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Priest

Crusader

Skill Options
Slow Heal Upgrade (TP)

No longer increases VIT/SPR.

Recovery bonus per level increased (5% → 10%)
Strike
  • Its mastery level has changed to 40 and its maximum level to 50.
  • Learning level interval increased (2 → 3)
    - The growth arc changed according to this change.
    - STR bonus - 15%
  • Buff bonus values increased according to the VIT increase (840 → 630)
Wisdom Blessing
  • Its mastery level has changed to 40 and its maximum level to 50.
  • Learning level interval increased (2 → 3)
    - The growth arc changed according to this change.
    - INT bonus - 15%
  • Buff bonus values increased according to the SPR increase (840 → 630)
Blessing of Dawn
  • Its mastery level has changed to 40 and its maximum level to 50.
  • Learning level interval increased (2 → 3)
  • The growth arc changed according to this change.
    - The growth arc changed according to this change.
  • Buff bonus values increased according to the VIT/SPR increase (840 → 630)
Divine Invocation

INT bonus - 15%

Buff bonus values increased according to the VIT/SPR increase (840 → 630)
Aura of Conviction

STR/INT bonus - 20%

Aura range increased (400 px → 500 px)
Apocalypse

STR/INT bonus - 20%

Buff bonus values increased according to the VIT/SPR increase (1000 → 750)
Heaven's Melody

Now its mastery level is 40 and max level is 50.

Learning level interval increased (2 → 3)
Heaven's Harmony

Now its mastery level is 1 and max level is 6.

Duration rate changed at Level 1 (100% → 120%)

First-time learning SP decreased (100 → 30)
Ascension

Max Holy Power stacks set to 60 at all levels

Max Holy Power duration set to 50 sec. at all levels
Crashing Cross
  • Crusader skill Attack bonus increased
    - 16% → 22% at Lv. 31
  • Buff duration increased to 45 sec.
Blades of Purity Attack + 10%
Spear of Victory Attack + 10%
Deflection Wall Attack + 10%
Hammer of Repentance Attack + 10%
Flash Sphere Attack + 10%
Righteous Judgment Attack + 10%
Pressure Wall Attack + 10%
Flash Shrapnel Attack + 10%

Monk

Skill Options
Will Driver
  • The buff effects are applied in real time now.
  • SP cost decreased (20 → 15)
  • Buff convenience improvement
    - An icon is added to show real-time effects.
Shadow Clone
  • Learning level interval updated (2 → 3)
  • Its mastery level has changed to 10.
  • Its max level has changed to 20.
  • Shadow Clone's damage formula has changed.
    a) Old: Shadow Clone's independent damage (A percentage of damage + fixed damage)
    b) New: A certain percentage of skill damage inflicted on enemies ([Lv. 10] 20%)
  • The Damage Report now displays Shadow Clones' damage included in your skill damage.
     
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
Double Shadow

Now inflicts 50% of damage Shadow Clones inflict. (10% at Shadow Clone Level 10)

SP cost decreased (80 → 50)
Dry Out
  • Its cooldown is set to 3.5 seconds at all levels.
  • Now increases Attack in various situations even if it's not used in the middle of another skill or a Basic attack. (Attack +20% at Lv. 13)
  • Now decreases the Attack bonus for cancel-using this skill. ([Lv. 13] Attack +64% → +50%)
  • The Attack bonus for cancel-using this skill is set to 1.5% per level.
Quick Parry SP cost decreased (20 → 15)
Deathblow
  • Skill learning level changed (80 → 75)
  • SP cost decreased (100 → 80)
  • Its Attack bonus has changed to 2% per level.
Divine Judgment This skill has been deleted.
Atomic Chopper (Character Level 80 New Active Skill)
  • A new active skill that inflicts great damage on enemies for a short period of time.
  • Quickly launches a target with an uppercut, and then forcefully punches him downward, inflicting great damage.
  • Can be used during Ducking Dash and Sway.
Ducking Uppercut

Its Attack has increased by 20%.

Now attacks a wider range along the y-axis.
Ducking Straight Punch

Its Attack has increased by 20%.

Now attacks a wider range along the y-axis.
Ducking Body Blow

Its Attack has increased by 18%.

