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Character Balance and Renewal

Asura

 

Basic/Dash/Jump Attacks

  • Atk. will be increased by 10%.

 

Wave Wheel Slasher

  • Learning Wave Manifestation Brand will now create a Wave Wheel on Grab-immune enemies on hit. (Disabled inside the Arena)
  • Atk. will be increased by 10.2%.

 

Wave Manifestation Brand

  • The spirit waves' two-way Stun effect severity will be lessened.
  • Wave swords' Atk. will be increased by 10%.

 

Force Wave: Neutral

  • Size expansion rate will now be set to 135% across all levels. (Disabled inside the Arena)
  • Atk. will be increased by 10.2%.

 

Ghost Orb

  • The deviation of Atk. increase rate according to the number of Wave Manifestation Brands will be reduced. (100% -> 20% at 5 Brands)
  • Atk. will be increased by 83.3%.

 

Spirit Crescent

  • Atk. will be increased by 10%.

 

Asura Spirit Crescent

  • The special feature tooltip error will be addressed.

 

Wave Radiation

  • Range increase rate will now be set to 140% across all levels. (Disabled inside the Arena)
  • Atk. will be increased by 10.2%.

 

Ice Wave Sword

  • Atk. will be increased by 10.1%.

 

Murderous Wave

  • Atk. will be increased by 10%.

 

Fire Wave Sword

  • Atk. will be increased by 10.1%.

 

Deadly Enticer

  • Its skill effect and process will be updated.
  • Casts a rupturing wave in front, pulling surrounding enemies, and then explodes the cracks in the ground.
  • Atk. will be readjusted according to this change.

 

Ground Quaker

  • Its skill effect will be improved.
  • Post-casting delay will be decreased, and z-axis attack range will be increased.
  • Its wave range will now be set to the same value (at Skill Level 42) across all levels.
  • Atk. will be increased by 10.2%.

 

Agni Pentacle

  • Its skill effect and process will be updated.
  • Creates a wave pentacle in front and Holds enemies. Agni's fire circles around the pentacle, and then explodes, attacking the enemies.
  • Atk. increase rate fluctuation as per the number of Wave Manifestation Brands will be alleviated. (100% → 20% at 5 Brands)
  • The orb's multi-hit count will be changed. (30 → 15)
  • The orb's multi-hit Atk. will be increased by 266.8%.
  • The orb's explosion Atk. will be increased by 83.3%.

 

Wave Eye

  • Atk. will be increased by 10%.

 

Glacial Wave Sword

  • Ice pillar size will now be set to the same value (at Skill Level 23) across all levels.
  • Ice pillar duration will be set to 3 seconds across all levels.
  • Atk. will be increased by 10.1%.

 

Magma Wave Sword

  • Its skill effect and process will be updated.
  • Swings a fiery sword. Its energy infuses the ground, creating a flaming zone in front that causes a massive explosion.
  • Atk. will be readjusted according to this change.

 

Thunder God Energy

  • Atk. will be increased by 10%.

 

Wave Sword: Indra Net

  • Its skill effect will be improved.
  • Now, the multi-hit attack will Immobilize enemies.
  • The lightning orb's multi-hit count will be decreased. (11 → 5)
  • The lightning orb's Atk. will be increased by 142%.
  • Explosion Atk. will be increased by 10%.

 

Heavenly Vajra

  • The number of small vajras for the finishing attack will be decreased. (13 → 8)
  • The medium and small vajras' explosion Atk. will be increased by 10%.
  • The big vajra's Atk. and explosion Atk. will be increased by 38.9%.

 

Thunder God

  • Atk. will be increased by 15.2%.

 

Wave Vision: Insight

  • Asura Spirit Crescent: Holding down the skill key will now retain the skill-charging motion.

 

Wave Exchange: Blast

  • Atk. will be increased by 10.1%.

 

Wave Weaver: Heaven's Thunder

  • Atk. will be increased by 10.2%.
  • The Lightning Vapor Talisman's Atk. option values will be changed.
Before After

[Basic Options]
Big Vajra Atk. +24%
Big Vajra explosion Atk +24%

[Additional Options]
Big Vajra additional Atk. +36%
Big Vajra additional explosion Atk. +36%

[Basic Options]
Big Vajra Atk. +20%
Big Vajra explosion Atk +20%

[Additional Options]
Big Vajra additional Atk. +28%
Big Vajra additional explosion Atk. +28%

 

 

Vagabond

 

Lightsabre License

  • Its cooldown reduction effect will no longer affect Verdant Blast, Moonlight Dance, or Lunar Arc.

 

Verdant Blast

  • Atk. will be increased by 15.5%.

 

Moonlight Sword

  • Atk. will be increased by 10.9%.

 

Lunar Arc

  • Atk. will be increased by 9.5%.

