Tyrant Against the Sun Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- If your combined Elemental Damages are 400 or higher, additional Critical damage +15% → 25% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- For every 32 → 21 combined Elemental Damages, additional attack damage +1% for your party members in 750 px
(Up to +15% → 25%. Effect remains for 5 sec. out of range.)
- 4-piece Set effect range expanded to 750 px
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- If your combined Elemental Damages are 400 or higher, additional Critical damage 19% → 29% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- For every 32 → 21 combined Elemental Damages, additional attack damage +1% for your party members in 750 px
(Up to 19% → 29%. Effect remains for 5 sec. out of range.)
- 4-piece Set effect range expanded to 750 px
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Queen under the Sun Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- If your combined Reinforcement/Amplification levels are 70 or higher, additional attack damage +15% → 25% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- For every 6 → 4 Reinforcement/Amplification levels, additional Critical damage +1% for your party members in 750 px
(Up to +15% → 25%. Effect remains for 5 sec. out of range.)
- 4-piece Set effect range expanded to 750 px
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- If your combined Reinforcement/Amplification levels are 70 or higher, additional attack damage 19% → 29% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- For every 6 → 4 Reinforcement/Amplification levels, additional Critical damage +1% for your party members in 750 px
(Up to 19% → 29%. Effect remains for 5 sec. out of range.)
- 4-piece Set effect range expanded to 750 px
|
Greedy Dragon's Slyness Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Casts Undying Flames on you.
- Undying Flames is transferred to party members in 75 px, increasing all Atk. +15% → 25%.
(Flames Duration: 10 sec. Cooldown: 1 sec. Max Stacks: 1)
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8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Undying Flames adds 15% → 25% bonus damage to its target party members.
- Randomly creates a flaming zone in 300 px every 10 sec., transferring the flames to party members within range.
(Cooldown: 1 sec. Max Stacks: 1. If you're removed from this fiery zone by a skill that you're using, then its effect will remain on you for the duration of the skill.)
- Dashing increases Movement Speed +10% for 5 sec.
(Cooldown: 1 sec. Max Stacks: 1)
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Casts Undying Flames on you.
- Undying Flames is transferred to party members in 75 px, increasing all Atk. 19% → 29%.
(Flames Duration: 10 sec. Cooldown: 1 sec. Max Stacks: 1)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Undying Flames adds 19% → 29% bonus damage to its target party members.
- Randomly creates a flaming zone in 300 px every 10 sec., transferring the flames to party members within range.
(Cooldown: 1 sec. Max Stacks: 1. If you're removed from this fiery zone by a skill that you're using, then its effect will remain on you for the duration of the skill.)
- Dashing increases Movement Speed +10%.
(Cooldown: 1 sec. Max Stacks: 1)
|
Assassin's Example Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- HP -0.8% every sec. (HP can't go below 888 because of this option.)
- HP +0.8% for every 4 successful hits
- If your HP is 80% or more, adds 5% → 15% bonus damage to your party members in 500 px
(+1% bonus damage every time HP increases +2% from 80%. Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- HP +0.8% for every 4 successful hits
- Casts Desert's Protection when equipped.
(Desert's Protection is canceled if you lose 3% or more of remaining HP at once 5 times. Regeneration Cooldown: 15 sec. Incoming Attack Cooldown: 1 sec.)
- Desert's Protection increases STR/INT +15% → 25% for your party members in 500 px for its duration.
(Effect remains for 5 sec. out of range.)
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Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- HP -0.8% every sec. (HP can't go below 888 because of this option.)
- HP +0.4% for every 4 successful hits
- If your HP is 80% or more, adds 9% → 19% bonus damage to your party members in 500 px
(+1% bonus damage every time HP increases +2% from 80%. Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- HP +0.8% for every 4 successful hits
- Casts Desert's Protection when equipped.
(Desert's Protection is canceled if you lose 3% or more of remaining HP at once 5 times. Regeneration Cooldown: 15 sec. Incoming Attack Cooldown: 1 sec.)
