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Equipment Option Updates

Custom Option Adjustments and Tooltip Improvements

  • Some Custom options will have their conditionals and penalties removed.
  • The Fixed Option Epic options associated with those options will also be changed.
  • Damage Value and Buff Power options will be labeled based on Option Level 1 on Lv. 105 equipment.
  • Highlighting will be added to some options that were not highlighted before.
  • Tag configurations will be adjusted to match the option changes.

Part

Before Option Change

After Option Change

Common

Jump Strength +20
Movement Speed +4%
Movement Speed +30% during a jump

Movement Speed +4%
During a jump, Movement Speed +30%
Jump Strength +20

All Elemental Damage +20
All Elemental Resistance -5

Buffer Skill Atk. +3%

All Elemental Damage +20
Buffer Overall Damage +3%

Armor

Lv. 15 skill range +15%
Lv. 15 Skill Atk. +5%

Lv. 15 Skill Atk. +5%
Lv. 15 skill range +15%

Lv. 20 skill range +15%
Lv. 20 Skill Atk. +5%

Lv. 20 Skill Atk. +5%
Lv. 20 skill range +15%

Lv. 25 skill range +15%
Lv. 25 Skill Atk. +5%

Lv. 25 Skill Atk. +5%
Lv. 25 skill range +15%

Lv. 30 skill range +15%
Lv. 30 Skill Atk. +5%

Lv. 30 Skill Atk. +5%
Lv. 30 skill range +15%

Lv. 35 skill range +15%
Lv. 35 Skill Atk. +5%

Lv. 35 Skill Atk. +5%
Lv. 35 skill range +15%

Lv. 40 skill range +15%
Lv. 40 Skill Atk. +5%

Lv. 40 Skill Atk. +5%
Lv. 40 skill range +15%

Lv. 45 skill range +15%
Lv. 45 Skill Atk. +5%

Lv. 45 Skill Atk. +5%
Lv. 45 skill range +15%

Lv. 60 skill range +15%
Lv. 60 Skill Atk. +5%

Lv. 60 Skill Atk. +5%
Lv. 60 skill range +15%

Lv. 70 skill range +15%
Lv. 70 Skill Atk. +5%

Lv. 70 Skill Atk. +5%
Lv. 70 skill range +15%

Lv. 75 skill range +15%
Lv. 75 Skill Atk. +5%

Lv. 75 Skill Atk. +5%
Lv. 75 skill range +15%

Lv. 80 skill range +15%
Lv. 80 Skill Atk. +5%

Lv. 80 Skill Atk. +5%
Lv. 80 skill range +15%

Damage Value +712 per Bleeding target within 500 px (Max Stacks: 5)

Atk. Increase +71.2% per Bleeding target (Max Stacks: 5)

Damage Value +712 per Poisoned target within 500 px (Max Stacks: 5)

Atk. Increase +71.2% per Poisoned target (Max Stacks: 5)

Damage Value +712 per Burned target within 500 px (Max Stacks: 5)

Atk. Increase +71.2% per Burned target (Max Stacks: 5)

Damage Value +712 per Shocked target within 500 px (Max Stacks: 5)

Atk. Increase +71.2% per Shocked target (Max Stacks: 5)

Damage Value +1,284 per Frozen target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Freeze duration +3 sec.

Damage Value +1,284 per Slowed target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Slow duration +3 sec.

Damage Value +1,284 per Stunned target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Stun duration +3 sec.

Damage Value +1,284 per Cursed target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Curse duration +3 sec.

Damage Value +1,284 per Blinded target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Blind duration +3 sec.

Damage Value +1,284 per Petrified target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Petrification duration +3 sec.

Damage Value +1,284 per Sleeping target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Sleep duration +3 sec.

Damage Value +1,284 per Confused target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Confusion duration +3 sec.

Damage Value +1,284 per Immobilized target within 500 px (Max Stacks: 3)

Atk. Increase +133.4%
Immobility duration +3 sec.

Applies the following for every 5 attacks. (Max Stacks: 10)
- Damage Value +356
- Physical/Magical Def. -500

Atk. Increase +355.7%

Fire Resistance +20 for 60 sec. when attacked (Max Stacks: 1. Cooldown: 5 sec.)

Fire Resistance +20

Water Resistance +20 for 60 sec. when attacked (Max Stacks: 1. Cooldown: 5 sec.)

Water Resistance +20

Light Resistance +20 for 60 sec. when attacked (Max Stacks: 1. Cooldown: 5 sec.)

Light Resistance +20

Shadow Resistance +20 for 60 sec. when attacked (Max Stacks: 1. Cooldown: 5 sec.)

Shadow Resistance +20

Incoming damage casts Super Armor that lasts for 5 hits or 30 sec. (Max Stacks: 5)

Super Armor for 30 sec. when attacked (Cooldown: 5 sec.)

Top

Applies one of the following with a uniform chance for 30 sec. (Cooldown: 30 sec.)
- Damage Value +3409, Physical/Magical damage reduction +10%
- Damage Value +2,223, Physical/Magical damage reduction +15%

Atk. Increase +281.6%
Physical/Magical damage reduction +13%

If 50 or more Hit count, applies the following.
- Skill Atk. +4%
- All speed +5%

Burn Tolerance +20%

Overall Damage +4%
- Engraved Oath equipment must be equipped.
All speed +5%
Burn Tolerance +20%

Bottom

Weakness Neutralize-type Abnormal Status effect's and Hold's Neutralize Gauge reduction +200%

Damage Value +593 for every 10% Neutralize Gauge reduction (Max Stacks: 5)
- Max-stacked for 60 sec. when Neutralize Gauge is reactivated.

Atk. Increase +222.3%
Neutralize-type Abnormal Status effects' and Hold's Neutralize Gauge reduction +200%

Shoulder

Skill Atk. +1% of total Skill MP Cost Increase options (Up to +7%)

Overall Damage +7%
- Genius Engineer's Thick Protective Boots equipment must be equipped.

Belt

Bleeding damage +15%
Causing Bleeding to Bleeding enemies applies the following.
- Detonates the remaining Bleeding damage.
- Not applicable to Bleeding by converted options

Bleeding damage +15%
[Explosive Promise - Bleeding]
Bleeding detonates Bleeding damage.
- Not applicable to effect by converted options

Shock damage +15%
Causing Shock to Shocked enemies applies the following.
- Detonates the remaining Shock damage.
- Not applicable to Shock by converted options

Shock damage +15%
[Explosive Promise - Shock]
Shock detonates Shock damage.
- Not applicable to effect by converted options

Shoes

If 40% or lower HP, applies the following.
- Skill Atk. +6%
- HP +550 and MP +875 when attacking (Cooldown: 1 sec.)
If over 40% HP, applies the following.
- Physical/Magical Def. +15,000

If 40% or lower HP, Overall Damage +6%
HP +550 and MP +875 when attacking (Cooldown: 1 sec.)
Physical/Magical Def. +15,000

Burn damage +15%
Outgoing Burn duration -20%

Burn damage +15%
Burn duration -20%

Accessory

Bleeding Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Bleeding Tolerance +20%

Poison Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Poison Tolerance +20%

Burn Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Burn Tolerance +20%

Shock Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Shock Tolerance +20%

Freeze Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Freeze Tolerance +20%

Slow Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Slow Tolerance +20%

Stun Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Stun Tolerance +20%

Curse Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Curse Tolerance +20%

Blind Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Blind Tolerance +20%

Petrification Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Petrification Tolerance +20%

Sleep Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Sleep Tolerance +20%

Confusion Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Confusion Tolerance +20%

Immobility Tolerance +20%
Physical/Magical Def. +4,000

Physical/Magical Def. +4,000
Immobility Tolerance +20%

Outgoing Bleeding duration -10%
Damage Value +2,223 for 30 sec. when attacking Bleeding enemies (Max Stacks: 1)

Atk. Increase +222.3%
Bleeding duration -10%

Outgoing Poison duration -10%
Damage Value +2,223 for 30 sec. when attacking Poisoned enemies (Max Stacks: 1)

Atk. Increase +222.3%
Poison duration -10%

Outgoing Burn duration -10%
Damage Value +2,223 for 30 sec. when attacking Burned enemies (Max Stacks: 1)

Atk. Increase +222.3%
Burn duration -10%

Outgoing Shock duration -10%
Damage Value +2,223 for 30 sec. when attacking Shocked enemies (Max Stacks: 1)

Atk. Increase +222.3%
Shock duration -10%

Outgoing Freeze duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Freeze duration +2 sec.

Outgoing Slow duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Slow duration +2 sec.

Outgoing Stun duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Stun duration +2 sec.

Outgoing Curse duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Curse duration +2 sec.

Outgoing Blind duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Blind duration +2 sec.

Outgoing Petrification duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Petrification duration +2 sec.

Outgoing Sleep duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Sleep duration +2 sec.

Outgoing Confusion duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Confusion duration +2 sec.

Outgoing Immobility duration +2 sec.
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5) (At Option Lv. 1)

Atk. Increase +222.3%
Immobility duration +2 sec.

Dashing casts Super Armor that lasts for 5 hits or 30 sec. (Max Stacks: 5)

Super Armor for 30 sec. when dashing (Cooldown: 5 sec.)

Jumping casts Super Armor that lasts for 5 hits or 30 sec. (Max Stacks: 5)

Super Armor for 30 sec. when jumping (Cooldown: 5 sec.)

Necklace

Consumable effects improved
- Buff effect +30%
- Effect duration +10%

Overall Damage +4%
Consumable effect duration +10%
All Abnormal Status Tolerances +1.5%
Sleep Tolerance -1.5%

Burn damage detonation by Freeze +25%

Burn damage by Burn-Freeze combo +25%

Bracelet

Skill Atk. +2% if more than 40% HP
Skill Atk. +3% if your highest Damage-type Status effect's Additional Damage value is less than 20%

Overall Damage +5%

Option Damage Value +1,186
Skill Atk. +6% for 60 sec. for every 100 px you move (Max Stacks: 1)
All speed +10% for 60 sec. at the cost of 1 Clear Cube Fragment when attacking (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +163.0%

Overall Damage +6%
All speed +10%

Ring

If -50% or lower Sleep Tolerance, applies the following.
- Skill Atk. +3%
- All speed +10%

Equipment's MP healing effects +15%

Blind Tolerance +20%

Overall Damage +3%
- Long-Cherished Wish equipment must be equipped.
Equipment's MP healing effects +15%
All speed +10%
Blind Tolerance +20%

Special Equipment

Option Damage Value +445

Skill Atk. +5% while attacking Bleeding enemies

Option Atk. Increase +88.9%

Overall Damage +5%
Bleeding Tolerance +1%

Option Damage Value +445

Skill Atk. +5% while attacking Poisoned enemies

Option Atk. Increase +88.9%

Overall Damage +5%
Poison Tolerance +1%

Option Damage Value +445

Skill Atk. +5% while attacking Burned enemies

Option Atk. Increase +88.9%

Overall Damage +5%
Burn Tolerance +1%

Option Damage Value +445

Skill Atk. +5% while attacking Shocked enemies

Option Atk. Increase +88.9%

Overall Damage +5%
Shock Tolerance +1%

Option Damage Value +296

Skill Atk. +15% for 30 sec. when attacking Frozen enemies (Max Stacks: 1)

Option Atk. Increase +88.9%

[Ice Strike]
Overall Damage +15% for 30 sec. when attacking Frozen enemies

Skill Atk. +10% for 30 sec. when attacking Slowed enemies (Max Stacks: 1)

Overall Damage +10% for 30 sec. when attacking Slowed enemies

Skill Atk. +15% for 30 sec. when attacking Stunned enemies (Max Stacks: 1)

Overall Damage +15% for 30 sec. when attacking Stunned enemies

Skill Atk. +10% for 30 sec. when attacking Cursed enemies (Max Stacks: 1)

Overall Damage +10% for 30 sec. when attacking Cursed enemies

Skill Atk. +10% for 30 sec. when attacking Blinded enemies (Max Stacks: 1)

Overall Damage +10% for 30 sec. when attacking Blinded enemies

Option Damage Value +296

Skill Atk. +15% for 30 sec. when attacking Petrified enemies (Max Stacks: 1)

Option Atk. Increase +88.9%

[Stone Strike]
Overall Damage +15% for 30 sec. when attacking Petrified enemies

Skill Atk. +15% for 30 sec. when attacking Sleeping enemies (Max Stacks: 1)

Overall Damage +15% for 30 sec. when attacking Sleeping enemies

Skill Atk. +10% for 30 sec. when attacking Confused enemies (Max Stacks: 1)

Overall Damage +10% for 30 sec. when attacking Confused enemies

Skill Atk. +10% for 30 sec. when attacking Immobilized enemies (Max Stacks: 1)

Overall Damage +10% for 30 sec. when attacking Immobilized enemies

Bleeding damage +15% for 30 sec. when attacking Neutralized enemies (Max Stacks: 1)

Bleeding damage +5%

Poison damage +15% for 30 sec. when attacking Neutralized enemies (Max Stacks: 1)

Poison damage +5%

Burn damage +15% for 30 sec. when attacking Neutralized enemies (Max Stacks: 1)

Burn damage +5%

Shock damage +15% for 30 sec. when attacking Neutralized enemies (Max Stacks: 1)

Shock damage +5%

Attacks create a 20% chance of Super Armor for 5 sec. (Cooldown: 8 sec.)

Super Armor for 30 sec. when attacking (Cooldown: 8 sec.)

Option Damage Value +1334

Skill Atk. +4% if your highest Abnormal Status Damage Bonus is less than 20%

Option Atk. Increase +88.9%

Overall Damage +5%
Physical/Magical Def. +5,000

Sub Equipment

Skill cooldown recovery +20% for 15 sec. when healing party members' HP with skills (Max Stacks: 1. Awakening skills excluded. Not applicable to DPS.)

Evasion +10%
Buffer skill cooldown recovery +20% (Awakening skills excluded)

Skill cooldown recovery +15% for 20 sec. if spending at least 10 Clear Cube Fragments for a single skill (Max Stacks: 1. Cooldown: 15 sec. Awakening skills excluded.)

Skill cooldown recovery +15% for 30 sec. when casting skills that consume at least 10 Clear Cube Fragments (Awakening skills excluded)

Magic Stone

Option Damage Value +1037

Casts a barrier with 20% of Max HP for 20 sec. if losing at least 10% of HP on hit. (Cooldown: 15 sec.)

Skill Atk. +4% when a barrier effect is active

Option Atk. Increase +88.9%

Overall Damage +5%
Casts a barrier with 20% of Max HP for 20 sec. if losing at least 10% of HP on hit. (Cooldown: 15 sec.)

Earrings

Option Damage Value +741

Skill Atk. +6% if total Skill Range Bonus options are 30% or higher

Option Atk. Increase +88.9%

Overall Damage +6% if total Skill Range options are 30% or higher

Ent Spirit Top

Applies the following for every 50 of your highest Elemental Damage. (Max Stacks: 4)
- Damage Value +852
- All speed +6%

Atk. Increase +340.8%
All speed +24%

If 40% or lower HP, applies the following.
- Skill Atk. +8%
- HP +1,100 and MP +1,750 when attacking (Cooldown: 1 sec.)
If over 40% HP, applies the following.
- Physical/Magical Def. +25,000
- Physical/Magical Critical Chances -8%

If 40% or lower HP, Overall Damage +8%
HP +1,100 and MP +1,750 when attacking (Cooldown: 1 sec.)
Physical/Magical Def. +25,000

Ent Spirit Bottom

Bleeding damage +20% for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Bleeding damage +20%

Shock damage +20% for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Shock damage +20%

Ent Spirit Shoulder

If 50% or more remaining MP, Physical/Magical Critical Chances +15%

Physical/Magical Critical Chances +15%

Ent Spirit Belt

Increases Skill Atk. by up to 5% the closer you are to an enemy.
- Skill Atk. +1% for every 25 px closer from 275 px

Overall Damage +5%
Physical/Magical Def. +4,000

Increases Skill Atk. by up to 5% the father you are from an enemy.
- Skill Atk. +1% for every 25 px away from 50 px

Overall Damage +5%
Movement Speed +5%

Burn damage +20% for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Burn damage +20%

Poison damage +20% for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Poison damage +20%

Ent Spirit Shoes

Movement Speed +30%
Physical/Magical Def. -20,000

Movement Speed +30%

Ent Spirit Bracelet

Damage Value +1,112 for every party member with this option

Atk. Increase +444.6%
Physical/Magical Def. +5,000

Physical/Magical damage reduction +7% for every party member with this option

Physical/Magical damage reduction +14%

Attack Speed +30%
Physical/Magical Def. -20,000

Attack Speed +30%

Casting Speed +45%
Physical/Magical Def. -20,000

Casting Speed +45%

Ent Spirit Ring

Converts 10% of damage into Poison damage.
Poison Tolerance +10%

Poison damage conversion +10%
Poison Tolerance +10%

Converts 10% of damage into Burn damage.
Burn Tolerance +10%

Burn damage conversion +10%
Burn Tolerance +10%

Converts 10% of damage into Shock damage.
Shock Tolerance +10%

Shock damage conversion +10%
Shock Tolerance +10%

Converts 10% of damage into Bleeding damage.
Bleeding Tolerance +10%

Bleeding damage conversion +10%
Bleeding Tolerance +10%

If 50% or more HP, Damage Value +2,223

Atk. Increase +222.3%
Max HP +600

Ent Spirit Holy Grail

Option Damage Value +1,186

If 40% or lower HP, Skill Atk. +5%
If over 40% HP, Fire Resistance +40

Option Atk. Increase +88.9%

Overall Damage +5%
Fire Resistance +40

If 40% or lower HP, Damage Value +3,112
If over 40% HP, Water Resistance +40

Atk. Increase +311.2%
Water Resistance +40

If 40% or lower HP, Physical/Magical Def. +14,000
If over 40% HP, Light Resistance +40

Physical/Magical Def. +14,000
Light Resistance +40

If 40% or lower HP, applies the following.
- Attack Speed +15%
- Casting Speed +22.5%
If over 40% HP, Shadow Resistance +40

Attack Speed +15%
Casting Speed +22.5%
Shadow Resistance +40

If 100% or more Movement Speed, applies the following.
- Max HP/MP +2,000

Max HP/MP +2,000

Ent Spirit Heart

Fire Damage +25 for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Fire Damage +25
Fire Resistance +2

Water Damage +25 for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Water Damage +25
Water Resistance +2

Light Damage +25 for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Light Damage +25
Light Resistance +2

Shadow Damage +25 for 30 sec. when casting skills with 25 sec. or longer cooldown (Max Stacks: 1. Cooldown: 5 sec.)

Shadow Damage +25
Shadow Resistance +2

Ent Spirit Earrings

Damage Value +4,446 if your highest Abnormal Status Damage Bonus is less than 20%

Atk. Increase +444.6%
All Elemental Resistance +3

Option Damage Value +593

Bleeding damage +5% for every 10% of your highest Abnormal Status Tolerance (Max Stacks: 3)

Option Atk. Increase +88.9%

Bleeding damage +15%
Bleeding Tolerance +1%

Option Damage Value +593

Poison damage +5% for every 10% of your highest Abnormal Status Tolerance (Max Stacks: 3)

Option Atk. Increase +88.9%

Poison damage +15%
Poison Tolerance +1%

Option Damage Value +593

Burn damage +5% for every 10% of your highest Abnormal Status Tolerance (Max Stacks: 3)

Option Atk. Increase +88.9%

Burn damage +15%
Burn Tolerance +1%

Option Damage Value +593

Shock damage +5% for every 10% of your highest Abnormal Status Tolerance (Max Stacks: 3)

Option Atk. Increase +88.9%

Shock damage +15%
Shock Tolerance +1%

Forest Witch Top

Damage Value +370 every sec. if an enemy is present (Max Stacks: 10)
Damage Value stacks -2 if losing at least 1% of HP on hit (Cooldown: 2 sec.)

Atk. Increase +370.5%
Max HP +300

Fire Damage +25 for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Fire Damage +25
Max HP +200

Water Damage +25 for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Water Damage +25
Max HP +200

Light Damage +25 for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Light Damage +25
Max HP +200

Shadow Damage +25 for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Shadow Damage +25
Max HP +200

Forest Witch Cape

Option Damage Value +1037

Neutralize Gauge reduction +10% for 10 attacks (Max Stacks: 3)
Damage Value +296 upon decreasing Neutralize Gauge (Max Stacks: 10)

Option Atk. Increase +118.6%

Atk. Increase +281.6%
Neutralize Gauge reduction +30%

Forest Witch Belt

Skill cooldown -2% for every target within 500 px (Max Stacks: 4. Awakening skills excluded.)
- Skill cooldown -8% if a Boss monster is present
Buffer skill cooldown -5% (Awakening skills excluded)

Skill cooldown -15% (Awakening skills excluded)
Buffer skill cooldown -5% (Awakening skills excluded)

Damage Value +889 for every target within 500 px (Max Stacks: 4. Awakening skills excluded)
- Damage Value +889 if a Boss monster is present
Buffer Skill Atk. +5%

Atk. Increase +444.6%
Buffer Overall Damage +5%

Applies the following, depending on the enemy's Neutralize Gauge amount.
- 90% or lower: Skill Atk. +5%
- Lv. 95 skills' cooldown recovery +3% for every 10% reduction (Max Stacks: 10)

Overall Damage +5%
Lv. 95 skills' cooldown recovery +15%

Applies the following, depending on the enemy's Neutralize Gauge amount.
- 90% or lower: Skill Atk. +5%
- Lv. 60 skills' cooldown recovery +3% for every 10% reduction (Max Stacks: 10)

Overall Damage +5%
Lv. 60 skills' cooldown recovery +15%

Lv. 15 skills cast Super Armor for 2 sec.
Applies the following for 30 sec. when this Super Armor is removed. (Max Stacks: 1. Cooldown: 10 sec.)
- Attack Speed +15%
- Casting Speed +22.5%
Buffer Skill Atk. +5%

Super Armor for 2 sec. when casting Lv. 15 skills (Cooldown: 10 sec.)
Attack Speed +15%
Casting Speed +22.5%
Buffer Overall Damage +5%

Forest Witch Shoes

Applies the following for every target within 500 px. (Max Stacks: 4)
- Attack Speed +2%
- Casting Speed +3%
- Attack Speed +8% and Casting Speed +12% if a Boss monster is present
Buffer Skill Atk. +5%

Attack Speed +16%
Casting Speed +24%
Buffer Overall Damage +5%

Physical/Magical Critical Chances +1.5% for every target within 500 px (Max Stacks: 4)
- Physical/Magical Critical Chances +6% if a Boss monster is present
Buffer Skill Atk. +5%

Physical/Magical Critical Chances +12%
Buffer Overall Damage +5%

Physical/Magical Def. +1,000 for every target within 500 px (Max Stacks: 4)
- Physical/Magical Def. +4,000 if a Boss monster is present
Buffer Skill Atk. +5%

Physical/Magical Def. +8,000
Buffer Overall Damage +5%

All Elemental Resistance +2 for every target within 500 px (Max Stacks: 4)
- All Elemental Resistance +8 if a Boss monster is present
Buffer Skill Atk. +5%

All Elemental Resistance +16
Buffer Overall Damage +5%

Skills cast a Skill Atk. +6% buff. (Max Stacks: 1)
- This buff is canceled after 10 attacks.

Overall Damage +6%
Max HP +200

If 50 or more Hit count, applies the following.
- Skill Atk. +8%
- All speed +10%

Burn Tolerance +40%

Buffer Overall Damage +8%
Buffer all speed +10%

Overall Damage +8%
- Engraved Oath equipment must be equipped.
All speed +10%
Burn Tolerance +40%
Buffer Overall Damage +8%
Buffer All speed +10%

Forest Witch Bracelet

Fire Damage +5 for every target within 500 px (Max Stacks: 4)
- Fire Damage +20 if a Boss monster is present
Buffer Skill Atk. +7%

Fire Damage +40
Max HP +200
Buffer Overall Damage +7%

Water Damage +5 for every target within 500 px (Max Stacks: 4)
- Water Damage +20 if a Boss monster is present
Buffer Skill Atk. +7%

Water Damage +40
Max HP +200
Buffer Overall Damage +7%

Light Damage +5 for every target within 500 px (Max Stacks: 4)
- Light Damage +20 if a Boss monster is present
Buffer Skill Atk. +7%

Light Damage +40
Max HP +200
Buffer Overall Damage +7%

Shadow Damage +5 for every target within 500 px (Max Stacks: 4)
- Shadow Damage +20 if a Boss monster is present
Buffer Skill Atk. +7%

Shadow Damage +40
Max HP +200
Buffer Overall Damage +7%

Poison damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Poison damage +15%
Max HP +300

Forest Witch Necklace

Incoming/outgoing Abnormal Status duration +20%
Attacks create a uniform chance of Bleeding, Poisoning, Burning, or Shocking enemies for 10 sec. (Cooldown: 2 sec.)
Buffer Skill Atk. +4%

Abnormal Status duration +20%
Attacks Bleed, Poison, Burn, or Shock enemies for 10 sec. (Cooldown: 2 sec.)
Buffer Overall Damage +4%

Bleeding damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Bleeding damage +15%
Max HP +300

Movement Speed +40% if your combined Elemental Damage is at least 850
Buffer Skill Atk. +4%

Movement Speed +40%
Buffer Overall Damage +4%

Lv. 45 skills' cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10)
Buffer Skill Atk. +4%

Lv. 45 skills' cooldown recovery +15%
Buffer Overall Damage +4%

Forest Witch Ring

 Damage Value +741 for every 10% Neutralize Gauge reduction (Max Stacks: 5)
- Max-stacked for 60 sec. when Neutralize Gauge is reactivated.

Atk. Increase +281.6%
Neutralize Gauge reduction +10%

Burn damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Burn damage +15%
Max HP +300

All Abnormal Status Tolerances +30% if your combined Elemental Damage is at least 850
Buffer Skill Atk. +3%
All Abnormal Status Tolerances +30%

All Abnormal Status Tolerances +30%
Buffer Overall Damage +3%
Buffer All Abnormal Status Tolerances +30%

If your highest Abnormal Status Tolerance is 50% or higher, applies the following.
- Attack Speed +20%
- Casting Speed +30%
Buffer Skill Atk. +3%

Attack Speed +20%
Casting Speed +30%
Buffer Overall Damage +3%

Applies the following, depending on the enemy's Neutralize Gauge amount.
- 90% or lower: Skill Atk. +5%
- Lv. 75 skills' cooldown recovery +3% for every 10% reduction (Max Stacks: 10)

Overall Damage +5%
Lv. 75 skills' cooldown recovery +15%

Forest Witch Basket

Lv. 45 skills' cooldown recovery +10% for 60 sec. when casting Lv. 25 – 40 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills
Buffer Skill Atk. +3%

Lv. 45 skills' cooldown recovery +40%
Buffer Overall Damage +3%

Lv. 60 skills' cooldown recovery +10% for 60 sec. when casting Lv. 30 – 45 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills
Buffer Skill Atk. +3%

Lv. 60 skills' cooldown recovery +40%
Buffer Overall Damage +3%

Lv. 35 skills' cooldown recovery +10% for 60 sec. when casting Lv. 15 – 30 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills
Buffer Skill Atk. +3%

Lv. 35 skills' cooldown recovery +40%
Buffer Overall Damage +3%

Option Damage Value +296

Shock damage +15% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Option Atk. Increase +88.9%

Shock damage +15%
Max HP +300

Lv. 80 skills' cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10)
Buffer Skill Atk. +5%

Lv. 80 skills' cooldown recovery +15%
Buffer Overall Damage +5%

Forest Witch Spirit Stone

Lv. 70 skills' cooldown recovery +10% for 60 sec. when casting Lv. 35 – 60 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills (Awakening skills excluded)

Lv. 70 skills' cooldown recovery +40%

Lv. 75 skills' cooldown recovery +10% for 60 sec. when casting Lv. 40 – 70 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills (Awakening skills excluded)

Lv. 75 skills' cooldown recovery +40%

Lv. 40 skills' cooldown recovery +10% for 60 sec. when casting Lv. 20 – 35 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills

Lv. 40 skills' cooldown recovery +40%

Stun Tolerance +40%
Incoming damage casts a barrier with 20% of Max HP for 20 sec. (Cooldown: 10 sec.)

Incoming damage casts a barrier with 20% of Max HP for 20 sec. (Cooldown: 10 sec.)
Stun Tolerance +40%

Lv. 70 skills' cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10)
Buffer Skill Atk. +5%

Lv. 70 skills' cooldown recovery +15%
Buffer Overall Damage +5%

Forest Witch Earrings

All Elemental Damage +25 for 30 sec. when attacking Boss monsters (Max Stacks: 1)
Buffer Skill Atk. +3%

All Elemental Damage +25
Buffer Overall Damage +3%

Lv. 95 skills' cooldown recovery +10% for 60 sec. when casting Lv. 60 – 80 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills (Awakening skills excluded)

Lv. 95 skills' cooldown recovery +40%

Lv. 80 skills' cooldown recovery +10% for 60 sec. when casting Lv. 45 – 75 skills (Max Stacks: 4)
- Stacks +1 when casting corresponding skills (Awakening skills excluded)

Lv. 80 skills' cooldown recovery +40%

Petrification Tolerance +40%
Physical/Magical damage reduction +10% if your highest Abnormal Status Tolerance is 30% or higher

Physical/Magical damage reduction +10%
Petrification Tolerance +40%

Lv. 35 skills' cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10)
Buffer Skill Atk. +3%

Lv. 35 skills' cooldown recovery +15%
Buffer Overall Damage +3%

Lv. 40 skills' cooldown recovery +3% for every 10% Neutralize Gauge reduction (Max Stacks: 10)
Buffer Skill Atk. +3%

Lv. 40 skills' cooldown recovery +15%
Buffer Overall Damage +3%

Blue Beryl Armor

Damage Value +185 when attacking (Max Stacks: 20)
Damage Value stacks -4 if losing at least 1% of HP on hit

Atk. Increase +370.5%
Physical/Magical Def. +5,000

Lv. 80/95 Active skill levels +3 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Lv. 80/95 Active skill levels +3

Blue Beryl Bottom

Lv. 70 – 75 Active skill levels +3 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec. Awakening skills excluded.)

Lv. 70 – 75 Active skill levels +3

Fire Damage +35 if the highest Abnormal Status Tolerance is at least 10%

Fire Damage +35

Water Damage +35 if the highest Abnormal Status Tolerance is at least 10%

Water Damage +35

Light Damage +35 if the highest Abnormal Status Tolerance is at least 10%

Light Damage +35

Shadow Damage +35 if the highest Abnormal Status Tolerance is at least 10%

Shadow Damage +35

If your total of Sleep Tolerance from equipment is -50% or lower, applies the following.
- Skill Atk. +5%
- All speed +15%
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included

Shadow Tolerance +40%

Overall Damage +5%
- Long-Cherished Wish equipment must be equipped.
All speed +15%
Blind Tolerance +40%

Blue Beryl Protectors

Consumable effects improved
- Buff effect +50%
- Effect duration +20%

Overall Damage +7%
Consumable effect duration +20%
All Abnormal Status Tolerances +2.5%
Sleep Tolerance -2.5%

Damage Value +712 for every target in an Abnormal status within 500 px (Max Stacks: 5)
- Max-stacked if Named/Boss monsters in Abnormal statuses are present

Atk. Increase +355.7%
Physical/Magical Def. +5,000

Lv. 35 – 40 Active skill levels +3 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec. Awakening skills excluded.)

Lv. 35 – 40 Active skill levels +3

Blue Beryl Belt

Restores 10% of MP consumed by skills.
Skill MP cost +100%

Skill MP cost +100%
Restores 10% of MP consumed by skills.

Blue Beryl Boots

Lv. 45/60 Active skill levels +3 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Lv. 45/60 Active skill levels +3

Skill Atk. +15% for 20 sec. if spending at least 15 Clear Cube Fragments for a single skill (Max Stacks: 1)
Immobility Tolerance +40%

Overall Damage +15% for 30 sec. when casting skills that consume at least 15 Clear Cube Fragments
Immobility Tolerance +40%

Blue Beryl Armlet

Skill Atk. +4%
Lv. 60 skills' cooldown recovery +30%
Poisons you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +4%
Lv. 60 skills' cooldown recovery +30%
Causes an unremovable Poison to you.

Skill Atk. +4%
Lv. 45 skills' cooldown recovery +30%
Poisons you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +4%
Lv. 45 skills' cooldown recovery +30%
Causes an unremovable Poison to you.

Skill Atk. +4%
Lv. 35 skills' cooldown recovery +30%
Poisons you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +4%
Lv. 35 skills' cooldown recovery +30%
Causes an unremovable Poison to you.

Applies the following if your highest Abnormal Status Tolerance is 30% or higher.
- Damage Value +3,557
- Physical/Magical damage reduction +20%

Slow Tolerance +40%

Atk. Increase +355.7%
Physical/Magical damage reduction +20%
Slow Tolerance +40%

Skill Atk. +9% if total Skill Range Bonus options are 30% or higher

Overall Damage +9% if total Skill Range options are 30% or higher

Blue Beryl Necklace

Skill Atk. +2%
Lv. 70 skills' cooldown recovery +30%
Burns you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +2%
Lv. 70 skills' cooldown recovery +30%
Causes an unremovable Burn to you.

Skill Atk. +2%
Lv. 40 skills' cooldown recovery +30%
Burns you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +2%
Lv. 40 skills' cooldown recovery +30%
Causes an unremovable Burn to you.

Skill Atk. +2%
Lv. 75 skills' cooldown recovery +30%
Burns you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Overall Damage +2%
Lv. 75 skills' cooldown recovery +30%
Causes an unremovable Burn to you.

Attacks apply the following. (Cooldown: 3 sec.)
- All Elemental Damage +15 for 20 sec. (Max Stacks: 1)
- Enemy Neutralize Gauge -5 (Not applicable to Buffers)

All Elemental Damage +15
Enemy Neutralize Gauge -5 when attacking (Cooldown: 3 sec. Buffers excluded.)

Option Damage Value +445

Attacks apply the following. (Cooldown: 3 sec.)
- Damage Value +2,223 for 20 sec. (Max Stacks: 1)
- Enemy Neutralize Gauge -5 (Not applicable to Buffers)

Option Atk. Increase +118.6%

Atk. Increase +148.2%
Enemy Neutralize Gauge -5 when attacking (Cooldown: 3 sec. Buffers excluded.)

Blue Beryl Ring

Damage Value +1037

Neutralize Gauge reduction +20%
Damage Value +926 for every Abnormal Status effect cast on you (Max Stacks: 4)

Option Atk. Increase +118.6%

Atk. Increase +355.7%
Neutralize Gauge reduction +20%

Applies the following when you're affected by an Abnormal Status effect.
- Skill Atk. +2%
- Lv. 95 skills' cooldown recovery +30%

Overall Damage +2%
Lv. 95 skills' cooldown recovery +30%

Applies the following when you're affected by an Abnormal Status effect.
- Skill Atk. +2%
- Lv. 80 skills' cooldown recovery +30%

Overall Damage +2%
Lv. 80 skills' cooldown recovery +30%

Option Damage Value +296

Poison damage +20% for 20 sec. when attacking Boss monsters (Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Poison damage +13%
Poison Tolerance +5%

Option Damage Value +741

Shadow Damage +35 for 20 sec. when attacking Boss monsters (Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Shadow Damage +23

Basic/Jump/Dash attacks and other attacks that are affected by Basic Training increase Bleeding, Poison, Burn, and Shock damage +20% for 20 sec. (Max Stacks: 1. Cooldown: 30 sec.)

Bleeding/Poison/Burn/Shock damage +14%

Blue Beryl Perfume

Damage Value +3,853 for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Atk. Increase +281.6%
Physical/Magical Def. +5,000

Attacking Boss monsters applies the following for 20 sec. (Max Stacks: 1. Cooldown: 30 sec.)
- Attack Speed +25%
- Casting Speed +37.5%

Attack Speed +20%
Casting Speed +30%

Option Damage Value +741

Bleeding damage +20% for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Bleeding damage +13%

Option Damage Value +741

Water Damage +35 for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Water Damage +23

Damage Value +2371 for 30 sec. by last Basic attacks (Max Stacks: 1. Cooldown: 10 sec.)