 

 

Striker (F)

 

Quaking Punt (New Skill)

  • A renewed version of the old Neo: Awakened Sliding Slash.
  • Delivers a series of powerful blows, sending a target flying into a different space. She follows them and performs a mighty roundhouse kick, destroying the target and everyone else around it.

 

 

Brawler (F)

 

Explosive Hook

  • The additional Poison Atk. by Apply Poison will now be affected by the damage increase rate as per the number of Abnormal Status effects in effect.
  • Its Burning chance will be set to 100% across all levels.

 

Poisonous Explosive Hook

  • Atk. will be decreased by 6%.
  • Its Poison Atk. and additional Poison Atk. by Apply Poison will now be affected by the damage increase rate as per the number of Abnormal Status effects in effect.
  • The Boiling Poison/Capella's Stigma: Boiling Blood Talismans' Abnormal Status damage increase rate will be decreased. (8% → 5%)

 

Art of Poisons

  • It'll now auto-cast Double Throw when you enter dungeons.

 

 

Grappler (F)

 

Suplex

  • Atk. will be increased by 5.1%.

 

Seismic Crash

  • Atk. will be increased by 5.3%.

 

Fling

  • Atk. will be increased by 5.2%.

 

Neck Snap

  • Atk. will be increased by 5.1%.

 

Shoulder Tackle

  • Atk. will be increased by 5.1%.

 

Elbow Shock

  • Atk. will be increased by 5.1%.

 

Air Steiner

  • Atk. will be increased by 5.1%.

 

Joint Smash

  • Atk. will be increased by 5%.

 

Spiral

  • Atk. will be increased by 5.2%.

 

Cyclone Suplex

  • Atk. will be increased by 5%.

 

Wild Cannon Spike

  • Atk. will be increased by 5%.

 

Air Clutch

  • Atk. will be increased by 5%.

 

Cyclone Attack

  • Atk. will be increased by 5.2%.

 

Giant Swing

  • Atk. will be increased by 5.2%.

 

Torbellino

  • Atk. will be increased by 5.3%.

 

Radiant Wing Driver

  • Atk. will be increased by 5.3%.

 

 

Launcher (M)

 

M-137 Gatling Gun

  • Atk. will be increased by 7.4%.

 

BBQ

  • Atk. will be increased by 5%.

 

M-3 Flamethrower

  • Atk. will be increased by 5%.

 

Cannonball

  • Atk. will be increased by 5%.

 

Steyr AMR

  • Atk. will be increased by 5.3%.

 

Laser Rifle

  • Atk. will be increased by 7.2%.

 

Flame Pillar

  • Atk. will be increased by 5.1%.

 

FM-31 Grenade Launcher

  • Atk. will be increased by 5.3%.

 

FM-92 Stinger

  • Atk. will be increased by 5.1%.

 

Quantum Bomb

  • Atk. will be increased by 6.1%.

 

X-1 Extruder

  • Atk. will be increased by 5.2%.

 

Satellite Beam

  • Atk. will be increased by 5.2%.

 

Plasma Booster

  • Atk. will be increased by 5%.

 

FM-92 SW Stinger

  • Atk. will be increased by 5.2%.

 

Seismic Wave

  • Atk. will be increased by 5%.

 

MSC-7

  • Atk. will be increased by 5.1%.

 

Buster Beam

  • Atk. will be increased by 5.2%.
  • The ground explosion attack's x-axis range will be increased.

 

MLDRS-95

  • Atk. will be increased by 6.1%.

 

 

Launcher (F)

 

M-3 Flamethrower

  • Atk. will be increased by 5.1%.

 

Cannonball

  • Atk. will be increased by 5.1%.

 

Steyr AMR

  • Atk. will be increased by 5.1%.

 

Laser Rifle

  • Atk. will be increased by 5.2%.

 

Flame Pillar

  • Atk. will be increased by 5.2%.

 

FM-31 Grenade Launcher

  • Atk. will be increased by 5.2%.

 

FM-92 mk2 Lancer

  • Atk. will be increased by 5.2%.

 

Quantum Bomb

  • Atk. will be increased by 8.5%.

 

X-1 Extruder

  • Atk. will be increased by 6.5%.

 

Ancient Trigger

  • Atk. will be increased by 5%.

 

Plasma Booster

  • Atk. will be increased by 5.1%.

 

FM-92 mk2 Lancer SW

  • Atk. will be increased by 10%.
  • FM-92 mk2 Lancer SW Upgrade increases the target-following duration.

 

FSC-7

  • Atk. will be increased by 5.2%.
  • Projectiles can now be guided along the y-axis.

 

PT-15 Prototype

  • Atk. will be increased by 5.1%.

 

Operation Raids

  • Atk. will be increased by 5%.
  • The bottom-right grenade launcher attack will be deleted. All the bombing attacks will now cover the same attack range.

