<3-piece Set>
Cure: Cooldown -20% and Abnormal Status-canceling level +8
Healing Prayer: HP recovery +10% and range +10%
<6-piece Set>
Light of Divinity: Duration +50%, party member damage reduction +20%, light explosion size +30%
Healing Prayer: Range +20%
<9-piece Set>
Edification: Duration +2s, party member Movement Speed increases by 10% additionally.
Light of Divinity: Party member detection range +20%, cooldown -15%, Guardian's Blessing buff effect intensification +5%, light explosion size +30%
Regenerative Aria: Cooldown -30%, Movement Speed +100%
<3-piece Set>
Christening Light: Atk. +30%, cooldown -20%
<6-piece Set>
Valor Blessing: Physical Atk. increase +5, Magical Atk. increase +5, STR +5, INT +5, and weapon Hit Rate increase +20%
Christening Light: Atk. +15% and cooldown -10%
Saint Wall: Atk. +20%, cooldown -10%
<9-piece Set>
Saint Wall: Atk. 30%, cooldown -10%
Valiant Aria: Atk. +50%, range +50%
<3-piece Set>
Christening Light: Atk. +15%, range +30%
Saint Wall: Atk. +15%, shield/explosion size +10%
<6-piece Set>
Saint Wall: Atk. +40%, shield/explosion size +10%, cooldown -30%
Holy Circlet: Circlet range +10%, circlet duration -50%, circlet multi-hit Atk. +100%
<9-piece Set>
Holy Circlet: Atk. +30%, circlet range +15%, finishing explosion range +30%
Valiant Aria: Atk. +35%, party member buff intensification effect deleted, cooldown -50%
<3-piece Set>
Shining Cross: Atk. +20%, cooldown -15%
Cross Mastery: Independent Atk. bonus +5%
<6-piece Set>
Shining Cross: Atk. +20%, attack range +20%, cooldown -20%
Grand Crashing Cross: Atk. +20%, cooldown -20%, cross size -20%, crevice size +20%
<9-piece Set>
Grand Crashing Cross: Atk. +50%, cross/crevice sizes +30%, cooldown -30%, and Clear Cube Fragment cost +1
Repentant Smash: Cooldown -30%, cross size +30%
<3-piece Set>
Holy Flash: Atk. +15%, explosion size +20%
Christening Light: Atk. +15%, explosion range +20%
<6-piece Set>
Christening Light: Atk. +30%, cooldown -20%
Purifying Lightning: Atk. +30%, cooldown -15%, lightning size +20%
<9-piece Set>
Purifying Lightning: Small bolt count +100%, multi-hit interval -50%,
finishing bolt size +30%, finishing bolt Atk. +60%, and cooldown -15%
<3-piece Set>
Healing Prayer: Cooldown -10%, range +10%
Valiant Aria: Atk. +20%, range +15%
<6-piece Set>
Valiant Aria: Atk. +40%, Movement Speed +30%
Regenerative Aria: Range +15%, healing amounts +20%, Movement Speed +30%
Resurrection: Range +25%, ally resurrection delay +2 sec.
<9-piece Set>
Valiant Aria: Atk. +40%, range +30%, Movement Speed +50%
Regenerative Aria: Healing amounts +20%, range +30%, Movement Speed +50%, cooldown -20%
Archangel's Blessing: Explosion size +20%, cooldown -15%
<3-piece Set>
Flege's Essence: Cross explosion range +35%, Atk. +30%
<6-piece Set>
Holy Fire: Continuous Attack Atk. increase +10%
Flege's Firebomb: Atk. +20%
Flege's Essence: Cooldown -25%
Christening Fire: Atk. +35%
<9-piece Set>
Purifying Flames: Atk. -30%, used twice in a row per casting, cooldown -35%
Christening Fire: Cooldown -30% and Atk. +30%
Flege's Essence: Atk. +20%
<3-piece Set>
Punishing Wallop: Atk. +30%
Flege's Essence: Cross explosion range +35%
<6-piece Set>
Punishing Wallop: Attack range +30%, cooldown -25%, downward blow Atk. -50%, shock wave Atk. +50%
Christening Light: Attack range +30%, cooldown -25%
<9-piece Set>
Christening Fire: Atk. +30%, cooldown -30%
Punishing Wallop: Atk. +30% and cooldown -30%
Decollation: Atk. +30%