Atk. Increase +237.1%

Blue Beryl Gemstone

Physical/Magical damage reduction +20% for 20 sec. when attacked by Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Physical/Magical damage reduction + 15%

Option Damage Value +296

Burn damage +20% for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Burn damage +13%

Option Damage Value +741

Fire Damage +35 for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Fire Damage +23

Lv. 20 skills cast Super Armor for 2 sec. (Cooldown: 10 sec.)
Applies the following for 30 sec. when this Super Armor is removed. (Max Stacks: 1)
- Attack Speed +15%
- Casting Speed +22.5%

Super Armor for 2 sec. when casting Lv. 20 skills (Cooldown: 10 sec.)
Attack Speed +15%
Casting Speed +22.5%

Super Armor for 2 sec. when casting Lv. 25 skills
Applies the following for 30 sec. when this Super Armor is removed. (Max Stacks: 1)
- Attack Speed +15%
- Casting Speed +22.5%

Super Armor for 2 sec. when casting Lv. 25 skills (Cooldown: 10 sec.)
Attack Speed +15%
Casting Speed +22.5%

Super Armor for 2 sec. when casting Lv. 30 skills
Applies the following for 30 sec. when this Super Armor is removed. (Max Stacks: 1)
- Attack Speed +15%
- Casting Speed +22.5%

Super Armor for 2 sec. when casting Lv. 30 skills (Cooldown: 10 sec.)
Attack Speed +15%
Casting Speed +22.5%

Blue Beryl Earrings

Option Damage Value +296

Shock damage +20% for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Shock damage +13%

Option Damage Value +741

Light Damage +35 for 20 sec. when attacking Boss monsters (Max Stacks: 1. Cooldown: 30 sec.)

Option Atk. Increase +88.9%

Light Damage +23

Last Normal attacks apply the following for 30 sec. (Max Stacks: 1. Cooldown: 10 sec..)
- Attack Speed +20%
- Casting Speed +30%

Attack Speed +20%
Casting Speed +30%

Attacks affected by Basic Training increase All Elemental Damage +35 for 20 sec. (Cooldown: 30 sec.)

All Elemental Damage +24

Deep Diver Suit

Lv. 100 Active Skill Atk. +20%
Clear Cube Skill Atk. +2%

Lv. 100 Active Skill Atk. +20%
Clear Cube Fragment Skill Atk. +2%

Lv. 85 Active Skill Atk. +20%
Clear Cube Fragment Skill Atk. +2%

Lv. 85 Active Skill Atk. +20%
Clear Cube Fragment Skill Atk. +2%

Skill Atk. +6% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Overall Damage +6%
Movement Speed +5%

Deep Diver Air Pack

Fire Damage +4 for every 3 combos (Max Stacks: 10)

Fire Damage +40

Water Damage +4 for every 3 combos (Max Stacks: 10)

Water Damage +40

Light Damage +4 for every 3 combos (Max Stacks: 10)

Light Damage +40

Shadow Damage +4 for every 3 combos (Max Stacks: 10)

Shadow Damage +40

Option Damage Value +889
Applies the following for 30 sec. at the cost of 5 Clear Cube Fragments. (Cooldown: 30 sec.)
- Damage Value +4,446
- All speed +20%

Option Atk. Increase +118.6%

Atk. Increase +415.0%
All speed +20%

Casts a barrier with 30% of Max HP for 20 sec. if losing at least 10% of HP on hit. (Cooldown: 15 sec.)
Skill Atk. +6% during this barrier

Overall Damage +6%
Casts a barrier with 30% of Max HP for 20 sec. if losing at least 10% of HP on hit. (Cooldown: 15 sec.)

Deep Diver Belt

Applies the following for every +3 combos. (Max Stacks: 10)
- Attack Speed +3%
- Casting Speed +4.5%

Attack Speed +30%
Casting Speed +45%
Movement Speed +10%

Damage Value +416 for every 3 combos (Max Stacks: 10)

Atk. Increase +415.0%

Burn damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Burn damage +15%
Physical/Magical Def. +2,000

Bleeding damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Bleeding damage +15%
Physical/Magical Def. +2,000

Shock damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Shock damage +15%
Physical/Magical Def. +2,000

Poison damage +15% for 20 sec. when casting skills with 20 sec. or shorter cooldown (Max Stacks: 1. Cooldown: 3 sec.)

Poison damage +15%
Physical/Magical Def. +2,000

Deep Diver Shoes

Movement Speed +3% for every 3 combos (Max Stacks: 10)

Movement Speed +30%

Attacks applies the following for 60 sec. at the cost of 1 Red Cube Fragment. (Max Stacks: 1)
- Skill Atk. +4% with Fire attacks
- Fire Damage +25

Overall Damage +4%
Fire Damage +25

Attacks applies the following for 60 sec. at the cost of 1 Blue Cube Fragment. (Max Stacks: 1)
- Skill Atk. +4% with Water attacks
- Water Damage +25

Overall Damage +4%
Water Damage +25

Attacks applies the following for 60 sec. at the cost of 1 White Cube Fragment. (Max Stacks: 1)
- Skill Atk. +4% with Light attacks
- Light Damage +25

Overall Damage +4%
Light Damage +25

Attacks applies the following for 60 sec. at the cost of 1 Black Cube Fragment. (Max Stacks: 1)
- Skill Atk. +4% with Shadow attacks
- Shadow Damage +25

Overall Damage +4%
Shadow Damage +25

Skill Atk. +5% for 60 sec. for every 100 px you move (Max Stacks: 1)
All speed +20% for 60 sec. at the cost of 1 Clear Cube Fragment when attacking (Max Stacks: 1. Cooldown: 30 sec.)

Overall Damage +5%
All speed +20%

Deep Diver Watch

Physical/Magical Def. +1,400 for every 3 combos (Max Stacks: 10)

Physical/Magical Def. +14,000

Evasion +3% for every 3 combos (Max Stacks: 10)

Evasion +30%

If 110% or higher Critical Chance, Clear Cube Fragment Skill Atk. +10%
Physical/Magical Critical Chances +2% for every 3 combos (Max Stacks: 10)

Clear Cube Fragment Skill Atk. +10%
Physical/Magical Critical Chances +20%

Applies the following for 20 sec. if spending at least 5 Clear Cube Fragments for a single skill. (Max Stacks: 1)
- Attack Speed +30%
- Casting Speed +45%

Attack Speed +30%
Casting Speed +45%

Applies one of the following with a uniform chance for 30 sec. (Cooldown: 30 sec.)
- Skill Atk. +6%, Attack/Movement Speed +25%, and Casting Speed +37.5%
- Skill Atk. +10%, Attack/Movement Speed +15%, and Casting Speed +22.5%

Overall Damage +8%
Attack/Movement Speed +20%
Casting Speed + 30%

Applies one of the following with a uniform chance for 30 sec. (Cooldown: 30 sec.)
- Damage Value +4,446 and Physical/Magical damage reduction +15%
- Damage Value +2,964 and Physical/Magical damage reduction +25%

Atk. Increase +370.5%
Physical/Magical damage reduction +20%

Deep Diver Necklace

Damage Value +534 every sec. while not dashing (Max Stacks: 5)
- Stacks -1 every sec. while dashing

Atk. Increase +266.8%
Neutralize Gauge reduction +10%

Physical/Magical damage reduction +6% every 2 sec. when not attacked (Max Stacks: 5)
- Stacks -1 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Physical/Magical damage reduction +30%

All Elemental Damage +6 every sec. when not dashing (Max Stacks: 5)
- Stacks -1 every sec. while dashing

All Elemental Damage +30

Death-Ridden Armor applies the following when equipped.
- Skill Atk. +2% during Berserk
- Max Berserk duration +3 sec.
- HP -10% every sec.
Curse Tolerance +40%

[Eternal Berserk]
Upgrades Berserk at the cost of 10% of HP every sec. while being consumed by death.
- Overall Damage +2%
- Max Berserk duration +3 sec.
- Death-Ridden Armor equipment must be equipped.
Curse Tolerance +40%

Skill Atk. +5% for 20 sec. if spending at least 10 Clear Cube Fragments for a single skill (Max Stacks: 1. Cooldown: 10 sec.)

Overall Damage +5% for 30 sec. when casting skills that consume at least 10 Clear Cube Fragments

Deep Diver Navigation Ring

Fire Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Fire Damage +25

Water Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Water Damage +25

Light Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Light Damage +25

Shadow Damage +25 for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Shadow Damage +25

Physical/Magical Critical Chances +20% for 30 sec. after 5 attacks (Max Stacks: 1. Cooldown: 0.5 sec.)

Physical/Magical Critical Chances +20%

Skill cooldown recovery +30% for 20 sec. if spending at least 10 Clear Cube Fragments for a single skill (Max Stacks: 1. Cooldown: 15 sec. Awakening skills excluded.)

Skill cooldown recovery +30% for 30 sec. when casting skills that consume at least 10 Clear Cube Fragments (Awakening skills excluded)

Deep Diver Fins

Neutralize Gauge reduction +10%
Outgoing Stun duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Stun duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Curse duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Curse duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Petrification duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Petrification duration +1 sec.

Deep Diver Mask

Skill Atk. +8% on counterattacks

Overall Damage +8%

Skill Atk. +8% on non-counterattacks

Overall Damage +2%
Incoming non-counter Physical/Magical damage reduction +10%

Neutralize Gauge reduction +10%
Outgoing Freeze duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Freeze duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Shadow duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Blind duration +1 sec.

Deep Diver Earrings

Option Damage Value +741

Skill Atk. +6% when attacking Boss monsters

Option Atk. Increase +88.9%

Overall Damage +6%
Neutralize Gauge reduction +10%

Neutralize Gauge reduction +10%
Outgoing Sleep duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Sleep duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Slow duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Slow duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Confusion duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Confusion duration +1 sec.

Neutralize Gauge reduction +10%
Outgoing Immobility duration +1 sec.
Damage Value +267 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)

Atk. Increase +266.8%
Neutralize Gauge reduction +10%
Immobility duration +1 sec.

All Elemental Damage +20 for 20 sec. on a Neutralize attempt (Max Stacks: 1)

All Elemental Damage +20
Neutralize Gauge reduction +3%

Blue Pirate Blouse

Attacks apply the following.
- Enemy Neutralize Gauge -1 (Cooldown: 1 sec.)
- Damage Value +1,927 for 10 sec. for every 10 Neutralize Gauge reduction (Max Stacks: 1)

Atk. Increase +192.7%
Enemy Neutralize Gauge -1 when attacking (Cooldown: 1 sec.)

Non-Clear Cube Fragment Skill Atk. +1% if they hit successfully (Max Stacks: 10)
- Applied once per skill cast

Non-Clear Cube Fragment Skill Atk. +10%
Physical/Magical Def. +5,000

Skill cooldown +10% during All TP Skill Level Bonus effects

Skill cooldown -10% (Awakening skills excluded)
- Boundless Dimensions equipment equipped or the All TP Skill Levels +1 option required

Damage Value +593 for every 10% Neutralize Gauge reduction (Max Stacks: 10)

Atk. Increase +444.6%
Physical/Magical Def. +5,000

Damage Value +593 for 30 sec. when casting skills (Max Stacks: 5)

Atk. Increase +296.4%

Blue Pirate Pants

Consumes 30% of remaining HP and applies the following for 40 sec. if spending at least 15 Clear Cube Fragments for a single skill. (Cooldown: 30 sec.)
- Skill Atk. +6%
- All speed +10% 

Overall Damage +6% for 30 sec. when casting skills that consume at least 15 Clear Cube Fragments
All speed +10%

Clear Cube Fragment skills increase Burn damage +20% for 30 sec. (Cooldown: 5 sec. Max Stacks: 1.)

Burn damage +20%
Burn Tolerance +5%

Damage Value +2,223 at 50 or higher Hit count

Atk. Increase +222.3%

If 50% or more MP, applies the following.
- Damage Value +2,223
- All Abnormal Status Tolerances +10%

Atk. Increase +222.3%
All Abnormal Status Tolerances +10%

Blue Pirate Shoulder

If total Skill MP Cost options are 500% or higher, applies the following.
- Skill cooldown -4% for every 10% of remaining MP (Max Stacks: 5. Awakening skills excluded.)

Skill cooldown -16% (Awakening skills excluded)
- Genius Engineer's Thick Protective Boots equipment must be equipped.

Skill Atk. +6% for 10 sec. for every 100 px you move (Max Stacks: 1)

Overall Damage +6%

Clear Cube Fragment skills increase Bleeding damage +15% for 30 sec. (Cooldown: 5 sec. Max Stacks: 1.)

Bleeding damage +15%

Casts a Skill Cooldown -10% buff for 20 sec. (Cooldown: 20 sec. Awakening skills excluded.)
- Buff removed after 80 attacks on Boss/Named monsters
- Skill Atk. +5% upon buff removal
- Skill Atk. effect removed when buff is recast

Overall Damage +2%
Skill cooldown -6% (Awakening skills excluded)

Casts a Skill Atk. +5% buff for 20 sec. (Cooldown: 20 sec.)
- Buff removed after 80 attacks on Boss/Named monsters
- Skill cooldown -10% upon buff removal (Awakening skills excluded)
- Skill Cooldown effect removed when buff is recast

Overall Damage +3%
Skill cooldown -4% (Awakening skills excluded)

Blue Pirate Belt

Skill Atk. +6% at 20% or higher barrier
- For equipment barriers only

Overall Damage +6%
Physical/Magical Def. +4,000

If your total of Sleep Tolerance from equipment is -70% or lower, applies the following.
- Skill Atk. +7%
- Puts you to Sleep for 10 sec. (Cooldown: 30 sec.)
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included

Sleep Tolerance -20%

Overall Damage +7%
- Long-Cherished Wish equipment must be equipped.
Sleep Tolerance -20%

If your total of Sleep Tolerance from equipment is -50% or lower, Damage Value +4,446
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included

Atk. Increase +444.6%
- Long-Cherished Wish equipment must be equipped.

Incoming damage casts a barrier with 10% of Max HP for 10 sec. (Cooldown: 10 sec.)

Incoming damage casts a barrier with 10% of Max HP for 10 sec. (Cooldown: 10 sec.)

All skill range +15% at 25% or higher Physical Def.

Skill range +15%

Skill cooldown recovery +15% if Magical Def. is 25% or higher (Awakening skills excluded)

Skill cooldown recovery +15% (Awakening skills excluded)

Blue Pirate Boots

Clear Cube Fragment skills apply the following. (Max Stacks: 1. Cooldown: 5 sec.)
- Shock damage +20%
- Shock duration +100%

Shock damage +20%
Movement Speed +5%

Burn damage detonation by Freeze +15%

Burn damage by Burn-Freeze combo +15%

Non-Clear Cube Fragment Skill Atk. +10%
Skill cooldown +10%

Non-Clear Cube Fragment Skill Atk. +10%
Movement Speed +5%

Burn damage +20%
Freeze attempts or attacking Frozen enemies applies the following.
- 1/3 Skill Atk. Bonus options applied for 30 sec. when attacking Frozen enemies (Max Stacks: 1 for each option)

Burn damage +20%
[Frost Strike]
Converts the [Ice Strike] option to Overall Damage +5%.

Damage Value +111 when attacking (Max Stacks: 20)
Stacks -1 while waiting or walking (Cooldown: 0.5 sec.)

Atk. Increase +222.3%
Movement Speed +15%

Skill cooldown recovery +1% when attacking (Max Stacks: 15. Awakening skills excluded.)
- Stacks -1 while waiting or walking (Cooldown: 0.5 sec.)

Skill cooldown recovery +15% (Awakening skills excluded)

Blue Pirate Armlet

Skill Atk. +5% for 30 sec. when casting skills with commands (Max Stacks: 2. Cooldown: 0.1 sec.)

Overall Damage +10%

Non-Clear Cube Fragment Skill Atk. +10% (Lv. 1 – 35 only)

Non-Clear Cube Fragment Skill Atk. +10% (Lv. 1 – 35 only)

Damage Value +1,482
Damage Value +111 when attacking with equipment objects (Max Stacks: 20)

Atk. Increase +251.9%

Clear Cube Fragment skill cooldown -10% (Awakening skills excluded)

Skill cooldown -10% (Awakening skills excluded)

Blue Pirate Necklace

Petrification attempts or attacking Petrified enemies applies the following.
- 1/3 Skill Atk. Bonus options applied for 30 sec. when attacking Petrified enemies (Max Stacks: 1 for each option)

[Golem Strike]
Converts the [Stone Strike] option to Overall Damage +5%.

Burn damage +3% for 2 sec. when attacking Burned enemies (Max Stacks: 5. Cooldown: 1 sec.)

Burn damage +15%
Burn Tolerance +10%

Petrification attempts increase Damage Value +2,519 for 60 sec. (Max Stacks: 1)

Removes Physical/Magical damage reduction from your outgoing Petrification.

Atk. Increase +251.9%
Removes Physical/Magical damage reduction from your outgoing Petrification.

Damage Value + 1,778 if your highest Damage-type Abnormal Status damage bonus value is less than 20%

Atk. Increase +177.8%

Blue Pirate Ring

Skill Atk. +4% for 30 sec. when Petrified

Overall Damage +4%
- Forward to the Future equipment must be equipped.

Skill cooldown recovery +30% for 15 sec. when healing party members' HP with skills (Max Stacks: 1. Awakening skills excluded. Not applicable to DPS.)

Evasion +4%
Buffer skill cooldown recovery +30% (Awakening skills excluded)

All Elemental Damage +25 if your highest Damage-type Abnormal Status damage bonus value is less than 20%

All Elemental Damage +25
HP +500 when attacking (Cooldown: 1 sec.)

All Elemental Damage +25 if your HP is below 30%

All Elemental Damage +25
MP +500 when attacking (Cooldown: 1 sec.)

Blue Pirate Protector

Max MP restricted to 50%

Overall Damage +3%
Hit Rate +8%

Treats the following equipment's buffs as Abnormal Status effects.
- Long-Cherished Wish: Insomnia
- Forward to the Future: Petrification
- Realized Freedom: Strong Resolve

Overall Damage +3%
Evasion +8%

Skill cooldown recovery +15% if Hit count is 50 or higher

Skill cooldown recovery +15% (Awakening skills excluded)
- Engraved Oath equipment must be equipped.

Option Damage Value +1,186

Poison damage +5%
Poison damage +3% for every 20% reduction in enemies' HP (Max Stacks: 3)

Option Atk. Increase +88.9%

Poison damage +12%

Blue Pirate Jewel

Option Damage Value +1,186

Skill Atk. +4% for 15 sec. when attacking while you're 150 px or farther from an enemy (Max Stacks: 1)

Option Atk. Increase +88.9%

Overall Damage +5%
Physical/Magical damage reduction +5% when countered

Bleeding damage +3% for 2 sec. when attacking Bleeding enemies (Max Stacks: 5)

Bleeding damage +15%
Movement Speed +5%

Option Damage Value +1,186

Skill Atk. +4% for 30 sec. on Back attacks

Option Atk. Increase +88.9%

Overall Damage +5%
Physical/Magical damage reduction +5% when attacked from behind

Option Damage Value +1,186

Skill Atk. +4% for 30 sec. on Frontal attacks

Option Atk. Increase +88.9%

Overall Damage +5%
Physical/Magical damage reduction +5% when attacked from the front

Blue Pirate Earrings

Damage Value +1,186
Skill Atk. +6% for 10 sec. when put to Sleep

Overall Damage +6%
- Long-Cherished Wish equipment must be equipped.

Skill cooldown +6% and Lv. 75 – 100 Skill Atk. +6% during All TP Skill Level Bonus effects

Overall Damage +6%
- Boundless Dimensions equipment equipped or the All TP Skill Levels +1 option required
Lv. 75 – 100 Skill Atk. +6%

Restores your barrier by 50% of HP healed by equipment, Consumables, and skills.

Barrier +50% of HP healed by equipment, Consumables, and skills
- Continuous healing skills excluded

Damage Value +2,519 during Super Armor

Atk. Increase +251.9%
Super Armor

Option Damage Value +741

Skill Atk. +5% if 150,000 or more Max MP

Option Atk. Increase +88.9%

Overall Damage +5%
Max MP +300

 

 

 

Fixed Option Equipment Option Adjustments

Weapon

  • Some weapons' tooltips will be improved.
    • Aspect-devoured Weapons and Weapons of Culmination
  • The healing reduction penalty on the Buffer characters' weapons of Culmination will be removed.

Item Name

Before Option Change

After Option Change

Dying Trust Weapon

Skill Atk. +1% for 20 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)

Attacks Bleed, Burn, Shock, or Poison enemies for 10 sec. (Cooldown: 3 sec.)

All Abnormal Status Tolerances +20
HP/MP +1% every 3 sec. during Abnormal statuses

Overall Damage +10%

Attacks Bleed/Poison/Burn/Shock enemies for 10 sec. (Cooldown: 3 sec.)

HP/MP +1% every 3 sec.

All Abnormal Status Tolerances +20%

Berserk Tenacity Weapon

Skill Atk. +8% if total Skill Range Bonus options are 48% or higher
Equipment-based object damage +20%

Clear Cube Fragment skills increase skill range +8% for 40 sec. (Max Stacks: 3. Awakening skills excluded.)
Applies the following at the max stacks.
- All Elemental Damage +30
- Attack/Movement Speed +20%
- Casting Speed +30%

Max HP/MP +5%

All Elemental Damage +30
Equipment object damage +20%
Skill range +24%

Overall Damage +8% if total Skill Range Bonus options are 48% or higher

Attack/Movement Speed +20%
Casting Speed +30%
Max HP/MP +5%

Frozen Resistance Weapon

Water Attack Attribute
Skill cooldown recovery +40% (Awakening skills excluded)

5 Freeze attempts or attacking Frozen enemies applies the following.
- Attack Frozen enemies for 30 sec. to get a 1/3 Skill Atk. bonus. (Max Stacks: 1 for each option)
- Adds Freeze as the target's vulnerable trait.

Attacks Freeze enemies for 5 sec. (Cooldown: 3 sec.)

Water Resistance +15
Freeze Tolerance +40%

Mana Burn debuff when unequipped
- MP -10% and -5,000 every sec.
- Mana Burn removed when a Frozen Resistance weapon is equipped again.

Skill cooldown recovery +40% (Awakening skills excluded)
Water Attack Attribute

[Frost Strike]
Converts the [Ice Strike] option to Overall Damage +5%.

Attacks additionally add Freeze to the target's vulnerable traits.

Attacks Freeze enemies for 5 sec. (Cooldown: 3 sec.)

Water Resistance +15
Freeze Tolerance +40%

Mana Burn debuff when unequipped
- MP -10% and -5,000 per sec.
- Mana Burn removed when a Frozen Resistance weapon is equipped again.

 

Top

Item Name

Before Option Change

After Option Change

Seasoned Explorer's Coat

Bleeding damage +20%
All Elemental Damage +10 for 30 sec. when attacking Bleeding enemies (Max Stacks: 1)

5 Critical attacks Bleed all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Enter the Equipment Option Control key to move dropped items in the map to your feet. (Cooldown: 30 sec.)

Movement Speed +8%
Max HP +300
Max MP +473
Bleeding Tolerance +10%
Inventory weight limit +5 kg

All Elemental Damage +10
Bleeding damage +20%

Enter the Equipment Option Control key to move dropped items in the map to your feet. (Cooldown: 30 sec.)

Attacks Bleed all enemies for 15 sec. (Cooldown: 10 sec.)

Movement Speed +8%
Max HP +300
Max MP +473
Bleeding Tolerance +10%
Inventory weight limit +5 kg

Quaking Stone Armor

Poison damage +20%
All Elemental Damage +10 for 30 sec. when attacking Poisoned enemies (Max Stacks: 1)

5 Critical attacks Poison all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Enter the Equipment Option Control key to move a selected party member to you. (Cooldown: 50 sec.)
- Movement Speed +20% for 20 sec. for the moved party member (Max Stacks: 1)
Invincible/Super Armor members can't be selected.

Physical/Magical Def. +7,000
Poison Tolerance +10%
Evasion +8%

All Elemental Damage +10
Poison damage +20%

[Summon]
Enter the Equipment Option Control key to summon 1 party member to your location. (Cooldown: 10 sec.)
- Movement Speed +20% for 20 sec. for the summoned party member
- Invincible/Super Armor members can't be selected.

Attacks Poison all enemies for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Def. +7,000
Poison Tolerance +10%
Evasion +8%

Ultimate Generator

While waiting, walking, or dashing, enter the Equipment Option Control key to enlarge your character and apply the following for 25 sec. (Cooldown: 60 sec.)
- Dashing generates a shock wave.
- Jump-landing generates a powerful shock wave.
- Super Armor
- Physical/Magical damage reduction +20%
- Skills and Basic attack disabled
- Movement Speed -20%
- Canceled if you re-enter the Equipment Option Control key, become Immobilized, die, or force-cast a skill. (Re-entering the Equipment Option Control key only counts while waiting, walking, or dashing.)
The shock wave and powerful shock wave receive some of the enemy's Def. and inflict 288% and 1,440% of total Damage Value, respectively.

Applies the following for every 10% Movement Speed. (Max Stacks: 20)
- Physical/Magical Def. +500

HP +2,200 when attacking (Cooldown: 1 sec.)
MP +3,500 when attacking (Cooldown: 1 sec.)

Overall Damage +8%

[Maximize]
Enter the Equipment Option Control key to maximize your character for 25 sec. (Cooldown: 60 sec.)
- Can't attack. Dashing and jumping generate a shock wave.
- Physical/Magical damage reduction +20%
- Re-enter the Equipment Option Control Key to cancel Maximize.
- Dashing and jumping shock waves inflict 288% and 1,440% of total Atk. Increase, respectively.

HP +2,200 and MP +3,500 when attacking (Cooldown: 1 sec.)

Physical/Magical Def. +10,000

Worthy Sacrifice

If 70% or more HP, casts a barrier with 10% of Max HP every 10 sec. (Max Stacks: 1)

Damage Value +445for every 7% of remaining HP (Max Stacks: 10)
- All Elemental Damage +15 at the max stacks
- Always max-stacked when a barrier effect is active

Max HP +600
HP +460.2 per min.

Overall Damage +9%

Casts a rechargeable barrier with 10% of Max HP.

Max HP +600
HP +460.2 per min.

Genius Engineer's Work Clothes Top

Attacks consume 2% of HP to cause an explosion within 500 px. (Cooldown: 10 sec.)
- All Elemental Damage +15 for 30 sec. (Max Stacks: 1)
- HP can't go below 1% because of this option.
- The explosion receives some of the enemy's Def. and inflicts 1,300% of total Damage Value.

Skill cooldown recovery +4% when attacking (Max Stacks: 5. Awakening skills excluded. Cooldown: 1 sec.)
- Stacks -1 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

HP +2,200 when attacking (Cooldown: 1 sec.)
Max HP +600

Overall Damage +4%
Skill cooldown recovery +20% (Awakening skills excluded

Attacks cause an explosion within 500 px. (Cooldown: 10 sec.)
- This explosion inflicts 1,300% of total Atk. Increase.

HP +2,200 when attacking (Cooldown: 1 sec.)

Max HP +600

Turbulent Mind

All Elemental Damage +10

When you're fatally wounded, casts an Immortal buff for 5 sec., applying the following. (Cooldown: 300 sec.)
- HP +10%
- All HP healing effects negated
- Incoming damage negated
- Max HP restricted to 30% at the end of Immortal buff (Max Stacks: 1)

Physical/Magical Critical Chances +5%
HP +2,200 when attacking (Cooldown: 1 sec.)
Incoming counter Physical/Magical damage reduction +20%

Overall Damage +8%

[Immortality Spell]
Casts Immortality Spell on death for 5 sec. (Cooldown: 300 sec.)
- HP +10%
- Negates other HP healing effects and damage.
- Max HP restricted to 30% when spell end

HP +2,200 when attacking (Cooldown: 1 sec.)
Physical/Magical Critical Chances +5%
Physical/Magical damage reduction +20% when countered

Abyss Reactor

Enter the Equipment Option Control key to add an elemental attribute to your weapon. (Cooldown: 0.5 sec.)
- Add Fire > Water > Light > Shadow, in that order.
Your corresponding Elemental Resistance -10 and Damage Value +1,927 upon addition

If your highest Elemental Damage is below 150, All Elemental Damage +30

Hit Rate +10%
MP +348 per min.

Overall Damage +9%
Fire, Water, Light, and Shadow attack attributes

Physical/Magical Critical Chances +10%
Hit Rate +10%
MP +348 per min.

Armored Power Top

Burn damage +20%
All Elemental Damage +10 for 30 sec. when attacking Burned enemies (Max Stacks: 1)
Damage Value +712 for every Burned enemy within 500 px (Max Stacks: 5)

5 Critical attacks Burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Burn Tolerance +10%

All Elemental Damage +10
Burn damage +20%

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Attacks Burn all enemies for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Burn Tolerance +10%

Rift of the Fallen World

Damage Value +2,223

Enter the Equipment Option Control key to summon a Wormhole for 40 sec. (Cooldown: 20 sec.)
- Up to 2 can be summoned.
- Cools down after summoning 2.
- Enter Jump near a Wormhole to move to the other one. (Cooldown: 3 sec.)
- Physical/Magical damage reduction +30% for 2 sec. after moving to the other Wormhole

Physical/Magical Critical Chances +5%
Physical/Magical damage reduction +12%
HP +460.2 per min.

Overall Damage +8%

[Dimensional Shift]
Enter the Equipment Option Control key to reveal a dimensional rift for 40 sec. (Up to 2. Cooldown: 20 sec.)
- Jump in the dimensional rift to move to another dimensional rift. (Cooldown: 3 sec.)
- Physical/Magical damage reduction +30% for 30 sec. after moving

Physical/Magical Critical Chances +5%
Physical/Magical damage reduction +12%
HP +460.2 per min.

Earthen Nature

Option Damage Value +6414

Fire Damage +20
Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Attacks create a 50% chance of casting the following, depending on your Fire Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Explosion
- 150 to below 250: Infernal Road
- 250 or more: Meteor
Explosion, Infernal Road, and Meteor receive some of the enemy's Def. and inflict 720, 920, or 1,480 of total Damage Value, respectively.
Meteor Burns enemies on hit for 15 sec. (Cooldown: 10 sec.)

Meteor applies the following for 30 sec. (Max Stacks: 1)
- Skill Atk. +2%
- Fire Resistance +20

Applies the following for every 5 Fire Resistance. (Max Stacks: 10)
- Attack Speed +1%
- Casting Speed +1.5%

Option Atk. Increase +641.4%

Overall Damage +2%
Fire Damage +20

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

[Fire Force]
Attacks deliver Fire attacks, depending on your Fire Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Explosion
- 150 to below 250: Infernal Road
- 250 or more: Meteor
- Inflicts 720, 920, or 1,480% of total Atk. Increase, respectively.
- Meteor Burns enemies for 15 sec. (Cooldown: 10 sec.)

Attack Speed +10%
Casting Speed +15%
Fire Resistance +20

Platinum Class Jacket

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects
Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +8%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Dragon Slayer

Applies the following if all your Elemental Damage is the same.
- Adds all the elemental attributes to your weapon.
- Damage Value +1,186
- All Elemental Damage +15
- All Elemental Resistance +25

Hit Rate +10%
MP +348 per min.

Overall Damage +9%
Fire, Water, Light, and Shadow attack attributes

All Elemental Resistance +25
Hit Rate +10%
MP +348 per min.

Heaven Defender's Winged Armor

Damage Value +445 when attacking (Max Stacks: 5)
- All Elemental Damage +15 at the max stacks

Enter the Equipment Option Control key to summon a holy shield for 5 sec., applying the following. (Cooldown: 45 sec.)
- Shield HP: 30% of your Max HP
- Blocks Ranged attacks and restricts enemy movement.
- Physical Def. +20%
- Magical Def. +20%

HP +2,200 when attacking (Cooldown: 1 sec.)
HP +5% when attacked (Cooldown: 3 sec.)
Max HP +600

Overall Damage +8%

[Shield of Aegis]
Enter the Equipment Option Control key to summon the Shield of Aegis for 5 sec. (Cooldown: 45 sec.)
- Shield HP: 30% of Max HP
- Blocks Ranged attacks and limit enemy movement.

HP +2% +2,200 when attacking (Cooldown: 1 sec.)

Max HP +600
Physical/Magical Def. +20%

Death-Ridden Armor

Damage Value +445 for every 50 Clear Cube Fragments consumed by skills (Max Stacks: 5)
Skill Atk. +5% for 30 sec. if spending at least 16 Clear Cube Fragments for a single skill (Max Stacks: 1)

When you're fatally wounded, delays death and casts a Berserk buff for 5 sec., applying the following.
- Incoming damage negated during Berserk
- Berserk duration +0.3 sec. for every Clear Cube Fragment used for casting skills (Max Buff Duration: 5 sec.)
- Death at the end of Berserk buff

Clear Cube Fragment skills apply the following for 30 sec. (Cooldown: 5 sec. Max Stacks: 3.)
- Attack Speed +5%
- Casting Speed +7.5%

Max HP +600
Skill MP cost -7%

Atk. Increase +296.4%
Overall Damage +5%

[Final Berserk]
Defer death and enter Berserk for 5 sec. upon death.
- Berserk duration +0.3 sec. for every Clear Cube Fragment consumed by skills
- Death when berserk ends.

Attack Speed +15%
Casting Speed +22.5%
Max HP +600
Skill MP cost -7%

Coolheaded Strategist's Top

Damage Value +296 for every 50 Clear Cube Fragments consumed by skills (Max Stacks: 5
For every Clear Cube Fragment consumed by skills, corresponding skill's cooldown recovery +2% (Max Stacks: 15. Awakening skills excluded)

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Overall Damage +3%
Skill cooldown recovery +30% (Awakening skills excluded)

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Shadow Black Suit

Damage Value +1,284 for every Cursed target within 500 px (Max Stacks: 3)

Enter the Equipment Option Control key to summon a Cursed Scarecrow for 30 sec., applying the following. (Cooldown: 10 sec.)
- Skill cooldown recovery +20% (Awakening skills excluded), Damage Value 1,037 within range
- Curses enemies within range for 5 sec.

HP +1% when attacking enemies in Abnormal statuses (Cooldown: 1 sec.)
Attack Speed +8%
Casting Speed +12%

Atk. Increase +133.4%
Overall Damage +2%
Skill cooldown recovery +20% (Awakening skills excluded)

[Cursed Scarecrow]
Enter the Equipment Option Control key to summon a cursed scarecrow. (Cooldown: 10 sec.)
- Curses enemies within range for 30 sec.

Curse duration +3 sec.

Attack Speed +8%
Casting Speed +12%

High-Tech Tactical Command Armor

While waiting, walking, or dashing, enter the Equipment Option Control key to teleport 400 px forward. (Cooldown: 20 sec.)
- Use direction keys to adjust your teleporting direction.
Movement Speed +30% for 10 sec. after teleporting

Your highest Elemental Damage +6 for every 15% Movement Speed (Max Stacks: 5)
- Damage Value 1,927 at the max stacks

Physical/Magical Def. +7,000
Evasion +8%

Overall Damage +9%

[Teleport]
Enter the Equipment Option Control key to teleport. (Cooldown: 20 sec.)
- Direction can be controlled with directional keystrokes.
- Movement Speed +30% for 30 sec. after teleportation

Physical/Magical Def. +7,000
Evasion +8%

Lingering Rusty Soul

Shock damage +20%
All Elemental Damage +10 for 30 sec. when attacking Shocked enemies (Max Stacks: 1)

5 Critical attacks Shock all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

While waiting, walking, or dashing, enter the Equipment Option Control key to minimize your character and apply the following for 25 sec. (Cooldown: 60 sec.)
- Character size -50%
- Skills and Basic attack disabled
- Movement Speed +30%
- Evasion +75%
- HP/MP +1% per sec.
- Canceled if you re-enter the Equipment Option Control key, become Immobilized, die, or force-cast a skill. (Re-entering the Equipment Option Control key only counts while waiting, walking, or dashing.)

Max HP +600
Physical/Magical Def. +7,000
Shock Tolerance +10%

All Elemental Damage +10
Shock damage +20%

[Minimize]
Enter the Equipment Option Control key to minimize your character for 25 sec. (Cooldown: 60 sec.)
- Movement Speed +30%
- Evasion +75%
- HP/MP +1% per sec.
- Skills and Basic attack disabled
- Re-enter the Equipment Option Control key to cancel Minimize.

Attacks Shock all enemies for 15 sec. (Cooldown: 10 sec.)

Max HP +600
Physical/Magical Def. +7,000
Shock Tolerance +10%

Childhood's Dream Stage

All Elemental Damage +15

Incoming Sleep applies the following.
- Skill Atk. +5%
- HP +15% when attacked (Cooldown: 1 sec.)
- Can't be awakened by incoming attacks.

When you're fatally wounded, puts you to Sleep and restores HP +10%. (Cooldown: 300 sec.)
- Ignores Abnormal Status Tolerances.

Incoming counter Physical/Magical damage reduction +20%
HP +460.2 per min.

Overall Damage +8%

[Dream Resurrection]
Turn your own death into a dream and go to sleep. (Cooldown: 300 sec.)
- HP +10% when falling asleep
- HP +15% when attacked during Sleep (Cooldown: 1 sec.)
- Can't be awakened by incoming attacks during Sleep.

Physical/Magical damage reduction +20% when countered
HP +460.2 per min.

