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Dungeon Convenience Improvements

Dungeon Convenience Improvements

Advanced Dungeon Farming Improvements

  • The Epic equipment item option levels for the following Lv. 110 Advanced Dungeons will be increased and the entry Fame for some dungeons will be adjusted.
    • The Fame requirement for purchasing Tickets will also be changed according to the entry Fame changes to some Advanced Dungeons.
  • The main obtained option levels for related Epic Selections Boxes, Pots, and other consumables will be changed according to the changes in main obtained item option levels.
    • Previous items will be marked with (Old) without any changes to main obtained option levels.

 

 

Changes to Noblesse Code: Dusk

Difficulty

Previous Obtained Levels

Changed Obtained Levels

Normal

14 ~ 29

18 ~ 33

Expert

28 ~ 43

32 ~ 47

Master

41 ~ 56

45 ~ 60

 

 

Changes to Destroyed Castle of the Dead

Difficulty

Previous Obtained Levels

Changed Obtained Levels

Normal

23 ~ 38

27 ~ 42

Expert

33 ~ 48

37 ~ 52

Master

44 ~ 59

47 ~ 62

 

 

Changes to The Meister’s Laboratory

Difficulty

Previous Obtained Levels

Previous Entry Fame

Changed Obtained Levles

Changed Entry Fame

Normal

38 ~ 53

-

42 ~ 57

-

Expert

47 ~ 63

31,795

51 ~ 63

31,159

Master

50 ~ 65

34,198

54 ~ 65

33,043

 

 

Changes to Noblesse Code

Difficulty

Previous Obtained Levels

Changed Obtained Levels

Normal

18 ~ 33

21 ~ 36

Expert

28 ~ 43

31 ~ 46

Master

38 ~ 53

41 ~ 56

 

 

 

Character-Specific UI Improved

  • Now, you can select the character-specific UIs and drag them to where you want them.
  • You can pin the UIs to the screen or to your character.
  • You can only move them outside of combat; they're locked during combat.
  • UI positions are saved per character.

Pin to Screen

When you move a UI to the edge of the screen, a line will be connected to the point you are referencing.

Pin to Character

Bring a UI close to the character guide in the center of the screen to connect it to your character. You can then place it wherever you want.

 

  • Some UIs of the same type can be grouped or placed individually.
  • Some character-specific UIs will be relocated.

Group Application

You can select your character-specific UIs and rearrange them in any order or group.

  • See the table below for the applicable character-specific UIs.

Slayer (M)

Common

Blade Master

Soul Bender

Berserker

Asura

Ghostblade

-

-

-

Weapons of Culmination

-

Ghost Retracer

Slayer (F)

Common

Sword Master

Demon Slayer

Vagabond

Dark Templar

Spectre

-

Blade Dance
Unleash

Weapons of Culmination

Cleansing Fire

Evolve

-

Fighter (M)

Common

Nen Master (M)

Striker (M)

Brawler (M)

Grappler (M)

 -

-

Spiral Absorption

Muscle Shift

Poison Throw
Needle Throw
Brick Throw
Net Throw

Weapons of Culmination

 

Fighter (F)

Common

Nen Master (F)

Striker (F)

Brawler (F)

Grappler (F)

 -

-

-

Muscle Shift

Venom Mine (Talisman)

Chain Connection

 

Gunner (M)

Common

Ranger (M)

Launcher (M)

Mechanic (M)

Spitfire (M)

Blitz

Silver Bullet

Stylish
Moving Shot

Weapons of Culmination

G-1 Corona
G-2 Rolling Thunder
G-3 Raptor
Virtual Rush

Weapons of Culmination (Added)

Arc Discharge
Fortress Blitz (Talisman)
Weapons of Culmination

Gunner (F)

Common

Ranger (F)

Launcher (F)

Mechanic (F)

Spitfire (F)

 -

Silver Bullet
G-14 Buster

Stylish
Moving Shot
Talisman (Talisman)

FM-92 mk2 Lancer
FSC-7 (Talisman)
FM-31 Grenade Launcher (Talisman)
Weapons of Culmination

G-1 Corona
G-2 Rolling Thunder
G-3 Raptor
Frisbee
G-SP Falcon

Nitro Motor
G-35L Flash Bang
G-18C Freeze Grenade

 

Mage (M)

Common

Elemental Bomber

Glacial Master

Blood Mage

Swift Master

Dimension Walker

Ghost Flame

Elemental Force

-

-

Sonic Move

Hypersense

Mage (F)

