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System

Asrahan: Mu, God of Mist raid

 

The new Asrahan: Mu, God of Mist Raid Scenario quests will be added.

- You can unlock them by accepting the Level 110 Act quest, The Only Solution.

 

The Asrahan: Mu, God of Mist Raid content will be added.

- The Asrahan: Mu, God of Mist Raid channel will be added.

- You can enter it after completing the Level 110 Act quest, Prepare to go to the Forest of Awakening.

 

<The Asrahan: Mu, God of Mist Raid> can be entered on the same days as <Asrahan: Curtains of Mu> on THU/FRI/SAT/SUN.

(The Machine Revolution Total War/Bakal Raid can now be entered on WED/THU/FRI/SAT/SUN.)

<Asrahan: Mu, God of Mist Raid> will be temporarily open starting from after the OCT 8 update until 09:00, OCT 10 UTC. <Asrahan: Curtains of Mu> will not be open during this time. 

The Asrahan: Mu, God of Mist Raid consumes your Weekly Entry count when you start the content.

 

 

Content Info

 

Category

Description

Entry Level

110

Recommended Party Size

12

Recommended Fame

58,087

Entry Fatigue Cost

X

Weekly Entry Limit

1 time
* Your Weekly Entry count will be decreased at the beginning of the content.
* Your Weekly Entry count will be restored when you fail the Raid.

Weekly Reward Count

1 time
Shares the Reward count with Asrahan: Curtains of Mu.
* Your Weekly Reward count is decreased when you earn a reward.
* If you've used up your Weekly Reward count, you'll be restricted from entering the content.
* You must defeat at least 3 Boss monsters to earn the reward.
* Boss kills are recorded for each party member individually.
* If you don't fulfill the conditions, you can't earn the reward, and your Weekly Reward and Entry count will be decreased.
* Defeat the final Boss monster within the time limit to earn the Weekly reward.
 - Your Weekly Reward count is decreased when you earn the reward.
* The Weekly Entry and Reward count is reset each week on Tuesday at 09:00 UTC.

 

 

Content Entry

 

You can enter the God of Mist Raid after completing the "Prepare to go to the Forest of Awakening" quest.

- The God of Mist Raid channel requires 58,087 or higher Fame to enter.

 

You can create a Raid Group through NPC Forest Messenger Camilla in the God of Mist Raid channel.

- You can create a Raid Group through NPC Forest Messenger Camilla or the Create Raid Group button in the Find Raid Group UI.

 

After creating or joining a Raid Group, move to the right side and start the content through NPC Forest Messenger Camilla.

 

Content Rules

 

Content Failure

If you exceed the time limit, you will fail the content.

If you fail, your Weekly Entry count will be restored.

 

Restrictions

A 15-minute time limit is applied upon starting the Raid.

- The clear time limit will be extended by 10 minutes when you clear Phase 1.

- The clear time limit will be extended by 10 minutes when you clear Phase 2.

 

The time limit will be decreased if you fail a mission in each phase.

 

Life Token use is limited.

- The Life Token count is shared among the Raid Group members.

- When the Raid starts, a total of 15 coins will be Life Tokens are given, and 1 Life Token will be consumed per resurrection.

- Life Tokens will be refreshed to 15 at the end of each phase.

 

Healing Consumable use is limited.

- At the start of each phase, the number of times healing consumables and Dungeon Life Online throwing consumables can be used is limited to 10.

- Puppet Consumable use is limited.

 

Recovery Penalty

When you're wiped out in a dungeon or retreat to town, all party members will be in the Recovering state for a while.

- If even one party member is in the Recovering state, you can't enter any dungeon.

- The duration of Recovering increases with the number of times you retreat.

 

Area Buff

A new area buff, the Ergon's Jade buff, will be added.

- Available in the content channel town, Asrahan Passage.

- Increases STR, INT, HP, and MP upon entering dungeons.

- With HP/MP boosted by the area buffs, the Suppressed Mana Bracelet recovery options will be changed as follows.

ㄴMP +100% of HP healing amounts

- Stat increases from the Ergon's Jade buff don't affect the Buffers' Buff skills.

 

In-content Consumables

The following consumables can be purchased from the NPC Traveling Bonoz in the Asrahan: Mu, God of Mist channel.