<3-piece Set>
Punishing Wallop: Atk. +25%
Castigating Wallop: Atk. +25%
<6-piece Set>
Punishing Wallop: Cooldown -30%
Noble Rage: Atk. +25%
Summary Justice: Atk. +40%
<9-piece Set>
Decollation: Atk. +40%, cooldown -30%
Noble Rage: Atk. +30%
Summary Justice: Cooldown -35%
<3-piece Set>
Castigating Wallop: Cooldown -20%, Atk. +20%
Punishing Cross: Atk. +10%
<6-piece Set>
Fervent Faith: Critical Atk. bonus +10%
Punishing Wallop: Cooldown -25%
Noble Rage: Atk. +30%, cooldown -25%
<9-piece Set>
Noble Rage: Cooldown -30%, Atk. +35%
Summary Justice: Atk. +40%, cooldown -30%
<3-piece Set>
Punishing Wallop: Atk. +25%
Summary Justice: Atk. +25%
<6-piece Set>
Flege's Essence: Cooldown -25%
Decollation: Atk. +30%, cooldown -30%
Summary Justice: Cooldown -15%
<9-piece Set>
Decollation: Atk. +45%, cooldown -25%
Noble Rage: Cooldown -25%, Atk. +25%
Summary Justice: Atk. +20%
<3-piece Set>
Holy Fire: Continuous Attack Atk. bonus +10%
Purifying Flames: Cooldown -30%
<6-piece Set>
Infernal Vortex: Atk. +25%, cooldown -25%
Purifying Flames: Atk. +30%
Flege's Essence: Cooldown -20%
<9-piece Set>
Purifying Flames: Cooldown -30%, Atk. +30%
Infernal Vortex: Atk. +30%
Decollation: Atk. +30%
Christening Fire: Atk. +30%
<3-piece Set>
Detention Amulet: Atk. +20%
Soul Magnet: Cooldown -20%
Slow Burn Amulet: Atk. +10%
<6-piece Set>
Slow Burn Amulet: Explosion count +4, cooldown -20%, size +10%
Soul Magnet: Duration +30%, pulling range +20%
<9-piece Set>
Slow Burn Amulet: Atk. +40%, cooldown -30%
Soul Magnet: Atk. +40%
Detention Amulet: Cooldown -25%, Clear Cube Fragment cost +1
<3-piece Set>
Exorcistic Plasma: Cooldown -30%, letter count +3
<6-piece Set>
Exorcistic Plasma: Letter count +5, Atk. +25%, size +20%, Movement Speed +25%, letter firing interval -10% when Attack button is hit repeatedly
Soul Magnet: Duration +35%
Oracle Prayer: Incoming damage reduction +10%
<9-piece Set>
Exorcistic Plasma: Letter count +7, size +25%, Atk. +25%, letter firing interval -15% when Attack button is hit repeatedly, cooldown -30%
Slow Burn Amulet: Explosion count +4, cooldown -15%
<3-piece Set>
Thunder Amulet: Atk. +25%, distance and range +30%
Power Orb: Atk. +20% and advancing distance +30%
<6-piece Set>
Soul Magnet: Multi-hit interval -33%, advancing distance +30%
Dragon's Fury: Atk. +35%, distance and range +25%, cooldown -35%
Reduced Earth: Movement distance +30%
<9-piece Set>
Rosary Cannon: Atk. +40%, creation distance +25%, cooldown -30%
Slow Burn Amulet: Atk. +40%, advancing distance +20%, cooldown -25%
<3-piece Set>
Power Orb: Cooldown -30%
Rosary Prison: Cooldown -20%
<6-piece Set>
Bead Shower: Atk. +15%
One Hundred Eight Beads Atk. +25%
Rosary Gun: Attack Speed +20%, post-casting delay -20%
Power Orb: Cooldown -20%
Rosary Prison: Cooldown -20%
Rosary Cannon: Cooldown -25%
<9-piece Set>
Bead Shower: Cooldown -30%
Power Orb: Atk. +30%
One Hundred Eight Beads: Cooldown -30%
Rosary Prison: Atk. +30%
Rosary Cannon: Atk. +30%
<3-piece Set>
Dragon's Fury: Cooldown -30%, Atk. +15%, and size +10%
<6-piece Set>
Dragon's Fury: Cooldown -15%, Clear Cube Fragment cost +1, Atk. +20%, size +10%
Rosary Prison: Cooldown -20%, Atk. +20%, range +15%
Oracle Prayer: oracle skill Atk. Increase +10%
<9-piece Set>
Dragon's Fury: Atk. +30%, Clear Cube Fragment cost +1, size +20%
Rosary Cannon: Cooldown -30%, Clear Cube Fragment cost +1, Atk. +50%, size +20%
<3-piece Set>
Rosary Prison: Cooldown -20%
Rosary Cannon: Cooldown -30%
<6-piece Set>