Common

Elementalist

Summoner

Battle Mage

Witch

Enchantress

-

-

Contract: Conqueror Kasijas
Dark Lunacy
Legendary Summon: War Maiden Lamos
Legendary Summon: The Moonshade (Talisman)

Battle Groove

Weapons of Culmination

Puppeteer
Marionette/Curtain Call

Priest (M)

Common

Crusader (M)

Monk

Exorcist

Avenger

 -

-

Ascension

Dry Out
Hurricane 'n' Roll (Talisman)
Weapons of Culmination

Combat Aura

Devil Strike

 

Priest (F)

Common

Crusader (F)

Inquisitor

Shaman

Mistress

 -

-

Archangel's Blessing
Repentant Smash (Talisman)

Holy Fire
Weapons of Culmination

Weapons of Culmination

Seven Deadly Sins

 

Thief

Common

Rogue

Necromancer

Kunoichi

Shadow Dancer

 -

-

Hit End
Weapons of Culmination

Weapons of Culmination

Ninpou: Shadow Clone
Ninpou: Cycles of Eternity

Chain Reaction
Weapons of Culmination

 

Knight

Common

Elven Knight

Chaos

Lightbringer

Dragon Knight

 -

-

-

-

-

Dragon Wing
Weapons of Culmination

 

Demonic Lancer

Common

Vanguard

Skirmisher

Dragoon

Impaler

 -

-

Impact Smash

Mist Flare (Talisman)
Weapons of Culmination

Servant Lance
Earthworm Hunt (Talisman)

Weapons of Culmination

 

Agent

Common

Secret Agent

Troubleshooter

Hitman

Specialist

 -

-

Shadow Step
Target Shooting

Perfect Batting (Talisman)

-

Intension

 

Side Story/Archer

Dark Knight

Creator

Muse

Traveler

 -

 -

Time Stop

Create

Sensation
Power Forte (Talisman)

Divine Implement Meteor
Scrambled Anchors (Talisman)

 


 

 

 

 

Buffer Common

  • The Party Resurrection skills of the Female Crusader, Enchantress, and Muse will be improved as follows.
  • The moment a party member's HP reaches zero, their remaining Death time and the HELP! text will now be displayed in the Party frame.
  • For Muses, it's visible from the moment you receive a Fan Service request.
  • The Resurrection effect displayed to Enchantress, Muses, and their party members will no longer be obscured by monsters.
  • The Resurrection, Eternal Possession, and Fan Service skill icons in quick slots will now be highlighted around the borders when a party member is at 0 HP.

 

 

 

The Machine Revoluion: Bakal Raid Improvement

Recreate Raid Group

  • If you fail to clear the Machine Revolution: Bakal Raid, you can vote for a Raid Group recreation through Commander Irine.
  • This feature is available to the Raid Group Commander only.
  • If all votes are in favor, the Raid Group will be recreated immediately.
  • When you create your Raid Group, you'll be automatically reassigned to the party you were in before the recreation.

Raid Group Recreation Menu

Voting Confirmation

Vote

 

 

 

Status Board Visibility Improved

  • You can now check your Boss Defeat count in the Lobby and dungeons.
  • The Defeat count displayed is based on the adventurer with the lowest Defeat count in the party.
  •  You can now check the remaining HP (%) of Bakal and his 3 dragons.
  •  The Status Board will now display the travel routes and area names more clearly.

Old Status Board

New Status Board

Boss Defeat Count

Remaining HP Display (%)

 

  

  

 

  • The intermittent performance degradation that sometimes occurred during Raids will be mitigated.
  •  The Machine Revolution: Bakal Raid Status Board's Opacity settings will now be saved per account.

 

 

 

Buffer Enhchantment Solo Play Option Changes

  • Buffer Solo Play options by certain enchantments will be improved.

(When max-upgraded)