Name

Effects

Max Carrying Limit

Mistflower Recovery Potion

Restores 30% HP/MP.
Removes all harmful Abnormal Status effects.
Usable across all Levels.
Shares cooldown with items of the same kind.

For the God of Mist Raid only
Deleted on Tuesday at 09:00 UTC.

5

 

 

Raid Voting

 

Start Raid

The Raid Group Commander can start a vote through NPC Collapsed Border Ward's Start Raid function.

If all members vote in favor of starting the Raid within the voting time, the Raid will start.

- The Start Raid function applies to the existing Raids as well. (Excluding the Fiend War Raid)

 

Abandon Raid Group

During the Raid, the Raid Group Commander can start a vote to abandon the Raid through NPC Shume, Keeper of the Land.

If all members vote in favor of abandoning the Raid within the voting time, the Raid will end.

- After the Raid ends, the Raid Entry material, Jade of Harmony, will be mailed to you.

- Members who don't enter any input during the voting window will automatically be considered in favor.

- You can then vote to recreate the Raid Group and reorganize it with the existing members.

 

Recreate Raid Group

If you fail the Raid, or the Raid was abandoned through the Abandon Raid function, you can vote to recreate the Raid Group.

At the end of the vote, the Raid Group will be reorganized with those who voted in favor of the reorganization.

- Those who voted against will be removed from the Raid Group and excluded from the Raid.

- Members who don't enter any input during the voting window will automatically be considered downvotes.

 

Five Elements Harmonization

   

When you enter a dungeon, the Dungeon Special key function will be activated for each character.

- After entering a dungeon, you can acquire Five Element Energies by battling monsters, and you can use the Five Elements Harmonization by pressing the Dungeon Special key (Tab by default).

- Using Five Elements Harmonization consumes Five Elements Energies and activates the appropriate effect for the type of the Element Energy consumed.

 

 

Phase 1. World of Rumination: Imprint

 

World of Rumination: Imprint

Consists of 5 dungeons.

- You can move between each dungeon through the Dream Passage, which is activated after a period of time.

- Each dungeon can be entered by the party leader approaching the portal.

- If you defeat all monsters within the time limit, you can clear Phase 1.

 

Mistdream Control

You can choose from 3 Active Buffs and 3 Passive Buffs, 1 each to help you in the Raid.

- Buff types are randomized each week.

When you use a buff, its effect is instantly applied to all members of your Raid Group.

- Only the Raid Group Commander can use the Active Buff, which is activated with the (~ + 1) keys.

The elemental dungeon indicated by the "Oracle" text at the top of the Mistdream Control Selection window will be upgraded to "Rampage" status.

- Rampaging memories will increase Berserk more quickly.

 

Dungeon Map

In each dungeon, the following monsters appear.

You can battle them to gain Five Elemental Energies that match the dungeon's attribute.

Dungeon

Boss Monster

Dungeon Description

Dream of Shadowy Dawn

Brim of the Wrathful Mist

Allowing Berserk to reach 100% will result in 2 penalties.
* All monsters' HP +30%
* Raid time limit -60 sec.

Dream of Burning Torment

Burning Semiani

Allowing Berserk to reach 100% will result in 2 penalties.
* Fireballs drop in all dungeons and decrease all Raid Group members' HP -50%.
* Raid time limit -60 sec.

Dream of Warm Springtime

Cladis Behind the Curtains

Allowing Berserk to reach 100% will result in the following penalties.
* Cladis Behind the Curtains HP +50%
* Resurrect all monsters on resurrection queue.
* Raid time limit -60 sec.

Dream of Engraved Scar

Shining Diane

Allowing Berserk to reach 100% will result in 2 penalties.
* Loss Debuff Stage 8 for all players
* Raid time limit -60 sec.

Dream of Tainted Snow

Unfortunate Fors

Allowing Berserk to reach 100% will result in 2 penalties.
* All monsters' Berserk +30%
* Raid time limit -60 sec.

Dream Passage

N/A

A gigantic Woomu appears to connect all dungeons.
* Appears 20 seconds after the Raid starts.
* In each dungeon in Phase 1, the gate will open and allow entry when you reach the HP threshold for gaining Five Elemental Energies.
* If a party is occupying the Dream Passage, other parties can't enter.

