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NEO: GRAPPLER

 

 

 

Illustration

 

 

Skill Introduction

Skill Name Level Skill Description
Equanimity 95

Increases Basic Atk. and Advanced Skill Atk., and Who's the Strongest? is always activated at the Boss Monster strength. Also creates additional effects for certain skills.

 

  • Break Down
    - Hitting a Grab-immune monster in Ground mode will now make you stop moving and generate a shock wave.

 

  • Snap Shot
    - Overwhelming Grab will now grab enemies in groups and apply Sliding Grab.
Basaltic Twister 95 Summons a powerful twister that overturns the ground, digging up a rock. He then repeatedly kicks at the rock, shooting shrapnel that inflicts multi-hit damage on enemies in front.
Volcanic Dynamo 100 Releases hostile energy, subduing surrounding enemies, and throws the strongest of them all over his shoulder.
Afterward, he forcefully strikes downward, hitting the target and the ground, causing a volcano eruption, and then destroys everything with a mighty punch.
Select Sole Bearer: Quaking Tiger to reserve the use of Volcanic Dynamo.

 

 

Male Grappler Changes

  • Intense Takedown

- Indirect grabbing Atk. increase rate will be deleted.
- An Atk. bonus for Knee Kick and Advanced skills will be added.
- Initial Atk. bonus: 2%
- Atk. bonus per Level: 2%
- Because of this skill update, certain skills' Atk. will be readjusted inside the Arena.

 

  • Impact Combination

- Neo Awakening skill-related options and tooltip will be added.

 

  • Basic Attack

- Basic/Dash attack Atk. will be increased by 10.3%.

 

  • Knee Kick

- It will now be affected by Physical Weapon cooldown and MP cost changes.
- It will no longer apply abnormal Atk. bonuses at different levels.
- Its Atk. at Level 48 will be changed as below.
- Overall Atk. will be decreased by 7.3%.
- The last knee kick Atk. will be decreased by 6.7%.
- Its low throw attack's shock wave Atk. will be increased by 41.2%.

 

  • Fling

- The landing shock wave attack's Atk. will be increased by 37.4%.

 

  • Shoulder Tackle

- Atk. will be decreased by 10%.

 

  • Break Down

- Atk. will be increased by 28%.

 

  • Air Steiner

- Atk. against grabbed enemies will be decreased by 7.1%.
- Shock wave Atk. will be increased by 41.2%.

 

  • Snap Shot

- Atk. against grabbed enemies will be decreased by 10%.
- Shock wave Atk. will be increased by 36.8%.

 

  • Magnumsault

- Shock wave Atk. will be increased by 28%.

 

  • Slam Kick

- Atk. against grabbed enemies will be decreased by 7.3%.
- The landing shock wave attack's Atk. will be increased by 39%.

 

  • Rolling Spike

- Its shoulder throw/shoulder throw shock wave attack/roundhouse kick Atk. will be decreased by 6.1%.
- Falling Atk. will be increased by 40.8%.

 

  • Wild Cannon Spike

- Its smashing shock wave Atk. will be increased by 23.3%.

 

  • Rhythmic Assault

- Ground mode's shock wave Atk. will be increased by 37%.
- Aerial mode's shock wave Atk. will be increased by 43.5%.

 

  • Pierce

- Atk. will be decreased by 6.9%.

 

  • Focused Fury

- Atk. against grabbed enemies will be decreased by 10%.
- The surrounding shock wave attack's Atk. will be increased by 32.2%.

 

  • Black Tornado

- Its Clear Cube cost will no longer abnormally decrease at a certain level.
- The last explosion Atk. will be increased by 33.8%.

 

  • Technique: Storm Diver

- The non-grabbed enemy shock wave attack's Atk. will be increased by 35.4%.

 

  • Sole Bearer: Quaking Tiger

- Its last shock wave's Atk. will be increased by 39%.

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