The Asrahan: Mu, God of Mist (Hard) content will be added.
- Asrahan: Mu, God of Mist (Hard) is accessible in the existing God of Mist Raid channel.
Asrahan: Mu, God of Mist (Hard) is accessible on the same days as other Raids.
- Thursday, Friday, Saturday, and Sunday.
※ Asrahan: Mu, God of Mist (Hard) will be available from 09:00 Thursday JAN 16, 2025 UTC.
Category |
Description |
---|---|
Entry Level |
110 |
Recommended Party Size |
12 players |
Recommended Fame |
63,800 |
Entry Fatigue Cost |
X |
Weekly Entry Limit |
1 time - Your Weekly Entry count will be decreased once the content begins. - If you fail, your Weekly Entry count will be restored. - Up to 4 characters can be bound per account. - Starting a Raid Group will bind your current character to the mode. - Your character will remain bound even if the Raid Group is abandoned or fails. - If you reach the maximum number of bound characters, you can't use other characters to create or join a Raid Group. |
Weekly Reward Count |
1 time - Shares Reward count with Asrahan: Curtains of Mu and Asrahan: Mu, God of Mist (Normal). - Your Weekly Reward count will be decreased when you receive a reward. - You can't enter the content if you have 0 Weekly Reward count left. - You must defeat at least 3 Boss monsters to get the Weekly reward. - The Boss Defeat count is recorded per party member. - Rewards cannot be obtained if conditions are not met. In this case, only your Weekly Entry count will be decreased, while your Weekly Reward count remains unchanged. - Your Weekly Entry/Reward count is reset weekly on Tuesday at 09:00 UTC. - You can get the Weekly reward upon defeating the final Boss within the time limit. - Your Weekly Reward count will be decreased when you receive a reward. |
You can enter the God of Mist Raid after completing the "Preparing to go to the Forest of Awakening" quest.
- The God of Mist Raid channel requires 58,087 or higher Fame to enter.
- Asrahan: Mu, God of Mist (Hard) requires 63,800 or higher Fame to create or join a Raid Group.
You can create a Raid Group through NPC Forest Messenger Camilla in the God of Mist Raid channel.
- You can create a Raid Group through NPC Forest Messenger Camilla or the Create Raid Group button in the Find Raid Group UI.
After creating or joining a Raid Group, move to the right-side area to start the content through NPC Forest Messenger Camilla.
The Raid time limit will be changed.
- A 10-minute time limit is applied upon starting the Raid.
- The clear time limit will be extended by 10 minutes when you clear Phase 1.
- The clear time limit will be extended by 10 minutes when you clear Phase 2.
The Raid Group buff and selection process will be changed and simplified.
- The Mistdream Harmonization step will be removed from Phase 1.
- In Phase 2, the Symbol Imprint step will randomly apply Power of Arrogance to 3 attributes.
- The Shume's Song step will be removed from Phase 3.
Memories of Mist can be used to unlock powerful buffs.
Memories of Mist Gauge Increase Criteria
- Increased periodically.
- Increased upon acquiring Memories of the Five Elements
- Increased after Boss/Named Monster kills (Normal/Resurrected monsters excluded)
- Increased upon acquiring the Lopes, Savelli, and Rosalind debuffs
- Increased upon disrupting the God of Mist/Terminus core pattern
Increase the Memories of Mist gauge to the maximum to gain the Trigger Memories buff for your Raid Group.
- Trigger Memories temporarily applies an Overall Damage +50% buff and a special effect to your party.
- The party leader can use the Trigger Memories buff with ~ + 1.
ㄴ Can't be used on a party that already has Trigger Memories.
- You can have up to 3 Trigger Memories.
- If you max out the gauge while holding 3 Trigger Memories, your Memories of Mist gauge will remain at 100% and will be recharged immediately when you use Trigger Memories.
The Memories of Mist gauge and buff count are reset upon entering each phase.