 

Monsters' HP and Neutralize values are retained when you move through the dungeons.

When a monster is defeated, it will attempt to respawn over a period of time.

- If you fail to prevent their revival, they will respawn with all of their HP restored.

 

Berserk

All monsters have Berserk that builds over time, and when Berserk reaches its maximum, your Raid Group will suffer devastating penalties.

Image

Description

All monsters have Berserk.
* When Berserk reaches 100%, each monster causes a unique Berserk penalty and Raid time limit reduction.
* Rampaging memories will increase Berserk more quickly.
* Ergon's Jade placed in Dream Passage can be used to lower each monster's Berserk.

 

 

Ergon's Jade

The Berserk of monsters can be decreased by using Ergon's Jade located in the Dream Passage.

Image

Description

Ergon's Jade is placed in the Dream Passage.
You can decrease Berserk by spending five Elemental Energies.
The dungeons you can decrease Berserk in depend on the correlation between the energies you spend.
The elemental correlation per dungeon can be found in the Help in the Status Board.

 

Timeline

The weather approaches in a randomized order, and upon arrival, the monsters of that type will launch a threatening attack.

- If the party in that dungeon fails to respond to the monsters when the Timeline arrives, the Berserk gauge will increase significantly.

- If the party is not in the dungeon when the Timeline arrives, it will be considered a response failure.

 

Others

The changes of the Asrahan: Curtains of Mu monsters will be reflected as well.

 

 

Phase 2. World of Rumination: Mutation

 

Consists of 3 dungeons with Boss monsters.

- The Gate of the Tranquil Sun and Gate of the Ominous Moon dungeons will appear at certain times.

- The Gate dungeons move toward the center, toward the Collapsed Verge of Recollection.

- When the two Gates reach the center, they collide, causing either Harmony or Disharmony, depending on the type of dungeon they collide with.

- Defeating Unharmonious Lopes within the time limit will clear Phase 2.

 

 

Symbol Imprint

 

At the start of Phase 2 of the Raid, the Raid Group Commander can assign one symbol to each party.

- Each party will only be able to acquire the Elemental Energy of the assigned symbol.

3 of the Symbols will appear as enhanced, and each enhanced symbol comes with a curse effect.

The Oracle text at the top of the Symbol Imprint Selection window will tell you which enemies are enhanced.

 

 

Dungeon Map

In each dungeon, the following monsters appear.

 

Dungeon

Boss Monster

Dungeon Description

Collapsed Verge of Recollection

Unharmonious Lopes

When Unharmonious Lopes is defeated, Phase 2 ends.
If the dungeon is unoccupied, 2 penalties occur.
* All dungeon monsters take significantly less damage.
* Unharmonious Lopes enters a healing state, recovering 0.5% HP per sec.

When you enter the Collapsed Verge of Recollection dungeon, the Expulsion gauge will be activated.
* The Expulsion gauge will gradually increase as the party enters the Collapsed Verge of Recollection.
- When the Expulsion gauge reaches 100%, Unharmonious Lopes will expel the party in combat.
* The Expulsion gauge increases more quickly when Unharmonious Lopes fails a pattern or Disharmony happens.
* Reset when the party fighting in the Collapsed Verge of Recollection retreats or is expelled.
* The Expulsion gauge can be found on the Collapsed Verge of Recollection dungeon icon on the Status Board.

Gate of the Tranquil Sun

Serene Rosalind & Normal Monsters

Upon defeating Serene Rosalind, you can reverse the Gate's attribute.
* Collision with the Gate of the Tranquil Sun will result in Disharmony.
* Collision with the Gate of the Ominous Moon will result in Harmony.
* The Gate in its enhanced state will summon a more powerful Serene Rosalind.

Defeating Normal monsters will give you buffs to help you clear the Raid.

After defeating all monsters, you can summon Serene Rosalind.
* If Serene Rosalind already exists, she can't be summoned.

Gate of the Ominous Moon

Ominous Savelli & Normal Monsters

Upon defeating Ominous Savelli, you can reverse the Gate's attribute.
* Collision with the Gate of the Ominous Moon will result in Disharmony.
* Collision with the Gate of the Tranquil Sun will result in Harmony.
* The Gate in its enhanced state will summon a more powerful Ominous Savelli.

