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Advancement: Blood Mage

New Advanced Class:
BLOOD MAGE

"Ahhhhhhhhhhhhhhhh-!"

 

The boy wakes up screaming, again.
He doesn't regret performing the ritual. He did it, knowing it could fail.
But his impending death is torturing him, even in his sleep,
and his body is deteriorating more quickly than he can handle.

 

"I don't want to die..."

 

The situation isn't completely hopeless.
The method he's recently discovered could be his lifeline,
but he's hesitating because of a thought that just won’t leave him.

 

"Can I really take other people's lives to extend mine?"

 

He is dying and desperate, but he refuses to do something that goes against his conscience.

 

...At least for now.

 

"There has to be another way. I'm not making the same mistake again!"

 

Repeating that mantra, the boy walks to his magic lab, his shadow darker than it was yesterday.

 

Skill Introduction


Blood Mage is a Mid-range class that absorbs and discharges Sanguinem to Physically attack enemies. Its main weapon is Spears.

 

Icon

Skill Name

Lv.

Skill Description

Lilliac

15

Attaches the bat Lilliac to a target, inflicting damage multiple times.

Lilliac absorbs Sanguinem for Blood Mages.

Bloodstained Leather Armor Mastery

15

Leather Armor increases Attack Speed, Physical Critical Chance, Physical Def., Strength, and Max HP/MP.

Sanguinem

15

Absorbs blood from a target and triggers a reaction between the blood and the Abyss, creating a new source of power, Sanguinem.

Sanguinem is a new resource that Blood Mages can use for casting skills.

When full of Sanguinem, the Blood Mage becomes Hyped and achieves higher Physical Atk. 

Absorbing Sanguinem alleviates strain from using skills that consume Sanguinem.

Your HP can substitute Sanguinem for the casting of Sanguinem skills. 

Blood Mages who learn Sanguinem achieve a higher Hit Rate, but lose their ability to teleport as a side effect.

Dead Hands

15

Basic/Dash/Jump attacks and Wind Strike sharpen their caster's body and Physically attack their targets.

Their caster's modified body can absorb Sanguinem from targets, though in small amounts.

Creeping

15

Stealthily moves behind the farthest target in front within this skill's range.

Blood Wings

15

Consumes Sanguinem to transform his arms into bladed wings and dashes forward, slashing at enemies. 

Your wings slice through targets, and your body knocks colliding enemies backward with damage.

Can be used in midair. Use with the direction keys to adjust your landing location.

Offering

20

Shoots a Sanguinem spear upward, impaling enemies.

You can keep the enemies impaled for a set duration, and then smash them into the ground with an additional skill key input.

Lilroi

25

Sics a swarm of bats on targets, inflicting damage multiple times and absorbing Sanguinem.

Shikari

25

Casts a curtain of Sanguinem on the ground that shoots spines forward, piercing enemies.

Use with the Down/Backward key to shoot spines backward.

Blood Burn

25

Burns Sanguinem and improves Atk.

Hellberus

30

Shapes Sanguinem into the shape of a hound. The hound bites and Holds enemies in front, inflicting continuous damage and absorbing Sanguinem.

Fang

30

Casts a curtain of Sanguinem on the ground that shapes into giant teeth, biting enemies within their range.

Use with the Forward key to bite enemies from a farther distance.

Torment

35

Shapes Sanguinem into a spinning curtain, repeatedly attacking targets in this skill's range.

Soul Steal

40

Casts a curtain of Sanguinem around him, letting it soar into the sky starting from the edges.

The Sanguinem curtain pushes enemies inward as it soars, inflicting damage and absorbing Sanguinem.

Corruption

45

Glides forward, grabbing a target in his path and absorbing its blood.

Cost Sanguinem, but absorbs a more amount of Sanguinem.

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