Noble Loyalty

Enter the Equipment Option Control key to summon a subspace for 2 sec. (Max Summons: 2)
- Press Jump near this subspace to enter it.
- Invincible within this subspace
- All speed +30% for 10 sec. after the subspace duration

Max HP +30%
Incoming non-counter Physical/Magical damage reduction +20%
Physical/Magical Def. +7,000
All Abnormal Status Tolerances +15%

Overall Damage +8%

[Open Dimension]
Enter the Equipment Option Control key to summon a subspace for 2 sec (Max Summons: 2)
- Invincible within this subspace
- All speed +30% for 10 sec. after the subspace duration

Max HP +30%
Incoming non-counter Physical/Magical damage reduction +20%
Physical/Magical Def. +7,000
All Abnormal Status Tolerances +15%
Buffer Overall Damage +10%

Jade Ghost Chestplate

While jumping, enter the Equipment Option Control key to summon a twister and float for 10 sec., applying the following. (Cooldown: 20 sec.)
- Pulls surrounding enemies.
- Super Armor
- Canceled if you re-enter the Equipment Option Control key, become Immobilized, die, or force-cast a skill. (Re-entering the Equipment Option Control key only counts while waiting, walking, or dashing.)
The twister receives some of the enemy's Def. and inflicts 2,880% of total Damage Value.

Jumping applies the following.
- Attack Speed +10%
- Casting Speed +15%
Physical/Magical Critical Chances +5%
Movement Speed +8%

Overall Damage +8%

[Celestial Domination]
While jumping, enter the Equipment Option Control key to summon a whirlwind that dominates the heavens for 10 sec. (Cooldown: 20 sec.)
- Pulls surrounding enemies.
- Super Armor
- The whirlwind inflicts 2,880% of total Atk. Increase.
- Re-enter the Equipment Option Control Key to land on the ground

Physical/Magical Critical Chances +5%
Attack Speed +10%
Casting Speed +15%
Movement Speed +8%

Reversible Leather Coat

Equip Suppressed Mana Bracelet or cast the Hero's Spirit buff to apply the following.
- Skill Atk. +5%
- All Elemental Damage +20

When you're fatally wounded, casts Hero's Spirit buff, applying the following. (Cooldown: 300 sec.)
- All HP healing effects negated
- Incoming damage consumes MP instead of HP.
- MP -2% every sec.
- Death if MP reaches 0
MP +3,500 when attacking (Cooldown: 1 sec.)
Attack Speed +5%
Casting Speed +7.5%
Max MP +945
Skill MP cost +50%

Overall Damage +9%

[Hero's Spirit]
Suppresses death until all MP is used up. (Cooldown: 300 sec.)
- MP -2% per sec.
- Consumes MP instead of HP when attacked
- All HP healing effects disabled

MP +3,500 when attacking (Cooldown: 1 sec.)

Attack Speed +5%
Casting Speed +7.5%
Max MP +945

Confused Core Suit

All Elemental Damage +10 for 30 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)

Abnormal Status damage increased by 20% of total All Abnormal Status Tolerances (up to 15%).
- Weapons, armor, accessories, Special Equipment, Avatars, and emblems included.

Skills summon a D011-Risa for 20 sec., applying the following. (Up to 5 units. Cooldown: 0.5 sec.)
- The D011-Risas receive all the Abnormal Status effects cast on the strongest enemy.
- All Abnormal Status Tolerances +2% per D011-Risa

Physical/Magical Critical Chances +5%
Skill MP cost -7%

All Elemental Damage +10
Bleeding/Poison/Burn/Shock damage +15%

[D011-Risa]
Skills summon D011-Risa for 20 sec. (Up to 5)
- D011-Risa gains all Abnormal Status effects cast on the strongest enemy.

Physical/Magical Critical Chances +5%
All Abnormal Status Tolerances +10%
Skill MP cost -7%

Imaginative Engineer Blouse

Skill Atk. +8% for 20 sec. when casting skills (Max Stacks: 1

Movement Speed +300% while casting skills

Super Armor on all party members for 10 sec. when healing their HP with skills

Physical/Magical Def. +7,000
Max HP +600

Overall Damage +8%

Movement Speed +300% while casting skills

Super Armor for all party members

Physical/Magical Def. +7,000
Max HP +600

Mist Will Follower Top

Skill Atk. +10% for 10 sec. for every 10 Neutralize Gauge decreased by your attacks (Max Stacks: 1)

If the enemy's Neutralize Gauge is 90% or lower, Neutralize Gauge reduction +10%

Max HP +600
Physical/Magical Def. +7,000

Overall Damage +10%
Neutralize Gauge reduction +10%

Max HP +600
Physical/Magical Def. +7,000

Brave Knight Armor

Skill cooldown recovery +7% for every 25 Hit count (Max Stacks: 3. Awakening skills excluded.)

All speed +10% at 50 or higher Hit count

HP +2,200 when attacking (Cooldown: 1 sec.)
Skill MP cost -7%

Overall Damage +4%
Skill cooldown recovery +20% (Awakening skills excluded)

HP +2,200 when attacking (Cooldown: 1 sec.)

Attack/Casting/Movement Speed +10%
Skill MP cost -7%

Valley Watcher

If total Skill MP Cost options are 500% or higher, relaxes the requirements for each piece of equipment and applies the following.
- Boosting Pulse Tube: Skill Atk. +15%, regardless of MP cost (Awakening skills excluded)
- Bakal Fusion Weapon No. 73 option: Skill Atk. +7%, regardless of MP cost

Skills with 5,000 or higher MP cost apply the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +7%
- All speed +10%

Max MP +5%
Physical/Magical Def. +7,000

Overall Damage +8%

Attack/Casting/Movement Speed +10%
Max MP +5%
Physical/Magical Def. +7,000

 

Bottom

Item Name

Before Option Change

After Option Change

Tireless Journey Bottom

Clear Cube Fragment skills apply the following for 10 sec. (Max Stacks: 1)
- Damage Value +2,223
- Movement Speed +10%
Lv. 1 – 80 skills' range +5% for 30 sec. when attacking (Max Stacks: 5)
Max HP +600
Movement Speed +8%

Skill Atk. -4% for 10 sec. when casting skills (Max Stacks: 1)

Overall Damage +7%
Skill range +27%

Movement Speed +18%
Max HP +600

Breathing Nature's Life

Option Damage Value +6414

All Elemental Damage +10 for 10 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)

Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Attacks burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Attacks on enemies in Abnormal statuses have a uniform chance of applying one of the following to all enemies within 450 px. (Cooldown: 0.5 sec.)
- Fire Flare, Ice Pick, Lightning Strike, or Dark Bomb
These effects receive some of the enemy's Def. and inflict 300% of total Damage Value.

Hit Rate +10%

Option Atk. Increase +641.4%

[Nature's Fury]
Attacks cast one of the 4 Nature's Fury effects. (Cooldown: 0.5 sec.)
- Fire: Fire Flare
- Water: Ice Pick
- Light: Lightning Strike
- Shadow: Dark Bomb
- Inflicts 300% of total Atk. Increase

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Attacks Burn all enemies for 15 sec. (Cooldown: 10 sec.)

Hit Rate +10%

Unshakable Faith

Water Damage +20

Water Damage +1 for every Water Resistance (Max Stacks: 30)
Water Damage +20 for 10 sec. when attacked (Max Stacks: 1)

Water Resistance +20 for 60 sec. when attacked (Cooldown: 5 sec. Max Stacks: 1.)

Max HP -1,000
Water Resistance -20

Water Damage +70

Water Resistance +20

Long-awaited News of Victory

All Elemental Damage +20

Skills consume 4% of remaining HP and increase Damage Value +2,223 for 30 sec. (Max Stacks: 1. Cooldown: 15 sec.)
- HP can't go below 1% because of this option.

If below 70% HP, Super Armor
Physical/Magical Critical Chances +5%
Hit Rate +10%

HP -1% ever 4 sec. (HP can't go below 1% of Max HP because of this option.)

Overall Damage +8%

Super Armor

Physical/Magical Critical Chances +5%
Hit Rate +10%

Light Adapter Pants

Light Damage +20

Light Damage +1 for every Light Resistance (Max Stacks: 30)
Light Damage +20 for 10 sec. when attacked (Max Stacks: 1)

Light Resistance +20 for 60 sec. when attacked (Cooldown: 5 sec. Max Stacks: 1.)

Max HP -1,000
Light Resistance -20

Light Damage +70

Light Resistance +20

Chaos Curtains

Applies the following for every 10% loss in current HP. (Max Stacks: 4)
- Skill Atk. +1.5%
- Damage Value +445

Max HP +600
Physical/Magical Def. +7,000

Overall Damage +10%

Max HP +600
Physical/Magical Def. +7,000

Peace Defender's Winged Leggings

Clear Cube Fragment skills apply the following for 20 sec. (Cooldown: 10 sec.)
- Damage Value +2,223
- MP +5

Non-Clear Cube Fragment skills cast a barrier with 10% of Max HP for 1.5 sec (Max Stacks: 1. Cooldown: 0.5 sec.)

Max HP +600
Skill MP cost -7%

Overall Damage +8%

Attacks cast a barrier with 10% of Max HP for 1.5 sec. (Cooldown: 0.5 sec.)

MP +1% when attacking (Cooldown: 1 sec.)

Max HP +600
Skill MP cost -7%

Dragon Rider

Lv. 35 or lower skills increase All Elemental Damage +4. (Max Stacks: 5)
Lv. 40 or higher skills increase all Elemental Resistance +3 for 15 sec. (Max Stacks: 5)
- Damage Value +1,186 at the max stacks

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +8%

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
All Elemental Resistance +15

Light through Clouds and Fog

Skills increase Damage Value +2,075 for 60 sec. (Max Stacks: 1)

Skills cast a Foggy Mist buff for 30 sec., applying the following. (Max Stacks: 1. Cooldown: 10 sec.)
- Distributes 50% of Physical/Magical damage over 30 sec.
- Super Armor
- Buff removed after 2 incoming hits

Max HP +600
Physical/Magical Def. +7,000

Overall Damage +8%

Converts 50% of Physical/Magical damage into continuous damage for 30 sec.

Super Armor

Max HP +600
Physical/Magical Def. +7,000

Glamorous Stage

Backstep applies the following for 60 sec. (Max Stacks: 1)
- Physical/Magical damage reduction +10%
- Damage Value +2,223
- All Elemental Damage +15

Movement Speed +200% during Backstep

Hit Rate +10%
Evasion +8%

Overall Damage +8%

Movement Speed +200% during Backstep

Physical/Magical damage reduction +10%
Hit Rate +10%
Evasion +8%

Overwhelming Power Lower Armor

Poison damage +15%
Damage Value +712 for every Poisoned enemy within 500 px (Max Stacks: 5)

5 Back attacks Poison all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Poison Tolerance +10%

Poison damage +15%

Damage Value +71.2% for every Poisoned target (Max Stacks: 5)

Attacks Poison all enemies for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Poison Tolerance +10%

Unbreakable Faded Faith

Shadow Damage +20

Shadow Damage +1 for every Shadow Resistance (Max Stacks: 30)
Shadow Damage +20 for 10 sec. when attacked (Max Stacks: 1)

Shadow Resistance +20 for 60 sec. when attacked (Cooldown: 5 sec. Max Stacks: 1.)

Max HP -1,000
Shadow Resistance -20

Shadow Damage +70

Shadow Resistance +20

High-tech Tactical Support Gaiters

Skill Atk. +6% on counterattacks

Holds an enemy for 2 sec. when you accurately block its attack with any of the following skills.
- Guard, Sword Barrier, Endure, Weapon Parry, Shield Defense, Divine Shield, and Gun Guard
- Applied if you block an attack in 0.5 sec. after casting this skill.

Physical/Magical Def. +7,000
Incoming counter Physical/Magical damage reduction +20%

Overall Damage +8%

[Guard Counter]
Block an enemy attack with a Defense skill to Hold it for 2 sec.
- Defense Skills: Guard, Sword Barrier, Endure, Weapon Parry, Shield Defense, Divine Shield, and Gun Guard
- Applied on defense within 0.5 sec. of casting a skill.

Physical/Magical Def. +7,000
Physical/Magical damage reduction +20% when countered

Desert Technology Pants

Fire Damage +20

Fire Damage +25 and Fire Resistance +25 for 30 sec. when attacking Burned enemies (Cooldown: 1 sec. Max Stacks: 1)

Attacking Burned enemies creates 1 Ember for 5 sec. (Cooldown: 0.1 sec.)
- When 5 Embers are created, consumes all the Embers and causes an explosion. (Receives some of the enemy's Def. and inflicts 96% of total Damage Value.)

Fire Resistance +10

Fire Damage +60

Attacking Burned enemies creates 1 Ember for 5 sec. (Cooldown: 0.1 sec.)
- Every 5 Embers cause an explosion.
- Each Ember inflicts 96% of total Atk. Increase.

Fire Resistance +35

Justification for Victory

If an enemy's Neutralize Gauge is 90% or lower, Skill Atk. +2%

Damage Value +296 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)
- All Elemental Damage +15 at the max stacks

Weakness Neutralize-type Abnormal Status effect's Neutralize Gauge reduction +200%

Physical/Magical Def. +7,000
Movement Speed +8%

Overall Damage +8%

Weakness Neutralize-type Abnormal Status effect's Neutralize Gauge reduction +200%

Physical/Magical Def. +7,000
Movement Speed +8%

Super-Black Pants

Basic/Jump/Dash attacks apply the following. (Cooldown: 0.1 sec. Max Stacks: 3.)
- Basic Training Atk. +15% for 10 sec.
- Attack/Casting Speed +5% for 20 sec.

Skills consume all the stacks and apply the following. (Cooldown: 20 sec.)
- Skill Atk. +5% and skill cooldown +5% for 20 sec. for every stack consumed

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Overall Damage +15%
Skill cooldown +15%
Basic Training Atk. +53%

Attack Speed +23%
Casting Speed +27%
Hit Rate +10%

Storm Rider

Petrify yourself to apply the following for 30 sec. (Max Stacks: 1)
- Skill cooldown recovery +10% (Awakening skills excluded)
- Damage Value +1,037
- Physical/Magical Def. +9,000

Petrifies you for 3 sec. on hit. (Cooldown: 20 sec.)
- Ignores Abnormal Status Tolerances.

Skills restore HP by 10% of their MP cost.

Hit Rate +10%
Skill MP cost -7%

Overall Damage +3%
Skill cooldown recovery +10% (Awakening skills excluded)

Restores HP by 10% of MP consumed by skills.

Physical/Magical Def. +9,000
Hit Rate +10%
Skill MP cost -7%

Neo White Class Pants

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +8%

[White Magician]
This equipment's Enchanting effect
+100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Jade Ghost Tassets

Applies the following, depending on the number of Avatars in your inventory.
- 21+: Damage Value +1,482
- 51+: Damage Value +1,186
- 120+: Casts a spotlight and Super Armor. Skill cooldown -8% (Awakening skills excluded)
- Equipped Avatars excluded

Attack/Movement Speed +8%
Casting Speed +12%

[Fashion Star]
Shines a spotlight when you have 120 or more Avatars in your inventory.\
- Overall Damage +6%
- Skill cooldown -8% (Awakening skills excluded)
- Super Armor

Attack/Movement Speed +8%
Casting Speed +12%

Unlimited Cybernetics

Applies the following effect, depending on your HP.
- 70% or more: Skill cooldown -10% (Awakening skills excluded)
- 50% to below 70%: Skill Cooldown -12% (Awakening Skills Excluded)
- Below 50%: Skill cooldown -15% (Awakening skills excluded)

Curses enemies within 250 px for 5 sec. every 20 sec. while equipped.

Dashing applies the following effect every sec.
- Curse range +50 px (Max Stacks: 5)
- HP -0.5%
- HP can't go below 1% because of this option.

Curse range bonus -50 px every sec. while not dashing

Movement Speed +8%
Evasion +8%

Skill cooldown -15% (Awakening skills excluded)

Curses all enemies for 5 sec. (Cooldown: 20 sec.)

Movement Speed +8%
Evasion +8%
Buffer Overall Damage +3%

Deteriorating Reason

Fire Damage +20

Fire Damage +1 for every Fire Resistance (Max Stacks: 30)
Fire Damage +20 for 10 sec. when attacked (Max Stacks: 1)

Fire Resistance +20 for 60 sec. when attacked (Cooldown: 5 sec. Max Stacks: 1.)

Max HP -1,000
Fire Resistance -20

Fire Damage +70

Fire Resistance +20

Genius Engineer's Multi-Box Pants

Waiting or walking casts a Camouflage buff.

Camouflage applies the following for its duration. (Cooldown: 5 sec.)
- Skill Atk. +3%, Damage Value +3,705# for 30 sec. (Max Stacks: 1)
- Evasion +45%
- Buff removed when dashing or attacked

Movement Speed +8%
Evasion +8%

Overall Damage +8%

Waiting or walking casts a Camouflage buff, increasing Evasion +45%. (Cooldown: 5 sec.)
- Buff removed when dashing or attacked

Movement Speed +8%
Evasion +8%

Robotic Combat Pants

All Elemental Damage +18

Applies the following for every 6 Reinforcement/Amplification levels of the equipped items. (Max Stacks: 24)
- Skill Atk. +0.2%
- Damage Value +136
- Applicable: Weapons, armor, accessories, and Special Equipment
- Exclusion: Insignias and sub weapons

All speed +2% for every Reinforcement/Amplification level of this equipment (Max Stacks: 12)

Physical/Magical Def. +7,000

All Elemental Damage +18

Applies the following for every 6 Reinforcement/Amplification levels of the equipped items. (Max Stacks: 24)
- Overall Damage +0.4%
- Applicable: Weapons, armor, accessories, and Special Equipment
- Exclusion: Insignias and sub weapons

All speed +2% for every Reinforcement/Amplification level of this equipment (Max Stacks: 12)

Physical/Magical Def. +7,000

Imaginative Engineer Pants

Skill Atk. +2% for 20 sec. when attacking (Max Stacks: 3)
Damage Value +1,186# when casting Clear Cube Fragment skills

Max MP +945
Attack Speed +8%
Casting Speed +12%

Overall Damage +10%

Attack Speed +8%
Casting Speed +12%
Max MP +945

Mist Will Follower Bottom

If an enemy's Neutralize Gauge is 90% or lower, Skill Atk. +2%

Damage Value +296 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 10)
- All Elemental Damage +15 at the max stacks

Hold Neutralize Gauge reduction +200%

Physical/Magical Def. +7,000
Movement Speed +8%

Overall Damage +8%

Hold Neutralize Gauge reduction +200%

Physical/Magical Def. +7,000
Movement Speed +8%

Poised Knight Pants

Skill Atk. +10% if total Skill Range Bonus options are 48% or higher

Always max-stacks Berserk Tenacity weapons' Skill Range bonus options.

Lv. 75 – 80 Skill Atk. +5%
Lv. 75 – 80 skill range +15%

Overall Damage +10%
Lv. 75 – 80 Skill Atk. +5%
Lv. 75 – 80 skill range +15%

Valley Watcher Pants

Increases Atk. +2% of total Skill MP Cost options. (Up to +10%)

Max MP restricted to 50%
Physical/Magical damage reduction +10% for 3 sec. when casting skills

MP +3,500 when attacking (Cooldown: 1 sec.)
Max MP +5%

Overall Damage +10%

MP +3,500 when attacking (Cooldown: 1 sec.)

Max MP +5%
Physical/Magical damage reduction +10%

 

Shoulder

Item Name

Before Option Change

After Option Change

Jade Ghost Spaulders

Back attacks apply the following for 10 sec. (Max Stacks: 1)
- Skill Atk. +9%
- Damage Value +1,482 (Max Stacks: 1)

This option marks the strongest enemy on the map.
- Cast Backstep when you're 500 px or less from the marked enemy to move behind it. (Cooldown: 10 sec.)

Physical/Magical Def. +7,000
All Abnormal Status Tolerances +10%
Evasion +8%

Overall Damage +11%

[VIP Assassination]
- Marks the strongest enemy.
- Use Backstep to move behind the enemy. (Cooldown: 10 sec.)

Physical/Magical Def. +7,000
All Abnormal Status Tolerances +10%
Evasion +8%

Optimistic Passion

Damage Value +1778

Rolls dice every 30 sec. to apply the following.
- Damage Value +741 for every pip
- Pips +1 when attacking (Cooldown: 2 sec. Max Pips: 6.)
- Skill Atk. +4% at 6 pips

Physical/Magical Def. +10,000 when attacking (Max Stacks: 1. Cooldown: 5 sec.)

Hit Rate +10%
HP +460.2 per min.

Overall Damage +11%

[Roll a Die]
Rolls a die every 30 sec., increasing Movement Speed +2% per pip.
- Pips +1 when attacking

Physical/Magical Def. +10,000
Hit Rate +10%
HP +460.2 per min.

Uncontrollable Old Rule

Lv. 1 – 35 skills apply the following for 20 sec. (Max Stacks: 5)
- Lv. 40 – 80 skills' cooldown recovery +10% (Awakening skills excluded)
- Lv. 1 – 35 Skill Atk. -2%

Lv. 40 – 80 skills apply the following for 20 sec. (Max Stacks: 5)
- Lv. 1 – 35 skills' cooldown recovery +10%
- Lv. 40 – 80 Skill Atk. -2%

Physical/Magical Critical Chances +5%
Hit Rate +10%

Skill cooldown recovery +30% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Hit Rate +10%
Buffer Overall Damage +10%
Buffer cooldown recovery +20% (Awakening skills excluded)

Confident White Cloak

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +6%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Contaminated Ice Stone Spaulders

Option Damage Value +6682

Poison damage +20%
Skill Atk. +2% when attacking Poisoned enemies
Damage Value +712 for every Poisoned target within 500 px (Max Stacks: 5)

Poisons you for 10 sec. when you're attacked. (Cooldown: 5 sec.)

Incoming Poison applies the following.
- Physical/Magical Critical Chances +10%
- Attack Speed +5%
- Casting Speed +7.5%

HP +460.2 per min.

Option Atk. Increase +668.2%

Overall Damage +2%
Poison damage +20%

Atk. Increase +71.2% for every Poisoned target (Max Stacks: 5)

Causes an unremovable Poison to you.

Physical/Magical Critical Chances +10%
Attack Speed +5%
Casting Speed +7.5%
HP +460.2 per min.

Ender's Gaze

Additionally applies the following for 30 sec., depending on your combo hits. (Max Stacks: 1 each)
- 10: Damage Value +3,705 and skill MP cost +175%
- 30: Skill Atk. +3% and Damage Value +2,223

Hit Rate +10%
Evasion +8%

Overall Damage +11%

Physical/Magical Critical Chances +5%
Hit Rate +10%
Evasion +8%

Touched Memories

Elemental attacks generate World Particles of the corresponding element for 30 sec., applying the following based on the number of Particles created. (Cooldown: 10 sec.)
- 1+: Damage Value +1,778
- 2+: Skill Atk. +5%
- 3+: Movement Speed +5%
- 4+: Casts Super Armor every 20 sec. that lasts for 5 hits.

Lv. 1 – 45 skills increase Lv. 60 – 95 skills' cooldown recovery +10% for 20 sec. (Max Stacks: 1. Awakening skills excluded.)
Lv. 60 – 95 skills increase Lv. 1 – 45 skills' cooldown recovery +10% for 30 sec. (Max Stacks: 1)

Attack Speed +8%
Casting Speed +12%
MP +348 per min.

Overall Damage +7%
Skill cooldown recovery +10% (Awakening skills excluded)

Super Armor

Attack Speed +8%
Casting Speed +12%
Movement Speed +5%
MP +348 per min.

Lusterless Truth

Option Damage Value +5,604

Bleeding damage +20%
Skill Atk. +2% when attacking Bleeding enemies

Bleeds you for 10 sec. when you're attacked. (Cooldown: 5 sec.)
Incoming Bleeding applies the following.
- Physical/Magical Critical Chances +10%
- Attack Speed +5%
- Casting Speed +7.5%

HP +460.2 per min.

Option Atk. Increase +560.4%

Overall Damage +2%
Bleeding damage +20%

Atk. Increase +71.2% for every Bleeding target (Max Stacks: 5)

Causes an unremovable Bleeding to you.

Physical/Magical Critical Chances +10%
Attack Speed +5%
Casting Speed +7.5%
HP +460.2 per min.

Black Cat Helmet

Basic/Jump/Dash attacks create a 10% chance of attacking at 300% higher Atk.

Basic Training Skill Atk. +20%

Lv. 1 – 30 Active Skill Atk. +10%

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Lv. 1 – 30 Skill Atk. +10%
Basic Training Overall Damage +20%

Basic/Jump/Dash attacks create a 10% chance of attacking at 300% higher Atk.

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Blooming Natural Life

Water Damage +20
Damage Value +1,284 for every Frozen target within 500 px (Max Stacks: 3)

Attacks create a 50% chance of casting the following, depending on your Water Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Ice Needle
- 150 to below 250: Ice Breath
- 250 or more: Blizzard
Ice Needle, Ice Breath, and Blizzard receive some of the enemy's Def. and inflict 720, 920, or 1,480% of total Damage Value, respectively.
Blizzard Freezes enemies on hit for 10 sec. (Cooldown: 30 sec.)

Blizzard applies the following for 30 sec. (Max Stacks: 1)
- Skill Atk. +2%
- Water Resistance +20

Applies the following for every 5 Water Resistance. (Max Stacks: 10)
- Attack Speed +1%
- Casting Speed +1.5%

Atk. Increase +133.4%
Overall Damage +2%
Water Damage +20

[Ice Force]
Attacks deliver Water attacks, depending on your Water Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Ice Needle
- 150 to below 250: Ice Breath
- 250 or more: Blizzard
- Inflicts 720, 920, or 1,480% of total Atk. Increase, respectively.
- Blizzard Freezes enemies for 10 sec. (Cooldown: 30 sec.)

Freeze duration +3 sec.

Attack Speed +10%
Casting Speed +15%
Water Resistance +20

Intense Force

Option Damage Value + 4647

Bleeding damage +15%
Damage Value +712 for every Bleeding enemy within 500 px (Max Stacks: 5)

15 successful combos Bleed all enemies within 450 px for 10 sec. (Cooldown: 5 sec.)

HP +2,200 when attacking

Option Atk. Increase +464.7%

Bleeding damage +15%

Atk. Increase +71.2% for every Bleeding target (Max Stacks: 5)

Attacks Bleed all enemies for 10 sec. (Cooldown: 5 sec.)

HP +2,200 when attacking (Cooldown: 1 sec.)

Bleeding Tolerance +10%

Bright Blue Melody

Cooldown recovery +10% for every -20% of Sleep Tolerance added by equipment (Max Stacks: 5. Awakening skills excluded.)
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included

If -50% or lower Sleep Tolerance, all speed +10%

Retain Quick Rebound to increase HP +5% every sec. (Up to 4 sec.)
Quick Rebound cooldown -50%

Physical/Magical Def. +7,000
Movement Speed +8%

Sleep Tolerance -10%

Skill cooldown recovery +50% (Awakening skills excluded)
- Long-Cherished Wish equipment must be equipped.

Quick Rebound cooldown -50%
HP +1% per sec. during Quick Rebound (Up to 4 sec.)

Attack/Casting Speed +10%
Movement Speed +18%
Physical/Magical Def. +7,000
Sleep Tolerance -10%

Soothing Dignity

All Elemental Damage +18

Skill Atk. +1% for every 15 combined Elemental Resistance (Max Stacks: 8)
Damage Value +185 for every 10 combined Elemental Resistance (Max Stacks: 12)

Max MP +945

Overall Damage +11%
All Elemental Damage +18

Max MP +945

Dragon Hunter

Lv. 35 or lower skills increase All Elemental Damage +4. (Max Stacks: 5)

Lv. 40 or higher skills increase all Elemental Resistance +3 for 15 sec. (Max Stacks: 5)
- Damage Value +1,186 at the max stacks

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +11%

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
All Elemental Resistance +15

Freedom Defender's Winged Shoulder

Option Damage Value +6414

Skill Atk. +5% when attacking Burned enemies
Fire Damage +20

Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Applies the following for every Burned enemy within 500 px. (Max Stacks: 10)
- All speed +3%
- Fire Resistance +1
- Max-stacked when Boss/Named monsters are Burned

Physical/Magical damage reduction +15%

Option Atk. Increase +641.4%

Overall Damage +5%
Fire Damage +20

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Attack/Casting/Movement Speed +30%
Physical/Magical damage reduction +15%
Fire Resistance +10

Strength-Reinforcing Shoulder

Movement Speed +10% for 30 sec. upon picking up a dropped item (Max Stacks: 3)
Skill range +10% at 100% or higher Movement Speed

Max HP +300
Max MP +473
Inventory weight limit +5 kg
MP +348 per min.

Overall Damage +10%
Skill range +10%

Movement Speed +30% for 30 sec. upon picking up a dropped item

Max HP +300
Max MP +473
Inventory weight limit +5 kg
MP +348 per min.

Heptagon Impulse Brick

Damage Value +2,519
All Elemental Damage +15

Skill Atk. +5% for 30 sec. when attacking (Max Stacks: 1)
Damage Value +1,284 for every Petrified target within 500 px (Max Stacks: 3)

Removes Physical/Magical damage reduction from your outgoing Petrification.

Attacks create a 10% chance of Petrifying enemies within 300 px for 10 sec. (Cooldown: 15 sec.)

Attack Speed +8%
Casting Speed +12%

Atk. Increase +133.4%
Overall Damage +10%

Removes the incoming damage reduction effect from your Petrification effect on enemies.

Attacks Petrify all enemies for 10 sec. (Cooldown: 15 sec.)

Petrification duration +3 sec.

Attack Speed +8%
Casting Speed +12%

Manipulation

Skills consume 30% of remaining HP to apply the following for 40 sec. (Max Stacks: 1. Cooldown: 30 sec.)
- Skill Atk. +10%
- Damage Value +2,223
- HP can't go below 1% because of this option.

If 90% or lower HP, attacks restore HP +2%. (Cooldown: 5 sec.)

Physical/Magical Critical Chances +5%
Skill MP cost -7%

Overall Damage +13%

Physical/Magical Critical Chances +5%
Skill MP cost -7%

Magnetic Search Scan

Option Damage Value +6144

Shock damage +20%
Skill Atk. +2% when attacking Shocked enemies
Damage Value +712 for every Shocked target within 500 px (Max Stacks: 5)

Shocks you for 10 sec. when you're attacked. (Cooldown: 5 sec.)
Incoming Shock applies the following.
- Physical/Magical Critical Chances +10%
- Attack Speed +5%
- Casting Speed +7.5%

HP +460.2 per min.

Option Atk. Increase +614.4%

Overall Damage +2%
Shock damage +20%

Atk. Increase +71.2% for every Shocked target (Max Stacks: 5)

Causes an unremovable Shock to you.

Physical/Magical Critical Chances +10%
Attack Speed +5%
Casting Speed +7.5%
HP +460.2 per min.

High-Tech Body Protector Shoulder

Skill Atk. +5% for 15 sec. when attacking (Max Stacks: 1)

Attacks Shock you and all enemies within 300 px for 15 sec. (Cooldown: 5 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Attacking Shocked enemies applies the following. (Max Stacks: 5)
- Damage Value +534
- All Elemental Damage +2

Restores HP on an incoming hit, depending on your response time. (Cooldown: 3 sec.)
- Less than 1 sec.: +70%
- Less than 2 sec.: +50%
- Less than 3 sec.: +20%

Max HP +600
Hit Rate +10%

Overall Damage +10%

Causes an unremovable Shock to you.

Counterattacking within 3 sec. of being hit restores 70% of the damage taken immediately before. (Cooldown: 3 sec.)

Max HP +600
Hit Rate +10%

Metal Gear Arm Shoulder

Damage Value +2,964

Skill cooldown recovery +25% upon entering dungeons (Awakening skills excluded)
- Skill cooldown recovery -5% when attacking Boss/Named monsters 10 times (Max Stacks: 5. Awakening skills excluded.)
- Skill cooldown recovery reduction stacks -1 when casting skills

Physical/Magical Critical Chances +5%
Max MP +5%

Overall Damage +3%
Skill cooldown recovery +25% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Max MP +5%

Desert Concealment Shoulder

Option Damage Value +6144

Burn damage +20%
Skill Atk. +2% when attacking Burned enemies
Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Burns you for 10 sec. when you're attacked. (Cooldown: 5 sec.)
Incoming Shock applies the following.
- Physical/Magical Critical Chances +10%
- Attack Speed +5%
- Casting Speed +7.5%

HP +460.2 per min.

Option Atk. Increase +614.4%

Overall Damage +2%
Burn damage +20%

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Causes an unremovable Burn to you.

Physical/Magical Critical Chances +10%
Attack Speed +5%
Casting Speed +7.5%
HP +460.2 per min.

Genius Engineer's Protective Mask

Applies the following for 30 sec. at the cost of 1 Rare Soul. (Cooldown: 30 sec.)
- Skill Atk. +8%
- Damage Value +2,223

Applies one of the following with a uniform chance. (Cooldown: 30 sec.)
- HP +30% at the cost of 1 Common Soul
- MP +30% at the cost of 1 Common Soul
- HP/MP +30% at the cost of 1 Uncommon Soul

Physical/Magical Def. +7,000
Evasion +8%

Overall Damage +11%

HP/MP +30% every 30 sec.

Physical/Magical Def. +7,000
Evasion +8%

Realized Freedom

Converts incoming Neutralize-type Abnormal Status effects into a Strong Resolve buff for 60 sec. (Max Stacks: 1. Cooldown: 30 sec.)

The Strong Resolve buff applies the following.
- Skill Atk. +9%
- All Abnormal Status Tolerances +30%

HP +460.2 per min.
All Elemental Resistance +8

Overall Damage +11%

All Elemental Resistance +8
All Abnormal Status Tolerances +30%
HP +460.2 per min.

Devoured Sacred Beast's Misguided Cape

Skill Atk. +9% for 30 sec. on frontal attacks (Max Stacks: 1)

Physical/Magical damage reduction +10% when attacked from the front
All Elemental Resistance +8
Evasion +8%

Overall Damage +11%

Physical/Magical damage reduction +10%
All Elemental Resistance +8
Evasion +8%

Patient Knight Shoulder

Attacks apply the following for 15 sec. if you're 150 px or farther from an enemy. (Max Stacks: 1)
- Skill Atk. +9%
- Skill range +16%

Lv. 30 – 35 Skill Atk. +5%
Lv. 30 – 35 skill range +15%

Overall Damage +10%
Lv. 30 – 35 Skill Atk. +5%
Skill range +16%
Lv. 30 – 35 skill range +15%

Clearmist Defender's Will

Option Damage Value +5066

Burn damage +10%
Skill Atk. +7% when attacking Burned enemies
Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Fire Resistance +10

Burn duration -20%

Option Atk. Increase +506.6%

Overall Damage +7%
Burn damage +10%

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Burn duration -20%

Fire Resistance +10

 

Belt

Item Name

Before Option Change

After Option Change

Constricting Horror

Lv. 1 – 30 Skill Atk. +12%
Non-Clear Cube Fragment skills' Clear Cube Fragment cost +2
Skills apply the following, depending on the number of Clear Cube Fragments consumed.
- 1 – 9: Corresponding Skill Atk. +2%
- 10 – 15: Corresponding Skill Atk. +15%
- 16+: Corresponding Skill Atk. +20%

Physical/Magical Critical Chances +5%
Skill MP cost -7%

Lv. 1 – 30 Skill Atk. +12%
- 1 – 9: 2%
- 10 – 15: 15%
- 16+: 20%
Non-Clear Cube Fragment skills' Clear Cube Fragment cost +2
Physical/Magical Critical Chances +5%
Skill MP cost -7%

 

Expansion Supply Belt

If 50% or more HP, applies the following.
- Skill Atk. +7%
- Skill cooldown recovery +15% (Awakening skills excluded)

All speed +5% for every 11 Fire Resistance (Max Stacks: 9)
Fire Resistance +20 for 60 sec. when attacked (Cooldown: 5 sec. Max Stacks: 1.)

Fire Resistance +10

Overall Damage +7%
Skill cooldown recovery +15% (Awakening skills excluded)

Attack/Casting/Movement Speed +45%
Fire Resistance +30

Unchanging Floating Stone Belt

Option Damage Value +6318

Damage Value +712 for every Poisoned target within 500 px (Max Stacks: 5)

Poisons you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Incoming Poison applies the following.
- Skill cooldown recovery +25% (Awakening skills excluded)
- All Elemental Damage +10
- Attacks Poison enemies for 10 sec. (Cooldown: 5 sec.)