Increased the number of dungeons designated as Berserk at the start of Phase 1 from 1 to 2.
Changed the amount of Berserk gain for dungeons in the Normal and Berserk states.
- The Berserk gauge increases more quickly when no party is occupying the dungeon.
- The Berserk gauge will stop rising when the dungeon is occupied by a party.
Monsters in a Berserk dungeon will have their HP doubled.
When the timeline is reached, all Boss monsters will randomly execute a core pattern.
Changed the selection criteria for the first weather of Phase 1.
- 2 adjacent dungeons will no longer be selected at the same time.
The World of Rumination: Mutation will feature two new Gate dungeons: the Evil-Tainted Gate and the Darkness-Tainted Gate.
If these new Gate dungeons collide with even one dungeon not being cleared, an upgraded Disharmony will be applied to the battlefield.
- Removed the Perfect Harmony buff applied to Collapsed Verge of Recollection
- Removed the Perfect Harmony buff saved in all Gate dungeons
- The Raid time limit will be lowered by 60 seconds at the point of collision. (Same as existing Disharmony)
- The Expulsion gauge in the Collapsed Verge of Recollection dungeon will increase significantly. (Same as existing Disharmony)
When the new Gate dungeons collide with both dungeons cleared, Harmony will be activated at Collapsed Verge of Recollection.
- Lopes's HP decrease by 10%.
Upgraded the Perfect Harmony buff available from the Moon and Sun Gates.
- Lopes's incoming damage bonus increase from 15% to 25%.
Serene Rosalind and Ominous Savelli that appear at the upgraded Moon and Sun Gates will have 1.5 times their HP.
Changed the regular pattern of Terminus of Consciousness.
Changed the regular pattern of Terminus of Boundaries.
Removed the Stun/Hold debuffs from Phase 2 Terminus's attacks.
Terminuses of Consciousness/Boundaries will now share HP.
After Terminus of Consciousness/Boundaries is defeated, the party in combat will now immediately encounter the God of Mist.
When all parties have encountered the God of Mist, HP restriction will be removed and the God of Mist symbol will be added to the timeline.
When the God of Mist symbol appears, all parties will perform the Hard Mode special pattern.
- The Memories of Mist gauge will increase based on the number of Raid Group members who successfully execute the pattern.
You can accept the [Asrahan: Mu, God of Mist] Preserve Memories quest from Mu, the God of Mist and Memory, in the Mu's Retreat map location.
※ The [Asrahan: Mu, God of Mist] Preserve Memories quest will only be available until the Sunken Depths content update.
[Asrahan: Mu, God of Mist] Preserve Memories Quest
Category |
Description |
---|---|
Quest Limit |
Once per account |
Quest Issue NPC |
Mu, the God of Mist and Memory |
Quest Acceptance Conditions |
63,800 or higher Fame |
Quest Completion Conditions |
Clear Asrahan: Mu, God of Mist Raid (Hard) once |
Quest Rewards |
Select/deselect this Raid Group Member List frame in the Skin Storage. |
Phase 1: Changed all Boss monsters to randomly execute a core pattern upon reaching the timeline.
Phase 3: Terminuses of Consciousness/Boundaries will now share HP.
Other Changes
Achievements: Added the Asrahan (Hard) tab and the God of Mist Raid Hard Mode achievements.
Explorer Club: Added the God of Mist Raid difficulty category to the Content Status tab.
Level-Up Guide: Added Hard Mode rewards to the Asrahan: Mu, God of Mist entry in the Dungeon Content tab.
Channel Selection UI: Added Hard Mode rewards to the Asrahan Expected Rewards.
Title Book: Added requirements for the God of Mist's Savior Title in the Special Achievements tab.
- Harmony in Dream
ㄴ Old: Clear the Asrahan: Mu, God of Mist Raid without using Raid Group Commander buffs. (Per Raid Group)
ㄴ New: Added a condition: Clear without using the Trigger Memories buff (Hard).
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