Now attacks a wider range along the y-axis.
Divine Crush
  • Cooldown decreased (7 sec. → 5 sec.)
  • Its shock wave damage is now in percentage terms.
  • Its direct hit Attack and shock wave Attack are adjusted.
  • No longer increases Attack against enemies lying on the ground.
Exquisite Combo Its Attack has increased by 11%.
Chopping Hammer Its Attack has increased by 8%.
Machine Gun Jab Upgrade Its finishing Attack now increases by 10% per skill level.
Heavenly Combo
  • Its Attack has increased and its Attack bonus per level has been adjusted.
    a) Attack - 1% (Lv. 1)
    b) Attack + 17% (Lv. 24)
Hurricane 'n' Roll
  • Its Attack has increased and its Attack bonus per level has been adjusted.
    a) Attack + 37% (Lv. 1)
    b) Attack + 15% (Lv. 21)
     
  • Its attack count is now set to 10 at all skill levels. Its hook Attack has been adjusted accordingly.
Big Bang Punch
  • Its Attack has increased and its Attack bonus per level has been adjusted.
    a) + 10% at Lv. 1
    b) + 2% at Lv. 8
     
  • Its attack duration has decreased.
  • Its Recoil has decreased.
Gatling Punch
  • Its max hit count for the multi attack phase has decreased. (12 → 10)
  • Its multi-attack Attack has increased by 20%.
  • Its multi-attack speed bonus has increased.
  • Its requisite skill condition has changed. (Lv. 5 Machine Gun Jab → Lv. 1 Machine Gun Jab)
Demolition Punch
  • Its Attack has increased by 12%.
  • Now attacks a wider range along the y-axis.
  • Its requisite skill condition changes. (Lv. 5 Ducking Body Blow → Lv. 1 Ducking Body Blow)
Nuclear Punch
  • Its Attack has increased by 6%.
  • Now attacks a wider range along the y-axis.
  • Its mastery level is now 30.
  • Its max level is now 40.
Wrath of God
  • Attack range increases.
  • Its hit count for the multi attack phase decreases.(22 → 19)
  • Its Attack has increased by 14%.
  • After the multi attacks, your character comes back on screen more quickly.
  • Its finishing attack now targets enemies in the order of their types: Boss > Named > Normal.
  • The skill and option descriptions change.

Exorcist

  • Attribute application changed
    - The basic attribute for all skills is now Neutral.
    - Equipment attributes are applied first. If equipment has no attribute, then Chakra attributes are applied.
Skill Options
Exorcist Cloth Armor Mastery Now also increases Physical Defense.
Exorcist Heavy Armor Mastery Now also increases Casting Speed.
Exorcist Plate Armor Mastery Now also increases Casting Speed.
Exorcistic Force
  • Now the Exorcist skills are affected by the Conversion skill.
  • The Basic attack delay has been adjusted for enhanced gameplay.
  • Now also increases Movement Speed.
Lurking Dragon
  • Adjusts applicable skills' full charge time to 0.1 sec.
  • Giant Weapon Launcher Attack bonus decreased (80% → 40%)
  • Spinning Cross spin count bonus decreased (3 → 2)
  • No longer decreases Fire Resistance.
  • Always activated in the full charge mode regardless of the charge time. (Disabled in the Arena)
  • Max charge delay changed to 10 sec.
Giant Weapon Mastery
  • No longer decreases Recoil for Basic attacks and Spinning Cross.
    - Basic attacks and Spinning Cross now have less Recoil by default.
  • Learning SP decreased (20→15)
  • Now increases skill cooldown.
Combat Aura
  • Its STR/INT bonus changed to a skill Attack bonus
  • Buff duration changed (10 sec. → 20 sec.)
  • Can be reactivated during the buff.
  • Time required to fully charge the Combat Aura gauge has decreased.
God of Knowledge: Black Tortoise
  • Its Defense reduction for Grabbed enemies is transferred to Black Tortoise Energy. 
  • Now decreases Defense in percentage terms instead of by set values.
  • Now requires additional key inputs to Grab enemies in front; the AI controls have been deleted.
  • God of Knowledge: True Black Tortoise is merged with God of Knowledge: Black Tortoise.
  • Now Mastery Lv. 10 and max Lv. 20
  • A visual effect is added to indicate the remaining time and cooldown.
  • Learning SP decreased (40→30)
  • Duration and cooldown changed (Duration: 600 sec. Cooldown: 5 sec.)
  • MP cost adjusted
  • Black Tortoise's HP increased significantly (in dungeons)
  • Black Tortoise's Grabbing duration is no longer lower than it should be.
God of Knowledge: Black Tortoise Upgrade (TP) No longer increases Defense reduction.
God of Knowledge: True Black Tortoise Skill deleted
Blue Dragon Hammer