Physical/Magical Critical Chances +7%

All Abnormal Status Tolerances -10%

Option Atk. Increase +631.8%

Skill cooldown recovery +25% (Awakening skills excluded)
All Elemental Damage +10

Atk. Increase +71.2% for every Poisoned target (Max Stacks: 5)

Causes an unremovable Poison to you.

Attacks Poison enemies for 10 sec. (Cooldown: 5 sec.)

Physical/Magical Critical Chances +7%
All Abnormal Status Tolerances -10%

Stalwart Determination

Damage Value +296 for every 5 option levels of Sacrosanct Area items equipped (Max Stacks: 20)
Applies the following, depending on the number of Sacrosanct Area items equipped.
- 1+: Skill Atk. +6%
- 2+: All Elemental Damage +6 and all speed +6%

Max HP +600
Max MP +945

Overall Damage +12%
All Elemental Damage +6

Attack/Casting/Movement Speed +6%
Max HP +600
Max MP +945

Thunder Resist Belt

Option Damage Value +6,414

All Elemental Damage +20
Skill Atk. +7% when attacking Shocked enemies
Damage Value +712 for every Shocked target within 500 px

Attacks cast lightning, applying the following. (Cooldown: 3 sec.)
- Shocks enemies within 300 px for 10 sec.
- Damage Value +741 and Light Resistance +10 for 30 sec. (Max Stacks: 1)

Option Atk. Increase +641.4%

Overall Damage +10%
All Elemental Damage +20

Atk. Increase +71.2% for every Shocked target (Max Stacks: 5)

Attacks Shock all enemies for 15 sec. (Cooldown: 10 sec.)

Light Resistance +10

Guideline Belt

Non-Clear Cube Fragment Skill Atk. +20%

Non-Clear Cube Fragment skill MP cost -10% for 10 sec. (Max Stacks: 3)
- Casting a Clear Cube Fragment skill resets your stacks.

MP +3,500 when attacking (Cooldown: 1 sec.)

Physical/Magical damage reduction +15%
Hit Rate +10%

Non-Clear Cube Fragment Skill Atk. +20%

MP +3,500 when attacking (Cooldown: 1 sec.)

Physical/Magical damage reduction +15%
Hit Rate +10%
Skill MP cost -30%

Alteration Dial Belt

All Elemental Damage +20
Damage Value +1,284 for every Petrified target within 500 px (Max Stacks: 3)

Attacks Petrify you for 3 sec. (Cooldown: 20 sec.)
- Ignores Abnormal Status Tolerances.

Incoming Petrification applies the following for 30 sec. (Max Stacks: 1)
- Skill Atk. +10%
- Physical/Magical damage reduction +10%

HP/MP +30% for 10 sec. while Petrified (Cooldown: 60 sec.)

All Elemental Resistance -5

Atk. Increase +133.4%
Overall Damage +10%
All Elemental Damage +20

HP/MP +30% for 10 sec. when attacking (Cooldown: 60 sec.)

Petrification duration +3 sec.

Physical/Magical damage reduction +10%

High-Tech Supply Belt

Skill Atk. +5% on frontal attacks

Applies the following on an incoming frontal hit.
- Physical/Magical damage reduction +30%
- Casts a barrier with 10% of Max HP. (Cooldown: 10 sec. Max Stacks: 1)

Max HP +600
HP +460.2 per min.

Overall Damage +12%

Casts a rechargeable barrier with 10% of Max HP.

Max HP +600
Physical/Magical damage reduction +30%
HP +460.2 per min.

Memorized Constellation

For every 4 sec. of skill cooldown, corresponding skill's +2% (Up to +16%)

Skills with 32 sec. or longer cooldown increase Damage Value +1,778 for 60 sec. (Max Stacks: 1)

Evasion +8%
MP +348 per min.

Overall Damage +16%

Evasion +8%
MP +348 per min.

Pure Nature's Law

Option Damage Value +6414

Light Damage +20
Damage Value +712 for every Shocked target within 500 px (Max Stacks: 5)

Attacks create a 50% chance of casting the following, depending on your Light Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Light Explosion
- 150 to below 250: Lightning
- 250 or more: Thunderstorm
Light Explosion, Lightning, and Thunderstorm receive some of the enemy's Def. and inflict 720, 920, or 1,480 of total Damage Value, respectively.
Thunderstorm Shocks enemies on hit for 15 sec. (Cooldown: 10 sec.)

Thunderstorm applies the following for 30 sec.. (Max Stacks: 1)
- Skill Atk. +2%
- Light Resistance +20

Applies the following for every 5 Light Resistance. (Max Stacks: 10)
- Attack Speed +1%
- Casting Speed +1.5%

Option Atk. Increase +641.4%

Overall Damage +2%
Light Damage +20

Atk. Increase +71.2% for every Shocked target (Max Stacks: 5)

[Thunder Force]
Attacks deliver Light attacks, depending on your Light Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Light Explosion
- 150 to below 250: Lightning
- 250 or more: Thunderstorm
- Inflicts 720, 920, or 1,480% of total Atk. Increase, respectively.
- Thunderstorm Shocks enemies for 15 sec. (Cooldown: 10 sec.)

Attack Speed +10%
Casting Speed +15%
Light Resistance +20

Shameful Broken Pride

Option Damage Value +6414

Shock damage +15%
Damage Value +2,964 for 20 sec. when attacking Shocked enemies (Max Stacks: 1)
Damage Value +712 for every Shocked enemy within 500 px (Max Stacks: 5)

3 counterattacks Shock all enemies within 450 px for 10 sec. (Cooldown: 5 sec.)

Physical/Magical Critical Chances +5%
Shock Tolerance +10%

Option Atk. Increase +641.4%

Overall Damage +7%
Shock damage +15%

Atk. Increase +71.2% for every Shocked target (Max Stacks: 5)

Attacks Shock all enemies for 15 sec. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Shock Tolerance +10%

Destroyed Faith

Option Damage Value +5874

Damage Value +712 for every Bleeding target within 500 px (Max Stacks: 5)

Attacking Bleeding enemies applies the following for 20 sec. (Max Stacks: 1. Cooldown: 3 sec.)
- Damage Value +2,816
- All Elemental Damage +10

Bleeds you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Applies the following while you Bleed.
- Skill Atk. +7%
- Attacks Bleed enemies for 10 sec. (Cooldown: 5 sec.)

HP MAX +600

Option Atk. Increase +735.6%

Overall Damage +12%

Atk. Increase +71.2% for every Bleeding target (Max Stacks: 5)

Attacks Bleed all enemies for 15 sec. (Cooldown: 10 sec.)

Causes an unremovable Bleeding to you.

Max HP +600

Starry Belt

Waiting or walking applies the following every 0.5 sec. (Max Stacks: 5)
- Damage Value +889
- Physical/Magical damage reduction +3%
- Skill Atk. +8% at the max stacks
- Stacks -2 every 2 sec. while dashing

Attack/Movement Speed +8%
Casting Speed +12%

Overall Damage +13%

Attack/Movement Speed +8%
Casting Speed +12%
Physical/Magical damage reduction +15%

Rightful Duty

Skill Atk. +2% per skill in the Extended Skill slots for those outside the slots (Up to +14%)
Skill Atk. -20% for skills in the Extended Skill slots

All Elemental Damage +20 for 20 sec. when casting skills that consume at least 3 Clear Cube Fragments (Max Stacks: 1)

Hit Rate +10%
Skill MP cost -7%

Overall Damage +14%
All Elemental Damage +20

Hit Rate +10%
Skill MP cost -7%

Eternal Sleep Preparation

Option Damage Value +4528

Burn damage +15%
Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

A Freeze attempts applies the following.
- Detonates Burn damage on Freeze-immune enemies. (Cooldown: 3 sec.)
- Burns enemies for 10 sec.

Outgoing Burn duration +2 sec.
Physical/Magical damage reduction +15%
Max MP +945

Option Atk. Increase +452.8%

Burn damage +15%

[Freeze, Thaw]
Freeze attempts on enemies create a Burn-Freeze combo. (Cooldown: 3 sec.)
- Detonates Burn damage accumulated on enemies.
- Instantly Burns Frozen enemies.

Burn duration +50%
Burn duration +2 sec.

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Max MP +945
Physical/Magical damage reduction +15%

Jade Ghost Belt

Enter a Chat message including "wa" to summon a ridable Prototype 0. (Cooldown: 120 sec. Only 1 Prototype 0 can exist in the map at a time.)
Prototype 0 Duration: 40 sec.
Summon cooldown -1 sec. with each kill
Summon cooldown -1 sec. with each skill

HP/MP +200 every sec. for every enemy within 500 px (Max Stacks: 5)
- Max-stacked if Boss/Named monsters exist within 500 px

Movement Speed +8%
Physical/Magical Def. +7,000

Overall Damage +12%

Enter a Chat message including "wa" to summon the robot, Prototype 0, for 40 sec. (Cooldown: 40 sec.)

HP/MP +1,000 per sec.

Movement Speed +8%
Physical/Magical Def. +7,000

Genius Engineer's Multi-Tool Belt

Damage Value +2,223

Skills apply the following for 60 sec. for every 10,000 MP they consume. (Max Stacks: 1)
- Skill Atk. +5%
- Damage Value +4,446

Max MP +945
MP +3,500 when attacking (Cooldown: 1 sec.)

Skill MP cost +100%

Atk. Increase +666.9%
Overall Damage +5%

Skill MP cost +100%

MP +3,500 when attacking (Cooldown: 1 sec.)

Max MP +945

Earth Defender's Winged Belt

Creates an area of light around your character when attacking. (Cooldown: 1 sec.)

Applies the following within the area of light.
- Skill Atk. +8%
- All Elemental Damage +20
- Physical/Magical damage reduction +10%
- 5 attacks expand the area of light. (Max Stacks: 5)
- The area of light disappears when you move out of it.

Physical/Magical Critical Chances +5%
Max HP +600
Max HP +10%
All Abnormal Status Tolerances +10%

Overall Damage +13%

[Area of Light]
Attacks create an area of light. (Cooldown: 1 sec.)
- Physical/Magical damage reduction +10% within rang
- The area of light disappears when you move out of it.

Physical/Magical Critical Chances +5%
Max HP +10%
Max HP +600
All Abnormal Status Tolerances +10%

Dragon Scavenger

Lv. 35 or lower skills increase All Elemental Damage +4. (Max Stacks: 5)
Lv. 40 or higher skills increase all Elemental Resistance +3 for 15 sec. (Max Stacks: 5)
- Damage Value +1,186 at the max stacks

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +14%

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

All Elemental Resistance +15

Power Plant

If below 50% HP, applies the following.
- Skill Atk. +6%
- Skill cooldown recovery +15% (Awakening skills excluded)
- HP/MP +2,000 when attacking (Cooldown: 1 sec.)

Attack Speed +8%
Casting Speed +12%
Skill MP cost -7%

Overall Damage +8%
Skill cooldown recovery +15% (Awakening skills excluded)

HP/MP +2,000 when attacking (Cooldown: 1 sec.)

Attack Speed +8%
Casting Speed +12%
Skill MP cost -7%

Lofty White Belt

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +8%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Wishful Melody

Puts you to Sleep for 10 sec. (Cooldown: 30 sec.)
- Ignores Abnormal Status Tolerances.
- Not applied during Sleep or Insomnia
- Deletes the Insomnia buff when unequipped.

Incoming Sleep applies the following for 20 sec. (Max Stacks: 1. Cooldown: 20 sec.)
- Skill Atk. +4%
- Damage Value +2,964
- Skill cooldown -10% (Awakening skills excluded)

Max HP +600
Physical/Magical Def. +7,000

Sleep Tolerance -10%

Overall Damage +9%
Skill cooldown -10% (Awakening skills excluded)

Max HP +600
Physical/Magical Def. +7,000
Sleep Tolerance -10%

Cooling Support Belt

Applies the following if Physical/Magical Def. totals 60% or higher.
- Damage Value +4001
- Skill cooldown recovery +20% (Awakening skills excluded)
Skill range +5% for every party member (Max Stacks: 4)

Physical/Magical Critical Chances +5%
MP +348 per min.

Overall Damage +6%
Skill cooldown recovery +20% (Awakening skills excluded)
Skill range +20%

Physical/Magical Critical Chances +5%
MP +348 per min.

Imaginative Engineer Work Belt

If below 250 combined Elemental Resistance, Skill Atk. +25%
If 750 or higher combined Elemental Damage, Damage Value +3,260

Attack/Movement Speed +8%
Casting Speed +12%
All Elemental Resistance +15

All Elemental Damage -100

Overall Damage +12%

Attack/Movement Speed +8%
Casting Speed +12%
All Elemental Resistance +15

Mist Seeker Belt

Attacks casts Dark Territory around you. (Cooldown: 3 sec.)
- When you leave the territory, it disappears and increases Skill Atk. +10%. (Max Stacks: 1)
- The Skill Atk. bonus disappears after 5 sec. within the territory.
- Lv. 100 skills cast within the territory changes your state to being outside the territory for their duration.

Max-stacks the following equipment's options for every 1,000 px you move. (Cooldown: 1 sec.)
- Mist Seeker Necklace
- Mist Seeker Ring
- Devoured Plateau Essence
- Devoured Sacred Beast Tears

Movement Speed +8%
Evasion +8%

Overall Damage +13%

Movement Speed +8%
Evasion +8%

Devoted Knight Belt

All Elemental Damage +18
Skill Atk. +11%

The Engraved Oath and Direction of Destiny equipment applies the following when equipped.
- Hit count +5 when casting skills

Options that require 75 or higher Hit count remain in effect for 5 sec., even if the Hit count is reduced.

Physical/Magical Def. +7,000

Overall Damage +11%
All Elemental Damage +18

Physical/Magical Def. +7,000

Belt of Promise

Applies the following when you cause Shock, Poison, Bleeding, or Burn to enemies that are already in the same Damage-type status.
- Increases the remaining Abnormal Status damage +10% and detonates it. (Cooldown: 0.5 sec.)
- Option not applied for the Status effects by converted options.

Shocking, Poisoning, Bleeding, or Burning enemies applies the following for 30 sec. (Max Stacks: 1)
- Skill Atk. +10%
- Physical/Magical damage reduction +15%

Skill MP cost -7%
All Elemental Resistance +8

Overall Damage +10%

[Explosive Promise - Upgrade]
Bleeding, Poison, Burn, and Shock increase their damage +10% and detonate it when cast.
- Not applicable to converted options.

Physical/Magical damage reduction +15%
All Elemental Resistance +8
Skill MP cost -7%

 

 

Shoes

Item Name

Before Option Change

After Option Change

Desperate Footfall

If 70% or lower HP, Skill Atk. +17%
Damage Value +800 for every 10% loss in current HP (Max Stacks: 5)

If 10% or lower HP, HP +40% for 15 sec. (Cooldown: 60 sec.)

Max equipment barrier +20%

Physical/Magical Def. +7,000
Evasion +8%

Atk. Increase +400.1%
Overall Damage +17%

Max equipment barrier +20%

Physical/Magical Def. +7,000
Evasion +8%

Jade Ghost Chausses

Casts a buff for 20 sec. every 20 sec. that increases Skill Atk. +17% and Damage Value +3,409. (Max Stacks: 1)
- Buff canceled after 80 attacks on Boss/Named monsters

Backstep applies the following for 10 sec. (Max Stacks: 3)
- Attack Speed +8%
- Casting Speed +8%
Movement Speed +8%
Evasion +8%

Atk. Increase +340.9%
Overall Damage +17%

Attack/Casting Speed +24%
Movement Speed +8%
Evasion +8%

Sky Defender's Winged Boots

Jumping applies the following for 10 sec. (Max Stacks: 1)
- Skill Atk. +10%
- Damage Value +4,001
- Physical/Magical Def. +20%

When hit in midair, enter Auction Hall key to recover your airborne stance. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Movement Speed +8%

Overall Damage +17%

When hit in midair, enter Auction Hall key to recover your airborne stance. (Cooldown: 10 sec.)

Physical/Magical Critical Chances +5%
Movement Speed +8%
Physical/Magical Def. +20%

HEM Reinforced Boots

Option Damage Value +6414

Casts a Fire buff when equipped, applying the following.
- Damage Value +2,964
- Adds Fire Attribute.
- All Elemental Damage +20

Fire attacks Burn enemies for 15 sec. (Cooldown: 10 sec.)

Fire attacks on Burned enemies increase Skill Atk. +12%.

Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Option Atk. Increase +641.4%

Overall Damage +16%
All Elemental Damage +20

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Attacks Burn all enemies for 15 sec. (Cooldown: 10 sec.)

Mysterious White Shoes

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +11%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Genius Engineer's Thick Protective Boots

Increases Skill Atk. +5% of a total of Skill MP Cost Increase options. (Up to 25%)
- All Elemental Damage +15 and Physical/Magical damage -20% at the max value

Damage Value +815 for every 10% MP loss (Max Stacks: 4)

Movement Speed +8%
Max MP +945

Skill MP cost +100%

Atk. Increase +326.0%
All Elemental Damage +15

Increases Overall Damage by 5% of a total of Skill MP Cost options. (Up to 25%)

Skill MP cost +100%

Movement Speed +8%
Max MP +945
Physical/Magical damage reduction +20%

Cybernetic Speed Boots

Applies the following, depending on the total of Attack Speed options on your equipment.
- 100 to below 120%: Skill Atk. +10%
- 120 to below 140%: Skill Atk. +20%
- 140% or more: Skill Atk. +30%
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, titles, and artifacts included

HP +460.2 per min.
MP +348 per min.
Skill MP cost -50%

Overall Damage +20%
- Additional +10% if Attack Speed is increased +140% or more by equipment
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, titles, and artifacts included

HP +460.2 per min.
MP +348 per min.
Skill MP cost -50%

Steam Punk Sonic Disrupter

Skill Atk. +13% for 30 sec. while attacking (Max Stacks: 1)
Attacks Petrify you for 10 sec. (Cooldown: 60 sec.)
- Ignores Abnormal Status Tolerances.
- Not applied when Realized Freedom is equipped.

Damage Value +1,284 for every Petrified target within 500 px (Max Stacks: 3)

Realized Freedom applies the following when equipped.
- Casts Strong Resolve.
- Skill cooldown recovery +10% (Awakening skills excluded)
- Incoming attacks Petrify all enemies within 500 px for 10 sec. (Cooldown: 30 sec.)

Physical/Magical Critical Chances +7%
All Abnormal Status Tolerances -10%

Atk. Increase +133.4%
Overall Damage +13%
Skill cooldown recovery +10% (Awakening skills excluded)

Petrification duration +3 sec.

Physical/Magical Critical Chances +7%
All Abnormal Status Tolerances -10%

A Step toward Hope

All Elemental Damage +20

If your highest Abnormal Status Damage Bonus is 50% or higher, Skill Atk. +16%

Outgoing Bleeding/Poison/Burn/Shock duration -20%

Physical/Magical damage reduction+10%
Skill MP cost -7%

All Elemental Resistance -5

Overall Damage +16%
All Elemental Damage +20

Bleeding/Poison/Burn/Shock duration -20%

Physical/Magical damage reduction +10%
Skill MP cost -7%

Wishful Letter

If your total Sleep Tolerance from equipment is -50% or lower, Skill Atk. +5%.
- Skill Atk. +4% for every 10% loss in Sleep Tolerance from -70% (Up to 12%)
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included

Damage Value +2,964# for 20 sec. on incoming Sleep (Max Stacks: 1. Cooldown: 20 sec.)

Enter direction keys during Quick Rebound to move while hiding in shadows for 2 sec. (Cooldown: 5 sec.)

Quick Rebound max Invincibility duration +1 sec.

Attack/Movement Speed +8%
Casting Speed +12%

Sleep Tolerance -20%

Atk. Increase +296.4%
Overall Damage +17%

[Shadow Walker]
Enhances Quick Rebound.
- Invincibility duration +1 sec.
- Enables Shadow Trip for 2 sec.

Attack/Movement Speed +8%
Casting Speed +12%
Sleep Tolerance -20%

Earth Walker's Boots

Backstep increases Skill Atk. +7% for 60 sec. (Max Stacks: 1)
Backstep casts a barrier with 10% of Max HP for 10 sec. (Cooldown: 15 sec.)

Jump-landing generates a shock wave.
- Damage on enemies within 300 px
- A 30% chance of generating a powerful shock wave, Stunning enemies for 3 sec. (Cooldown: 20 sec.)
The shock wave and powerful shock wave receive some of the enemy's Def. and inflict 220 and 2,200% of total Damage Value, respectively.

Attack/Movement Speed +8%
Casting Speed +12%

Overall Damage +17%

Casts a barrier with 10% of Max HP every 10 sec.

Jump-landing generates a shock wave.
- This shock wave Stuns enemies for 3 sec. (Cooldown: 20 sec.)
- Inflicts 2,200% of total Atk. Increase.

Attack/Movement Speed +8%
Casting Speed +12%

Mobile Impotent Obsession

Shocks you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Incoming Shock applies the following.
- Skill Atk. +9%
- Damage Value +3,260
- All Elemental Resistance +15

Skill cooldown -5% for every 25 of your highest Elemental Resistance (Max Stacks: 3. Awakening skills excluded.)

Movement Speed +8%
Max HP +600

Atk. Increase +326.0%
Overall Damage +9%
Skill cooldown -15% (Awakening skills excluded)

Causes an unremovable Shock to you.

Movement Speed +8%
Max HP +600
All Elemental Resistance +15

Dragon Pathfinder

Lv. 35 or lower skills increase All Elemental Damage +4. (Max Stacks: 5)

Lv. 40 or higher skills increase All Elemental Resistance +3 for 15 sec. (Max Stacks: 5)
- Damage Value +1,186 at the max stacks

Attack/Movement Speed +8%
Casting Speed +12%

Overall Damage +17%

Attack/Movement Speed +8%
Casting Speed +12%
All Elemental Resistance +15

Accelerator

If 200,000 or more Max MP, Skill Atk. +5%
Damage Value +371 for every remaining 20,000 MP (Max Stacks: 10)

Skill cooldown -15% (Awakening skills excluded)

MP +3,500 when attacking (Cooldown: 1 sec.)
Max MP +4,196
MP +348 per min.

Overall Damage +11%
Skill cooldown -15% (Awakening skills excluded)

MP +3,500 when attacking (Cooldown: 1 sec.)

Max MP +4,196
MP +348 per min.

Boundless Dimensions

Applies the following, depending on the total of all Skill Range Bonus options.
- 12%+: Skill Atk. +13%
- 23%+: All TP skill levels +1
- 30%+: Physical/Magical Critical Chances +5%

Skills increase All Elemental Damage +10 for 30 sec. (Max Stacks: 1)

Attack Speed +8%
Casting Speed +12%
All Elemental Resistance +8

Overall Damage +13%
All Elemental Damage +10

All TP skill levels +1 if total Skill Range options are 23% or higher

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
All Elemental Resistance +8

High-Tech Mobility-Enhancing Boots

All Elemental Damage +20

Casting skills with commands applies the following.
- Corresponding Skill Atk. +11%
- All speed +5% and Physical/Magical damage reduction +6% for 10 sec. (Max Stacks: 2)

Clear Cube Fragment skill command-casting effect +400% (Awakening skills excluded)

Skill MP cost -7%

All Elemental Resistance -5

Overall Damage +11%
All Elemental Damage +20

Clear Cube Fragment skills' Command Use effects +400% (Awakening skills excluded)

Attack/Casting/Movement Speed +10%
Physical/Magical damage reduction +12%
Skill MP cost -7%

Black Footsteps

Lv. 30 or lower skills apply the following for 20 sec. (Max Stacks: 3)
- Lv. 15 – 30 Active Skill Atk. +6%
- Basic Training Skill Atk. +15%
- Lv. 45 or higher skills decrease the stacks -1

Basic/Jump/Dash attacks apply the following for 20 sec. (Max Stacks: 2)
- Attack Speed +10%
- Casting Speed +15%

Max HP +600
Hit Rate +10%

Lv. 15 – 30 Skill Atk. +18%
Basic Training Overall Damage +52%

Attack Speed +20%
Casting Speed +30%
Max HP +600
Hit Rate +10%

Electric-Proof Boots

Option Damage Value +6858

Attacks cast lightning at a random location within 300 px, Shocking you and all enemies for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.
The lightning receives some of the enemy's Def. and inflicts 84% of total Damage Value.

Incoming Shock applies the following.
- Skill Atk. +17%
- Attack Speed +20%
- Casting Speed +30%
- Movement Speed +20%

Damage Value +712 for every Shocked target within 500 px (Max Stacks: 5)

Physical/Magical Critical Chances +7%

All Abnormal Status Tolerances -10%

Option Atk. Increase +685.8%

Overall Damage +17%

Atk. Increase +71.2% for every Shocked target (Max Stacks: 5)

Attacks drop lightning, Shocking enemies for 15 sec. (Cooldown: 10 sec.)
- Inflicts 84% of total Atk. Increase.해

Causes an unremovable Shock to you.

Physical/Magical Critical Chances +7%
Attack/Movement Speed +20%
Casting Speed +30%
All Abnormal Status Tolerances -10%

Forward to the Future

Skills with 40 sec. or longer cooldown Petrify you and all enemies within 400 px for 10 sec. (Cooldown: 30 sec.)
- Ignores your Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Converts incoming Petrification into a Statue buff for 60 sec.
- Upon conversion, also casts Super Armor that lasts for 5 hits.

The Statue buff applies the following.
- If 25% or higher Physical Def., Skill Atk. +16%
- If 25% or higher Magical Def., Damage Value +3,705
- Petrification-related options activated (HP/MP healing effects excluded)

Physical/Magical Critical Chances +7%
Attack Speed +8%
Casting Speed +12%

All Abnormal Status Tolerances -10%

Atk. Increase +370.5%
Overall Damage +16%

[Tiny Giant's Step]
Advances as a small giant that can't be Petrified.
- Immune to Petrification
- Super Armor

Attacks Petrify enemies for 10 sec. (Cooldown: 30 sec.)

Physical/Magical Critical Chances +7%
Attack Speed +8%
Casting Speed +12%
All Abnormal Status Tolerances -10%

Darkened Stone Hooves

Poison damage +10%

Incoming Poison creates a uniform chance of applying one of the following for 10 sec. (Cooldown: 10 sec.)
- Skill Atk. +10%
- Skill cooldown recovery +30% (Awakening skills excluded)

All speed +15% when attacking Poisoned enemies
Physical/Magical Critical Chances +12%

All Abnormal Status Tolerances -10%
Poison Tolerance -20%

Overall Damage +5%
Skill cooldown recovery +15% (Awakening skills excluded)
Poison damage +10%

Physical/Magical Critical Chances +12%
Attack/Casting/Movement Speed +15%
All Abnormal Status Tolerances -10%

Rampaging Body

Applies the following for every Abnormal Status effect cast on you. (Max Stacks: 4)
- Damage Value +741
- Physical/Magical Def. +4,000
- Skill Atk. +13% at the max stacks

Physical/Magical Critical Chances +5%
Physical/Magical Def. +7,000

Overall Damage +17%

Physical/Magical Critical Chances +5%
Physical/Magical Def. +23,000

Circulating Nature's Law

Shadow Damage +20
Damage Value +1,284 for every Blind target within 500 px (Max Stacks: 3)

Attacks create a 50% chance of casting the following, depending on your Shadow Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Dark Explosion
- 150 to below 250: Dark Ball
- 250 or more: Black Hole
Dark Explosion, Dark Ball, and Black Hole receive some of the enemy's Def. and inflict 720, 920, or 1,480% of total Damage Value, respectively.
Black Hole Blind enemies on hit for 10 sec. (Cooldown: 30 sec.)

Black Hole applies the following for 30 sec. (Max Stacks: 1)
- Skill Atk. +2%
- Shadow Resistance +20

Applies the following for every 5 Shadow Resistance. (Max Stacks: 10)
- Attack Speed +1%
- Casting Speed +1.5%

Atk. Increase +133.4%
Overall Damage +2%
All Elemental Damage +20

[Dark Force]
Attacks delivers Shadow attacks, depending on your Shadow Damage. (Cooldown: 1.5 sec.)
- 100 to below 150: Dark Explosion
- 150 to below 250: Dark Ball
- 250 or more: Black Hole
- Inflicts 720, 920, or 1,480% of total Atk. Increase, respectively.
- Black Hole Blinds enemies for 10 sec. (Cooldown: 30 sec.)

Blind duration +3 sec.

Attack Speed +10%
Casting Speed +15%
Shadow Resistance +22

Stepping Courage

If 35% or higher Hit Rate, applies the following.
- Skill Atk. +9%
- Damage Value +3,260

If 50% or higher Movement Speed, Lv. 1 – 25 skill levels +2

Movement Speed +8%
Hit Rate +10%

Atk. Increase +326.0%
Overall Damage +9%
Lv. 1 – 25 skill levels +2

Movement Speed +8%
Hit Rate +10%
Buffer Overall Damage +5%

Imaginative Engineer Work Shoes

Skills, if cast within 1 sec. from each other, apply the following.
- Skill Atk. +6% for 30 sec. (Max Stacks: 3)
- Physical/Magical damage reduction +10% for 10 sec. (Max Stacks: 2)

Hit Rate +10%
Movement Speed +8%

Overall Damage +19%

Movement Speed +8%
Physical/Magical damage reduction +20%
Hit Rate +10%

Mist Will Follower Shoes

Skill Atk. +13% for 30 sec. when attacking enemies with 90% or lower Neutralize Gauge (Max Stacks: 1)

Attacking enemies with 90% or lower Neutralize Gauge applies all your outgoing Neutralize effects as their vulnerable traits.
Hold Neutralize Gauge reduction +100%

Hit Rate +10%
Movement Speed +8%

Overall Damage +13%
Hold Neutralize Gauge reduction + 100%

[Weakness Exploitation]
For enemies with 90% or lower Neutralize Gauge, applies all Neutralize-type Abnormal Status effects attempts on them as their vulnerable traits.

Movement Speed +8%
Hit Rate +10%

Passionate Knight Boots

If 10% or lower HP, applies the following.
- Skill Atk. +17%
- Damage Value +4,446

If below 250,000 Max HP, attacks restore MP +2,500. (Cooldown: 1 sec.)

Max MP +945
Physical/Magical Critical Chances +7%

All Abnormal Status Tolerances -10%

Overall Damage +22%
- Suppressed Mana Bracelet equipment must be equipped

MP +2,500 when attacking (Cooldown: 1 sec.)

Physical/Magical Critical Chances +7%
Max MP +945
All Abnormal Status Tolerances -10%

Promise Keeper's Steps

Option Damage Value +5524

Skill Atk. +10%
Skill Atk. +15% for 30 sec. when attacking Frozen enemies (Max Stacks: 1)
Damage Value +712 for every Burned target within 500 px (Max Stacks: 5)

Freeze attempts or attacking Frozen enemies applies the following.
- 1/3 of Skill Atk. Bonus options applied for 30 sec. when attacking Frozen enemies (Max Stacks: 1 for each option)

Applies the following to the Eternal Sleep Preparation equipment.
- Burn damage detonation cooldown deleted
- Attacking Normal monsters Freezes all enemies within 500 px. (Cooldown: 1 sec.)

Outgoing Burn duration +4 sec.

Option Damage Value +611.7%

Overall Damage +15.5%

[Frost Strike]
Converts the [Ice Strike] option to Overall Damage +5%.

Removes Eternal Sleep Preparation equipment's [Freeze, Thaw] cooldown.

Burn duration +4 sec.

Atk. Increase +71.2% for every Burned target (Max Stacks: 5)

Attacking Normal monsters Freezes all enemies. (Cooldown: 1 sec.)

 

Bracelet

Item Name

Before Option Change

After Option Change

Knight's Salvation

Jumping applies the following for 30 sec. (Max Stacks: 1)
- Damage Value +4,446
- Movement Speed +20%

During a jump, enter the Auction Hall key to land immediately. (Cooldown: 10 sec.)

Jump Strength +100
Hit Rate +10%
Evasion +8%

Overall Damage +15%

During a jump, enter the Auction Hall key to land immediately.

Movement Speed +20%
Jump Strength +100
Hit Rate +10%
Evasion +8%

Suppressed Mana Bracelet

Damage Value +2,668
Skill Atk. +15%

MP is consumed instead of HP on hit.
- Restores MP by 25% of HP restored by equipment or healing skills.
- Max HP restricted to 99%

Max MP +4,196
Physical/Magical Def. +7,000
MP +348 per min.

Atk. Increase +385.3%
Overall Damage +15%
[Forbidden Magic Pact]
Forms a forbidden magic pact to lose blood and link magic to life.
- Consumes MP instead of HP when casting skills or when attacked.
- Restores MP by 25% of HP healing amounts
- Max HP restricted to 99%
Max MP +4,196
Physical/Magical Def. +7,000
MP +348 per min.

 

Arc Blaster Source

Option Damage Value +4176
Face enemies within 300 px around you for 3 sec. to Petrify them for 10 sec. (Cooldown: 30 sec.)

Skill Atk. +26.5% for 30 sec. when attacking Petrified enemies (Max Stacks: 1)
Damage Value +2,223 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5)

HP +1,500 when attacking enemies in Abnormal statuses (Cooldown: 0.5 sec.)

Outgoing Petrification duration +2 sec.

HP -2% if affected by an Abnormal Status effect (HP can't go below 1% because of this option. Cooldown: 20 sec.)

Option Atk. Increase +476.9%

Atk. Increase +222.3%
Overall Damage +16%

[Stone Strike]
Overall Damage +15% for 30 sec. when attacking Petrified enemies

HP +3,000 when attacking (Cooldown: 1 sec.)

Petrification duration +2 sec.

Tactical Drone Controller Armlet

Skill cooldown -12% (Awakening skills excluded)

Attacks apply the following.
- Damage Value +193 (Max Stacks: 10)
- Skill Atk. +10% and All Elemental Damage +20 at 5 or higher stacks

Physical/Magical Critical Chances +5%
Attack Speed+8%
Casting Speed +12%

Physical/Magical Def. -21,000

Overall Damage +12%
Skill cooldown -12% (Awakening skills excluded)
All Elemental Damage +20

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Vigorous Leather Armguard

Option Damage Value +3,165

Shock damage +20%
Skill Atk. +7.1% when attacking Shocked enemies

Converts 50% of damage into Shock damage.
Converts 50% of Physical/Magical damage into Shock damage.

Option Atk. Increase +360.9%

Overall Damage +7.1%
Shock damage conversion +50%
Shock damage +20%

Converts 50% of Physical/Magical damage into Shocked damage.

Shock Tolerance +1%

Harmonious Timbre

Attacks apply the following for 20 sec. (Max Stacks: 5. Cooldown: 0.1 sec.)
- Skill Atk. +3%
- All Elemental Damage +5

Skills and equipment's HP healing amounts +20%

Max HP +600
Max MP +945

Overall Damage +15%
All Elemental Damage +25

Skills and equipment's HP healing amounts +20%

Max HP +600
Max MP +945

Second Spade - Authority

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +12%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Replacer

Skill Atk. +2%

Applies the following for every 10% loss in current MP. (Max Stacks: 5)
- Skill cooldown recovery +6% (Awakening skills excluded)
- Skill Atk. +2%

Physical/Magical Critical Chances +10%
Max MP +945
MP +348 per min.
Skill MP cost +200%

Overall Damage +12.5%
Skill cooldown recovery +30% (Awakening skills excluded)

Skill MP cost +300%

Physical/Magical Critical Chances +10%
Max MP +945
MP +348 per min.

Miniature Headset Armlet

Basic Training Skill Atk. +44%
Lv. 15 – 30 Active Skill Atk. +21%

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Basic Training Overall Damage +44%
Lv. 15 – 30 Skill Atk. +21%

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Small Leafy Purity

Skill Atk. +8% when attacking Shocked enemies
Skill Atk. +20.75% for 30 sec. when attacking Stunned enemies (Max Stacks: 1)
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5)

Attacks cast EMP Shock at the cost of 2% MP. (Cooldown: 10 sec.)
- Shocks enemies for 10 sec.

EMP Shock receives some of the enemy's Def. and inflicts 800% of total Damage Value.

Attacking Shocked enemies applies the following.
- EMP Shock cooldown -1 sec.
- Stuns enemies for 5 sec. (Cooldown: 8 sec.)

Outgoing Stun duration +2 sec.

Atk. Increase +222.3%
Overall Damage +15%

Overall Damage +15% for 30 sec. when attacking Stunned enemies

Attacks causes EMP Shock. (Cooldown: 1.5 sec.)
- Inflicts 800% of total Atk. Increase.

Attacking Shocked enemies Stuns them for 5 sec. (Cooldown: 8 sec.)

Stun duration +2 sec.

Black Flower Binding Bracelet

Option Damage Value +3,165

Bleeding damage +20%
Skill Atk. +7.1% when attacking Bleeding enemies

Converts 50% of damage into Bleeding damage.
Converts 50% of Physical/Magical damage into Bleeding damage.