Category

Part

Monster Card

Before

After

Content Reward

Weapon, Top, Bottom

Leveche, Sirocco Devoid of Self Card

Independent Atk. +70
INT +40

All Elemental Damage +5
Independent Atk. +70
INT +40

Angel of Chaos Luciferre Card

Independent Atk. +70
VIT/INT +40

All Elemental Damage +5
Independent Atk. +70
VIT/INT +40

Archangel Michael Card

Independent Atk. +70
SPR/INT +40

All Elemental Damage +5
Independent Atk. +70
SPR/INT +40

Steitze of Lightning Card

Independent Atk. +70
VIT/INT +40

All Elemental Damage +5
Independent Atk. +70
VIT/INT +40

Sleepy-eyed Rotund Card

Independent Atk. +70
SPR/INT +40

All Elemental Damage +5
Independent Atk. +70
SPR/INT +40

Head/Shoulder, Belt, Shoes

Tomboy Becky Card

INT +100
Magical Critical Chance +7%

Skill Atk. +1%
Independent Atk. +20
INT +40
Magical Critical Chance +7%

Assassin in the Fog Card

VIT/INT +100
Magical Critical Chance +7%

Skill Atk. +1%
Independent Atk. +20
VIT/INT +40
Magical Critical Chance +7%

Roxy Card

SPR/INT +100
Magical Critical Chance +7%

Skill Atk. +1%
Independent Atk. +20
SPR/INT +40
Magical Critical Chance +7%

Swan the Little Rascal Card

INT +100
Magical Critical Chance +7%

Skill Atk. +1%
Independent Atk. +20
INT +40
Magical Critical Chance +7%

Shoes

He Who Hid the Dew Card

STR/INT/VIT/SPR +100
Magical Critical Chance +7%
Movement Speed +12%

Skill Atk. +1%
Independent Atk. +20
STR/INT/VIT/SPR +40
Magical Critical Chance +7%
Movement Speed +12%

Tales of Bravery Bead

Weapon, Top, Bottom

Ispins Weapon/Top/Bottom Bead (INT +90)

Independent Atk. +70
INT +40

All Elemental Damage +5
Independent Atk. +47
INT +27

Machine Revolution Weapon/Top/Bottom Bead (VIT +90)

Independent Atk. +70
VIT/INT +40

All Elemental Damage +5
Independent Atk. +47
VIT/INT +27

Machine Revolution Weapon/Top/Bottom Bead (SPR +90)

Independent Atk. +70
SPR/INT +40

All Elemental Damage +5
Independent Atk. +47
SPR/INT +27

Head/Shoulder, Belt, Shoes

Machine Revolution Head-Shoulder/Belt/Shoes Bead (INT +90)

INT +90
Magical Critical Chance +6%

Skill Atk. +1%
Independent Atk. +20
INT +34
Magical Critical Chance +6%

Ispins Head-Shoulder/Belt/Shoes Bead (VIT +90)

VIT/INT +90
Magical Critical Chance +6%

Skill Atk. +1%
Independent Atk. +20
VIT/INT +34
Magical Critical Chance +6%

Ispins Head-Shoulder/Belt/Shoes Bead (SPR +90)

SPR/INT +90
Magical Critical Chance +6%

Skill Atk. +1%
Independent Atk. +20
SPR/INT +34
Magical Critical Chance +6%

Golden Beryl/Elvenmere/
Standard/Beginner Bead

Weapon, Top, Bottom

Golden Beryl Weapon/Top/Bottom Bead (INT +75)

Independent Atk. +50
INT +20

All Elemental Damage +4
Independent Atk. +35
INT +15

Golden Beryl Weapon/Top/Bottom Bead (VIT +50)

Independent Atk. +50
VIT/INT +20

All Elemental Damage +4
Independent Atk. +35
VIT/INT +15

Golden Beryl Weapon/Top/Bottom Bead (SPR +50)

Independent Atk. +50
SPR/INT +20

All Elemental Damage +4
Independent Atk. +35
SPR/INT +15

Standard Enchanting Weapon/Top/Bottom Bead (Buffer)

Independent Atk. +45

All Elemental Damage +3
Independent Atk. +30

Elvenmere: Weapon/Top/Bottom Bead (Buffer)

Independent Atk. +45

All Elemental Damage +3
Independent Atk. +30

Beginner: Weapon/Top/Bottom Bead (Buffer)

Independent Atk. +35

All Elemental Damage +3
Independent Atk. +25

 

 

 

Other Changes

  • Cube Fragment Rush Purchase will be enabled when the number of your Cube Fragments drops below 100.
  • If you don't have enough Gold in your inventory to make a rush Cube Fragment purchase, then Gold in your account vault will be used.
  • If you don't even have enough Gold in your account vault, you can't make purchases as before.

 

  • The Meister's Laboratory: The lab security-disarming messages will disappear 50% more quickly than before. 
  • You can now use the Esc key to close the reward cinematics of the following dungeons.
    • Grave Tower
    • Pit of Incarceration - 1st Pit
    • Pit of Incarceration - 3rd Pit

 

  • Now, equipment durability will be displayed in numerical values as it decreases.

 

  • Dungeon Difficulty Settings: Previously played dungeon difficulties will be saved for creating an Advanced Dungeon party and changing characters.
  • Your saved difficulty will be reset when you exit the game.

 

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