
* The Heavy Firearm Technique, Heavy Firearm Mastery, Eagle Eye, Concentrated Fire, and Heavy Firearm Enhancement's target skill tooltips have been changed to Heavy Firearm skill.
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Skill |
Description |
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|---|---|---|
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BBQ |
Atk. +160% |
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M-3 Flamethrower |
Atk. +12% |
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Laser Rifle |
Atk. +23% |
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FM-92 Stinger |
Atk. +15% |
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FM-31 Grenade Launcher |
Atk. +10% |
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Quantum Bomb |
Atk. +27% |
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X-1 Extruder |
Atk. +10% |
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Satellite Beam |
Atk. +12% Satellite Beam duration decreased (13.2 sec. → 8 sec. when mastered) a) Atk. readjusted according to the duration update Multi-hit interval decreased (300 → 200) |
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Arctic Booster |
Atk. +17% |
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FM-92 SW Stinger |
Atk. +11% |
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Seismic Wave |
Atk. +46% |
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Buster Beam |
Atk. +3% |
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Heavy Firearm Enhancement |
Arctic Booster Atk. increase +8% Buster Beam Atk. increase +8% BBQ, Cannonball, and Seismic Wave added a) Atk. +30% when mastered |
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Concentrated Fire |
BBQ, Cannonball, and Buster Beam added Satellite Beam tooltip description added |
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Heavy Firearm Mastery |
Repeated use of Heavy Firearms no longer increase Atk. Increases Heavy Firearm Atk. when learned. (20% when mastered) |
* The Heavy Firearm Technique, Heavy Firearm Mastery, Eagle Eye, and Heavy Firearm Enhancement's target skill tooltips have been changed to Heavy Firearm skill.
* Overheat is now applied to Ancient Trigger's secondary laser's Atk.
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Skill |
Description |
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|---|---|---|
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BBQ |
Atk. +157% |
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FM-92 Lancer |
Atk. +40% |
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FM-31 Grenade Launcher |
Atk. +30% |
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Quantum Bomb |
Atk. +19% |
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FM-92 Lancer SW |
Atk. +47% |
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PT-15 Prototype |
Atk. +35% |
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Operation Raids |
Atk. +16% Operation Raids's rocket launcher explosion Atk. no longer stacks with buffs. |
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Overheat |
Cannonball added FM-31 Grenade Launcher, Quantum Bomb, X-1 Extruder, and Operation Raids added Tooltip description changed (Certain Heavy Firearm skills → Heavy Firearm skills) |
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AJ Reinforcement Part |
BBQ, Cannonball, and Operation Raids added a) Atk. +20% when mastered The FM-31 Grenade Launcher and PT-15 Prototype tooltip description added |
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Heavy Firearm Technique |
Cannonball, Arctic Booster, and FM-92 Lancer SW added |
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Heavy Firearm Mastery |
Repeated use of Heavy Firearms no longer increase Atk. Increases Heavy Firearm Atk. when learned. (20% when mastered) |
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FM-92 mk2 Lancer |
Dungeon Z-axis increased (56 → 100) |
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Ancient Trigger |
Skill casting time decreased a) Main cannon duration decreased (4,000 → 3,000) b) Main cannon multi-hit interval decreased (16 → 10) c) Main cannon full-charge hit requirement decreased (20 → 3) c) Main cannon full-charge duration increase decreased (1,200 → 500) e) Animation time after casting and until the main cannon is fired decreased by 40%. f) Damage rebalanced according to the duration reduction. |
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FM-92 mk2 Lancer SW |
Dungeon Z-axis increased (56 → 100) |
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Alpha Support |
Initial values changed (+2% every level. The mastery value is the same.) |
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AJ Reinforcement Part |
Ancient Trigger added Arctic Booster's duration now increases properly. Increasing Skill Level 4 to 5 and 6 to 7 increases Atk. for Flamethrower, Flame Pillar, and Arctic Booster. a) Atk. changes after Level 5. (Stage 2 Atk. increase: 8% and Stage 3 Atk. increase: 16% at Lv. 7) Increasing Skill Level 6 to 7 now increases the Atk. increase for the following skills. (Atk. increase: 29% at Lv. 7) a) BBQ, Cannonball, Steyr AMR, FM-31 Grenade Launcher, FM-92 mk2 Lancer, FM-92 MK2 Lancer SW, Quantum Bomb, Ancient Trigger, PT-15 Prototype, and Operation Raids |
* G-3 Raptor Upgrade (TP) no longer abnormally increases Raptor damage too high.