Option Atk. Increase +360.9%

Overall Damage +7.1%
Bleeding damage conversion +50%
Bleeding damage +20%

Converts 50% of Physical/Magical damage into Bleeding damage.

Bleeding Tolerance +1%

Bound Freedom

All Elemental Damage +20
Clear Cube Fragment Skill Atk. +10%

Clear Cube Fragment skills apply the following.
- Damage Value +4,446 for 30 sec. if spending at least 16 Clear Cube Fragments for a single skill (Max Stacks: 1)
- All Elemental Damage +3 for 30 sec. (Max Stacks: 5)

Skills cost 2 times as many Clear Cube Fragments to cast. (Max Stacks: 3. Max Cost: 16.)
- Stacks +2 upon equipping Constricting Horror equipment

Physical/Magical Critical Chances +7%

All Elemental Resistance -5
All Abnormal Status Tolerances -10%

Atk. Increase +518.7%
Overall Damage +10%
All Elemental Damage +35
Skills' Clear Cube Fragment cost x8 times (Up to 16 fragments)
Physical/Magical Critical Chances +7%
All Abnormal Status Tolerances -10%

 

Radiant Gold-Plated Bracelet

2 Abnormal Status effects (Bleeding/Poison/Burn/Shock) on you cause 1 additional effect for 7 sec. (Cooldown: 7 sec.)
- The additional effect is different from those already cast on you
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Applies the following for every Abnormal Status effect on you. (Max Stacks: 4)
- Skill Atk. +4%
- All Elemental Damage +5
- Physical/Magical damage reduction +5%

1 or more Abnormal Status effects (Bleeding/Poison/Burn/Shock) on you apply the following.
- Attacks copy your Abnormal Status effects to enemies for 15 sec. (Cooldown: 1 sec.)

Physical/Magical Critical Chances +7%
Max HP +600

All Abnormal Status Tolerances -10%

Overall Damage +16.5%
All Elemental Damage +20

Causes unremovable Bleeding/Poison/Burn/Shock to you.

Physical/Magical Critical Chances +7%
Max HP +600
Physical/Magical damage reduction +20%
All Abnormal Status Tolerances -10%

Guardian Dragon's Protection - Mercy

Lv. 35 Active skill levels +10
- Exclusion: Thirst, Congest, Taunt, Shadow Clone, Leave Afterimage

Lv. 35 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 35 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +10%

All Elemental Damage +30
Lv. 35 Active skill levels +10
- Excluded: Thirst, Congest, Taunt, Shadow Clone, and Leave Afterimage

Physical/Magical Critical Chances +5%
Hit Rate +10%

Point Radar Armlet

Option Damage Value +3,165

Burn damage +20%
Skill Atk. +7.1% when attacking Burned enemies

Converts 50% of damage into Burn damage.
Converts 50% of Physical/Magical damage into Burn damage.

Option Atk. Increase +360.9%

Overall Damage +7.1%
Burn damage conversion +50%
Burn damage +20%

Converts 50% of Physical/Magical damage into Burn damage.

Burn Tolerance +1%

Golem's Core Bracelet

Option Damage Value +3,705

Poison damage +20%
Skill Atk. +7.1% when attacking Poisoned enemies

Converts 50% of damage into Poison damage.
Converts 50% of Physical/Magical damage into Poison damage.

Option Atk. Increase +414.9%

Overall Damage +7.1%
Poison damage conversion +50%
Poison damage +20%

Converts 50% of Physical/Magical damage into Poison damage.

Poison Tolerance +1%

Dull Slow Change

Attacks Burn you and all enemies within 300 px for 15 sec. at the cost of 3 Red Cube Fragments. (Cooldown: 10 sec.)

Being Burned applies the following.
- Skill Atk. +14%
- All Elemental Damage +30

Max HP +600
Physical/Magical Critical Chances +5%

Overall Damage +14%
All Elemental Damage +30

Causes an unremovable Burn to you.

Physical/Magical Critical Chances +5%
Max HP +600

Ionization Control Bracelet

Incoming damage applies the following for 30 sec. (Max Stacks: 1)
- Damage Value +4,446
- All Elemental Damage +20
- Physical/Magical Critical Chances +10%

Enter Jump when attacked to teleport away. (Cooldown: 10 sec.)
- Use direction keys to control your direction.
- After teleportation, HP +10%

Movement Speed +8%
Physical/Magical Def. +7,000
Evasion +10%

Overall Damage +15%

[Emergency Escape]
Press Jump when attacked to escape. (Cooldown: 10 sec.)
- Can be repositioned with directional keystrokes.
- HP +10%

Physical/Magical Critical Chances +10%
Movement Speed +8%
Physical/Magical Def. +7,000
Evasion +10%

Harvesting Hands

Skill Atk. +6%
 Skill cooldown recovery +25% when losing weapon durability (Max Stacks: 1. Awakening skills excluded.)

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Weapon durability reduction +100%

Overall Damage +8%
Skill cooldown recovery +25% (Awakening skills excluded)

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Power Navigation Pack

Casts a rechargeable barrier with 65% of Max HP.
- Max HP restricted to 45%

If 40% or lower HP, applies the following.
- Skill Atk. +9%
- Damage Value +2,816
- Skill cooldown -15% (Awakening skills excluded)
Physical/Magical Def. +14,000

Attack Speed +8%
Casting Speed +12%
All Elemental Resistance +8

Atk. Increase +385.3%
Overall Damage +9%
Skill cooldown -15% (Awakening skills excluded)

Casts a rechargeable barrier with 65% of Max HP.

Max HP restricted to 65%

Attack Speed +8%
Casting Speed +12%
Physical/Magical Def. +14,000
All Elemental Resistance +8

Long-Cherished Wish

Converts incoming Sleep into an Insomnia buff for 60 sec., applying the following.
- Skill Atk. +4% for every -10% of total Sleep Tolerance from equipment (Max Stacks: 7)
- Armor, accessories, Special Equipment, Avatars, emblems, gems, Creatures, and titles included
- Activates the options for when you're in Sleep or when you're inflicted with Sleep state. (HP/MP healing effects excluded)

Puts you to Sleep every time you spend 10,000 MP on skills.

Physical/Magical Critical Chances +7%
Evasion +8%

All Abnormal Status Tolerances -10%
Sleep Tolerance -10%

[Insomnia]
Refuse to fall asleep to fulfill a long-held wish and increase Overall Damage +28.5%
- This Overall Damage Bonus option is applied if total Sleep Tolerance from equipment is -70% or lower.

Physical/Magical Critical Chances +7%
Evasion +8%
All Abnormal Status Tolerances -10%
Sleep Tolerance -10%

Cruel King of Dragons' Rule - Force

Attacks apply the following.
- Skill Atk. +15% for 40 sec. at the cost of 6% HP (Max Stacks: 1. Cooldown: 30 sec.)
- HP can't go below 1% because of this option.
- If 15% or more remaining MP, attacks increase All Elemental Damage +30 for 40 sec. at the cost of 6% MP. (Max Stacks: 1. Cooldown: 30 sec.)

HP/MP +1% for every 100 px you move (Cooldown: 3 sec.)

Max HP +600
Max MP +945

Overall Damage +15%
All Elemental Damage +30

HP/MP +1% every 3 sec.

Max HP +600
Max MP +945

Fleeting Flows

Damage Value +1,927

Skills, if cast within 1 sec. from each other, add 1 stack.

These stacks last for 30 sec. and apply the following, depending on their number. (Stacks 1 per skill.)
- 2+: Skill Atk. +14% for 20 sec
- 3+: All Elemental Damage +15 for 20 sec.
- 4+: Casts a barrier with 15% of Max HP for 2 sec. at the cost of all stacks. (Cooldown: 0.5 sec.)

Movement Speed +8%
Evasion +8%

Overall Damage +19%

Backstep casts a barrier with 15% of Max HP for 2 sec. (Cooldown: 0.5 sec.)

Movement Speed +8%
Evasion +8%

Spatiotemporal Bracelet

Skills cast an Intensification buff for 30 sec. (Max Stacks: 1. Cooldown: 10 sec.)
Intensification buff removed after 10 skill casts

The Intensification buff applies the following.
- Skill Atk. +14%
- All Elemental Damage +15
- Skills cast a barrier with 15% of Max HP for 2 sec. (Max Stacks: 1. Cooldown: 0.5 sec.)

Movement Speed +8%
Evasion +8%

Overall Damage +18%

Casts a rechargeable barrier with 15% of Max HP.

Movement Speed +8%
Evasion +8%

Bracelet of Misguided Power

Applies the following, depending on the enemy's Neutralize Gauge amount.
- Over 50%: Skill Atk. +20%
- Over 20 to 50%: Skill Atk. +15%
- 20% or lower: Skill Atk. +8%

Neutralize Gauge -1% when attacking enemies with 90% or higher Neutralize Gauge (Cooldown: 0.5 sec. Not applicable to Buffers.)

Attack Speed +8%
Casting Speed +12%
Physical/Magical Critical Chances +5%

Overall Damage +16%

Neutralize Gauge -1% when attacking Boss/Named monsters (Buffers excluded)
- Only if their Neutralize Gauge is 90% or higher

Attack Speed +8%
Casting Speed +12%
Physical/Magical Critical Chances +5%

Engraved Oath

All Elemental Damage +30

Applies the following.
- Max Hit count +50
- Hit count +50 (First time only)
- Hit count +7 when casting skills
- Hit count -1 when attacking Boss/Named monsters
Only 1 identical Hit Count option (+/-) applied at the same time

Skill Atk. +5% for every 25 Hit count (Max Stacks: 3)

Evasion +8%
Skill MP cost -7%

Overall Damage +16.5%
All Elemental Damage +30

Evasion +8%
Skill MP cost -7%

Blessed Message

Applies the following for 3 sec. when you're within 150 px from an enemy. (Max Stacks: 1. Cooldown: 1 sec.)
- Skill Atk. +15%
- All Elemental Damage +15

Attacking while Petrified applies the following for 20 sec. (Max Stacks: 30)
- Physical/Magical Def. +1,200
- Stacks -3 when moving 100 px

Physical/Magical Def. +7,000
Attack Speed +8%
Casting Speed +12%

Overall Damage +18%

Physical/Magical Def. +43,000
Attack Speed +8%
Casting Speed +12%

 

 

Necklace

Item Name

Before Option Change

After Option Change

Atomic Core Necklace

All Elemental Damage +20

Applies the following, depending on your highest Elemental Damage. (Max Stacks: 5)
- Skill cooldown recovery +5% for every 55 (Awakening skills excluded)
- All speed +3% for every 50

HP +460.2 per min.
All Elemental Resistance -5

Skill cooldown recovery +25% (Awakening skills excluded)
All Elemental Damage +20

Attack/Casting/Movement Speed +15%
HP +460.2 per min.

D-Zet Fuse Choker

Attacking enemies in Abnormal statuses applies the following.
- Skill Atk. +5%
- Damage Value +2,668 for 30 sec. (Max Stacks: 1)

Enemy Neutralize Gauge -10 when attacking (Cooldown: 3 sec. Not applicable to Buffers.)

Attacking enemies with destroyed Neutralize Gauge applies the following.
- Neutralize Gauge reduction +20, depending on the number of destructions (Max Stacks: 5)
- Sets the last-applied Neutralize-type Abnormal Status effect as the vulnerable trait.

Max HP +600
Physical/Magical Def. +7,000

Overall Damage +8%

Enemy Neutralize Gauge -10 when attacking (Cooldown: 3 sec. Not applicable to Buffers.)

Attacking enemies with destroyed Neutralize Gauge applies the following.
- Neutralize Gauge reduction +20%, depending on the number of destructions (Max Stacks: 5)
- Sets the last-applied Neutralize-type Abnormal Status effect as the vulnerable trait.

Max HP +600
Physical/Magical Def. +7,000

Knight's Repentance

Applies the following for 40 sec., depending on your dashing duration. (Max Stacks: 1. Applied after dashing.)
- 1 to below 3 sec.: Skill Atk. +5%, Attack/Movement Speed +5%, and Casting Speed +7.5%
- 3 sec. or more: Skill Atk. +10%, Attack/Movement Speed +20%, and Casting Speed +30%

Evasion +20% while dashing
Physical/Magical damage reduction +10% while not dashing

Physical/Magical Critical Chances +5%
Physical/Magical Def. +7,000

Overall Damage +10%

Evasion +20% while dashing

Physical/Magical Critical Chances +5%
Attack/Movement Speed +20%
Casting Speed +30%
Physical/Magical damage reduction +10%
Physical/Magical Def. +7,000

Remote Machine Controller

All Elemental Damage +20

MP +0.1% when attacking (Cooldown: 0.1 sec.)
MP +10% with each kill

Attack Speed +8%
Casting Speed +12%

Skill MP cost +50%
All Elemental Damage -5

Overall Damage +8%
All Elemental Damage +20

MP +0.1% when attacking (Cooldown: 0.1 sec.)
MP +10% with each kill

Skill MP cost +50%

Attack Speed +8%
Casting Speed +12%

Blue Nature Seed

All Elemental Damage +20

Burn damage detonation by Freeze +35%

Attacking Burned enemies Freezes all enemies within 500 px (Cooldown: 5 sec.)

Outgoing Burn duration +4 sec.
Water Resistance +10

All Elemental Damage +20
Burn damage by Burn-Freeze combo +35%

Burn duration +4 sec.

Attacks Freeze all enemies for 5 sec (Cooldown: 5 sec.)

Water Resistance +10

First Spade - Noblesse

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +3%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Pulsating Vital Beats

Attacks cause a Light explosion. (Cooldown: 5 sec.)
- Receives some of the enemy's Def. and inflicts 480% of total Damage Value.
- Inflicts Light damage on you.

This Light damage applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +3%
- Light Damage +30

Physical/Magical Def. +7,000
Light Resistance +10

Overall Damage +10%

Attacks cause a Light explosion. (Cooldown: 5 sec.)
- Inflicts 480% of total Atk. Increase.
- Inflicts 1 damage on you.

Physical/Magical Def. +7,000
Light Resistance +10

Black Star

All Elemental Damage +20
Damage Value +445
Applies the following, depending on your HP.
- Below 80%: Damage Value +2,223
- Below 50%: Skill Atk. +7%, All speed +20%

Hit Rate +10%

All Elemental Resistance -5

All Elemental Damage +20

If 50% or lower HP, Overall Damage +11%

Attack/Casting/Movement Speed +20%
Hit Rate +10%

Guardian Dragon's Protection - Valor

Lv. 40 Active skill levels +10
- Exclusion: Nen Creature of Light, First Aid of Love, Fountain of Life, Resurrection, Ninpou: Cycles of Eternity

Lv. 40 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 40 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +10%

All Elemental Damage +30
Lv. 40 Active skill levels +10
- Excluded: Tiger Flash, First Aid of Love, Fountain of Life, Resurrection, and Ninpou: Cycles of Eternity

Physical/Magical Critical Chances +5%
Hit Rate +10%

Tightening Eroded Mal-Intent

Attacks cause a Shadow explosion. (Cooldown: 5 sec.)
- Receives some of the enemy's Def. and inflicts 480% of total Damage Value.
- Inflicts Shadow damage on you.

This Shadow damage applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +3%
- Shadow Damage +30

Physical/Magical Def. +7,000
Shadow Resistance +10

Overall Damage +10%

Attacks cause a Shadow explosion. (Cooldown: 5 sec.)
- Inflicts 480% of total Atk. Increase.
- Inflicts 1 damage on you.

Physical/Magical Def. +7,000
Shadow Resistance +10

Locked Area

All Elemental Damage +20

Applies the following, depending on the total amount of Gold in your inventory and safes.
- Damage Value +222 for every 10 million Gold (Max Stacks: 20)
- All speed +5 for every 100 million Gold (Max Stacks: 3)
- Physical/Magical Critical Chances +10% for 100 million Gold+
- Skill Atk. +3% for 400 million Gold+

Physical/Magical Critical Chances +7%

All Elemental Resistance -5
All Abnormal Status Tolerances -10%

All Elemental Damage +20

[Golden Universalism]
 Overall Damage +9% when you have 400 million Gold or more in your inventory and vault

Physical/Magical Critical Chances +17%
Attack/Casting/Movement Speed +15%
All Abnormal Status Tolerances -10%

Soldier's Honor Necklace

Fire Damage +20
Equipment-based object damage +10%

Attacking Burned enemies applies the following.
- Skill cooldown recovery +20% for 20 sec. (Cooldown: 0.5 sec. Awakening skills excluded.)
- Causes a Fire explosion.
- This explosion receives some of the enemy's Def. and inflicts 600% of total Damage Value.

Fire Resistance +10

Skill cooldown recovery +20% (Awakening skills excluded)
Fire Damage +20
Equipment object damage +10%

Attacks cause a Fire explosion.
- Inflicts 600% of total Atk. Increase.

Fire Resistance +10

Calming Melody

Incoming Sleep applies the following for 20 sec. (Max Stacks: 1. Cooldown: 20 sec.)
- Skill Atk. +10%
- All Elemental Damage +20

Super Armor on you for 15 sec. when using HP-healing skills on party members (Cooldown: 5 sec.)

Physical/Magical Def. +7,000
Max HP +600
All Abnormal Status Tolerances +20%

Sleep Tolerance -30%

Overall Damage +10%
All Elemental Damage +20

Max HP +600
Physical/Magical Def. +7,000
All Abnormal Status Tolerances +20%
Sleep Tolerance -30%

Technology Bodycam Necklace

All Elemental Damage +20

Casting skills with commands applies the following.
- Quick-slot Skill Atk. +10%
- Skill cooldown -15% for skills not added to quick slots (Awakening skills excluded)

Physical/Magical Critical Chances +7%

All Abnormal Status Tolerances -10%
All Elemental Resistance -5

All Elemental Damage +20

Casting skills with commands applies the following, depending on the Quick Slot status.
- In a Quick Slot: Overall Damage +10%
- Not in a Quick Slot: Skill cooldown -15% (Awakening skills excluded)

Physical/Magical Critical Chances +7%
All Abnormal Status Tolerances -10%

Absolute Sense Guard

Leap skill level +5
Jump attacks land instantly and generate a shock wave. (Cooldown: 5 sec.)
- 2x shock wave damage for every 100 px you jump (Max Stacks: 3)
This shock wave receives some of the enemy's Def. and inflicts 480 – 3,840% of total Damage Value.

Leap casts Super Armor for 30 sec.

Movement Speed +12%
Movement Speed +30% during a jump
Jump Strength +20

Overall Damage +10%
Leap skill level +5

Jump attacks land instantly and generate a shock wave. (Cooldown: 5 sec.)
- Inflicts 3,840% of total Atk. Increase

Super Armor

Movement Speed +12%
Movement Speed +30% during a jump
Jump Strength +20

Dignified Golden Decoration

Burns you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Being Burned applies the following.
- Attacks Burn enemies for 5 sec. (Cooldown: 1 sec.)
- Movement Speed +20%

Applies the following for every Abnormal Status effect cast on you. (Max Stacks: 4)
- Skill Atk. +2%
- Damage Value +926

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Atk. Increase +370.5%
Overall Damage +8%

Causes an unremovable Burn to you.
Attacks Burn enemies for 5 sec. (Cooldown: 1 sec.)

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
Movement Speed +20%

Harsh Reality Necklace

Attacks cause a Fire explosion. (Cooldown: 5 sec.)
- Receives some of the enemy's Def. and inflicts 480% of total Damage Value.
- Inflicts Fire damage on you.

This Fire damage applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +3%
- Fire Damage +30

Physical/Magical Def. +7,000
Fire Resistance +10

Overall Damage +10%

Attacks cause a Fire explosion. (Cooldown: 5 sec.)
- Inflicts 480% of total Atk. Increase.
- Inflicts 1 damage on you.

Physical/Magical Def. +7,000
Fire Resistance +10

Heightened Fury Necklace

All Elemental Damage +20

Applies the following, depending on the number of combos.
- 20: Ignores 8% of enemy Def. for 30 sec (Max Stacks: 1)
- 200: Remaining HP -1% for Named/Boss monsters within 500 px (Cooldown: 30 sec. Not applicable to Buffers.)

MP +348 per min.

All Elemental Resistance -5

Overall Damage +9%
All Elemental Damage +20

Boss/Named monsters' remaining HP -1% at 200 combos (Cooldown: 30 sec. Buffers excluded.)
- Up to -5%

MP +348 per min.

Golem's Heart Necklace

Attacks cause a Water explosion. (Cooldown: 5 sec.)
- Receives some of the enemy's Def. and inflicts 480% of total Damage Value.
- Inflicts Water damage on you.

This Water damage applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +3%
- Water Damage +30

Physical/Magical Def. +7,000
Water Resistance +10

Overall Damage +10%

Attacks cause a Water explosion. (Cooldown: 5 sec.)
- Inflicts 480% of total Atk. Increase.
- Inflicts 1 damage on you.

Physical/Magical Def. +7,000
Water Resistance +10

Impulse Trigger

Applies the following for 10 sec. if an enemy exists within 150 px. (Max Stacks: 1)
- Skill Atk. +7%
- All Elemental Damage +15

Attack Speed +5% for 30 sec. for every 3 attacks (Max Stacks: 5)
- Max-stacked when you're Petrified

Attack Speed +25%
Physical/Magical Def. +7,000
Hit Rate +10%

Overall Damage +10%

Attack Speed +50%
Physical/Magical Def. +7,000
Hit Rate +10%

Fate's Direction

All Elemental Damage +20

applies the following.
- Max Hit count +20
- Hit count +20 (First time only)
- Skill Atk. +7% if you have Hit count
- Hit count +7 when casting skills
- Hit count -1 when attacking Boss/Named monsters
Only 1 identical Hit Count option (+/-) applied at the same time.

All speed +10% for 20 sec. at 20 Hit count (Max Stacks: 1)

Hit Rate +10%

All Elemental Resistance -5

Overall Damage +9%
All Elemental Damage +20

Attack/Casting/Movement Speed +10%
Hit Rate +10%

Cruel King of Dragons' Rule - Terror

Skill Atk. +5%
All Elemental Damage +20

Casts a rechargeable barrier with 15% of Max HP.
Rechargeable barrier's healing cooldown -1 sec.
Max equipment barrier +8%

Attack/Movement Speed +20%
Casting Speed +30%
Max HP +600

All Elemental Resistance -5

Overall Damage +5%
All Elemental Damage +20

Casts a rechargeable barrier with 15% of Max HP.
Rechargeable barrier's healing cooldown -1 sec.
Max equipment barrier +8%

Attack/Movement Speed +20%
Casting Speed +30%
Max HP +600

Noble Philosophy

(Notation revised)
All Elemental Damage +18

Equipment-based object damage +30%
Damage Value +356 with equipment-based object attacks (Max Stacks: 10, Cooldown: 1 sec.)

Attacks incinerate all enemies within 300 px. (Cooldown: 5 sec.)
This incineration effect receives some of the enemy's Def. and inflicts 140% of total Damage Value.

All Elemental Resistance +8

Atk. Increase +355.7%
All Elemental Damage +18
Equipment-based object damage +30%

Attacks incinerate all enemies. (Cooldown: 5 sec.)
- Inflicts 140% of total Atk. Increase.

All Elemental Resistance +8

Mechanical Engineering Core Necklace

All Elemental Damage +20

Clear Cube Fragment skills apply the following.
- Additionally consumes 300% of MP to increase Skill Atk. +10%
- If there's not enough MP, the skill is cast without the Skill Atk. bonus.
- If 500% or more combined Skill MP Cost options, Skill Atk. +10% without additional MP

Skills' MP healing amounts +200%
Max MP +945

All Elemental Resistance -5

Overall Damage +10%
All Elemental Damage +20

Skills' MP healing amounts +200%

Max MP +945

Mist Seeker Necklace

All Elemental Damage +18

Applies the following for 10 sec. for every 100 px you move. (Max Stacks: 1. Cooldown: 1 sec.)
- Damage Value +3,557
- Skill Atk. +5%

Applies the following for 5 sec. for every 25 px you move. (Max Stacks: 20, Cooldown: 1 sec.)
- All speed +0.5%
- Evasion +1%
Stacks -6 when attacked

Dashing casts Super Armor that lasts for 5 hits or 30 sec. (Cooldown: 5 sec.)

Overall Damage +9%
All Elemental Damage +18

Super Armor for 30 sec. when dashing (Cooldown: 5 sec.)

Attack/Casting/Movement Speed +10%
Evasion +20%

Cautious of the Enemy

Skill Atk. +10% when Berserk Tenacity weapons' Skill Range options are max-stacked

Skill range +16% for 30 sec. when casting skills (Max Stacks: 1)

Lv. 60 – 70 Skill Atk. +5%
Lv. 60 – 70 skill range +15%

Overall Damage +10%
Lv. 60 – 70 Skill Atk. +5%
Skill range +16%
Lv. 60 – 70 skill range +15%

Recorder Necklace

Skill Atk. +11% for skills that consume at least 16 Clear Cube Fragments

Applies the following to the Death-Ridden Armor equipment.
- Max Berserk duration +5 sec.

Skill MP cost -7%
Shadow Resistance +10

Overall Damage +11%
- Bound Freedom equipment must be equipped.

Death-Ridden Armor equipment's [Berserk] max duration +5 sec.

Shadow Resistance +10
Skill MP cost -7%

 

 

Ring

Item Name

Before Option Change

After Option Change

Moving Fortress

Skill Atk. +5%

Bleeds you for 15 sec. (Cooldown: 10 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Skill cooldown recovery +10% while Bleeding (Awakening skills excluded)

Physical/Magical Def. +7,000
Physical/Magical damage reduction +10%
HP +460.2 per min.

Overall Damage +5%
Skill cooldown recovery +10% (Awakening skills excluded)

Causes an unremovable Bleeding to you.

Physical/Magical damage reduction +10%
Physical/Magical Def. +7,000
HP +460.2 per min.

Unstoppable Destiny

Option Damage Value +4714

Your outgoing Freeze can't be canceled by Burn.

Skill Atk. 20.75% for 30 sec. when attacking Frozen enemies (Max Stacks: 1)

5 attacks Freeze all enemies within 300 px for 10 sec. (Cooldown: 15 sec.)

10 attacks on Frozen enemies increase their Freeze duration +5 sec. (Cooldown: 15 sec.)

Max MP +945

Option Atk. Increase +530.7%

Overall Damage +5%

[Ice Strike]
Overall Damage +15% for 30 sec. when attacking Frozen enemies

[Ice Cap]
Causes a Freeze that can't be melted by fire.
- Causes a Freeze that can't be removed by Burn.
- Attacks Freeze all enemies for 10 sec. (Cooldown: 5 sec.)

Max MP +945

Guardian Dragon's Protection - Blessing

Lv. 45 Active skill levels +10
- Exclusion: Healing Wind, Regenerative Aria, Sweet Cantabile

Lv. 45 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 45 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +10%

All Elemental Damage +30

Lv. 45 Active skill levels +10
- Excluded: Healing Wind, Regenerative Aria, and Sweet Cantabile

Physical/Magical Critical Chances +5%
Hit Rate +10%

Third Spade - Death

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +2%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Red Life Ring

Option Damage Value +5133

Skill Atk. +7.1% when attacking Burned enemies
Damage Value +2,223 for 30 sec. when attacking Burned enemies (Max Stacks: 1)

Clear Cube Fragment skills apply the following.
- All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
- Red Cube Fragments consumed instead of Clear ones for 10 sec. (Cooldown: 10 sec. Clear Cube Fragment Consumption options retained.)

Attacks Burn all enemies for 15 sec. (Cooldown: 10 sec.)

Outgoing Burn duration -10%

Option Atk. Increase +557.7%

Atk. Increase +222.3%
Overall Damage +7.1%
All Elemental Damage +10

Attacks Burn all enemies for 15 sec. (10 sec.)

Burn duration -10%

Burn Tolerance +1%

Golem's Centrum Ring

If below 30% HP, applies the following every 2 sec. (Max Stacks: 3)
- Damage Value +445
- Physical/Magical Def. +4,000
- Skill Atk. 8.16% at the max stacks
- Stacks -1 if losing at least 1% of HP on hit

Hit Rate +10%
Evasion +8%

Overall Damage +10%

Physical/Magical Def. +12,000
Hit Rate +10%
Evasion +8%

One-Touch Smart Remote Controller

Damage Value +445
Applies the following, depending on your MP.
- Below 80%: Damage Value +2,223
- Below 50%: Skill Atk. +7% and Movement Speed +20%

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +10%

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
Movement Speed +20%

Knight's Pride

Option Damage Value +4,984

Skill Atk. +20.75% for 30 sec. when attacking Frozen enemies (Max Stacks: 1)
Damage Value +445 when decreasing Neutralize Gauge with your own attacks (Max Stacks: 5) 

Clear Cube Fragment skills apply the following.
- All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
- Blue Cube Fragments consumed instead of Clear ones for 10 sec. (Cooldown: 10 sec. Clear Cube Fragment Consumption options retained.)

Attacks Freeze enemies for 5 sec. (Cooldown: 8 sec.)

Outgoing Freeze duration +2 sec.

Option Atk. Increase +557.7%

Atk. Increase +222.3%
Overall Damage +5%
All Elemental Damage +10

[Ice Strike]
Overall Damage +15% for 30 sec. when attacking Frozen enemies

Attacks Freeze enemies for 5 sec. (Cooldown: 8 sec.)

Freeze duration +2 sec.

Glowing Life

Option Damage Value +5133

Skill Atk. +7.1% when attacking Shocked enemies
Damage Value +2,223 for 30 sec. when attacking Shocked enemies (Max Stacks: 1)

Clear Cube Fragment skills apply the following.
- All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
- White Cube Fragments consumed instead of Clear ones for 10 sec. (Cooldown: 10 sec. Clear Cube Fragment Consumption options retained.)

Attacks Shock all enemies for 15 sec. (Cooldown: 10 sec.)

Outgoing Shock duration -10%

Option Atk. Increase +557.7%

Atk. Increase +222.3%
Overall Damage +7.1%
All Elemental Damage +10

Attacks Shock all enemies for 15 sec. (10 sec.)

Shock duration -10%

Shock Tolerance +1%

Crimson Crystal Ring

Bleeding damage +15%

Incoming Bleeding applies the following.
- Damage Value +2,223
- Bleeding damage +10%

Damage Value +2,223 for 30 sec. when attacking Bleeding enemies (Max Stacks: 1)

Outgoing Bleeding duration -10%

Atk. Increase +444.6%
Bleeding damage +25%

Outgoing Bleeding duration -10%

Painful Wound

Attacks apply the following. (Max Stacks: 1)
- Skill Atk. +7%
- Damage Value +4,446
- Max HP restricted to 35%

Equipment's HP healing effects +30%

Max HP +600
HP +460.2 per min.

Skills and Consumables' HP healing effects -10%

Overall Damage +12%

Equipment's HP healing effects +30%

Max HP +600
HP +460.2 per min.

Sparkling Melody

Skill Atk. +6%
All Elemental Damage +20

Equipment's MP healing effects +30%
Hit Rate +10%

Consumables' MP healing effects -50%
All Elemental Resistance -5

Overall Damage +6%
All Elemental Damage +20

Equipment's MP healing effects +30%

Hit Rate +10%

Visible Destroyed Spiritual Residue

When you're attacked at 20% or lower HP, all the remaining MP is consumed to restore HP by the consumed amount. (Cooldown: 60 sec.)

If 50% or lower HP, HP +3% every sec.
If 50% or lower MP, MP +4% every sec.

Physical/Magical Def. +7,000
Max MP +945

Overall Damage +5%

HP/MP +2% per sec.

If 20% or lower HP, all the remaining MP is consumed to restore HP (Cooldown: 60 sec.)

Physical/Magical Def. +7,000
Max MP +945

Gold Wing Ring

All Elemental Damage +20

Damage Value +800 for 30 sec. when attacking (Cooldown: 0.1 sec. Max Stacks: 5)
- Stacks are reset if 30% or more HP is lost due to damage.

Physical/Magical damage reduction +20% for 30 sec. if losing at least 10% of HP on hit (Max Stacks: 1. Cooldown: 20 sec.)

Attack Speed +8%
Casting Speed +12%

All Elemental Resistance -5

Overall Damage +5%
All Elemental Damage +20

Attack Speed +8%
Casting Speed +12%
Physical/Magical damage reduction +20%

Overcurrent Magnet Ring

Skill Atk. +20.75% for 30 sec. when attacking Stunned enemies (Max Stacks: 1)
Damage Value +445 upon decreasing Neutralize Gauge with your attacks (Max Stacks: 5)

Clear Cube Fragment skills apply the following.
- All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
- Red, Blue, White, or Black Cube Fragments consumed instead of Clear ones for 10 sec. (Cooldown: 10 sec. Clear Cube Fragment Consumption options retained.)

Attacks Stun enemies for 5 sec. (Cooldown: 8 sec.)

Outgoing Stun duration +2 sec.

Atk. Increase +222.3%
Overall Damage +7%
All Elemental Damage +10

Overall Damage +15% for 30 sec. when attacking Stunned enemies

Attacks Stun enemies for 5 sec. (Cooldown: 8 sec.)

Stun duration +2 sec.

Magnetic Field Detector Ring

Casts a Gravity buff upon entering dungeons.
- Skill Atk. +2% and Damage Value +1,112 for every party member with the Gravity buff (Max Stacks: 4)
- Physical/Magical damage shared among the Gravity-buffed party members
- Attack/Casting Speed +2% for 30 sec. when sharing Physical/Magical damage (Max Stacks: 5)
Skill Atk. +2% and Damage Value +1,112 if there's only 1 party member

Physical/Magical Def. +7,000
Evasion +8%

Overall Damage +9%

[Gravitation Detection]
Overall Damage +4% if a party member is equipped with a Magnetic Field Detector Ring

Physical/Magical Def. +7,000
Evasion +8%

Opening Mysterious Flower

Skill Atk. +20.75% for 30 sec. when attacking Blinded enemies (Max Stacks: 1)
Damage Value +445 when decreasing Neutralize Gauge with your own attacks (Max Stacks: 5) 

Clear Cube Fragment skills apply the following.
- All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
- Black Cube Fragments consumed instead of Clear ones for 10 sec. (Cooldown: 10 sec. Clear Cube Fragment Consumption options retained.)

Attacks Blind enemies for 5 sec. (Cooldown: 8 sec.)

Outgoing Blind duration +2 sec.

Atk. Increase +222.3%
Overall Damage +7%
All Elemental Damage +10

Overall Damage +15% for 30 sec. when attacking Blinded enemies

Attacks Blind enemies for 5 sec. (Cooldown: 8 sec.)

Blind duration +2 sec.

Axis of the World

Skill Atk. +7%
Damage Value +2,668

Max MP +945
All Elemental Resistance +8

All speed -15%
All skill range -10% (Awakening skills excluded)

Overall Damage +11%

Max MP +945
All Elemental Resistance +8

Cruel King of Dragons' Rule - Suppression

Skill Atk. +5%
Attacks create a 50% chance of Damage Value +790. (Max Stacks: 3. Cooldown: 1 sec.))

Applies one of the following with a uniform chance for 15 sec. (Cooldown: 15 sec.)
- Damage Value +741
- All Elemental Damage +5

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +11%

Physical/Magical Critical Chances +5%
Hit Rate +10%

Token of Burning Desire

Damage Value +445 for every target in an Abnormal status (Max Stacks: 10)
- Max-stacked if Boss/Named monsters are in an Abnormal status

All Elemental Damage +9 for every Abnormal Status effect cast on you (Max Stacks: 4)

Attack Speed +8%
Casting Speed +12%
Evasion +8%

Overall Damage +12%

Attack Speed +8%
Casting Speed +12%
Evasion +8%

Energy Search Ring

Applies the following, depending on your highest Elemental Damage.
- 175 to below 225: Damage Value +1037
- 225 to below 275: Damage Value +1,927
- 275 or more: Skill Atk. +7% and Damage Value +2,816

If your highest Elemental Damage is 75 or more, Damage Value +1,482

Physical/Magical Critical Chances +5%
All Elemental Resistance +8

Overall Damage +12%

Physical/Magical Critical Chances +5%
All Elemental Resistance +8

Adaptable Two-Tone Ring

Skill cooldown recovery +10% for every 30% of Movement Speed (Max Stacks: 3. Awakening skills excluded.)

Attacks create a 50% chance of an orb that lasts for 10 sec.
This orb applies the following when obtained. (Cooldown: 1 sec.)
- Movement Speed +20% for 15 sec. (Max Stacks: 1)
- HP/MP -1%
- Additional Black Orb effect: Attack Speed +8% and Casting Speed +12% for 15 sec. (Max Stacks: 3)
- Additional White Orb effect: Casts a barrier with 10% of Max HP for 15 sec. (Max Stacks: 1)

Physical/Magical Critical Chances +5%
Movement Speed +8%

Skill cooldown recovery +30% (Awakening skills excluded)

[Yin Yang Energy]
Attacks create an orb that grants Yin Yang Energy for 15 sec. (Cooldown: 1 sec.)
- Black Orb: Attack Speed +24% and Casting Speed +36%
- White Orb: Casts a barrier with 10% of Max HP.