Jump move deleted and animation updated

Attack + 27%
Divine Insight
  • Physical/Magic Attack values adjusted
    - Physical/Magic Attack slightly decreased at lower levels
    - Physical/Magic Attack bonus per level slightly increased
  • Now Holy Amulet also activates Divine Insight during the Luminous Chakra mode.
Divine Chakra
  • Now activates both Red Phoenix Chakra and White Tiger Chakra when cast.
  • No longer changes the attribute of Red Phoenix Amulet.
  • Its damage and Attack bonuses are now applied to Blue Dragon Hammer as well.
  • Cooldown increased (60 sec. → 80 sec.)
  • Duration increased (40 sec. → 60 sec.) 
  • It's now a Passive skill activated when Luminous/Passion Chakra is cast.
  • Its damage and Attack bonuses have slightly increased.
Phoenix Hammer Now can be canceled after the downward strike to give way to Physical Exorcist skills.
Gale Smash
  • Animation changed. Now can be canceled after the swinging motion to give way to Physical Exorcist skills.
  • Learning SP decreased (25 → 20)
Passion Chakra
  • Learning SP decreased (25 → 10)
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted  
    - Now continuously consumes MP while in effect. 
  • The STR bonus after the mastery level increased
Floor Smasher
  • Stun level and speed for the swinging attack increased
  • Ground hit decision added
  • Learning SP decreased (25 → 20)
Star in the Sky
  • Minimum Attack deleted; now always attacks at the max Attack.
  • Enemy launching height decreased
  • Now the direction keys can be used to throw enemies in a desired direction after the swinging attack.
Crucifix Wind
  • Now the direction keys can be used to adjust its setup location.
  • Now pulls enemies more easily.
  • Now Rosaries increase this skill's attack range.
Chaos Hammer
  • Cooldown decreased (20 sec. → 16 sec.)
  • Multi-attack Attack + 50%
  • Overall skill processing speed increased significantly
Atomic Smash Beginning delay decreased
Oblivion Hammer
  • Max hit count decreased (4 → 3)
    - Attack and skill processing speed increased according to the hit count decrease
  • Gathering power and range increased slightly
Unrelenting Seven
  • Chakra limit deleted
  • Max speed increased
  • Its last attack Stuns its target for longer now.
  • Attack + 27%
Draconic Sanctum
  • Yellow Dragon Assault Attack +6%
  • Yellow Dragon Sigil Attack +20%
  • Yellow Dragon Assault skill processing speed increased 
Holy Amulet
  • Attack + 40%
  • Activation delay decreased slightly
Luminous Chakra
  • Learning SP decreased (25 → 10)
  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite
    - MP cost adjusted
    - Now continuously consumes MP while in effect.
  • The INT bonus after the mastery level increased
Rising Emblem
  • Attack + 18%
  • Learning SP decreased (25 → 20)
Piercing the Darkness
  • Can no longer be charged.
  • Now always generates additional blades.
  • Attack + 57%
Piercing the Darkness Upgrade No longer decreases charge time.
Red Phoenix Amulet
  • The Red Phoenix Amulet pentacle is generated now closer to its caster.
  • Pre-casting delay decreased
  • Can only be used while you are in Chakra mode. Your element will be determined by your current Chakra mode.
  • Attack increased significantly
  • Max explosion count decreased (3 → 2)
  • Prerequisite skill condition changed (Lv. 1 Holy Amulet)
Suppression Amulet Prerequisite skill deleted
God of Aggression: White Tiger Attack - 25%
Halt!
  • A new Active skill
  • Helps pause/restart White Tiger's attacks
  • Automatically learned along with God of Aggression: White Tiger
Extinguish! Now automatically learned along with God of Aggression: White Tiger
Lightning Amulet
  • Prerequisite skill changed (Lv. 1 Suppression Amulet → Lv. 1 Red Phoenix Amulet)
  • Learning SP decreased (50 → 40)
  • Duration changed (12 sec. → 7 sec.)
    - Attack adjusted according to the duration decrease
Shikigami Legion

No longer decreases multi-hit intervals.