 

UHT-3 Phlegethon

  • Atk. will be increased by 5.2%.

 

 

Spitfire (F)

 

G-14 Buster

  • Atk. will be increased by 6.8%.

 

G-35L Flash Bang

  • Atk. will be increased by 6.3%.

 

G-18C Freeze Grenade

  • Atk. will be increased by 7.6%.

 

Lock-on Support

  • Atk. will be increased by 5.6%.

 

G-61 Gravity Grenade

  • Atk. will be increased by 5.4%.

 

Open Fire

  • Atk. will be increased by 5.2%.

 

G-96 Thermobaric Grenade

  • Atk. will be increased by 13.2%.

 

Standby Ready

  • Atk. will be increased by 7.5%.

 

 

Inquisitor

 

Avici Inferno: Sacred Punishment (New Skill)

  • A renewed version of the old Purgatory: The Altar of Repentance.
  • Summons an infernal altar, Immobilizing enemies, and then rends her enemies along with their sins in the name of her god.

 

 

Necromancer

 

Bone Shield

  • Mastery level will be updated. (30 → 5)
  • Max level will be updated. (40 → 7)
  • Its Necromancer effects will be changed.
    - Decreases incoming damage when learned. Casts Super Armor for a set number of incoming attacks when manually cast.
    - Can be cast during different actions.
    - Incurs a separate cooldown when manually cast. This cooldown is not affected by cooldown reduction effects.

 

Nicholas Rapport

  • SP cost will be updated. (15 → 10)

 

Obedient Ghost

  • Prerequisites will be changed.
    - Nicholas Rapport Lv. 2 → 1

 

Zombie Rapport

  • Its curse effect will be changed.
    - Zombies no longer respawn when monsters are killed by the continuous damage or curse.
    - Now, decreases STR, VIT, INT, and SPR.
  • The Magical explosion attack will now properly curse enemies.
  • Prerequisites will be changed.
    - Nicholas Rapport Lv. 2 → 1

 

Black Web

  • Prerequisites will be changed.
    - Nicholas Rapport Lv. 4 → 1

 

Vallacre the Slaughterer

  • It no longer requires Clear Cube Fragments.
  • SP cost will be changed. (25 → 15)

 

Vallacre's Grasp

  • Atk. will be increased by 10%.

 

Guillotine

  • Atk. will be increased by 10%.

 

Living Dead

  • Atk. will be increased by 8%.

 

Dead Man's Obsession

  • Atk. will be increased by 7.6%.

 

Black Energy Wave/Black Energy Wave Upgrade

  • This skill will be deleted.

 

Hate Pool

  • A new skill that can be learned at Level 70.
  • A pool of spiritual residue appears in front of the Necromancer, attacking enemies, and then follows around her.
    - Re-enter the skill key to make the pool attack enemies in front again, up to 3 times.
  • The Hate Pool Upgrade (TP) skill will be added.
    - Increases Atk. by 10% per skill level. (TP Cost: 2)

 

Black Arachnea

  • Atk. will be increased by 7.4%.

 

Executioner Slash

  • Atk. will be increased by 8.2%.

 

Vallacre Incarnation

  • Atk. will be increased by 7.2%.

 

Cocoon of the Undead

  • Atk. will be increased by 7.5%.

 

Bug Fixes

  • Dark Nail will now properly apply your Casting Speed.

 

Vallacre the Slaughterer Upgrade

  • TP cost will be updated. (2 → 1)

 

 

Dragon Knight

 

Breath of the Storm

  • Atk. will be increased by 15.5%.
  • Riding Astra will now change the skill's cooldown-starting time. (After cast → upon dismounting)

 

Dragon Sortie

  • Atk. will be increased by 15%.
  • Riding Astra will now change the skill's cooldown-starting time. (After cast → upon dismounting)

 

 

Secret Agent

 

Aimed Shot

  • Atk. will be increased by 10%.

 

Target Shooting

  • Atk. will be increased by 10%.

 

Blade Falcon

  • Atk. will be increased by 10.2%.

 

Target Detection

  • Atk. will be increased by 10%.

 

Moonlight Requiem

  • Atk. will be increased by 5.1%.

 

Lunar Phases

  • Atk. will be increased by 10.5%.

 

Annihilation

  • Atk. will be increased by 10.4%.

 

Shadow Step

  • The attack time per set will be decreased by 30%.
  • The Invincibility duration will be changed.
    - Invincible throughout the sets → Invincible partially during the sets
  • The Invincibility duration after the sets will be deleted.

 

 

Hitman

 

Overwatch

  • Atk. will be increased by 11.1%.

 

Agile Maneuver

  • Atk. will be increased by 10.8%.

 

Dead Six

  • Atk. will be increased by 12.6%.

 

Surprise Cut

  • Atk. will be increased by 11.2%.

