduction.
  • Now lasts for 10% longer.
Fear of Darkness Range increased (300 px → 550 px)
Ghost 7: Furious Blache Attack + 25%
Necromancy
  • Necromancy - Bremen now decreases enemy Magic Defense by a percentage (%).
  • Bremen's Defense reduction max stacks are now fixed to a lower value.
  • Saya's bonus damage against Frozen enemies decreased (20% at Lv. 4)
  • New features
    - Increases Attack for certain skills by strengthening ghosts.
    - Applicable Skills
    a) Moonlight Slash, Phantom Sword Slash, Tombstone, Phantasmal Slayer, Kalla of Dark Flame - Dark Flame Sword, Ghost 7: Furious Blache, and Tombstone Triangle
    b) Skill Attack +28% (Lv. 4)
Phantom Mastery
  • Attack bonus against Cursed enemies increased (1.5% → 2% per level)
  • Values adjusted according to a value increase per level
    - +20 at Lv. 4
Descent of Sieg
  • Kazan, Bremen, Saya, and Rhasa cast Phantom Scream of Shadow Attribute.
  • Sieg level +4
  • Bremen no longer decreases Defense.
  • Curse level +4
  • Curse tooltip added
Phantasmal Slayer
  • Attack + 10%
  • Additional damage by Afterimage of Keiga has changed to Shadow Attribute.
Moonlight Slash
  • Skill rates adjusted
    - Slashing Attack +16 (Lv. 1, no change at Lv. 36)
Afterimage of Keiga
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
    - An icon is added to show real-time effects.

 

Berserker

Skill Options
Mountainous Wheel Attack + 20%
Bloody Cross
  • Activation conditions alleviated
    - Stage 1: 40% → 70%
    - Stage 2: 30% → 60%
    - Stage 3: 20% → 50%
Thirst
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - An icon is added to show real-time effects.
Derange
  • Strength bonus decreased ([Lv. 20]1,998 → 500)
  • Skill Attack increased (+35% at Lv. 20)
  • Defense reduction decreased (75% → 20%)
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Raging Fury Attack + 10%
Bloody Twister
  • Attack + 15%
  • Now has Independent Physical Attack.
Extreme Overkill
  • Attack + 15%
  • Post-casting delay decreased
Poignant Madness
  • Minimum HP to absorb damage is now 50%.
  • No longer creates a barrier without incoming damage if cast while remaining HP is lower than the minimum HP.
Bloody Rose Attack + 15%
Blood Boom
  • No longer increases damage on Bleeding enemy on its own.
  • Now affected by Blood Incarnate's Bonus Damage effect.
  • No longer increases damage according to HP loss on its own.
  • Bloody Cross's Attack bonus target group changed
    - Lower Attack group → higher Attack group
  • Default Attack + 55%
Blood Riven Attack + 15%
Diehard Minimum HP requirement increased (25% → 35%)

 

Asura

Skill Options
Wave Manifestation Brand
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Wave Manifestation Brand Upgrade (TP) No longer increases duration.
Mind Snap!
  • Skill Attack bonus increased
    - 5% → 15% at Lv. 1
    - 23% → 33% at Lv. 10
Murderous Wave
  • Attack + 15%
  • Buff convenience improvement
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Mind's Eye
  • Critical Attack bonus increased
    - 1% → 8% at Lv. 1
    - 13% → 20% at Lv. 13
Wave Eye Attack Speed -50% for enemies within its range
Magma Wave Sword Its explosive orbs no longer create an abnormal Holding effect after Thunder God Energy is learned.
Thunder God Energy Attack + 26%

 

Update History Top
Close

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change