Physical/Magical Critical Chances +5%
Movement Speed +28%
Buffer Overall Damage +5%

Tactical Radar Net Ring

Skill cooldown recovery +3.5% for each skill on cooldown in a quick slot (Max Stacks: 12. Awakening skills excluded.)

Skills create a 10% chance of resetting the cooldown of a skill within 20 seconds of the remaining cooldown. (Cooldown: 20 sec. Awakening skills excluded.)

MP +348 per min.
Max MP +945

Skill cooldown recovery +30% (Awakening skills excluded)

[Tactical Rese]
Skills create a 10% chance of resetting 1 skill's cooldown. (Cooldown: 20 sec.)
- For skills within 20 seconds of the remaining cooldown
- Awakening skills excluded

MP +348 per min.
Max MP +945

Night-Gazing Engineer

Lv. 50/85/100 Skill Atk. +20%
Lv. 50/85/100 skills' cooldown recovery +40% (Not applicable to Buffers)

Physical/Magical Critical Chances +5%
Hit Rate +10%

Lv. 50/85/100 Skill Atk. +20%
Lv. 50/85/100 skills' cooldown recovery +40% (Buffers excluded)

Physical/Magical Critical Chances +5%
Hit Rate +10%

Mist Seeker Ring

Skill cooldown recovery +15% for 10 sec. for every 300 px you move (Max Stacks: 2. Cooldown: 1 sec. Awakening skills excluded.)

Movement Speed +15% for 30 sec. for every 1,000px you move (Cooldown: 1 sec.)

Physical/Magical Critical Chances +5%
All Elemental Resistance +8

Overall Damage +2%
Skill cooldown recovery +30% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Movement Speed +15%
All Elemental Resistance +8

Overwhelming Valor

Enter the command (Up + Down) and the Equipment Option Control key to apply the following for 10 sec. at the cost of 50 Hit count. (Cooldown: 20 sec.)
- Accumulate your damage on Boss monsters.
- Accumulated damage +1% per skill you hit while accumulating damage (Max Stacks: 10)
- Attack Speed +50%
- Casting Speed +75%
- At the end of the duration or upon command re-entry, the accumulated damage is applied all at once and the effect ends.

Movement Speed +8%
Hit Rate +10%

Overall Damage +10%

[Judgment Time]
Enter the command (Up and Down) and the Equipment Option Control key to judge a Boss monster for 10 sec., accumulating damage. (Cooldown: 20 sec.)
- Accumulated damage explodes when the judgement ends.
- Enter the command to end the judgement immediately.
- During Judgment Time, all speed +75%

Movement Speed +8%
Hit Rate +10%

Lookout Token

Abnormal Status damage +2% for every target in an Abnormal status within 500 px (Max Stacks: 5)

Applies the following to the Confused Core Suit equipment.
- Skill Atk. +5%
- D011-Risa follows you around.

Max HP +600
Physical/Magical Critical Chances +5%

Overall Damage +10%

[Puppet Show]
D011-Risa follows you.
- Confused Core Suit equipment must be equipped.

Max HP +600
Physical/Magical Critical Chances +5%

 

 

Sub Equipment

Item Name

Before Option Change

After Option Change

Life Source Backpack

Light Damage +3 every sec. (Max Stacks: 10)
- Stacks -2 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Physical/Magical Critical Chances +12%
Max HP +600
Light Resistance +50

Fire/Water/Shadow Resistance -20
All Abnormal Status Tolerances -10%

Overall Damage +7%

Physical/Magical Critical Chances +12%
Max HP +600
Light Resistance +50
All Abnormal Status Tolerances -10%

Touch Control Panel

If 50% or more MP, Damage Value +889 for 20 sec. (Max Stacks: 5. Cooldown: 1 sec.)
- All Elemental Damage +10 at 1 or more stacks
- If below 50% MP, stacks -1 (Cooldown: 3 sec.)

If 50% or more HP, Physical/Magical Critical Chances +2% for 20 sec. (Max Stacks: 5. Cooldown: 1 sec.)
- If below 50% HP, stacks -1 (Cooldown: 3 sec.)

HP +460.2 per min.
MP +348 per min.

Overall Damage +8%

Physical/Magical Critical Chances +10%
HP +460.2 per min.
MP +348 per min.

Revealed Dim Knowledge

Shadow Damage +3 (Max Stacks: 10) every sec.
- Stacks -2 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Physical/Magical Critical Chances +12%
Max HP +600
Shadow Resistance +50

Fire/Water/Light Resistance -20
All Abnormal Status Tolerances -10%

Overall Damage +7%

Physical/Magical Critical Chances +12%
Max HP +600
Shadow Resistance +50
All Abnormal Status Tolerances -10%

Holy Grail of Dawn

Cast skills with commands to increase Skill Atk., depending on the number of direction keys entered. (Awakening skills excluded)
- 1 Direction Key: Skill Atk. +7%
- 2 Direction Keys: Skill Atk. +9%
- 3 Direction Keys: Skill Atk. +11%
- 4 Direction Keys: Skill Atk. +15%

All speed +5% for 10 sec. when casting skills with commands (Max Stacks: 3)

Hit Rate +10%
Evasion +8%

Cast skills with commands to increase Overall Damage, depending on the number of direction keys entered. (Awakening skills excluded)
- 1 Direction Key: Overall Damage +7%
- 2 Direction Keys: Overall Damage +9%
- 3 Direction Keys: Overall Damage +11%
- 4 Direction Keys: Overall Damage +15%

Attack/Casting/Movement Speed +15%
Hit Rate +10%
Evasion +8%

Digging Reinforcement Part

Skill cooldown -10% (Awakening skills excluded)
All Elemental Damage +10

Creates a Soul Sword that attacks during Basic/Jump/Dash attacks.
- Skills add +5 Soul stacks. (Max Stacks: 50)
- At 49 or lower Soul stacks, consumes 1 Soul stack to attack.
- At 50 Soul stacks, consumes all of them to attack forcefully.
The Soul Sword and the Powerful Soul Sword receive some of the enemy's Def. and inflict 60 and 2,400% of total Damage Value, respectively.

Skills apply the following for 10 sec. (Max Stacks: 5)
- Attack Speed +5%
- Casting Speed +8%

Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

Physical/Magical Critical Chances +5%

Skill cooldown -10% (Awakening skills excluded)
All Elemental Damage +10

[Soul Weapon]
Basic/Jump/Dash attacks summon a Soul Weapon that deliver sword attacks.
- Sword attack count +5 when casting skills
- When sword attack count is 50, use up all count to deliver a powerful sword attack.
- The sword attack and powerful sword attack inflict 60 and 2,400% of total Atk. Increase, respectively.

Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

Physical/Magical Critical Chances +5%
Attack Speed +25%
Casting Speed +40%
Buffer Overall Damage +3%

Deathbringer Coffin

Damage Value +3,705
All Elemental Damage +4

Attacks apply the following for 30 sec. (Max Stacks: 4, Cooldown: 1 sec.)
- All Elemental Damage +4
- Physical/Magical damage reduction +2%
- Max-stacked when you're Petrified

Movement Speed +8%
Physical/Magical damage reduction +2%
Evasion +8%

Overall Damage +9%

Movement Speed +8%
Physical/Magical damage reduction +10%
Evasion +8%
 

Ominous Decalcomania Slab

Skill Atk. +5% for 60 sec. when jumping (Max Stacks: 1)
Super Armor during a jump
Enables double-jumping.

Movement Speed +12%
Movement Speed +30% during a jump
Jump Strength +20

Overall Damage +8%

Super Armor

Enables double-jumping.

Movement Speed +12%
Movement Speed +30% during a jump
Jump Strength +20

Unknown Civilization: Mask Stone

Water Damage +3 every sec. (Max Stacks: 10)
- Stacks -2 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Physical/Magical Critical Chances +12%
Max HP +600
Water Resistance +50

Fire/Light/Shadow Resistance -20
All Abnormal Status Tolerances -10%

Overall Damage +7%

Physical/Magical Critical Chances +12%
Max HP +600
Water Resistance +50
All Abnormal Status Tolerances -10%

Inner Face

Fire Damage +3 every sec. (Max Stacks: 10)
- Stacks -2 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Physical/Magical Critical Chances +12%
Max HP +600
Fire Resistance +50

Water/Light/Shadow Resistance -20
All Abnormal Status Tolerances -10%

Overall Damage +7%

Physical/Magical Critical Chances +12%
Max HP +600
Fire Resistance +50
All Abnormal Status Tolerances -10%

Righteous Knight Mask

Skill cooldown -12% for 60 sec. when jumping (Max Stacks: 1. Awakening skills excluded)

While jumping, enter the Jump key for 0.5 sec. to fly and apply the following effect for 5 sec. (Cooldown: 30 sec.)
- Hit direction keys repeatedly to perform an aerial dash. (Up to 2 times)
- Super Armor

Movement Speed +12%
Movement Speed +30% during a jump
Physical/Magical damage reduction +15% during a jump
Jump Strength +20

Skill cooldown -12% (Awakening skills excluded)

While jumping, enter the Jump key for 0.5 sec. to fly for 5 sec. (Cooldown: 30 sec.)
- Hit direction keys repeatedly to perform an aerial dash. (Up to 2 times)

Super Armor

Movement Speed +12%
Movement Speed +30% during a jump
Jump Strength +20
Physical/Magical damage reduction +15%

Virtual Sight Glass

Option Damage Value +5673

Skill Atk. +7.1% when attacking Burned enemies

Walking and dashing leave a flame area behind for 3 sec. (Cooldown: 0.5 sec.)
- This flame area Burns enemies on contact for 15 sec. (Cooldown: 10 sec.)
- Attacking Burned enemies causes a flame explosion. (Cooldown: 0.5 sec.)
The flame area and the flame explosion receive some of the enemy's Def. and inflict 4 and 28% of total Damage Value, respectively.

Max HP +600

Option Atk. Increase +611.7%

Overall Damage +9.2%

[Flame Step]
Move with the energy of flames in your steps, creating a flame area for 30 sec.
- This flame area Burns enemies for 15 sec. (Cooldown: 10 sec.)
- Inflicts 4% of total Atk.

Attacking Burned enemies causes a flame explosion. (Cooldown: 0.5 sec.)
- Inflicts 28% of total Atk. Increase.

Max HP +600
Burn Tolerance +1%

Destroyed Life

If below 50% HP, applies the following.
- Skill Atk. +7%
- Damage Value +2,223
- Physical/Magical Critical Chances +20%
- Physical/Magical Def. +7,000

Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

If 10% or more HP, attacks decrease HP -5%. (Cooldown: 10 sec.)
- HP can't go below 5% because of this option.
Physical/Magical damage reduction -10%

Overall Damage +10%

Physical/Magical Critical Chances +20%
Attack Speed +8%
Casting Speed +12%
Hit Rate +10%

Dreamy Acclimation

Incoming Sleep applies the following for 10 sec. (Cooldown: 10 sec.)
- Skill cooldown recovery +50% (Awakening skills excluded)
- HP +60%

Max HP +600
Evasion +8%

Sleep Tolerance -10%

Skill cooldown recovery +50% (Awakening skills excluded)
- Long-Cherished Wish equipment must be equipped.

Evasion +8%
Max HP +600
Sleep Tolerance -10%

All-or-One Magic Box

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Dragon Killer's Token - Dragon Bone Bugle

Lv. 60 Active skill levels +10
- Exclusion: Fan Service

Lv. 60 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 60 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +10%

All Elemental Damage +30
Lv. 60 Active skill levels +10
- Exclusion: Fan Service

Physical/Magical Critical Chances +5%
Hit Rate +10%

Sloshing Vital Water

Option Damage Value +471.4%

Skill Atk. +20.75% for 30 sec. when attacking Frozen enemies (Max Stacks: 1)

Walking and dashing leave a chilling fog behind for 3 sec. (Cooldown: 0.5 sec.)
- This chilling fog Freezes enemies on contact for 5 sec. (Cooldown: 8 sec. per monster)
- Attacking Frozen enemies causes a cold explosion. (Cooldown: 0.5 sec.)
The cold explosion receives some of the enemy's Def. and inflicts 40% of total Damage Value, respectively.

Max HP +600

Option Atk. Increase +530.7%

Overall Damage +7%

[Ice Strike]
Overall Damage +15% for 30 sec. when attacking Frozen enemies

[Ice Step]
Move with the energy of ice in your steps, creating a chilling area for 10 sec.
- This chilling area Freezes enemies for 5 sec. (Cooldown: 8 sec.)

Attacking Frozen enemies causes a cold explosion. (Cooldown: 0.5 sec.)
- Inflicts 40% of total Atk. Increase.

Max HP +600

Deca Guidance Device

Skill Atk. +3%
Skill cooldown recovery +15% (Awakening skills excluded)

Attacking Neutralized enemies applies the following for 30 sec. (Max Stacks: 1. Cooldown: 0.5 sec.)
- Skill Atk. +1%
- Skill cooldown recovery +5% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +4%
Skill cooldown recovery +20% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Hit Rate +10%

Air Type: Tactical Prop Drone

Attacking or casting summons a drone, dropping a supply crate within 150 px. (Cooldown: 15 sec.)
- When obtaining the supply crate, Damage Value +4,446 and All Elemental Damage +5 for 25 sec. (Max Stacks: 1)

Incoming damage summons a drone and drops a supply crate within 150 px. (Cooldown: 30 sec.)
- When obtaining the supply crate, HP/MP +30%

Max HP +600
Max MP +945

Overall Damage +9%

[Drone Support]
Attacks call a Combat Drone and incoming damage calls a Medic Drone to drop a support crate. (Cooldown: 30 sec.)
- Combat: All speed +15% for 60 sec.
- Medic: HP/MP +30%

Max HP +600
Max MP +945

Hologram Call

Lv. 1 – 30 Active Skill Atk. +12%

Basic/Jump/Dash attacks increase Physical/Magical damage reduction +15% for 20 sec. (Max Stacks: 1)

Attack/Movement Speed +8%
Casting Speed +12%

Lv. 1 – 30 Skill Atk. +12%

Attack/Movement Speed +8%
Casting Speed +12%
Physical/Magical damage reduction +15%

Optical Combat Glasses

Applies the following, depending on its equipment grade value.
- Below 85%: Damage Value +445
- 85 to below 90%: Damage Value +1,186
- 90% or more: Damage Value +3,557

Additionally applies the following, depending on the total grade value of equipped items.
- 800% or more: Movement Speed +5%
- 900% or more: Attack Speed +5% and Casting Speed +7.5%
- 1,000% or more: Physical/Magical Critical Chances +5%
- 1,080% or more: Skill Atk. +7%
- Weapons (except sub weapons), armor, accessories, and Special Equipment included

Max HP +600
Hit Rate +10%

Overall Damage +12%

Physical/Magical Critical Chances +5%
Attack/Movement Speed +5%
Casting Speed +7.5%
Max HP +600
Hit Rate +10%

Butterfly Effect

If 70% or higher MP, applies the following.
- Skill Atk. +3%
- Damage Value +4,446
- Physical/Magical damage reduction +10%

Physical/Magical Def. +7,000
MP +348 per min.

Overall Damage +9%

Physical/Magical damage reduction +10%
Physical/Magical Def. +7,000
MP +348 per min.

Goblet of Life

All Elemental Damage +18

Attacks cause a Neutral explosion, increasing Damage Value +2,964 for 10 sec.
- Inflicts Neutral damage on you.

Distributes 30% of Physical/Magical damage over 10 sec.

Movement Speed +8%

Overall Damage +7%
All Elemental Damage +18

Converts 30% of Physical/Magical damage into continuous damage for 10 sec.

Movement Speed +8%

Stalled Knowledge

Basic/Jump/Dash attacks increase Damage Value +593 for 30 sec. (Max Stacks: 5)
- Skill Atk. +3% at the max stacks

All speed +35% during Basic/Jump/Dash attacks
- Remains in effect when chained to skills.

Physical/Magical Critical Chances +5%
Max HP +5%

Overall Damage +7%

Physical/Magical Critical Chances +5%
Attack/Casting/Movement Speed +35%
Max HP +5%

Charles's Mask

Skill cooldown -50% (Awakening skills excluded)

Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)
Attacks Poison enemies for 10 sec. (Cooldown: 3 sec.)

Skill Atk. -35% (Awakening skills excluded)

Skill cooldown -50% (Awakening skills excluded)

Attacks Bleed/Poison enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage -35% (Awakening skills excluded)

Devoured Sacred Beast's Woeful Veil

Skill Atk. +7% for 30 sec. on Back attacks (Max Stacks: 1)

Mist Seeker Belt increases Dark Territory generation cooldown +1 sec.

Hit Rate +10%
Evasion +8%

Overall Damage +9%

Hit Rate +10%
Evasion +8%

Forward Momentum

Skill cooldown recovery +15% for 15 sec. when attacking if you're 150 px or farther from an enemy (Max Stacks: 1. Awakening skills excluded)

Skill range +16% for 30 sec. when attacking (Max Stacks: 1)

Lv. 40 – 45 Skill Atk. +5%
Lv. 40 – 45 skill range +15%

Lv. 40 – 45 Skill Atk. +5%
Skill cooldown recovery +15% (Awakening skills excluded)
Skill range +16%
Lv. 40 – 45 skill range +15%

Clearmist Keeper's Power

Damage Value +2,519
All Elemental Damage +15

Attacks cast a mist thunderbolt once. (Cooldown: 1 sec.)
- Receives some of the enemy's Def. and inflicts 1,000% of total Damage Value.
- A 10% chance of an enhanced mist thunderbolt (Receives some of the enemy's Def. and inflicts 1,480% of total Damage Value)

Attack/Movement Speed +18%
Casting Speed +22%

Atk. Increase +251.9%
All Elemental Damage +15

Attacks cast Mist Thunderbolt once. (Cooldown: 1 sec.)
- A 10% chance of Enhanced Mist Thunderbolt
- Mist Thunderbolt and Enhanced Mist Thunderbolt inflict 1,000 and 1,480% of total Atk. Increase, respectively.

Attack/Movement Speed +18%
Casting Speed +22%

 

 

Magic Stone

Item Name

Before Option Change

After Option Change

Natural Melting Dew

If 30 or more Shadow Resistance, Damage Value +2,964

Incoming damage adds Shadow Attribute to Physical/Magical damage.

Incoming damage applies the following.
- Shadow Resistance +5 for 10 sec. (Max Stacks: 5)
- HP +5% for 5 sec. (Cooldown: 7 sec.)

Shadow Resistance +10
Max HP +600

Overall Damage +10%

[Elemental Affinity - Shadow]
The higher your Shadow Resistance, the higher your Physical/Magical damage reduction
- Adds Shadow Attribute to enemy attacks.

HP +5% for 5 sec. when attacked (Cooldown: 7 sec.)

Max HP +600
Shadow Resistance +35
Buffer Overall Damage +10%

Circling Dim Clairvoyance

All Elemental Damage +5 for every 30% of Movement Speed (Max Stacks: 3)

Casts a Battery buff, applying the following.
- Battery blocks +3 upon entering dungeons\n- Battery blocks +1 when attacking (Cooldown: 10 sec.)
- Battery blocks -1 on Backstep

Applies the following for every available Battery block. (Max Stacks: 4)
- Skill Atk. +1%
- Damage Value +963
- All speed +5%

At 5 Battery blocks, the battery explodes in 3 sec.
- HP -30% and Battery blocks -5 on battery explosion
This battery explosion receives some of the enemy's Def. and inflicts 2,000% of total Damage Value.

Physical/Magical Critical Chances +7%
HP +460.2 per min.
Evasion +8%

Overall Damage +13%

[Battery Bomb]
Attacks attach a battery to enemies that overheats and explodes.
- This battery overheats after 5 attacks.
- Explodes after 3 sec.
- Inflicts 2,000% of total Atk. Increase.

Physical/Magical Critical Chances +7%
Attack Speed +20%
Casting Speed +20%
Movement Speed +20%
Evasion +8%
HP +460.2 per min.

Gray Cat Stone

Basic/Jump/Dash attacks apply the following for 20 sec. (Max Stacks: 5)
- Lv. 15 – 35 Active Skill Atk. +5%
- Lv. 15 – 35 Active skills' cooldown recovery +2%
- Lv. 45 – 100 or higher skills decrease the stacks -1.

Attacks create a 20% of Super Armor for 5 sec. (Cooldown: 8 sec.)

Attack Speed +8%
Casting Speed +12%

Lv. 15 – 35 Skill Atk. +25%
Lv. 15 – 35 skills' cooldown recovery +10%

Super Armor for 30 sec. when attacking (Cooldown: 8 sec.)

Attack Speed +8%
Casting Speed +12%

Ground Type: Tactical Wheel Drone

Applies the following when the enemy is within 350 px from you.
- Skill Atk. +5% for 20 sec. (Stacks: 2. Cooldown: 0.5 sec.)
- Stacks -1 every 5 sec. when the enemy is outside of the 350 px
- Damage Value +2,223
- All speed +10% for 10 sec. (Max Stacks: 1)
- Applies all Speed options when you are Petrified, regardless of distance to the enemy.

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +13%

Physical/Magical Critical Chances +5%
Attack Speed +10%
Casting Speed +10%
Movement Speed +10%
Hit Rate +10%

Dragon Killer's Token: Dragon Heart Stone

Lv. 70 Active skill levels +10
- Exclusion: Eternal Possession, Archangel's Blessing

Lv. 70 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 70 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +10%
Lv. 70 Active skill levels +10
- Exclusion: Eternal Possession, Archangel's Blessing

Physical/Magical Critical Chances +5%
Hit Rate +10%

Cursed Heart

Skill Atk. +15% on counterattacks

Incoming counter damage can't cancel skills. (Hold excluded. Cooldown: 10 sec.)

Attack Speed +8%
Casting Speed +12%
Max HP +600

Physical/Magical damage reduction -12% when countered
MP -1% every 3 sec.

Overall Damage +15%

[Unbreakable Spirit]
Ignores skill cancellations due to damage. (Cooldown: 10 sec.)
- Hold excluded

Attack Speed +8%
Casting Speed +12%
Max HP +600

Dodeca Hologram

Damage Value +3583

Stuns you for 3 sec. if losing at least 20% of HP on hit. (Cooldown: 30 sec.)
- Ignores Abnormal Status Tolerances.
- Cooldown recovery +20% for 60 sec. when recovered from Stun (Awakening skills excluded)
- Not applied when Realized Freedom is equipped.

Realized Freedom applies the following when equipped.
- Casts Strong Resolve.
- Cooldown recovery +20% (Awakening skills excluded)

Physical/Magical Critical Chances +7%
HP +460.2 per min.

All Abnormal Status Tolerances -10%

Overall Damage +5%
Skill cooldown recovery +20% (Awakening skills excluded)

Physical/Magical Critical Chances +7%
HP +460.2 per min.
All Abnormal Status Tolerances -10%

Vital Green Liquid

If 30 or more Light Resistance, Damage Value +2,964

Incoming damage adds Light Attribute to Physical/Magical damage.

Incoming damage applies the following.
- Light Resistance +5 for +10 sec. (Max Stacks: 5)
- HP +5% for 5 sec. (Cooldown: 7 sec.)

Light Resistance +10
Max HP +600

Overall Damage +10%

[Elemental Affinity - Light]
The higher your Light Resistance, the higher your Physical/Magical damage reduction
- Adds Light Attribute to enemy attacks.

HP +5% for 5 sec. when attacked (Cooldown: 7 sec.)

Max HP +600
Light Resistance +35
Buffer Overall Damage +10%

Unknown Civilization: Star Stone

If 30 or more Water Resistance, Damage Value +2,964

Incoming damage adds Water Attribute to Physical/Magical damage.

Incoming damage applies the following.
- Water Resistance +5 for 10 sec. (Max Stacks: 5)
- HP +5% for 5 sec. (Cooldown: 7 sec.)

Water Resistance +10
Max HP +600

Overall Damage +10%

[Elemental Affinity - Water]
The higher your Water Resistance, the higher your Physical/Magical damage reduction
- Adds Water Attribute to enemy attacks.

HP +5% for 5 sec. when attacked (Cooldown: 7 sec.)

Max HP +600
Water Resistance +35
Buffer Overall Damage +10%

Billowing Madness

Applies the following, depending on the number of Abnormal Status effects cast on you.
- 1 – 2: Lv. 1 – 45 skills' cooldown recovery +50%
- 3+: Skill cooldown recovery +50% (Awakening skills excluded)

Physical/Magical Critical Chances +7%
Attack Speed +8%
Casting Speed +12%

All Abnormal Status Tolerances -10%

Skill cooldown recovery +50% (Awakening skills excluded)

Physical/Magical Critical Chances +7%
Attack Speed +8%
Casting Speed +12%
All Abnormal Status Tolerances -10%

Mini Battery Pack

If 70% or lower MP, applies the following.
- Skill Atk. +5%
- Damage Value +2,223

Skills apply the following for 20 sec. (Max Stacks: 1)
- Damage Value +2,519
- Skill MP cost +100%

Hit Rate +10%
Evasion +8%

Overall Damage +11%

Skill MP cost +100%

Hit Rate +10%
Evasion +8%

Unbeaten Medal

If 30 or more Fire Resistance, Damage Value +2,964

Incoming damage adds Fire Attribute to Physical/Magical damage.

Incoming damage applies the following.
- Fire Resistance +5 for 10 sec. (Max Stacks: 5)
- HP +5% for 5 sec. (Cooldown: 7 sec.)

Fire Resistance +10
Max HP +600

Overall Damage +10%

[Elemental Affinity - Fire]
The higher your Fire Resistance, the higher your Physical/Magical damage reduction
- Adds Fire Attribute to enemy attacks.

HP +5% for 5 sec. when attacked (Cooldown: 7 sec.)

Max HP +600
Fire Resistance +35
Buffer Overall Damage +10%

Darkness Eater's Heart

Attacks apply the following for 40 sec. at the cost of 5% MP. (Cooldown: 30 sec.)
- Attack/Movement Speed +15%
- Casting Speed +20%

Casting applies the following for 40 sec. at the cost of 5% MP. (Cooldown: 30 sec.)
- Attack/Movement Speed +15%
- Casting Speed +20%

MP +10% when attacked (Cooldown: 30 sec.)

Physical/Magical damage reduction +10%
Max MP +945
MP +348 per min.

MP +10% when attacked (Cooldown: 30 sec.)

Attack Speed +30%
Casting Speed +40%
Movement Speed +30%
Max MP +945
Physical/Magical damage reduction +10%
MP +348 per min.

Lie after Lie

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Overall Damage +8%

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Max HP +200
Max MP +315
HP +460.2 per min.
MP +348 per min.

Pitapatting Passion

Incoming Sleep applies the following for 20 sec. (Max Stacks: 1. Cooldown: 20 sec.)
- Damage Value +4,446
- All Elemental Damage +28
- Physical/Magical damage reduction +10%

Physical/Magical Def. +7,000
HP +460.2 per min.

Sleep Tolerance -20%

Overall Damage +10%

Physical/Magical damage reduction +10%
Physical/Magical Def. +7,000
HP +46.02 per min.
Sleep Tolerance -20%

Restrained Spirit Bead

Applies the following, depending on the number of hatched Creatures you have (equipped/owned).
- 3+: Damage Value +1,482
- 10+: Damage Value +1,037

Applies the following with 20 or more hatched Creatures you have (equipped/own)
- Skill Atk. +7%
- Skill cooldown -8% (Awakening skills excluded)
- All speed +15%
- Spectrum applied

Movement Speed +8%
Max HP +600

[Best Collector]
Casts Spectrum based on character motion when you have 20 or more creatures equipped and owned.
- Overall Damage +12%
- Skill cooldown -8% (Awakening skills excluded)

Attack/Casting Speed +15%
Movement Speed +23%
Max HP +600

Fight for Freedom

Incoming Bleeding applies the following.
- 10 attacks increase Skill Atk. +4%, Damage Value +2,964, and All Elemental Damage +20 for 20 sec. (Max Stacks: 1. Cooldown: 10 sec.)
- 10 attacks restore HP +15% for 10 sec. (Cooldown: 10 sec.)
- Attack/Movement Speed +20%
- Casting Speed +30%

Max HP +600
Physical/Magical Def. +7,000

Bleeding Tolerance -20%

Overall Damage +12%

Attack/Movement Speed +20%
Casting Speed +30%
Max HP +600
Physical/Magical Def. +7,000

Mysterious Gold Stele

Attacks apply the following for 20 sec. (Max Stacks: 4)
- Lv. 35 – 100 Skill Atk. +2%
- All Abnormal Status Tolerances +4%
- Stacks -1 if losing at least 1% of HP on hit (Cooldown: 1 sec.)

Attacks create a ghost. (Cooldown: 0.5 sec.) 
- It follows the nearest enemy within 500 px and explodes itself.
- If there's no enemy within 500 px, it explodes where it appeared in 3 sec.
- A 30% chance of 2 ghosts
The ghost receives some of the enemy's Def. and inflicts 200% of total Damage Value.

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +12%

[Ghost Explosion]
Attacks summon a ghost that tracks enemies and explodes with them. (Cooldown: 0.5 sec.)
- A 30% chance of summoning 2 ghosts
- Inflicts 200% of total Atk. Increase.

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%
All Abnormal Status Tolerances +16%

Midnight Sanctum

Applies the following every 20 sec. for every 30 Clear Cube Fragments consumed by skills. (Max Stacks: 1)
- Skill Atk. +10%
- Skill cooldown recovery +12% (Awakening skills excluded)

Clear Cube Fragment skills apply the following. (Max Stacks: 1. Cooldown: 1 sec.)
- Attack Speed +10%
- Casting Speed +15%

Physical/Magical Def. +7,000
Hit Rate +10%

Overall Damage +10%
Skill cooldown recovery +12% (Awakening skills excluded)
- Bound Freedom equipment must be equipped.

Attack Speed +10%
Casting Speed +15%
Physical/Magical Def. +7,000
Hit Rate +10%

Finished Power Controller

If your highest Elemental Resistance is 40 or higher, Damage Value +3,705

Attacks apply the following for 30 sec. (Cooldown: 1 sec.)
- For every +10 Elemental Resistance that match your attack attribute, corresponding Elemental Damage +10 (Max Stacks: 4 per type)
- Corresponding Elemental Resistance +10

Movement Speed +8%
Hit Rate +10%

Overall Damage +14%

Movement Speed+8%
All Elemental Resistance +10
Hit Rate +10%

Promised Time for Victory

If below 50% HP, applies the following.
- Damage Value +445 for every 7% of combined Physical/Magical Def. (Max Stacks: 10)
- Skill Atk. +8% at the max stacks
- If combined Physical/Magical Def. is 70% or higher, casts Super Armor every 20 sec. that lasts for 5 hits.

Max MP +945
Movement Speed +8%

Overall Damage +13%

Super Armor

Max MP +945
Movement Speed +8%

Balled Dragon Breath

Casting skills with commands applies the following.
- Damage Value +1,778 for 20 sec. (Max Stacks: 1)
- Physical/Magical damage reduction +12% for 20 sec. (Max Stacks: 1)
- Stacks +1 for 30 sec. (Max Stacks: 4)

Applies the following, depending on the number of your stacks.
- 1 - 2: Skill Atk. +2%
- 3: Skill Atk. +5%
- 4: Skill Atk. +9%

Physical/Magical Critical Chances +5%
HP +460.2 per min.

Overall Damage +13%

Physical/Magical Critical Chances +5%
Physical/Magical damage reduction +12%
HP +460.2 per min.

Forgotten Record

If 150,000 or more Max MP, applies the following.
- Skill Atk. +8%
- Damage Value +1,927

If 10% or lower HP, Damage Value +2,668

Equipment and skills consume MP instead of HP.

Max MP +945
Movement Speed +8%

Overall Damage +14%

Max MP +945
Movement Speed +8%

Mechanical Engineering Essence

All Elemental Damage +10
Skill Atk. +8%

Attacking enemies with vulnerable traits apply the following for 30 sec.

- Adds the vulnerable element to your weapon.
- Vulnerable Elemental Damage +20
Effects not applied if all of the enemy's Elemental Resistance is of the same amount.

Max HP +600
Max MP +945

Overall Damage +13%
Fire, Water, Light, and Shadow attack attributes

Max HP +600
Max MP +945

Devoured Plateau Essence

All Elemental Damage +18

Applies the following for 10 sec. for every 100 px you move. (Max Stacks: 1. Cooldown: 1 sec.)
- Evasion +8%
- Skill Atk. +8%

Applies the following for 5 sec. for every 50 px you move. (Max Stacks: 10, Cooldown: 1 sec.)
- All speed +0.5%
- All Elemental Resistance +1
Stacks -3 when attacked

Max MP +945

Overall Damage +8%
All Elemental Damage +18

Attack/Casting/Movement Speed +5%
Max MP +945
All Elemental Resistance +10
Evasion +8%

Protective Patience

Applies the following if you have Hit count.
- Max Hit count +30

Skill Atk. +10% at 50 or higher Hit count

Max HP +600
Max HP +5%

Overall Damage +13%

Max HP +5%
Max HP +600

Recorder Gem

Skill Atk. +10% when an Equipment barrier effect is active

Healing Consumables auto-charge the barrier when used.
- Auto-charging stops when you're attacked.

Max equipment barrier +5% for 10 sec. when attacking (Max Stacks: 4)

Max HP +5%
Evasion +8%

Overall Damage +12%

Healing Consumables auto-charge the barrier when used.

Max equipment barrier +20%

Max HP +5%
Evasion +8%

 

 

Earrings

Item Name

Before Option Change

After Option Change

Law of Gravitation

Dashing applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +12%
- Movement Speed +20%

Dash-attack to sprint 400 px forward.

Movement Speed +8%
Evasion +8%

Overall Damage +14%

Dash-attack to sprint forward. (Cooldown: 5 sec.)

Movement Speed +28%
Evasion +8%

Dragon Killer's Token: Dragon Scale Earrings

Lv. 75 Active skill levels +10
- Exclusion: Transcendence Rune, Divine Flash, and Windstorm Spiral Power

Lv. 75 skills apply the following.
- All Elemental Damage +30 for 60 sec. (Max Stacks: 1)
- Corresponding skill level -1 (Up to -10)

If 70% or lower HP, negates the Lv. 75 skill level loss for 120 sec. (Cooldown: 120 sec.)
- Restoration cooldown -1 sec. when attacking (Up to 30 times)

Physical/Magical Critical Chances +5%
Hit Rate +5%

All Elemental Damage +30

Lv. 75 Active skill levels +10
- Exclusion: Transcendence Rune, Divine Flash, and Windstorm Spiral Power

Physical/Magical Critical Chances +5%
Hit Rate +5%
HP +460.2 per min.
MP +348 per min.

Cursed Bridle

Option Damage Value +3,787

 Skill Atk. +7.1% when attacking Bleeding enemies\

Applies the following for every Bleeding target within 450 px.
- Skill cooldown recovery +15% (Max Stacks: 2, Awakening skills excluded)
- Skills, Consumables, and equipment's HP healing amounts +5% (Max Stacks: 10)

Physical/Magical Def. +7,000

Option Atk. Increase +423.1%

Overall Damage +7.1%

Skill cooldown recovery +30% while Bleeding (Awakening skills excluded)

HP healing effects +50%

Physical/Magical Def. +7,000
Bleeding Tolerance +1%

Operation Order

Fire Damage +20

Fire Damage +1 for every Fire Resistance (Max Stacks: 50)

If 150 or higher Fire Damage, Physical/Magical Critical Chances +15%

Fire Resistance +10

Fire Damage +70

Physical/Magical Critical Chances +15%
Fire Resistance +10

Corrupt Soul

Applies the following to Clear Cube Fragment skills.
- Skill Atk. +10%
- Skill cooldown -10% (Awakening skills excluded)
- Clear Cube Fragment cost +2
- Skill MP cost -10% for 20 sec. when cast (Max Stacks: 1)

Max MP +945
Hit Rate +10%

Applies the following to Clear Cube Fragment skills.
- Skill Atk. +10%
- Skill cooldown -10% (Awakening skills excluded)
- Clear Cube Fragment cost +2

Max MP +945
Hit Rate +10%
Skill MP cost -10%

Acrobatic Rhombus

Skill Atk. +10% (Awakening skills excluded)

Non-Clear Cube Fragment skill cooldown -30%

Physical/Magical Critical Chances +5%

Attack Speed +8%
Casting Speed +12%

Lv. 50/85/100 Skill Atk. -15%

Clear Cube Fragment skill cooldown +15% (Awakening skills excluded)

Overall Damage +10%
Non-Clear Cube Fragment skill cooldown -30%
Clear Cube Fragment skill cooldown +15% (Awakening skills excluded)

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Surging Hazy Lament

Skill Atk. +15% for skills with 12 sec. or longer cooldown

Applies the following, depending on the total of Attack and Casting Speed.
- Below 100%: Skill cooldown -10% (Awakening skills excluded)
- 100% or more: Skill cooldown +5% (Awakening skills excluded)

Physical/Magical Def. +7,000
MP +348 per min.