- Desert's Protection increases STR/INT 19% → 29% for your party members in 500 px for its duration.
(Effect remains for 5 sec. out of range.)
|
Scarecrow's Past Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Your party members' damage +9% → 14% on Named/Boss monsters in 750 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attack a Named/Boss monster in 750 px to mark it for 5 sec.
- Attack it again to remove its mark and increase its damage +9% → 14% from everyone else in your party for 15 sec.
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Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Your party members' damage 11% → 16% on Named/Boss monsters in 750 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attack a Named/Boss monster in 750 px to mark it for 5 sec.
- Attack it again to remove its mark and increase its damage 11% → 16% from everyone else in your party for 15 sec.
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Continental Observer Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Rolls the dice every 20 sec. and activates an effect, depending on the results. (Cooldown: 20 sec.)
- Physical/Magical/Independent Atk. +(3 → 13 + dice number x2)% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- STR/INT +15% → 25% for your party members in 750 px (Effect remains for 5 sec. out of range.)
- The dice numbers appear in sequence. Enter the Equipment Option Control key to select a number.
- 4-piece Set effect range expanded to 750 px
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Rolls the dice every 20 sec. and activates an effect, depending on the results. (Cooldown: 20 sec.)
- Physical/Magical/Independent Atk. +(7 → 17 + dice number x2)% for your party members in 500 px
(Effect remains for 5 sec. out of range.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- STR/INT 19% → 29% for your party members in 750 px (Effect remains for 5 sec. out of range.)
- The dice numbers appear in sequence. Enter the Equipment Option Control key to select a number.
- 4-piece Set effect range expanded to 750 px
|
Birth of a Gem Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Party members' damage +9% → 14% for 10 sec. on Named/Boss monsters while they're Held, immune to Hold, or can't be Held.
(Cooldown: 10 sec.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- [4-piece Set effect] Additional incoming damage +9% → 14%
- Enter the Equipment Option Control key to cancel Hold Immunity on all monsters in 1,000 px. (Cooldown: 150 sec.)
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Party members' damage 11% → 16% for 10 sec. on Named/Boss monsters while they're Held, immune to Hold, or can't be Held.
(Cooldown: 10 sec.)
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- [4-piece Set effect] Additional incoming damage 11% → 16%
- Enter the Equipment Option Control key to cancel Hold Immunity on all monsters in 1,000 px. (Cooldown: 150 sec.)
|
Betrayed Snow White Monster Set |
Legendary |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attacks create a 10% chance of Poisoning, Bleeding, Shocking, or Burning enemies for 20 sec.
- Poisons, Bleeds, or Burns, inflicting 1,000 damage every 0.5 sec. for 20 sec.
- Shocks, additionally inflicting 1,000 damage per hit for 20 sec.
- Attacking enemies in Abnormal statuses increases your party members' damage 8% → 14% on Named/Boss monsters for 10 sec.
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attacking enemies in Abnormal statuses increases your party members' damage on Named/Boss monsters for 10 sec.
- Damage increased +5% → 7%, depending on the number of Abnormal Status types cast on enemies (Up to +10% → 14%)
|
Epic |
4 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attacks create a 10% chance of Poisoning, Bleeding, Shocking, or Burning enemies for 20 sec.
- Poisons, Bleeds, or Burns, inflicting 1,000 damage every 0.5 sec. for 20 sec.
- Shocks, additionally inflicting 1,000 damage per hit for 20 sec.
- Attacking enemies in Abnormal statuses increases your party members' damage 10% → 16% on Named/Boss monsters for 10 sec.
|
8 Set |
Creates the following effects if you enter a dungeon with 2 or more party members.
- Attacking enemies in Abnormal statuses increases your party members' damage on Named/Boss monsters for 10 sec.
- Damage increased +6% → 8%, depending on the number of Abnormal Status types cast on enemies (Up to +12% → 16%)
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