* HS-1 Friends Skill Trial now includes more skills.
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Skill |
Description |
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|---|---|---|
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Land Runner |
Atk. +10% |
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Countdown |
Atk. +40% |
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Mech Drop |
Drop interval decreased (170 → 80) |
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Counterattack |
Atk. +5% |
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Sparrow Factory |
Sparrow Factory bullet Atk. +51% Sparrow Factory explosion Atk. +102% |
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Skill |
Description |
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|---|---|---|
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Land Runner |
Atk. +6% |
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Countdown |
Atk. +15% |
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Gale Force |
Atk. +20% Robot Detonation can now detonate Gale Force. a) Can be toggled on/off. |
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Sparrow Factory |
Sparrow Factory bullet Atk. +74% Sparrow Factory explosion Atk. +102% Robot Detonation can now detonate sparrows. a) Can be toggled on/off. |
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Mech Drop |
Drop interval decreased (170 → 80) |
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Counterattack |
Counterattack Atk. +18% Generated Land Runner Atk. +38% |
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G-Extension |
Land Runner and Countdown added Its effects no longer stack. Transformation cooldown changed to 0 sec. a) According to the Transformation cooldown update, G-2 Rolling Thunder can no longer be fully charged when re-transformed. - Operating G series robots now charges G-2 Rolling Thunder according to the Charge cooldown. a) A Buff icon is added to inform when it's fully charged. |
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Skill |
Description |
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|---|---|---|
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Buster Shot |
Elemental bullet Atk. reduction deleted |
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Dual Flicker |
Reactive Grenade and Supernova added a) Atk. +30% when mastered |
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C4 Remote Control |
Atk. +50% |
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Napalm |
Atk. +30% |
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Flying C4 |
Atk. +60% |
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Bullet Burster |
Freezing Bullet Atk. rate increased (24% → 30%) Blazing Bullet Atk. rate increased (24% → 30%) |
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War Hero |
Skill Atk. increase rate increased (+26% when mastered) |
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Reactive Grenade |
Max Reaction count is now fixed to 10. a) Atk. adjusted according to the max Reaction count update |
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Skill |
Description |
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|---|---|---|
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Buster Shot |
Elemental bullet Atk. reduction deleted |
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Arsenal Reinforcement |
Photon Bomb Atk. increase rate increased a) +30% when mastered Now increases Atk. for Flash Mine, Crossmore, C4 Remote Control, M-61 Mine, Flying C4, Thermobaric Grenade, and D-Day. a) +30% when mastered Fire change option for Blazing Bullet and G-14 Buster deleted |
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C4 Remote Control |
Atk. +50% |
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Photon Bomb |
Atk. +70% |
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Skill |
Description |
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|---|---|---|
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Stylish |
Marksmanship skill Atk. increase rate increased (10% → 20%) |
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Headshot Mastery |
Skill name changed (Headshot Mastery → Marksmanship) Now also increases the following skills' Atk. (20% when mastered) a) Triple Tap, Moving Shot, Wild Shot, Multi Headshot, Death Hawk, Scud Genocide, Deadly Approach, Suppressive Fire, Fast Draw, and Seventh Flow |
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Mach Kick |
Atk. +52% |
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Triple Tap |
Atk. +10% |
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Moving Shot |
Atk. +10% |
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Wild Shot |
Atk. +12% |
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Multi Headshot |
Atk. +10% |
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Death Hawk |
Atk. +20% |
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Scud Genocide |
Atk. +5% |
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Deadly Approach |
Atk. +10% |
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Suppressive Fire |
Atk. +12% |
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Fast Draw |
Atk. +10% |
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Skill |
Description |
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|---|---|---|
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Chain Powder |
Now also adds the Atk. Increase Passive effect to the following skills. (20% when mastered) a) Headshot, Multi Headshot, and Suppressive Fire |
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Saw Blade |
Damage increase against Bleeding target increased (+14% → +20% when mastered) |
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Chain Glint |
Basic Canceling count increased (4 → 5) Canceling count recovery time changed (13 sec. → 5 sec.) |
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Needle Sobat |
Atk. +22% |
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Headshot |
Atk. +10% |
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Chain Snatch |
Atk. +5% |
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Moving Shot |
Atk. 10% |
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Gun Dance |
Atk. +10% |
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Multi Headshot |
Atk. +10% |
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Death Hawk |
Atk. +26% |
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Bloody Carnival |
Atk. +21% |
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Bloody Spike |
Atk. +21% |
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Suppressive Fire |
Atk. +12% |