Overall Damage +15%

Physical/Magical Def. +7,000
MP +348 per min.

Explosive Type: Small Tactical Flare

Attacks apply the following. (Max Stacks: 15)
- All Elemental Damage +1
- Attack/Casting Speed +2%
- Stacks -1 when not attacking (Cooldown: 0.5 sec.)

Movement Speed +3% while dashing (Max Stacks: 15. Cooldown: 0.2 sec.)
- Stacks -1 when not dashing (Cooldown: 0.5 sec.)
Movement Speed +8%
MP +348 per min.

Overall Damage +10%

Attack/Casting Speed +30%
Movement Speed +53%
MP +348 per min.

Distant Imprint

Lv. 50/85/100 Skill Atk. +20%

All Elemental Damage +20

Skills create a 1% chance of increasing their Atk. +100%.
- Skill Atk. Bonus chance +0.5% when not activated (Max Stacks: 40. Cooldown: 1 sec.)
- Stacks reset upon activation
- All speed +30% for 10 sec. when activated (Max Stacks: 1)

Hit Rate +10%

All Elemental Resistance -5

Lv. 50/85/100 Skill Atk. +20%
All Elemental Damage +20

[Netherworld Imprint]
Skills create a 7.77% chance of Skill Atk. +100%, leading enemies to the Netherworld.

Attack/Casting/Movement Speed +30%
Hit Rate +10%

Jeweled Tears

Skill Atk. +3% for every Abnormal Status effect cast on you (Max Stacks: 4)
- Skill Atk. +4% at the max stacks

Attacks Bleed, Poison, Shock, or Burn you for 20 sec. (Cooldown: 4 sec.)
- Ignores Abnormal Status Tolerances.
- Can't be removed by skills or Consumables.

Physical/Magical Def. +7,000
MP +348 per min.

Overall Damage +16%

Causes an unremovable Abnormal Status effect to you for 20 sec. (Cooldown: 4 sec.)
- Bleeding, Poison, Burn, or Shock

Physical/Magical Def. +7,000
MP +348 per min.

Long-Harbored Desire

Attacking Poisoned enemies applies the following.
- Damage Value +889 for 10 sec. (Max Stacks: 5)
- Burn them to increase their Poison damage +20% and detonate it. (Cooldown: 4 sec.)
- Poison stacks +1

Attacks Burn enemies for 10 sec. (Cooldown: 3 sec.)

Attack Speed +8%
Casting Speed +12%

Overall Damage +14%

[Explosive Poison]
Uses poison that explodes on contact with fire and inflicts fire on enemies every 3 sec.
- Causing Burn detonates Poison.
- Burns for 10 sec. (Cooldown: 3 sec.)

Attack Speed +8%
Casting Speed +12%
MP +348 per min.

Compact GPS

Neutralize Gauge reduction +25%

Applies the following, depending on the enemy's Neutralize Gauge amount.
- Over 50%, up to 90%: Skill Atk. +8%
- Over 20%, up to 50%: Skill Atk. +15%
- 20% or lower: Skill Atk. +20%

Neutralize Gauge reduction +5% for every 5% reduction in the enemy's Neutralize Gauge (Max Stacks: 5)

Physical/Magical damage reduction 15%
Physical/Magical Def. +7,000
Attack Speed +8%
Casting Speed +12%

Overall Damage +12%
Neutralize Gauge reduction +45%

Physical/Magical damage reduction +15%
Physical/Magical Def. +7,000
Attack Speed +8%
Casting Speed +12%

Fluttering Feather

Option Damage Value +3,935

Skill Atk. +7.1% when attacking Bleeding enemies

Attacking Boss/Named/Champion monsters applies the following for 30 sec. (Max Stacks: 1)
- Damage Value +2,964
- Attack Speed +15%
- Casting Speed +22.5%
- Movement Speed +15%

10 attacks on Boss/Named/Champion monsters causes Blood Vessel Rupture. (Up to 5 times. Not applicable to Buffers.)
- Remaining HP -1%
- Blood Vessel Rupture increases the next activation attack count x5 times when activated.

Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

Bleeding Tolerance +20% if there's a Bleeding enemy within 500 px

Option Atk. Increase +437.9%

Overall Damage +11.3%

[Blood Vessel Rupture]
Boss/Named/Champion monsters' remaining HP -1% when attacking
- Activated after 10, 50, 250, 1,250, and 6,250 attacks.
- Buffers excluded

Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

Attack/Movement Speed +15%
Casting Speed +22.5%
Bleeding Tolerance +21%

Dusky Cluster

All Elemental Damage +20

Applies the following every time you decrease Boss monsters' HP by 5%. (Max Stacks: 10)
- Skill Atk. +1%
- Damage Value +445

If 70% or lower HP, attacking Boss monsters restore HP +1%. (Cooldown: 0.5 sec.)

Attack Speed +8%
Casting Speed +12%

All Elemental Resistance -5

Atk. Increase +444.6%
Overall Damage +5%
All Elemental Damage +20

HP +1% when attacking Boss monsters (Cooldown: 0.5 sec.)

Attack Speed +8%
Casting Speed +12%

Wandering Spirit Censer

Skill cooldown recovery +1% while waiting or walking (Max Stacks: 20, Cooldown: 0.5 sec. Awakening skills excluded)
- Damage Value +2,964 at the max stacks
- Stacks -1 while dashing (Cooldown: 0.5 sec.)

Movement Speed +200% and y-axis Movement Speed +50% while waiting or walking

Physical/Magical Def. +7,000
Evasion +8%

Movement Speed -100% and y-axis Movement Speed -50% while dashing

Overall Damage +10%
Skill cooldown recovery +20% (Awakening skills excluded)

Movement Speed +200% and y-axis Movement Speed +50% while dashing and walking

Physical/Magical Def. +7,000
Evasion +8%

Endeca Core Chip

Option Damage Value +2,560

Attacking Petrified enemies applies the following.
- Skill Atk. +20.75% for 30 sec. (Max Stacks: 1)
- Petrification accumulates party members' damage on the enemy.
- It then applies the accumulated damage at once as it expires.
- Your damage accumulation +2% for every skill you hit (Max Stacks: 10)

HP +5% with each kill

Attack Speed +8%
Casting Speed +12%

Option Atk. Increase +315.3%

Overall Damage +12%

[Stone Strike]
Overall Damage +15% for 30 sec. when attacking Petrified enemies

[Medusa's Eye]
Petrified enemies accumulate incoming damage and detonate the accumulated damage when Petrification ends.

HP +5% with each kill

Attack Speed +8%
Casting Speed +12%

Sound of the Heart

Applies the following, depending on the word you type in the Chat window.
- Freeze: Freezes you for 10 sec. (Cooldown: 10 sec.)
- Unfreeze: Damage Value +4,446 for 100 sec. (Max Stacks: 1). Removes Freeze.

Incoming Freeze applies the following.
- Physical/Magical damage reduction +30%
- HP +20% for 5 sec. (Cooldown: 5 sec.)

Max HP +600
Physical/Magical Def. +7,000

Overall Damage +12%

[Freeze Tag]
Type "Freeze" or "Unfreeze" in the Chat window to Freeze or unfreeze yourself.
- Physical/Magical damage reduction +30% while Frozen
- HP +20% while Frozen

Max HP +600
Physical/Magical Def. +7,000

Temporal Point of View

This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

Physical/Magical damage reduction 10%

MP +1,500 when attacking (Cooldown: 1 sec.)

HP +460.2 per min.
MP +348 per min.

[White Magician]
This equipment's Enchanting effect +100%
- Exclusion: Skill Level and Adventurer Fame bonus effects

MP +1,500 when attacking (Cooldown: 1 sec.)

Physical/Magical damage reduction +10%
HP +460.2 per min.
MP +348 per min.

Brisk Morning Sprout

Shadow Damage +20

Shadow Damage +1 for every Shadow Resistance (Max Stacks: 50)

If 150 or higher Shadow Damage, Physical/Magical Critical Chances +15%

Shadow Resistance +10

Shadow Damage +70

Physical/Magical Critical Chances +15%
Shadow Resistance +10

Unknown Civilization: Twin Stones

Water Damage +20

Water Damage +1 for every Water Resistance (Max Stacks: 50)

If 150 or higher Water Damage, Physical/Magical Critical Chances +15%

Water Resistance +10

Water Damage +70

Physical/Magical Critical Chances +15%
Water Resistance +10

Storm-Devouring Energy

If 50% or lower HP, applies the following.
- Skill Atk. +10%
- All Elemental Damage +15

Skill MP cost -20%
Consumables' MP healing effects +50%

Max MP +4,196
Hit Rate +10%
Evasion +8%

Overall Damage +13%

Consumables' MP healing effects +50%
Skill MP cost -20%

Max MP +4,196
Hit Rate +10%
Evasion +8%

Vitalizing Cobalt Stick

Light Damage +20

Light Damage +1 for every Light Resistance (Max Stacks: 50)

If 150 or higher Light Damage, Physical/Magical Critical Chances +15%

Light Resistance +10

Light Damage +70

Physical/Magical Critical Chances +15%
Light Resistance +10

Boosting Pulse Tube

Skill Atk. +15% for skills that consume at least 4,000 MP to cast (Awakening skills excluded)

If 10% or more MP for 5 sec., Damage Value +3,557 for 10 sec.

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +17%
- Genius Engineer's Thick Protective Boots equipment must be equipped.

Physical/Magical Critical Chances +5%
Hit Rate +10%

Spatial Engineering Time

Skill Atk. +12%

Physical/Magical damage reduction +15%

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +14%

Physical/Magical Critical Chances +5%
Physical/Magical damage reduction +15%
Hit Rate +10%

Devoured Sacred Beast Tears

Applies the following, depending on your distance from an enemy. (Max Stack: 1 per option)
- 250 px or less: Skill Atk. +8% for 15 sec.
- 250 px or more: Damage Value +2,519 for 15 sec.

Applies the following for 5 sec. for every 50 px you move. (Max Stacks: 10. Cooldown: 1 sec.)
- All speed +0.5%
- All Abnormal Status Tolerances +1%
Stacks -3 when attacked

Physical/Magical Critical Chances +5%
Attack Speed +8%
Casting Speed +12%

Overall Damage +12%

Physical/Magical Critical Chances +5%
Attack Speed +13%
Casting Speed +17%
Movement Speed +5%
All Abnormal Status Tolerances +10%

Undeterred Courage

Skill Atk. +12% for 20 sec. upon gaining Hit count (Max Stacks: 1)

Physical/Magical damage reduction +10% at 50 or higher Hit count

Physical/Magical Critical Chances +5%
Hit Rate +10%

Overall Damage +13%

Physical/Magical Critical Chances +5%
Movement Speed +5%
Physical/Magical damage reduction +10%
Hit Rate +10%

Valley Watcher Token

Use equipment that increases TP skill levels to apply the following.
- Skill Atk. +10%
- Lv. 75 – 100 Skill Atk. +6%

Lv. 1 – 70 skill range +15%

Physical/Magical Def. +7,000
Physical/Magical Critical Chances +5%

Overall Damage +14%
Lv. 1 – 70 skill range +15%

Physical/Magical Critical Chances +5%
Physical/Magical Def. +7,000

 

 

Fusion Equipment Option Adjustment

Ispins, the Unsurped Lands

Fusion Equipment Name

Before

After

Flame Dragon: Scorching Dragon Breath

Fire Dragon Energy +5 when attacking (Cooldown: 1 sec. Max Stacks: 44.)

Damage Value +6,252 for 10 sec. when gaining Fire Dragon Energy (Max Stacks: 1)

Atk. Increase +416.8%
Buff Power +1,405

Skill cooldown -4% (Awakening skills excluded)

Flame Dragon: Source of Explosive Power

Fire Dragon Energy +2 when attacking (Cooldown: 1 sec. Max Stacks: 44.)

Fire Dragon Energy +44 upon entering dungeons

Use 44 Fire Dragon Energy to decrease skill cooldown -12% for 10 sec. (Max Stacks: 1. Awakening skills excluded.)
- Canceled by Fire Dragon's Fury buff.

Damage Value +3,126 during the Fire Dragon's Fury buff

Atk. Increase +416.8%
Buff Power +1,405
Skill cooldown -4% (Awakening skills excluded)

Flame Dragon: Blazing Fire's Fury

Fire Dragon Energy +4 when attacking (Cooldown: 1 sec. Max Stacks: 44.)

Damage Value +3,126 for 10 sec. when gaining Fire Dragon Energy (Max Stacks: 1)
- Canceled by Fire Dragon's Fury buff.
Enter the command (Left + Right + Equipment Option Control key) to activate the Fire Dragon's Fury buff with the following. (Cooldown: 10 sec.)
- Furious Fire Dragon Energy +44 (Max Stacks: 44)
- Adds Furious Fire Dragon Energy instead of Fire Dragon Energy.
- At 44 Furious Fire Dragon Energy, cast a Clear Cube Fragment skill to use all the Energy and apply the following for 7 sec.
- Skill Atk. +10%
n- Skill cooldown -20%
- Re-enter the command to cancel the Fire Dragon's Fury buff and gain 44 Fire Dragon Energy.

Atk. Increase + 416.8%
Buff Power +1,405

Skill cooldown -4% (Awakening skills excluded)

[Dragonoid's Burning Fury]
Surround yourself with flames of rage to get Atk. Increase +130.2%.
- 3 Flame Dragon Fusion equipment must be equipped.

Green Dragon: Cruel Dragon's Claws

Attacks generate shock waves, decreasing enemies' Neutralize Gauge -0.05. (Cooldown: 0.1 sec. Receives some of the enemy's Def. and inflicts 24% of total Damage Value.)
- After shock wave cooldown, recharges energy every 0.1 sec. for a greater shockwave. (Max Stacks: 9)
- Shock wave Neutralize Gauge reduction +100% and shock wave damage +100% per energy stack

Damage Value +208 for 30 sec. per shock wave (Max Stacks: 30)
- Damage Value stacks +1 per energy stack

Atk. Increase +938.0%
Buff Power +1,405

Attacks generate shock waves. (Cooldown: 1 sec.)
- Enemy Neutralize Gauge -0.5
- Inflicts 240% of total Atk. Increase.

Green Dragon: Source of Overwhelming Power

Attacks generate shock waves. (Cooldown: 0.5 sec. Receives some of the enemy's Def. and inflicts 160% of total Damage Value.)
- Damage Value +7,037 for 20 sec. per shock wave (Max Stacks: 1)

Damage Value +156 for every 10% Neutralize Gauge reduction (Max Stacks: 10)
- Effect retained for 30 sec. if the enemy's Neutralize Gauge is reactivated

Atk. Increase +938.0%
Buff Power +1,518

Attacks generate shock waves. (Cooldown: 0.5 sec.)
- Inflicts 160% of total Atk. Increase.

Green Dragon: Heavy Iron Will

Attacks generate shock waves. (Cooldown: 0.5 sec. Receives some of the enemy's Def. and inflicts 120% of total Damage Value.)
- Damage Value +6,252 for 20 sec. per shock wave (Max Stacks: 1)

Attacking enemies after they're hit by the shock waves 5 times applies the following. (Cooldown: 8 sec.)
- Stuns them.
- Neutralize Gauge -1.5

Attacking Stunned enemies 3 times increases their Stun duration +3 sec. (Cooldown: 5 sec.)

Damage Value +782 if an enemy with a destroyed Neutralize Gauge exists

Atk. Increase +938.0%
Buff Power +1,405

Attacks generate shock waves. (Cooldown: 0.5 sec.)
- Inflicts 120% of total Atk.

Attacks Stun enemies for 3 sec. (Cooldown: 8 sec.)

Enemy Neutralize Gauge -1.5 when attacking (Cooldown: 8 sec.)
 

Black Dragon: Dragon's Watching Eyes

MP -2,000 when attacking (Cooldown: 1 sec.)

Damage Value +1,876 for every 2% of remaining MP (Max Stacks: 5)

Atk. Increase +938.0%
Buff Power +1,518

MP +1,000 when attacking (Cooldown: 1 sec.)

Black Dragon: Foundation of Dark Power

Skills cast the Mana Burn debuff.
- MP -1% every sec. (Max Stacks: 5)
- Damage Value +1,876 per debuff stack

If below 50% MP, applies the following.
- MP +2% every sec.
- Additional MP +1% for every additional 10% loss in MP

Atk. Increase +938.0%
Buff Power +1,518

MP +0.5% every sec.

Black Dragon: Bridle of Endless Darkness

MP -5,000 if losing at least 1% of HP on hit (Cooldown: 0.5 sec.)

Damage Value +1,876 for every 4% of remaining MP (Max Stacks: 5)

Equipment's MP healing effects +10% for 10 sec. for every 5,000 MP consumed by skills (Max Stacks: 1)

Atk. Increase +938.0%
Buff Power +1,518

Equipment's MP healing effects +10%

Gold Dragon: Resplendent Dragon Scales

Attacks create a 30% chance of applying one of the following with a uniform chance. (Cooldown: 3 sec. Max Stacks: 1.)
- Randomly casts Horizontal Cube once on enemies within 200 px. Damage Value +7,034.
- Randomly casts Horizontal Cube 3 times on enemies within 300 px. Damage Value +7,815.
- Randomly casts Horizontal Cube 5 times on enemies within 500 px. Damage Value +8,597.
The Horizontal Cube receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +938.0%
Buff Power +1,518

Attacks cast Horizontal Cube on enemies. (Cooldown: 3 sec.)
- Casts 1, 3, or 5 times with an equal chance of success.
- Inflicts 400% of total Atk. Increase.

Gold Dragon: Origin of Showy Power

Attacks create a 30% chance of applying one of the following with a uniform chance. (Cooldown: 3 sec. Max Stacks: 1.)
- Randomly casts Vertical Pillar once on enemies within 200 px. Damage Value +7,034.
- Randomly casts Vertical Pillar 3 times on enemies within 300 px. Damage Value +7,815.
- Randomly casts Vertical Pillar 5 times on enemies within 500 px. Damage Value +8,597.
The Vertical Pillar receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +938.0%
Buff Power +1,518

Attacks cast Vertical Pillar on enemies. (Cooldown: 3 sec.)
- Casts 1, 3, or 5 times with an equal chance of success.
- Inflicts 400% of total Atk. Increase.

Gold Dragon: Infinite Ward of Light

Attacks create a 30% chance of applying one of the following with a uniform chance. (Cooldown: 3 sec. Max Stacks: 1.)
- Randomly casts Tesseract Boom once on enemies within 200 px. Damage Value +7,034.
- Randomly casts Tesseract Boom 3 times on enemies within 300 px. Damage Value +7,815.
- Randomly casts Tesseract Boom 5 times on enemies within 500 px. Damage Value +8,597.
The Tesseract Boom receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +938.0%
Buff Power +1,518

Attacks cast Tesseract Boom on enemies. (Cooldown: 3 sec.)
- Casts 1, 3, or 5 times with an equal chance of success.
- Inflicts 400% of total Atk. Increase.

Empyrean Allied Forces: A Prayer for Everyone

If 90,000 or more combined Physical/Magical Def., Damage Value +7,815

Physical/Magical Def. +14,000

Applies the following if losing at least 1% of HP on hit (Max Stacks: 5)
- Physical/Magical Def. -2,800
Stacks -1 if not attacked for 2 sec.

Atk. Increase +938.0%
Buff Power +1,518

Physical/Magical Def. +14,000

Empyrean Allied Forces: Dogged Determination

If 220,000 or more combined Max HP/MP, Damage Value +7,815

Max HP +1,200
Max MP +1,890

Applies the following if losing at least 1% of HP on hit. (Max Stacks: 5)
- Max HP/MP -240
Stacks -1 if not attacked for 2 sec.

Atk. Increase +938.0%
Buff Power +1,518

Max HP +1,200
Max MP +1,890

Empyrean Allied Forces: Radiant Hope

If 100 or more combined Elemental Resistance, Damage Value +7,815

All Elemental Resistance +20

All Elemental Resistance -4 if losing at least 1% of HP on hit (Max Stacks: 5)
Stacks -1 if not attacked for 2 sec.

Atk. Increase +938.0%
Buff Power +1,518

All Elemental Resistance +20

 

The Archmage's Hall of Dimensions

Fusion Equipment Name

Before

After

Abyssal Concentration: Infinite Contraction

Damage Value +2350
Skill Atk. +3%

Lv. 45/60/70 skill range +15%
Skill range +5%

Atk. Increase +350.0%

Overall Damage +3%
Skill range +5%
Lv. 45/60/70 skill range +15%

Abyssal Concentration: Undefined Presence

Damage Value +2350
Skill Atk. +3%

Lv. 1 – 40 skill range +15%
Skill range +5%

Atk. Increase +350.0%

Overall Damage +3%
Skill range +5%
Lv. 1 – 40 skill range +15%

Abyssal Concentration: Amorphous Power

Damage Value +2350
Skill Atk. +3%

Lv. 75/80 skill range +15%
Skill range +5%

Atk. Increase +350.0%

Overall Damage +3%
Skill range +5%
Lv. 75/80 skill range +15%

Reign of Sin: Shrouding Terror

Damage Value +4,200

All Elemental Damage +14

Attack Speed +4%
Casting Speed +6%
MP +348 per min.

Atk. Increase +350.0%

Overall Damage +3%


Attack Speed +4%
Casting Speed +6%
MP +348 per min.

Reign of Sin: Hanging Screams

Damage Value +3,250

All Elemental Damage +16

Movement Speed +4%
All Elemental Resistance +8

Atk. Increase +350.0%

Overall Damage +3%


Movement Speed +4%
All Elemental Resistance +8

Reign of Sin: Primal Fear

Damage Value +2,350

All Elemental Damage +18

Physical/Magical Def. +7,000
HP +230.1 per min.

Atk. Increase +350.0%

Overall Damage +3%


Physical/Magical Def. +7,000
HP +230.1 per min.

Brilliance: Noble Mission

Skill Atk. +3%

Casts a rechargeable barrier with 3% of Max HP.
- Recharges 20% of Max HP every sec. if not attacked for 5 sec.

Incoming damage applies the following for 3 sec. (Max Stacks: 1. Cooldown: 1 sec.)
- Physical/Magical Def. +5,000
- Damage Value -2,000

Overall Damage +3%

Casts a rechargeable barrier with 3% of Max HP.

Brilliance: Unstoppable Will

Skill Atk. +3%

Casts a rechargeable barrier with 3% of Max HP.
- Recharges 20% of Max HP every sec. if not attacked for 5 sec.

Incoming damage applies the following for 3 sec. (Max Stacks: 1. Cooldown: 1 sec.)
- Physical/Magical damage reduction +5%
- Damage Value -2,000

Overall Damage +3%

Casts a rechargeable barrier with 3% of Max HP.

Brilliance: Imparted Wisdom

Skill Atk. +3%

Casts a rechargeable barrier with 3% of Max HP.
- Recharges 20% of Max HP every sec. if not attacked for 5 sec.

Incoming damage applies the following for 3 sec. (Max Stacks: 1. Cooldown: 1 sec.)
- Physical/Magical Def. +5,000
- Damage Value -2,000

Overall Damage +3%

Casts a rechargeable barrier with 3% of Max HP.

Soul Bind: Dominating Authority

Skill Atk. +3%

Skill Atk. +1% by the Power of Authority
- Skills destroy the Power of Authority for their level range when cast.
- Soul Binds +1 when the Power of Authority is destroyed (Revised)
- At 5 Soul Binds, all the Soul Binds are used to restore the Power of Authority.

Overall Damage +4%

Soul Bind: Heavy Karma

Skill Atk. +3%

Skill Atk. +1% by the Power of Karma
- Skills destroy the Power of Karma for their level range when cast.
- Soul Destructions +1 when the Power of Karma is destroyed (Revised)
- At 5 Soul Destructions, all the Soul Destructions are used to restore the Power of Karma.

Overall Damage +4%

Soul Bind: Unbreakable Seal

Skill Atk. +3%

Skill Atk. +1% by the Power of the Seal
- Skills destroy the Power of the Seal for their level range when cast.
- Soul Losses +1 when the Power of the Seal is destroyed (Revised)
- At 5 Soul Losses, all the Soul Losses are used to restore the Power of Karma.

Overall Damage +4%

Superior: Origin of the Myre

Attacks cast Rhythm of Life on enemies, creating a 10% chance of Immobilizing them for 5 sec. (Cooldown: 2 sec.)
- Rhythm of Life receives some of the enemy's Def. and inflicts 1,000% of total Damage Value.

Attacks cast Rhythm of Life. (Cooldown: 2 sec.)
- Immobilizes them for 5 sec.
- Inflicts 1,000% of total Atk. Increase.

Superior: Magic Circle

Attacks cast Land Wave on enemies, creating a 10% chance of Stunning them for 5 sec. (Cooldown: 1 sec.)
- Land Wave receives some of the enemy's Def. and inflicts 500% of total Damage Value.

Attacks cast Land Wave. (Cooldown: 1 sec.)
- Stuns them for 5 sec.
- Inflicts 500% of total Atk. Increase.

Superior: Cosmic Earrings

Attacks cast Tidal Wave on enemies, creating a 10% chance of Freezing them for 5 sec. (Cooldown: 3 sec.)
- Tidal Wave receives some of the enemy's Def. and inflicts 1,500% of total Damage Value.

Attacks cast Tidal Wave. (Cooldown: 3 sec.)
- Freezes enemies for 5 sec.
- Inflicts 1,500% of total Atk. Increase.

 

 

The Machine Revolution

Fusion Equipment Name

Option Tooltip (Before)

Option Tooltip (After)

Icebloom: Open Petals

Chill +4 when attacking (Cooldown: 0.1 sec. Max Amount: 100)
Frostbloom level +1 for every 20 Chill
- Frostbloom Lv. 1: Max HP +200
- Frostbloom Lv. 2: Damage Value +1,704 and HP +230.1 per min.
- Frostbloom Lv. 3: Damage Value +1,704. A 3% chance of Freeze for 3 sec. when attacking. (Cooldown: 10 sec.)
- Frostbloom Lv. 4: Damage Value +1,704 and Physical/Magical Def. +1,400
- Frostbloom Lv. 5: Damage Value +1,704

Atk. Increase +703.4%

Attacks Freeze all enemies for 3 sec. (Cooldown: 10 sec.)

Max HP +200
Physical/Magical Def. +1,400
HP +230.1 per min.

Icebloom: Vicious Cold

Chill +15 when casting skills (Cooldown: 1 sec. Max Amount: 100)
Frostbloom level +1 for every 20 Chill
- Frostbloom Lv. 1: Max MP +315
- Frostbloom Lv. 2: Damage Value +1,704 and HP +230.1 per min.
- Frostbloom Lv. 3: Damage Value +1,704. A 5% chance of Freeze for 3 sec. when attacking (Cooldown: 15 sec.)
- Frostbloom Lv. 4: Damage Value +1,704 and Physical/Magical Def. +1,400
- Frostbloom Lv. 5: Damage Value +1,704

Atk. Increase +703.4%

Attacks Freeze all enemies for 3 sec. (Cooldown: 15 sec.)

Max MP +315
Physical/Magical Def. +1,400
HP +230.1 per min.

Icebloom: Entangling Frost

Applies the following. (Max Chill Amount: 100)
- Chill +6 every 2 sec.\n- Chill +30 when casting skills (Cooldown: 1 sec.)
Frostbloom level +1 for every 20 Chill
- Frostbloom Lv. 1: Attack Speed +3% and Casting Speed +4.5%
- Frostbloom Lv. 2: Damage Value +1,704 and MP +174 per min.
- Frostbloom Lv. 3: Damage Value +1,704. Attacking Frozen enemies Freeze all enemies within 500 px around them for 5 sec. (Cooldown: 20 sec.)
- Frostbloom Lv. 4: Damage Value +1,704 and Physical/Magical Def. +1,400
- Frostbloom Lv. 5: Damage Value +1,704

Atk. Increase +703.4%

Attacks Freeze all enemies for 5 sec. (Cooldown: 20 sec.)

Attack Speed +3%
Casting Speed +4.5%
Physical/Magical Def. +1,400
MP +174 per min.

Icebloom: Biting Blizzard

Chill +6 every 2 sec. (Cooldown: 1 sec. Max Chill Amount: 100.)
Chill +40 when attacked
Frostbloom Lv. 1: Physical/Magical Critical Chances +1.5%
Frostbloom Lv. 2: Damage Value +1,704 and MP +174 per min.
Frostbloom Lv. 3: Damage Value +1,704. Incoming damage Freezes all enemies within 600 px around them for 12 sec. (Cooldown: 30 sec.)
Frostbloom Lv. 4: Damage Value +1,704 and Physical/Magical Def. +1,400
Frostbloom Lv. 5: Damage Value +1,704

Atk. Increase +703.4%

Attacks Freeze all enemies for 12 sec. (Cooldown: 30 sec.)

Physical/Magical Critical Chances +1.5%
Movement Speed +3%
Physical/Magical Def. +1,400
MP +174 per min.

Icebloom: Vast Permafrost

Chill +15 when dashing (Cooldown: 1 sec. Max Amount: 100.)
Frostbloom level +1 for every 20 Chill
Frostbloom Lv. 1: Movement Speed +3%
Frostbloom Lv. 2: Damage Value +1,704 and MP +174 per min.
Frostbloom Lv. 3: Damage Value +1,704. A 15% chance of Freeze all enemies within 500 px for 5 sec. when casting skills (Cooldown: 15 sec.)
Frostbloom Lv. 4: Damage Value +1,704 and Physical/Magical Def. +1,400
Frostbloom Lv. 5: Damage Value +1,704

Atk. Increase +703.4%

Attacks Freeze all enemies for 5 sec. (Cooldown: 15 sec.)

Movement Speed +3%
Max MP +315
Physical/Magical Def. +1,400
MP +174 per min.

Communion: Vital Coexistence

Damage Value +5311

Lv. 30 skills increase Lv. 30 skills' cooldown recovery +10%. (Max Stacks: 4)
- Lv. 30 skills reset this effect at the max stacks when cast.

Lv. 60 skills increase Lv. 60 skills' cooldown recovery +10% when cast. (Max Stacks: 4)
- Lv. 60 skills reset this effect at the max stacks when cast.

The Ice/Destruction skills increase their cooldown recovery +10% when cast. (Max Stacks: 4)
- The Ice/Destruction skills reset this effect at the max stacks when cast.

Atk. Increase +531.1%
Buff Power +1,063

Lv. 30/60 skills' cooldown recovery +20%

Ice/Destruction skills' cooldown recovery +20%

Communion: Protective Warmth

Damage Value +4,325

Lv. 35 skills increase Lv. 35 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 30 skills reset this effect at the max stacks when cast.

Lv. 70 skills increase Lv. 70 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 70 skills reset this effect at the max stacks when cast.

The Interference/Reenactment skills increase their cooldown recovery +15%. (Max Stacks: 3)
- The Interference/Reenactment skills reset this effect at the max stacks when cast.

Atk. Increase +432.5%
Buff Power +1,063

Lv. 35/70 skills' cooldown recovery +22.5%

Interference/Reenactment skills' cooldown recovery +22.5%

Communion: Welcoming Sunlight

Damage Value +3,756

Lv. 40 skills increase Lv. 40 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 40 skills reset this effect at the max stacks when cast.

Lv. 75 skills increase Lv. 75 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 75 skills reset this effect at the max stacks when cast.

The Protection/Tuning skills increase their cooldown recovery +15%. (Max Stacks: 3)
- The Protection/Tuning skills reset this effect at the max stacks when cast.

Atk. Increase +375.6%
​Buff Power +1,063​

Lv. 40/75 skills' cooldown recovery +22.5%

Protection/Tuning skills' cooldown recovery +22.5%

Communion: Falling Dew

​Damage Value +3142​

Lv. 45 skills increase Lv. 45 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 45 skills reset this effect at the max stacks when cast.

Lv. 80 skills increase Lv. 80 skills' cooldown recovery +15%. (Max Stacks: 3)
- Lv. 80 skills reset this effect at the max stacks when cast.

The Wind/Distortion skills increase their cooldown recovery +15%. (Max Stacks: 3)
- The Wind/Distortion skills reset this effect at the max stacks when cast.

Atk. Increase +314.2%
​Buff Power +1,063​

Lv. 45/80 skills' cooldown recovery + 22.5%

Wind/Distortion skills' cooldown recovery +22.5%

Communion: Accompanying Earth

Damage Value +4321

Lv. 95 skills increase Lv. 95 skills' cooldown recovery +20%. (Max Stacks: 2)
- Lv. 95 skills reset this effect at the max stacks when cast.

Atk. Increase +432.1%
​Buff Power +1,063​

Lv. 95 skills' cooldown recovery +20%

Wrath: Final Breath

Skills add 2 Wrathful Energy for every Clear Cube Fragment consumed. (Up to 35)
- Super Armor while Wrathful Energy lasts
- Wrathful Energy -10 every sec.
- Max Wrathful Energy +10 per additional Wrath equipment equipped (Max Stacks: 1)

Wrathful Energy +10 when dashing
Wrathful Energy doesn't decrease at 100% or higher Movement Speed.

Applies the following for 10 sec. when gaining Wrathful Energy.
- Movement Speed +4%
- Consumables, equipment, and skills' HP healing amounts +10% at 40% or more MP

Atk. Increase +703.4%

Super Armor

Consumables, equipment, and skills' HP healing amounts +10%

Movement Speed +4%

Wrath: Frustrated World Domination

Skills add 2 Wrathful Energy for every Clear Cube Fragment consumed. (Up to 35)
- Super Armor while Wrathful Energy lasts
- Wrathful Energy -10 every sec.
- Max Wrathful Energy +10 per additional Wrath equipment equipped (Max Stacks: 1)

Wrathful Energy +10 when dashing
Wrathful Energy doesn't decrease at 100% or higher Movement Speed.

Applies the following for 10 sec. when gaining Wrathful Energy.
- Movement Speed +4%
- Consumables, equipment, and skills' MP healing amounts +10% at 40% or more HP

Atk. Increase +703.4%

Super Armor

Consumables, equipment, and skills' MP healing amounts +10%

Movement Speed +4%

Wrath: Indiscriminate Destruction

Skills add 2 Wrathful Energy for every Clear Cube Fragment consumed. (Up to 35)
- Super Armor while Wrathful Energy lasts
- Wrathful Energy -10 every sec.
- Max Wrathful Energy +10 per additional Wrath equipment equipped (Max Stacks: 1)

Wrathful Energy +10 when dashing
Wrathful Energy doesn't decrease at 100% or higher Movement Speed.

Applies the following for 10 sec. when gaining Wrathful Energy.
- Movement Speed +4%
- Physical/Magical damage reduction +4%
- If 100% or higher Movement Speed, Dash attacks generate shock waves. (Cooldown: 1 sec.)
The shock wave receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +703.4%

Dashing generates shock waves. (Cooldown: 1 sec.)
- Inflicts 400% of total Atk. Increase.

Super Armor

Movement Speed +4%
Physical/Magical damage reduction +4%

Wrath: Insatiable Gluttony

Skills add 2 Wrathful Energy for every Clear Cube Fragment consumed. (Up to 35)
- Super Armor while Wrathful Energy lasts
- Wrathful Energy -10 every sec.
- Max Wrathful Energy +10 per additional Wrath equipment equipped (Max Stacks: 1)

Wrathful Energy +10 when dashing
Wrathful Energy doesn't decrease at 100% or higher Movement Speed.

Applies the following for 10 sec. when gaining Wrathful Energy.
- Movement Speed +4%

- Movement Speed +8% while having Wrathful Energy

Atk. Increase +703.4%

Super Armor

Movement Speed +12%

Wrath: Aimless Desire

Skills add 2 Wrathful Energy for every Clear Cube Fragment consumed. (Up to 35)
- Super Armor while Wrathful Energy lasts
- Wrathful Energy -10 every sec.
- Max Wrathful Energy +10 per additional Wrath equipment equipped (Max Stacks: 1)

Wrathful Energy +10 when dashing
Wrathful Energy doesn't decrease at 100% or higher Movement Speed.

Applies the following for 10 sec. when gaining Wrathful Energy.
- Movement Speed +8%
- If 100% or higher Movement Speed, dashing increases Physical/Magical damage reduction +10%.

Atk. Increase +703.4%

Super Armor

Movement Speed +8%
Physical/Magical damage reduction +10%

Predation: Reopened Wound

Damage Value + 7,034 for 30 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1)

Poison Tolerance +15%

Atk. Increase +703.4%

Poison Tolerance +15%

Predation: Unbeating Heart

Attacking Slowed enemies Immobilizes them for 5 sec. (Cooldown: 10 sec.)