Dragon's Fury: Cooldown -20%
Rosary Prison: Atk. 25%
Rosary Cannon: Atk. +30%
Slow Burn Amulet: Explosion interval -15%, Atk. +25%
<9-piece Set>
Rosary Prison: Rosary spinning speed +15%, finishing Atk. +75%
One Hundred Eight Beads: Individual bead creation speed +15%, Atk. +30%
Slow Burn Amulet: Explosion interval -15%, Atk. +30%
Dragon's Fury: Casting Speed +30%, Atk. +25%
Rosary Cannon: Attack Speed +20%, Atk. +25%
<3-piece Set>
Rolling Rush: Cooldown -30%
Pride Axel: Cooldown -20%
<6-piece Set>
Lust Hand: Atk. +25%
Rolling Rush: Atk. +15%
Guillotine: Cooldown -20% and Atk. +20%
Pride Axel: Atk. +20%
<9-piece Set>
Lust Hand: Atk. +35%
Rolling Rush: Atk. +30%
Sin Carrier's Scythe Mastery: Attack Speed increase +5%
Guillotine: Atk. +35%
Pride Axel: Atk. +35%
<3-piece Set>
Slothful Body: Cooldown -20%
Lurking Greed: Atk. +15%, cooldown -15%
<6-piece Set>
Lurking Greed: Atk. +25%
Lars the Scudding Demon: Cooldown -20%, Atk. +20%, size +10%, Movement Speed +10%
Expel Gluttony: Cooldown -30%
<9-piece Set>
Lars the Scudding Demon: Cooldown -25%, Atk. +30%, size +15%, Movement Speed +15%
Expel Gluttony: Cooldown -20%, Atk. +30%
Envious Kiss: Cooldown -20%, finishing Atk. +20%
<3-piece Set>
Slothful Body: Cooldown -20%
Rolling Rush: Atk. +30%
<6-piece Set>
Rolling Rush: Atk. +20%
Dual Slash: Cooldown -20%, Atk. +20%
Lars the Scudding Demon: Cooldown -20%
Seven Deadly Sins: Gluttony damage bonus +10%, Sloth skill Atk. bonus +10%,
Lust enemies' Elemental Resistance reduction bonus +22, Wrath enemies' Magical Def. reduction bonus +10%
<9-piece Set>
Scythe Massacre: Atk. +40%
Dual Slash: Atk. +30%
Lars the Scudding Demon: Cooldown -25%, Atk. +40%
<3-piece Set>
Dual Slash: Atk. +15%
Rolling Rush: Cooldown -20%, Atk. +15%
<6-piece Set>
Scythe Massacre: Spinning count +1, Atk. +15%, cooldown -30%, range +10%
Rolling Rush: Spinning count +1, Atk. +10%, advancing distance +10%
<9-piece Set>
Guillotine: Atk. +30%, post-casting Invincible duration +50%
Scythe Massacre: Atk. +40%, range +20%, cooldown -20%, Clear Cube Fragment cost +1
Rolling Rush: Cooldown -10%, spinning count +1, Atk. +15%, Forward key travel distance +10%
<3-piece Set>
Lurking Greed: Cooldown -25%, multi-hit count +1, interval -10%, stabbing Atk. +5%, size +10%
<6-piece Set>
Lurking Greed: Cooldown -23%, multi-hit count +1, interval -10%, stabbing Atk. +10%, size +10%
Scythe Massacre: Cooldown -23%, spinning count +1, multi-attack Attack Speed increase +20%, Atk. +5%, range +15%
<9-piece Set>
Lurking Greed: Multi-hit count +1, interval -10%, Atk. +20%, Clear Cube Fragment cost +1, size +20%
Scythe Massacre: Cooldown -30%, Clear Cube Fragment cost +1, spinning count +2,
Repeatedly pressing keys increases Attack Speed Bonus, Atk. +17%, range +20%
<3-piece Set>
Lurking Greed: Cooldown -30%
Scythe Massacre: Cooldown -20%
<6-piece Set>
Lurking Greed: Attack Speed +30%, Atk. +22%
Scythe Massacre: Spinning count -1, Attack Speed bonus for each blow during the multi-attack phase, Atk. +50%
Rolling Rush: Cooldown -25%, spinning slash count -1, spinning slash Atk. +135%, finishing Atk. +50%
<9-piece Set>
Lurking Greed: Attack Speed +30%, Atk. +20%, Clear Cube Fragment cost +1
Scythe Massacre: Cooldown -30%, Clear Cube Fragment cost +1, spinning count +1, Attack Speed +15, Atk. +50%
Rolling Rush: Cooldown -25%, spinning slash count -1, spinning slash Atk. +150%, finishing Atk. +85%
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