Its multi-hit interval and multi-hit Attack doubled

Overall Attack + 14%
Shikigami Legion Upgrade No longer decreases hit intervals and durations.
Exorcise Amulet
  • Casting motion and graphic effects changed
  • The amulet now explodes when its target dies.
  • Attack + 15%
  • Learning SP increased (50 → 60)
  • Now 3 amulets stick to Normal and Named monsters as well as to Boss monsters.
  • Now its explosion attack hits enemies a limited number of times.
  • No longer decreases Light Resistance.
Pentagram
  • Chakra limit deleted
  • Attack + 50%
  • Activation delay increased (10 sec. → 20 sec.)
Chaos Hammer Upgrade (TP) No longer increases attack count.
Spinning Cross
  • Its last blowing attack's pushing power has decreased and launching power has increased.
  • Skill processing speed increased
    - Spin count changed from 7-10 to 5-7
    - Attack adjusted according to the spin count change
  • Now Rosaries increase this skill's attack range.

 

Avenger

Skill Options
Metamorphosis
  • Execution-related tooltip moved (Metamorphosis → Execution)
  • Execution no longer cancels Metamorphosis.
  • Metamorphosis's Demon transformation Attack has been adjusted and transferred to Demonize.
  • Metamorphosis's activation Attack has been changed to a Normal attack damage rate and its Attack has been adjusted.
  • The afterimages created by Devil Strike Z during Metamorphosis can now attack enemies in front of them.
  • Demon gauge reduction interval changed (1 sec. →1.29 sec.)
  • The Demon transformation Attack during Spinning Deformation has been adjusted and transferred to Demonize.
  • Metamorphosis's Demon gauge cost per sec changed (5% → 20 at all levels)
  • No longer increases Attack for certain skills.
  • Now increases Attack/Casting/Movement Speeds during transformation.
  • Now increases Attack for certain skills during the Human/Metamorphosis mode.
    a) (Additional description) Furious Grab, Shadow Render, Thunder Mine, Spin Cutter, Thorn of Vengeance, Spinning Deformation, Demonic Clutch, Ripper, Dark Authority, Pandemonium, Disaster, Dark Howling, Smite of Destruction, Unholy Fury

 

  • Buff convenience improvement
    - Cooldown: 5 sec. 
Falling Soul
  • Now its mastery level is 20 and max level is 30.
  • Now increases INT and skill Attack. ([Lv. 20] INT +450 and skill Attack +20%)

 

  • Buff convenience improvement
    - Cooldown: 5 sec.
    - Duration: Indefinite 
    - An icon is added to show real-time effects. 
Shadow Render Its Attack bonus during Demonize increased (100% → 125%)
Thunder Mine
  • Learning SP decreased (25→20)
  • Its cooldown reduction during Demonize decreased (80% → 55%)
Spin Cutter
  • Learning SP decreased (30→25)
  • Its Attack bonus during Demonize increased (70% → 90%)
Thorn of Vengeance Its cooldown reduction during Demonize decreased (80% → 60%)
Spinning Deformation Its Attack bonus during Demonize increased (100% → 125%)
Demonic Clutch Attack +11% during Demonize
Ripper

Now launches and pulls its target toward you as it rips him apart.