Applies the following for 20 sec. if an enemy in an Abnormal status exists within 500 px. (Max Stacks: 1)
- Damage Value +6,213
- Attack Speed +8%
- Casting Speed +12%

Slow/Curse/Immobility Tolerances +10%

Atk. Increase +703.4%

Attacks Immobilize enemies for 5 sec. (Cooldown: 10 sec.)

Attack Speed +8%
Casting Speed +12%
Slow/Curse/Immobility Tolerances +10%

Predation: Merciless Invasion

Applies the following, depending on your highest Abnormal Status Tolerance.
- 10 to below 18%: Damage Value +4,756
- 18% or higher: Damage Value +5,311

Attacks Shock or Poison enemies for 20 sec. (Cooldown: 5 sec.)

Attacking Shocked enemies restores MP +8% for 16 sec. (Cooldown: 15 sec.)
Attacking Poisoned enemies restores MP +4% for 8 sec. (Cooldown: 7 sec.)

Slow/Curse/Immobility Tolerances +10%

Atk. Increase +703.4%

MP +16% when attacking (Cooldown: 15 sec.)

Attacks Shock/Poison enemies for 20 sec. (Cooldown: 5 sec.)

Slow/Curse/Immobility Tolerances +10%

Predation: Tightening Noose

Attacks Bleed or Burn enemies for 20 sec. (Cooldown: 5 sec.)

If 10% or more MP, All Elemental Damage +25

Slow/Curse/immobility Tolerances +10%

All Elemental Damage +25

Attacks Bleed/Burn enemies for 20 sec. (Cooldown: 5 sec.)

Slow/Curse/immobility Tolerances +10%

Predation: Chasing Hunter

Attacking enemies in Abnormal statuses create a 20% chance of Slowing or Immobilizing enemies for 5 sec. (Cooldown: 8 sec.)

Damage Value +1,266 for 40 sec. when attacking enemies in Abnormal statuses (Max Stacks: 5. Cooldown: 2 sec.)
- Movement Speed +10% at the max stacks

Atk. Increase +703.4%

Attacks Slow or Immobilize enemies for 5 sec. (Cooldown: 8 sec.)

Movement Speed +10%

Lightning: Thunderous Dragon Mind

Dragon's Authority is activated when you enter a dungeon, applying the following.
- Attack/Movement Speed +4% and Casting Speed +6% per party member (Max Stacks: 4)
- For parties of 1, a 30% chance of Lightning Explosion on enemies when attacking (Cooldown: 4 sec.)
Lightning Explosion receives some of the enemy's Def. and inflicts 2,000% of total Damage Value.

Atk. Increase +703.4%

Attacks cast Lightning Explosion on enemies. (Cooldown: 4 sec.)
- Inflicts 2,000% of total Atk. Increase.

Attack/Movement Speed +16%
Casting Speed +24%

Lightning: Bolt-charged Dragon Horns

Dragon's Authority is activated upon entering dungeons, applying the following.
- Max HP +300 and Max MP +473 per party member (Max Stacks: 4)
- For parties of 1, a 30% chance of Lightning Explosion on enemies when attacking (Cooldown: 3 sec.)
Lightning Explosion receives some of the enemy's Def. and inflicts 2,000% of total Damage Value.

Atk. Increase +703.4%

Attacks cast Lightning Explosion on enemies. (Cooldown: 3 sec.)
- Inflicts 2,000% of total Atk. Increase.

Max HP +1,200
Max MP +1,892

Lightning: Thunderclasp Dragon Wings

Dragon's Authority is activated upon entering dungeons, applying the following.
- Physical/Magical damage reduction +3% per party member (Max Stacks: 4)
- For parties of 1, a 25% chance of 3 thunderbolts on enemies within 800 px when attacking (Cooldown: 3 sec.)
- A 30% chance of causing Shock on the thunderbolt targets for 3 sec.
Thunderbolt receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +703.4%

Attacks cast 3 thunderbolts on enemies. (Cooldown: 3 sec.)
- Inflicts 400% of total Atk. Increase.

Physical/Magical damage reduction +12%

Lightning: Thunder-charged Dragon Scale

Dragon's Authority is activated upon entering dungeons, applying the following.
- Physical/Magical Def. +3,500 per party member (Max Stacks: 4)
- For parties of 1, a 25% chance of 3 thunderbolts on enemies within 800 px when attacking (Cooldown: 3 sec.)
- A 30% chance of causing Shock on the thunderbolt targets for 3 sec.
Thunderbolt receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +703.4%

Attacks cast 3 thunderbolts on enemies. (Cooldown: 3 sec.)
- Inflicts 400% of total Atk. Increase.

Physical/Magical Def. +14,000

Lightning: Thunder Spark Dragon Claws

Dragon's Authority is activated upon entering dungeons, applying the following.
- Evasion +2% and Physical/Magical Critical Chances +2.5% per party member (Max Stacks: 4)
- For parties of 1, a 25% chance of 3 thunderbolts on enemies within 800 px when attacking (Cooldown: 3 sec.)
- A 30% chance of causing Shock on the thunderbolt targets for 3 sec.
Thunderbolt receives some of the enemy's Def. and inflicts 400% of total Damage Value.

Atk. Increase +703.4%

Attacks cast 3 thunderbolts on enemies. (Cooldown: 3 sec.)
- Inflicts 400% of total Atk. Increase.

Physical/Magical Critical Chances +10%
Evasion +8%

 

 

Dusky Island

Fusion Equipment Name

Before

After

Monstrosity: Sprouted Abyss

Damage Value +7,690
Buff Power +2,058

Skill Atk. +3%

Attacks generate a shock wave, decreasing the enemy's Neutralize Gauge -0.1. (Cooldown: 0.1 sec. 36% of total Damage Value applied.)

Atk. Increase +1,083.0%
Buff Power +2,400

Overall Damage +3%

Attacks generate shock waves. (Cooldown: 0.1 sec.)
- Enemy Neutralize Gauge -0.1
- Inflicts 36% of total Atk. Increase.

Monstrosity: Grasping Nothingness

Damage Value +10,047
Buff Power +2,400

Skill Atk. +3%

Attacks generate shock waves. (Cooldown: 0.5 sec. 200% of total Damage Value applied.)

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Attacks generate shock waves. (Cooldown: 0.5 sec.)
- Inflicts 200% of total Atk. Increase.

Monstrosity: Swirling Ether

Damage Value +8,484

Skill Atk. +3%

Attacks generate shock waves. (Cooldown: 0.5 sec. 120% of total Damage Value applied.)

5 attacks cause Stun and Neutralize Gauge -3. (Cooldown: 8 sec.)

Atk. Increase +1,083.0%

Overall Damage +3%

Attacks generate shock waves. (Cooldown: 8 sec.)
- Enemy Neutralize Gauge -3
- Stuns enemies for 5 sec.
- Inflicts 1,920% of total Atk. Increase.

Monstrosity: Entangling Memories

Skill Atk. +6%

Skills create a 50% chance of generating 1 Memory. (Duration: 10 sec. Max Stacks: 3.)
- Skill Atk. +1% at 3 stacks

Overall Damage +7%

Monstrosity: Spreading Ripples

Skill Atk. +6%

Skills create a 50% chance of generating 1 Ripple. (Duration: 10 sec. Max Stacks: 3)
- Skill Atk. +1% at 3 stacks

Overall Damage +7%

Monstrosity: Imprinted Roar

Skill Atk. +6%

Skills create a 50% chance of generating 1 Roar. (Duration: 10 sec. Max Stacks: 3)
- Skill Atk. +1% at 3 stacks

Overall Damage +7%

Distrust: Forgotten Favor

Damage Value +10,047
Buff Power +2,400

Skill Atk. +3%

Attacks create a 50% chance of randomly casting 3 Swords of Oblivion on enemies within 500 px. (Cooldown: 3 sec. 400% of total Damage Value applied.)

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Attacks randomly cast 3 Swords of Oblivion on enemies. (Cooldown: 3 sec.)
- Inflicts 400% of total Atk. Increase.

Distrust: Twisted Sincerity

Damage Value +10,047
Buff Power +2,400

Skill Atk. +3%

Attacks create a 50% chance of randomly casting 3 Twisted Swords on enemies within 500 px. (Cooldown: 3 sec. 400% of total Damage Value applied.)

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Attacks randomly cast 3 Twisted Swords on enemies. (Cooldown: 3 sec.)
- Inflicts 400% of total Atk. Increase.

Distrust: Faded Trust

Damage Value +10,047
Buff Power +2,400

Skill Atk. +3%

Attacks create a 50% chance of randomly casting Faded Roar on an enemy within 500 px. (Cooldown: 3 sec. 1,200% of total Damage Value applied.)

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Attacks randomly cast Faded Roar on enemies. (Cooldown: 3 sec.)
- Inflicts 1,200% of total Atk. Increase.

Distrust: Abandoned Loyalty

Skill Atk. +3%

Attacks create a 10% chance of Immobility. (Duration: 5 sec. Cooldown: 2 sec.)

Attacks cast Abandoned Wounds. (Cooldown: 2 sec. 1,000% of total Damage Value applied.)

Overall Damage +3%

Attacks cast Abandoned Wounds. (Cooldown: 2 sec.)
- Inflicts 1,000% of total Atk. Increase.

Attacks Immobilize for 5 sec. (Cooldown: 2 sec.)

Distrust: Poisonous Smile

Skill Atk. +3%

Attacks create a 10% chance of Stun. (Duration: 5 sec. Cooldown: 2 sec.)

Attacks cast Poisonous Rift. (Cooldown: 1 sec. 500% of total Damage Value applied.)

Overall Damage +3%

Attacks cast Poisonous Rift. (Cooldown: 1 sec.)
- Inflicts 500% of total Atk. Increase.

Attacks Stun for 5 sec. (Cooldown: 2 sec.)

Distrust: Lost Words

Skill Atk. +3%

Attacks create a 10% chance of Freeze. (Duration: 5 sec. Cooldown: 2 sec.)

Attacks cast Waves of Verbalization. (Cooldown: 3 sec. 1,500% of total Damage Value applied.)

Overall Damage +3%

Attacks cast Waves of Verbalization. (Cooldown: 3 sec.)
- Inflicts 1,500% of total Atk. Increase.

Attacks Freeze for 5 sec. (Cooldown: 2 sec.)

Liberation: Soaring Nightmare

Buff Power +2,475

Skill Atk. +3%
Lv. 50/85 Skill Atk. +10%

Buff Power +2,513

Overall Damage +3%
Lv. 50/85 Skill Atk. +10%

Liberation: Beginning of Annihilation

Buff Power +2,475

Skill Atk. +3%
Lv. 85/100 Skill Atk. +10%

Buff Power +2,513

Overall Damage +3%
Lv. 85/100 Skill Atk. +10%

Unshackled: Seeds of Distrust

Buff Power +2,475

Skill Atk. +3%
Lv. 50/100 Skill Atk. +10%

Buff Power +2,513

Overall Damage +3%
Lv. 50/100 Skill Atk. +10%

Unshackled: Ecstatic Betrayal

Damage Value +4,950
Buff Power +2,286

Skill Atk. +5%

Causing Blood or Shock to enemies that are already Bleeding or Shocked detonates the Abnormal Status damage.
- Equipment-converted Bleeding/Shock excluded

Attacks Poison or Burn enemies. (Duration: 10 sec. Cooldown: 3 sec.)
- Burn can't be removed by Freeze.

Atk. Increase +495.0%
Buff Power +2,286

Overall Damage +6%

[Explosive Promise - Bleeding/Shock]
Applying Bleeding or Shock detonates damage of the same Abnormal Status.
- Not applicable to converted options.

Attacks Poison/Burn enemies for 10 sec. (Cooldown: 3 sec.)

Unshackled: Glorious End

Damage Value +4,950
Buff Power +2,286

Skill Atk. +5%

Causing Poison or Burn to enemies that are already Poisoned or Burned detonates the Abnormal Status damage.
- Equipment-converted Poison/Burn excluded

Attacks Shock or Bleed enemies. (Duration: 10 sec. Cooldown: 3 sec.)

Atk. Increase +495.0%
Buff Power +2,286

Overall Damage +6%

[Explosive Promise - Poison/Burn]
Applying Bleeding or Shock detonates damage of the same Abnormal Status.
- Not applicable to converted options.

Attacks Poison/Burn enemies for 10 sec. (Cooldown: 3 sec.)

Unshackled: Unleashing Tribulation

Skill Atk. +5%

5 attacks increase Shock/Poison/Bleeding/Burn damage +1%. (Max Stacks: 4)

Attacking Shocked, Poisoned, Bleeding, or Burned enemies randomly causes 1 Abnormal Status effect that's different from the current one. (Duration: 10 sec. Cooldown: 5 sec.)
- Only Shock, Poison, Bleeding, and Burn are randomly selected.

Overall Damage +5%

Bleeding/Poison/Burn/Shock damage +4%

Attacks Bleed/Poison/Burn/Shock enemies for 10 sec. (Cooldown: 5 sec.)

Elevation: Silence in Sound

Skill Atk. +3%

MP -1,500 when attacking (Cooldown: 2 sec.)

Overall Damage +3%

MP +1,500 when attacking (Cooldown: 1 sec.)

Elevation: Unity of the Remnant

Skill Atk. +3%

If below 50% MP, MP +2% every 3 sec.

Overall Damage +3%

MP +0.75% every sec.

Elevation: Continuing Boundaries

Skill Atk. +3%

MP -3,750 if losing at least 1% of HP on hit (Cooldown: 2 sec.)
Equipment's MP healing effect +10% for every 5,000 MP consumed by skills (Duration: 10 sec.)

Overall Damage +3%

Equipment's MP healing effects +10%

Elevation: Unyielding Reason

Skill Atk. +6%

Casts a rechargeable barrier with 5% of Max HP.

Incoming damage applies the following. (Duration: 3 sec. Cooldown: 1 sec.)
- Physical/Magical Def. +5,000
- Damage Value -2,000

Overall Damage +6%

Casts a rechargeable barrier with 5% of Max HP.

Elevation: Masked Terror

Skill Atk. +6%

Casts a rechargeable barrier with 5% of Max HP.

Incoming damage applies the following. (Duration: 3 sec. Cooldown: 1 sec.)
- Physical/Magical damage reduction +5%
- Damage Value -2,000

Overall Damage +6%

Casts a rechargeable barrier with 5% of Max HP.

Elevation: Deepening Darkness

Skill Atk. +6%

Casts a rechargeable barrier with 5% of Max HP.

Incoming damage applies the following. (Duration: 3 sec. Cooldown: 1 sec.)
- Max HP +600
- Damage Value -2,000

Overall Damage +6%

Casts a rechargeable barrier with 5% of Max HP.

Watcher: Cherished Ideals

Damage Value +9,265
Buff Power +2,400

Skill Atk. +3%

Physical/Magical Def. +14,000
Physical/Magical Def. -2,800 if losing at least 1% of HP on hit (Cooldown: 1 sec. Max Stacks: 5.)
- Stacks -1 if not attacked for 1 sec.

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Physical/Magical Def. +14,000

Watcher: Chosen Memories

Damage Value +9,265
Buff Power +2,400

Skill Atk. +3%

Max HP +1,200 and Max MP +1,890
Max HP -240 and Max MP -378 if losing at least 1% of HP on hit (Cooldown: 1 sec. / Max Stacks: 5)
- Stacks -1 if not attacked for 1 sec.

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

Max HP +1,200 and Max MP +1,890

Watcher: Determined to Protect

Damage Value +9,265
Buff Power +2,400

Skill Atk. +3%

All Elemental Resistance +20
All Elemental Resistance -4 if losing at least 1% of HP on hit (Cooldown: 1 sec. / Max Stacks: 5)
- Stacks -1 if not attacked for 1 sec.

Atk. Increase +1,083.0%
Buff Power +2,513

Overall Damage +3%

All Elemental Resistance +20

Watcher: Worshipped Grace

Buff Power +2,173

Skill Atk. +6%

Lv. 1 – 40 skill range +18%
Skill range +5%

Atk. Increase +495.0%
Buff Power +2,173

Overall Damage +6%
Skill range +5%
Lv. 1 – 40 skill range +18%

Watcher: Awakened Responsibility

Buff Power +2,173

Skill Atk. +6%

Lv. 45/60/70 skill range +18%
Skill range +5%

Atk. Increase +495.0%
Buff Power +2,173

Overall Damage +6%
Skill range +5%
Lv. 45/60/70 skill range +18%

Watcher: Agonizing Will

Buff Power +2,173

Skill Atk. +6%

Lv. 75/80 skill range +18%
Skill range +5%

Atk. Increase +495.0%
Buff Power +2,173

Overall Damage +6%
Skill range +5%
Lv. 75/80 skill range +18%

Grit: A Badge of Honor

Skill Atk. +3%

Attacks create 1 Red Flame. (Duration: 30 sec. Cooldown: 5 sec. Max Stacks: 3.)
- 1 – 2 stacks: Skill cooldown -4% (Awakening skills excluded)
- 3 stacks: Skill cooldown -5% (Awakening skills excluded)

Overall Damage +3%
Skill cooldown -5% (Awakening skills excluded)

Grit: Bold Courage

Skill Atk. +3%

Attacks create 1 Red Flame. (Duration: 30 sec. Cooldown: 5 sec. Max Stacks: 3.)
- 1 – 2 stacks: Skill cooldown -4% (Awakening skills excluded)
- 3 stacks: Skill cooldown -5% (Awakening skills excluded)

Overall Damage +3%
Skill cooldown -5% (Awakening skills excluded)

Grit: Honed Effort

Skill Atk. +3%

Attacks create 1 Red Flame. (Duration: 30 sec. Cooldown: 5 sec. Max Stacks: 3.)
- 1 – 2 stacks: Skill cooldown -4% (Awakening skills excluded)
- 3 stacks: Skill cooldown -5% (Awakening skills excluded)

Overall Damage +3%
Skill cooldown -5% (Awakening skills excluded)

Grit: A Journey to Growth

Damage Value +5650

Skill Atk. +3%
All Elemental Damage +14

Attack Speed +4% and Casting Speed +6%
MP +464 per min.

Atk. Increase +495.0%

Overall Damage +6%

Attack Speed +4%
Casting Speed +6%
MP +464 per min.

Grit: Radiant Tenacity

Damage Value +4,700

Skill Atk. +3%
All Elemental Damage +16

Movement Speed +4% and All Elemental Resistance +10

Atk. Increase +495.0%

Overall Damage +6%

Movement Speed +4%
All Elemental Resistance +10

Grit: Winds of Change

Damage Value +3,800

Skill Atk. +3%
All Elemental Damage +18

Physical/Magical Def. +8,000
HP +230.1 per min.

Atk. Increase +495.0%

Overall Damage +6%

Physical/Magical Def. +8,000
HP +230.1 per min.

 

 

Bakal

Option No.

Before

After

1

Damage Value +9,023 for 30 sec. when casting skills (Max Stacks: 1)

Overall Damage +5%
Hit Rate +5%

2

Damage Value +9,023 for 15 sec. when attacking (Max Stacks: 1)

Overall Damage +5%
Evasion +5%

3

Skill Atk. +6% for 30 sec. after 3 Back attacks (Max Stacks: 1. Cooldown: 0.1 sec.)
All speed +10% for 15 sec. on Back attacks (Max Stacks: 1)

Overall Damage +6%
All speed +10%

4

Damage Value +1,563
Skill Atk. +6% for skills with 15 sec. or more cooldown

Atk. Increase +156.3%
Overall Damage +6%
Max HP +10%

8

Skill Atk. +7%
Physical/Magical damage reduction -3% for 20 sec. when attacked (Max Stacks: 5. Cooldown: 1 sec.)

Overall Damage +7%
Physical/Magical damage reduction +3%

10

Skill Atk. +7%
Consumables, equipment, and skills' MP healing effects -25%

Overall Damage +7%
Consumables, equipment, and skills' MP healing effects +10%

11

Skill Atk. +7%
Skill MP cost +100%
Equipment and skills' MP healing effects -30%

Overall Damage +7%
Skill MP cost +100%

12

Skill Atk. +7%
HP -5% for 10 sec. if losing at least 1 of HP on hit (Max Stacks: 3)

Overall Damage +7%
HP +10% when attacked (Cooldown: 30 sec.)

13

Skill Atk. +7%
MP -5% for 10 sec. if losing at least 1 of HP on hit (Max Stacks: 3)

Overall Damage +7%
MP +10% when attacked (Cooldown: 30 sec.)

14

Damage Value +1,563
Skill Atk. +8% (Awakening skills excluded)
Skill cooldown +10%

Atk. Increase +156.3%
Overall Damage +8% (Awakening skills excluded)
Skill cooldown +10%

15

Backstep or jumping applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +6% and Damage Value +782

Atk. Increase +78.2%
Overall Damage +6%
Jump Strength +30

16

Damage Value +782
Skill Atk. +1% for every 15 points of your highest Elemental Resistance (Max Stacks: 6)

Atk. Increase +78.2%
Overall Damage +6%
All Elemental Resistance +10

17

Damage Value +782
Skill Atk. +1% for every 15% of your highest Elemental Resistance (Max Stacks: 6)

Atk. Increase +78.2%
Overall Damage +6%
Physical/Magical damage reduction +5% when countered

18

If 105% or higher Physical or Magical Critical Chance, applies the following.
- Skill Atk. +6% and Damage Value +782

Atk. Increase +78.2%
Overall Damage +6%
Physical/Magical Critical Chances +3%

19

Damage Value +391
All Elemental Damage +6 for every 24 combined Elemental Resistance (Max Stacks: 5)

Atk. Increase +39.1%
All Elemental Damage +30

20

Lv. 1 – 35 skills increase Lv. 40 – 80 skills' cooldown recovery +4% for 20 sec. (Max Stacks: 5. Awakening skills excluded.)

Lv. 40 – 80 skills' cooldown recovery +20% (Awakening skills excluded)

21

Skill Atk. +3%
Lv. 1 – 45 skills' cooldown recovery +4% for 15 sec. when attacking (Max Stacks: 5)

Overall Damage +3%
Lv. 1 – 45 skills' cooldown recovery +20%

22

Skill Atk. +2%
Lv. 60 – 80 skills' cooldown recovery +3% for 15 sec. when attacking (Max Stacks: 5)

Overall Damage +2%
Lv. 60 – 80 skills' cooldown recovery +15%

23

Skill Atk. +4%
Lv. 95 skills' cooldown recovery +3% for 15 sec. when attacking (Max Stacks: 5)

Overall Damage +4%
Lv. 95 skills' cooldown recovery +15%

43

Equipment object damage +10%
Equipment object attacks increase all speed +15% for 30 sec. (Max Stacks: 1. Cooldown: 0.1 sec.)

Equipment object damage +10%
All speed +15%

47

Last Normal attacks increase Skill Atk. +5% for 30 sec. (Max Stacks: 1)
Attack Speed +16%

Overall Damage +5%
Attack Speed +16%

48

All Elemental Damage +25 upon entering dungeons
All speed +4% for every 55 points of your highest Elemental Damage (Max Stacks: 5)

All Elemental Damage +25
All speed +20%

50

Skill Atk. +5% when attacking Bleeding enemies
Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +5%
Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

51

Skill Atk. +5% when attacking Shocked enemies
Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +5%
Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

52

Skill Atk. +5% when attacking Poisoned enemies
Attacks Poison enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +5%
Attacks Poison enemies for 10 sec. (Cooldown: 3 sec.)

53

Skill Atk. +5% when attacking Burned enemies
Attacks Burn enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +5%
Attacks Burn enemies for 10 sec. (Cooldown: 3 sec.)

58

Damage Value +1,698 for every 5 combos (Max Stacks: 6)

Atk. Increase +1,018.8%

59

If your highest Abnormal Status Damage Bonus is below 20%, applies the following.
- Skill Atk. +6% and Damage Value +782

Atk. Increase +78.2%
Overall Damage +6%
Physical/Magical Def. +5,000

60

If your highest Abnormal Status Damage Bonus is below 20%, applies the following.
- Skill cooldown -10% (Awakening skills excluded)
- Damage Value +782

Atk. Increase +78.2%
Skill cooldown -10% (Awakening skills excluded)

61

Applies the following when you're in an Abnormal status.
- Skill Atk. +4% and Damage Value +4,021
- Movement Speed +5%

Atk. Increase +402.1%
Overall Damage +4%
Movement Speed +5%

65

Damage Value +782
Skill Atk. +6%
Non-Clear Cube Fragment skills' cooldown +8%

Atk. Increase +78.2%
Overall Damage +6%
Evasion +4%

66

Damage Value +782
Skill Atk. +6%
Clear Cube Fragment skills' cooldown +4%

Atk. Increase +78.2%
Overall Damage +6%
Hit Rate +4%

67

Applies the following for 30 sec. if spending at least 5 Clear Cube Fragments for a single skill. (Max Stacks: 1)
- Skill Atk. +6%
- All speed +15%

Overall Damage +6%
All speed +15%

68

Skill Atk. +3%
Neutralize Gauge reduction +25%
Skill Atk. +1% every time your enemy's Neutralize Gauge is decreased -10% (Max Stacks: 3)

Overall Damage +6%
Neutralize Gauge reduction +25%

69

Skill Atk. +5%
Skill Atk. +2% for 120 sec. when attacking Neutralized enemies (Max Stacks: 1. Cooldown: 0.5 sec.)

Overall Damage +7%
Weakness Neutralize-type Abnormal Status effect's and Hold's Neutralize Gauge reduction +50%

70

Applies the following, depending on your MP.
- 70% or more: Skill Atk. +3%
- 35 to below 70%: Skill Atk. +4%
- Below 35%: Skill Atk. +5% and Damage Value +2,238

Atk. Increase +223.8%
Overall Damage +5%
Max MP +5%

71

Applies the following, depending on your HP.
- 70% or more: Skill Atk. +3%
- 35 to below 70%: Skill Atk. +4%
- Below 35%: Skill Atk. +5% and Damage Value +2,238

Atk. Increase +223.8%
Overall Damage +5%
Max HP +5%

72

Skill Atk. +6%
Max HP restricted to 20% upon entering dungeons
Applies the following, depending on your HP.
- 70% or more: Movement Speed +5%
- 35 to below 70%: Movement Speed +8%
- Below 35%: Movement Speed +15%

Overall Damage +6%
Max HP restricted to 20% upon entering dungeons
Movement Speed +15%

73

Skill Atk. +7% for skills with 3,000 or more MP cost

Overall Damage +7%
MP +348 per min.

74

Skill Atk. +4%
Damage Value +3,907 for 30 sec. for 10,000 MP consumed by skills (Max Stacks: 1)

Atk. Increase +390.7%
Overall Damage +4%

75

Casts a Skill Atk. +6% and Damage Value +782 buff for 20 sec. every 20 sec. (Max Stacks: 1)
- Buff removed after 80 attacks on Boss/Named monsters
- Skill cooldown recovery +15% upon buff removal (Awakening skills excluded)
- Skill Cooldown Recovery effect removed when buff is recast

Overall Damage +4%
Skill cooldown recovery +5% (Awakening skills excluded)

76

Casts a Skill Cooldown Recovery +15 for 20 sec. every 20 sec. (Max Stacks: 1)
- Buff removed after 80 attacks on Boss/Named monsters
- Skill Atk. +6% and Damage Value +782 upon buff removal
- Damage Bonus effect removed when buff is recast

Overall Damage +3%
Skill cooldown recovery +10% (Awakening skills excluded)

 

 

Fiery Breath

Option No.

Before

After

1

Damage Value +5,510 for 30 sec. when casting skills (Max Stacks: 1)

Overall Damage +2%
Hit Rate +3%

2

Skill Atk. +1% and Damage Value +2,783 for 15 sec. when attacking (Max Stacks: 1)

Overall Damage +2%
Evasion +3%

3

Skill Atk. +3% and Damage Value +1,578 for 30 sec. after 3 Back attacks (Max Stacks: 1. Cooldown: 0.1 sec.)
All speed +5% for 15 sec. on Back attacks (Max Stacks: 1)

Atk. Increase +157.8%
Overall Damage +3%
All speed +5%

4

Damage Value +1,563
Skill Atk. +3% for skills with 15 sec. or more cooldown

Atk. Increase +156.3%
Overall Damage +3%
Max HP +5%

8

Damage Value +526
Skill Atk. +4%
Physical/Magical damage reduction -3% for 20 sec. when attacked (Max Stacks: 5. Cooldown: 1 sec.)

Atk. Increase +52.6%
Overall Damage +4%
Physical/Magical damage reduction +2%

10

Damage Value +526
Skill Atk. +4%
Consumables, equipment, and skills' MP healing effects -25%

Atk. Increase +52.6%
Overall Damage +4%
Consumables, equipment, and skills' MP healing effects +5%

11

Damage Value +526
Skill Atk. +4%
Skill MP cost +100%
Equipment and skills' MP healing effects -30%

Atk. Increase +52.6%
Overall Damage +4%
Skill MP cost +100%

12

Damage Value +526
Skill Atk. +4%
HP -5% for 10 sec. if losing at least 1 of HP on hit (Max Stacks: 3)

Atk. Increase +52.6%
Overall Damage +4%
HP +5% when attacked (Cooldown: 30 sec.)

13

Damage Value +526
Skill Atk. +4%
MP -5% for 10 sec. if losing at least 1 of HP on hit (Max Stacks: 3)

Atk. Increase +52.6%
Overall Damage +4%
MP +5% when attacked (Cooldown: 30 sec.)

15

Backstep or jumping applies the following for 20 sec. (Max Stacks: 1)
- Skill Atk. +3% and Damage Value +782

Atk. Increase +78.2%
Overall Damage +3%
Jump Strength +15

16

Damage Value +782
Skill Atk. +1% for every 15 points of your highest Elemental Resistance (Max Stacks: 3)

Atk. Increase +78.2%
Overall Damage +3%
All Elemental Resistance +5

17

Damage Value +782
Skill Atk. +1% for every 15% of your highest Elemental Resistance (Max Stacks: 3)

Atk. Increase +78.2%
Overall Damage +3%
Physical/Magical damage reduction +3% when countered

18

If 105% or higher Physical or Magical Critical Chance, applies the following.
- Skill Atk. +3% and Damage Value +782

Atk. Increase +78.2%
Overall Damage +3%
Physical/Magical Critical Chances +1.5%

19

Damage Value +391
All Elemental Damage +6 for every 24 combined Elemental Resistance (Max Stacks: 3)

Atk. Increase +39.1%
All Elemental Damage +18

20

Lv. 1 – 35 skills increase Lv. 40 – 80 skills' cooldown recovery +4% for 20 sec. (Max Stacks: 3. Awakening skills excluded.)

Lv. 40 – 80 skills' cooldown recovery +12% (Awakening skills excluded)

21

Skill Atk. +1%
Lv. 1 – 45 skills' cooldown recovery +4% for 15 sec. when attacking (Max Stacks: 3)

Overall Damage +1%
Lv. 1 – 45 skills' cooldown recovery +12%

22

Skill Atk. +1%
Lv. 60 – 80 skills' cooldown recovery +3% for 15 sec. when attacking (Max Stacks: 3)

Overall Damage +1%
Lv. 60 – 80 skills' cooldown recovery +9%

23

Skill Atk. +2%
Lv. 95 skills' cooldown recovery +3% for 15 sec. when attacking (Max Stacks: 3)

Overall Damage +2%
Lv. 95 skills' cooldown recovery +9%

43

Equipment object damage +6%
Equipment object attacks increase all speed +8% for 30 sec. (Max Stacks: 1. Cooldown: 0.1 sec.)

Equipment object damage +6%
All speed +8%

47

Last Normal attacks increase Skill Atk. +3% for 30 sec. (Max Stacks: 1)
Attack Speed +8%

Overall Damage +3%
Attack Speed +8%

48

All Elemental Damage +15
All speed +4% for every 55 points of your highest Elemental Damage (Max Stacks: 3)

All Elemental Damage +15
All speed +12%

50

Skill Atk. +3% when attacking Bleeding enemies
Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +3%
Attacks Bleed enemies for 10 sec. (Cooldown: 3 sec.)

51

Skill Atk. +3% when attacking Shocked enemies
Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +3%
Attacks Shock enemies for 10 sec. (Cooldown: 3 sec.)

52

Skill Atk. +3% when attacking Poisoned enemies
Attacks Poison enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +3%
Attacks Poison enemies for 10 sec. (Cooldown: 3 sec.)

53

Skill Atk. +3% when attacking Burned enemies
Attacks Burn enemies for 10 sec. (Cooldown: 3 sec.)

Overall Damage +3%
Attacks Burn enemies for 10 sec. (Cooldown: 3 sec.)

58

Damage Value +1,018 for every 5 combos (Max Stacks: 6)

Atk. Increase +610.8%

59

If your highest Abnormal Status Damage Bonus is below 20%, applies the following.
- Skill Atk. +3% and Damage Value +2,051

Atk. Increase +205.1%
Overall Damage +3%
Physical/Magical Def. +2,500

60

If your highest Abnormal Status Damage Bonus is below 20%, applies the following.
- Skill cooldown -6% (Awakening skills excluded)
- Damage Value +782

Atk. Increase +78.2%
Skill cooldown -6% (Awakening skills excluded)

61

Applies the following when you're in an Abnormal status.
- Skill Atk. +3% and Damage Value +842
- Movement Speed +3%

Atk. Increase +84.2%
Overall Damage +3%
Movement Speed +3%

65

Damage Value +1,578
Skill Atk. +3%
Non-Clear Cube Fragment skills' cooldown +8%

Atk. Increase +157.8%
Overall Damage +3%
Evasion +4%

66

Damage Value +1,578
Skill Atk. +3%
Clear Cube Fragment skills' cooldown +4%

Atk. Increase +157.8%
Overall Damage +3%
Hit Rate +4%

67

Applies the following for 30 sec. if spending at least 5 Clear Cube Fragments for a single skill. (Max Stacks: 1)
- Skill Atk. +3% and Damage Value +1,578
- All speed +8%

Atk. Increase +157.8%
Overall Damage +3%
All speed +8%

68

Damage Value +2,104
Neutralize Gauge reduction +15%
Skill Atk. +1% every time your enemy's Neutralize Gauge is decreased -10% (Max Stacks: 3)

Atk. Increase +210.4%
Overall Damage +3%
Neutralize Gauge reduction +15%

69

Skill Atk. +3%
Damage Value +1,578 for 120 sec. when attacking Neutralized enemies (Max Stacks: 1. Cooldown: 0.5 sec.)

Atk. Increase +157.8%
Overall Damage +3%
Weakness Neutralize-type Abnormal Status effect's and Hold's Neutralize Gauge reduction +25%

70

Applies the following, depending on your MP.
- 70% or more: Skill Atk. +2%
- 35 to below 70%: Skill Atk. +3%
- Below 35%: Skill Atk. +3% and Damage Value +1,343

Atk. Increase +134.3%
Overall Damage +3%
Max MP +3%

71

Applies the following, depending on your HP.
- 70% or more: Skill Atk. +2%
- 35 to below 70%: Skill Atk. +3%
- Below 35%: Skill Atk. +3% and Damage Value +1,343

Atk. Increase +134.3%
Overall Damage +3%
Max HP +3%

72

Damage Value +1,578
Skill Atk. +3%
Max HP restricted to 20% upon entering dungeons
Applies the following, depending on your HP.
- 70% or more: Movement Speed +2%
- 35 to below 70%: Movement Speed +4%
- Below 35%: Movement Speed +8%

Atk. Increase +157.8%
Overall Damage +3%
Max HP restricted to 20% upon entering dungeons
Movement Speed +8%

73

Skill Atk. +4% for skills with 3,000 or more MP cost

Overall Damage +4%
MP +174 per min.

74

Skill Atk. +2%
Damage Value +3,419 for 30 sec. for 10,000 MP consumed by skills (Max Stacks: 1)

Atk. Increase +341.9%
Overall Damage +2%

75

Casts a Skill Atk. +3% and Damage Value +1,578 buff for 20 sec. every 20 sec.
- Buff removed after 80 attacks on Boss/Named monsters
- Skill cooldown recovery +10% upon buff removal
- Skill Cooldown Recovery effect removed when buff is recast

Atk. Increase +105.2%
Overall Damage +2%
Skill cooldown recovery +2% (Awakening skills excluded)

76

Casts a Skill Cooldown Recovery +10% for 20 sec. every 20 sec. (Max Stacks: 1)
- Buff removed after 80 attacks on Boss/Named monsters
- Skill Atk. +3% and Damage Value +1,578 upon buff removal
- Damage Bonus effect removed when buff is recast

Atk. Increase +52.6%
Overall Damage +1%
Skill cooldown recovery +8% (Awakening skills excluded)

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