Defeating Normal monsters will give you buffs to help you clear the Raid.

After defeating all monsters, you can summon Ominous Savelli.
* If Ominous Savelli already exists, he can't be summoned.

 

Gate dungeon collisions result in either Disharmony or Harmony, depending on the combination of collisions.

 

Disharmony will occur when Gates of the same attribute collide.

- The Raid time limit will be decreased -60 sec. at the time of the collision.

- The Expulsion gauge in the Collapsed Verge of Recollection dungeon will increase significantly.

- Buffs bound to the Gates will be lost.

 

Harmony will occur when Gates of different properties collide.

- The Lopes-weakening debuff bound to the Gates will be applied to the Collapsed Verge of Recollection dungeon.

 

Each dungeon can be entered by the party leader approaching the portal.

 

 

Phase 3. World of Rumination: Seed

Consists of 3 dungeons.

- If you defeat Mu, God of Mist in the Source of Subconsciousness within the time limit, you can clear the Raid.

 

 

Shume's Song

The Raid Group Commander can select one of 4 fixed buffs.

The Oracle text at the top of the Song Selection window for NPC Shume, Keeper of the Land will tell you which attribute has been enhanced.

 

 

Dungeon Map

 

In each dungeon, the following monsters appear.

Dungeon

Boss Monster

Dungeon Description

Source of Subconsciousness 

Mu, God of Mist

If you defeat Mu, God of Mist, you can clear the Raid.
If the dungeon is unoccupied, 2 penalties occur.
* Monsters in the Memory's Boundaries and Hidden Boundaries dungeons will become Invincible.
* Mu, God of Mist will enter a healing state, recovering 0.5% HP per sec. 

Memory's Boundaries & Hidden Boundaries

Terminus of Fading Consciousness

Defeating Terminus of Fading Consciousness will unlock the HP of Mu, God of Mist.
* Recovers all HP over a period of time after the kill.
If you retreat from the dungeon directly during combat, 1 random combat restriction will be added to the Source of Subconsciousness.

Terminus of Fading Boundary

Defeating Terminus of Fading Boundary will unlock the HP of Mu, God of Mist.
* Recovers all HP over a period of time after the kill.
If you retreat from the dungeon directly during combat, 1 random combat restriction will be added to the Source of Subconsciousness.

 

Each subdungeon can be entered by the party leader approaching the portal.

 

 

Timeline

The weather approaches in a randomized order, and upon arrival, the monsters in the Memory's Boundaries and Hidden Boundaries dungeons will launch an attack.

 

If you fail to counter a monster's attack, Mu, God of Mist's combat restrictions will be added.

- A combat restriction of the same attribute as the failed response will be added. Attributes enhanced by the Oracle will incur additional restrictions.

 

If there's no party in the dungeon when the Timeline arrives, it will be considered a response failure.

 

If you successfully counter a monster's attack, Mu, God of Mist's combat restrictions will be removed.

- A combat restriction of the same attribute as the successful response will be removed.

- If no combat restrictions are available to remove, the last one added will be removed.

 

When you reach the maximum number of combat restrictions, the last 5 restrictions will be removed and the following penalties will occur.

- Restore 1 HP lock. (Not be added if there's no HP lock to be added.)

- Raid time limit -180 sec.

 

 

Monster Collection

The Asrahan: Mu, God of Mist monsters will be added to the Monster Collection.

 

 

Others

 

- The God of Mist Raid equipment will be added to the Equipment Book.

- The God of Mist Raid cards will be added to the Monster Card Collection.

- The God of Mist Raid achievements will be added to the Achievements > Asrahan tab.

- The God of Mist Raid achievements will be added to the Achievement Challenges > Content tab.

- Asrahan: Mu, God of Mist will be added to the Equipment Guide > Raid tab.

- Asrahan: Mu, God of Mist will be added to the Training Center.

- The God of Mist Raid will be added to the Explorer Club Weekly Dungeon Info.

- Isys-Prey will be removed and the God of Mist Raid will be added to the Explorer Club > Basic Info > Content Training.

- God of Mist's Savior will be added to the Title Book > Special Achievements tab.

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