 

Surprise Attack

  • Atk. will be increased by 11.3%.

 

Bill Drill

  • Atk. will be increased by 11.2%.

 

Concentrated Fire

  • Atk. will be increased by 11.8%.

 

Alpha Strike

  • Atk. will be increased by 12.2%.

 

Caracole

  • Atk. will be increased by 11.7%.

 

Sweep

  • Atk. will be increased by 12%.

 

Final Strike

  • Atk. will be increased by 12.5%.

 

Blitzkrieg

  • Atk. will be increased by 10.9%.

 

Point Blank

  • Atk. will be increased by 12.2%.
  • Now, the Jump key can be used in the middle of the shooting to instantly cancel the skill.

 

Helix Dive

  • Atk. will be increased by 11.3%.

 

Tactical Offensive

  • Atk. will be increased by 11.5%.

 

Shattering Strike

  • Atk. will be increased by 11.8%.

 

Dusk Wings

  • Atk. will be increased by 11.1%.

 

Call Signal: Covering

  • Atk. will be increased by 11.2%.

 

 

Dark Knight

 

Uppercut

  • Atk. will be increased by 5%.

 

Brief Cut

  • Atk. will be increased by 5%.

 

Bounce Blow

  • Atk. will be increased by 5%.

 

Dark Slash

  • Atk. will be increased by 5%.

 

Dark Cross

  • Atk. will be increased by 5%.

 

Wave

  • Atk. will be increased by 5%.

 

Spin Attack

  • Atk. will be increased by 5%.

 

Vein Slash

  • Atk. will be increased by 5%.

 

Hop Smash

  • Atk. will be increased by 5%.

 

Grand Wave

  • Atk. will be increased by 5%.

 

Triple Stabs

  • Atk. will be increased by 5%.

 

Fierce Strike

  • Atk. will be increased by 5%.

 

Dark Explosion

  • Atk. will be increased by 5%.

 

Dark Wave

  • Atk. will be increased by 5%.

 

Whip Attack

  • Atk. will be increased by 5%.

 

Rapid Move

  • Atk. will be increased by 5%.

 

Dark Rave

  • Atk. will be increased by 5%.

 

Dark Crasher

  • Atk. will be increased by 5%.

 

Dark Lust

  • Atk. will be increased by 5%.

 

Dark Ball

  • Atk. will be increased by 5%.

 

Dark Fall

  • Atk. will be increased by 5%.

 

Dark Sword

  • Atk. will be increased by 5%.

 

Shock Wave

  • Atk. will be increased by 5%.

 

Draw Sword

  • Atk. will be increased by 5%.

 

Momentary Slash

  • Atk. will be increased by 5%.

 

Dark Flame Sword

  • Atk. will be increased by 5%.

 

Dark Break

  • Atk. will be increased by 5%.

 

Wave Spin

  • Atk. will be increased by 5%.

 

Illusion Slash

  • Atk. will be increased by 5%.

 

Phantom Sword

  • Atk. will be increased by 5%.

 

Charge Explosion

  • Atk. will be increased by 5%.

 

Space-time Union

Its Conversion feature can now be applied to all skills. The skills that were not affected by Conversion before will be improved.

  • Conversion will now be applied to all skills when learned.

 

Dark Burst

  • Atk. will be increased by 5%.

 

Time Break

  • Atk. will be increased by 13.4%.

 

Diabolic Slash

  • Atk. will be increased by 5%.

 

The End of Time

  • Atk. will be increased by 13.5%.

 

 

Creator

 

Fire Wall

  • Gauge cost will be increased. (2 → 4)
  • Atk. will be readjusted according to this gauge cost increase.
    - Attack will be increased by 124.4%.

 

Meteor Drop

  • Atk. will be increased by 21.3%.

 

Ice Plate

  • Atk. will be increased by 10.1%.

 

Flame Hurricane

  • Atk. will be increased by 15.3%.

 

Ice Shield

  • In the Ozma Raid, Ice Shield only lasts for half of its duration.
  • Atk. will be increased by 19%.

 

Wind Press

  • Atk. will be increased by 13%.
  • Its casting motion will now be affected by your Casting Speed.

 

Wind Storm

  • Atk. will be increased by 10.1%.

 

Wormhole

  • Atk. will be increased by 30%.

 

Ice Age

  • Atk. will be increased by 10.1%.

 

Time Forward

  • Atk. will be increased by 17.2%.

 

Creative Space

  • Atk. will be increased by 15%.
  • The upgraded Fire Wall's additional options will be changed.
    - The upgraded Fire Wall's gauge cost will be increased. (3,400% → 1,650%)
    - The upgraded Fire Wall's Atk. rate will be decreased. (100% → 50%)

 

Light of Genesis

  • Atk. will be increased by 19.1%.

 

Apocalypse

  • Atk. will be increased by 19.1%.
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