Emblems
Equipping Emblems
- Emblems can be inserted into Avatars to increase stats.
- Each Avatar Piece has different Emblem Sockets.

- When inserting Emblems, you can only insert Emblems that fit the color of the Socket.
- Once you insert an Emblem into and Avatar, the Emblem cannot be retrieved.
- However, you can replace the Emblem with a different one (the original Emblem will be lost).

Emblem Socket and Effects
Here are the Socket colors and effects for each Avatar Piece.
| Piece | Emblem Socket |
|---|---|
| Head/Hat | Red Socket - Red Emblem: STR, INT, VIT, SPR, All Stats |
| Face/Torso | Yellow Socket - Yellow Emblem: Attack Speed, Casting Speed, Hit Recovery, HP Recovery, MP Recovery |
| Top/Bottom | Green Socket - Green Emblem: Physical/Magical Critical Hit Chance, HP MAX, MP MAX, Evasion |
| Waist/Shoes | Blue Socket - Blue Emblem: Hit Rate, Movement Speed, Physical/Magical Defense, Jump Strength |
| Skin/Weapon/Aura | Multicolor emblems can be placed into any slots. - Multicolor Emblem: Max Inventory Weight, All Elemental Resistance, All Abnormal Status Resistance |
※ Skin, Weapon, and Aura Avatars can all be equipped with different Emblems.
※ Emblems cannot be used in Look Avatars.
Emblem Grade
| Grade | Name |
| Uncommon | Bronze / Uncommon Platinum |
| Rare | Silver |
| Unique | Gold |
| Legendary | Platinum |
Emblem Options by Color/Grade
| Color | Option | Gold | Silver | Bronze |
| Red | Strength | +25 | +17 | +10 |
| Intelligence | +25 | +17 | +10 | |
| Vitality | +25 | +17 | +10 | |
| Spirit | +25 | +17 | +10 | |
| All Stats | +9 | +6 | +4 | |
| Yellow | Casting Speed | +2.2% | +1.6% | +0.9% |
| Attack Speed | +1.5% | +1.1% | +0.6% | |
| HP Recovery Rate | +36 | +27 | +13.2 | |
| MP Recovery Rate | +36 | +27 | +15 | |
| Hit Recovery | +75 | +55 | +30 | |
| Green | Physical Critical Hit | +3% | +2.2% | +1.2% |
| Magical Critical Hit | +3% | +2.2% | +1.2% | |
| Max HP | +160 | +110 | +65 | |
| Max MP | +160 | +110 | +65 | |
| Evasion Rate | +1.5% | +1.1% | +0.6% | |
| Blue | Movement Speed | +1.5% | +1.1% | +0.6% |
| Hit Rate | +1.5% | +1.1% | +0.6% | |
| Physical Defense | +620 | +440 | +255 | |
| Magical Defense | +620 | +440 | +255 | |
| Jump Strength | +15 | +11 | +6 | |
| Multicolor | Max Inventory Weight | +3.5kg | +2.1kg | +1.2kg |
| All Elemental Resistance | +5 | +3 | +2 | |
| All Abnormal status Resistance | +5 | +3 | +2 |
Platinum Emblem

- Platinum Emblems can be inserted to Top or Bottom Rare Avatar platinum slot.
- Platinum Emblems have options that increase the level of class basic or advancement skills.
- Tradable Platinum Emblems will bind to your account after they're traded once.
(The Uncommon Platinum Emblems are excluded) - Account-bound Platinum Emblems can be equipped to Tradable and Untradable Avatars and combined with other Emblems.
Getting Emblems

- Emblems can be acquired in dungeons or by sundering avatars and synthesizing emblems through the NPC Daphne in Underfoot.
- You can also purchase emblems through the Auction Hall and the NPC Daphne.
- Materials(avatars and emblems) used to sunder avatars and synthesizing emblems will dissappear.
| * This page was updated on 2024-02-20 |
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