Its Attack bonus during Demonize increased (35% → 50%)

Now can be used in the middle of Normal attacks.
Dark Authority
  • Dark crystals' attack range increased
  • Magic Attack +34% for the additional finishing attack during Demonize
Pandemonium Its Attack bonus during Demonize increased (35% → 50%)
Devil Strike
  • Demon gauge increased (375 → 400)
  • The afterimages by the X key now cause less Recoil.
  • The afterimages by the X key no longer blow away airborne enemies.
  • Now increases Falling Soul's skill level when learned.
  • Now its mastery level is 20 and max level is 30.
  • Afterimage Attack adjusted according to the mastery/max level change
Devil Strike Upgrade (TP) No longer increases the max Demon gauge (10).
Painful Rapture
  • Cooldown + 20%
  • Demon gauge gain + 20%
  • Painful Rapture's MP recovery and HP cost halved
  • New features for Avengers
    a) Decreased HP cost and increased MP recovery
    b) Now increases Demonize duration.
    c) Increases Demonize duration by 6.2 seconds (at Level 10).
Echoes of Nothing
  • It's now a Level 30 Passive skill.
  • Now increases Attack for the Avenger skills.
    a) (Additional description) Normal attacks during Demonize and Dark Slasher excluded
  • Casts the Echoes of Nothing buff with the Avenger skills and Painful Rapture.
  • Movement Speed temporarily increases during the Echoes of Nothing mode.
Demonize
  • Now enables the use of Ancient Memory, Indomitable Spirit, and Leap for its duration.
  • Grants immunity to Freeze, Stone, and Sleep now.
  • Now enables the use of Backstep and Jump attacks for its duration.
  • The Dark Slash key changed from C to Z
  • Demonize Guard command changed (↓↓ + X)
  • Now cancels Demon transformation when Demonize is cast again during cooldown.
  • Casting Demonize again during its effect now inflicts damage on surrounding enemies and retransforms you.
  • Disaster and Pandemonium cooldown reset at Lv. 9 updated
    a) Previous functions deleted
    b) Decreases cooldown by 10% for 30 seconds after Demonize is cast
  • Execution-related damage tooltip moved (Metamorphosis → Execution)
New: Upgrade Demonize (TP)

Grants immunity to all the Abnormal Status effects during Demonize.

Learning level: 50, TP cost: 0, and prerequisite skill: Lv. 1 Demonize
Execution
  • Your character hits and pulverizes enemies now without moving forward.
  • 150 seconds of cooldown added
  • Use with the Forward (→) key to drag enemies along with you like before.
  • Building enemies are no longer dragged, but still can be Grabbed.
  • Now affected by the Attack bonus of Echoes of Nothing.
Evil Strike
  • Previous functions deleted
    a) The afterimages by the Z key now increase Attack.
    b) The afterimages by the X key now consume less gauge points.
    c) The afterimages by the C key now increase Attack against airborne enemies.
    d) Now increases Attack while Demon gauge is full.
    e) Now increases Metamorphosis duration.
     
  • New features
    a) Increases Devil Strike's Attack.
    b) Increases Attack for all skills beside Devil Strike.
Dark Howling
  • Additional howls no longer increase Demonize duration.
  • No longer costs Demon gauge when cast during Demonize.
  • You can hold down the key to consume gauge points and perform additional howls even during the Human mode now.
  • Additional howls now consume 100 Demon gauge points at all levels.
  • Additional howls have their own damage formula and are not affected by Dark Howling's damage.
  • Pre-casting delay decreases in the Human mode.
Smite of Destruction
  • Now the direction keys can be used to adjust forward-moving distance.
    a) Back (←): Forward-moving distance - 50%
    b) Forward (→): Forward-moving distance + 20%
     
  • No longer delivers additional attacks to Named/Boss/Hell monsters.
  • Holding down the skill key now consumes up to 100 Demon gauge points.
  • Max change time decreased
     
  • Now only inflicts damage when used against monsters that are already being Held.
    ※ Ex) When used on an enemy that is being Held with Fling, Smite of Destruction inflicts damage on the enemy without interrupting its Holding status.
Unholy Fury
  • Multi-ripping Attack + 20%
  • No longer costs Demon gauge points when cast.
  • Its multi-hit count no longer varies depending on the Demon gauge amount when cast.
  • Attack Speed, attacks' Stunning power, and attack range increased
  • Its upward ripping attack Stuns enemies more effectively.
  • Its finishing target causes more Recoil.
  • Its finishing attack can be charged at the cost of up to 100 Demon gauge points to increase Attack by up to 35%.
  • Now can be used in the middle of Normal attacks.
  • Its finishing damage bonus at the cost of Demon gauge points is calculated differently now. (Single stack → multi stacks)
Scythe Mastery Learning level changed (Lv. 18 → Lv. 20)

 

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