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General

 

  1. Ancient Dungeon, Mirror Arad Dungeon, Guild Dungeon and Otherverse Dungeon will be considered Optimal Level Dungeon at Lv. 90.
     
  2. The following changes have been made to the Scenario dungeons.
  • The Scenario dungeons' Easy and Hard modes have been deleted, and now only 1 difficulty level is available.
    a) The new difficulty level is partially harder/easier compared to the old Hard mode.
  • Monsters' HP has increased while their Defense decreased.
  • Monsters gives the same amounts of EXP as they did in the old Hard mode.
  • Attack delay has increased for certain monsters in the Scenario dungeon.
  • The Scenario dungeon Boss monsters no longer activate the Zoom-in graphic effect when they appear.
  • All the members of a party now must meet the Level requirement of the Death Dragon Scenario dungeon to enter it.

 

  1. Forgotten Land Additional Admission Tickets are no longer rewarded for spending 100 Fatigue.
     
  2. External NPCs can no longer be selected while the Menu Selection window is opened.
     
  3. Katanas and Maces can now be used by Knights as well.
     
  4. The 1st/2nd Awakening Quest reward items for Knights have increased from 1 kind to 4 kinds.
     
  5. The Awakening Anton dungeon no longer allows party members to reserve to leave their party.
     
  6. The Tartan Warrior/Archer monsters in the Boss chamber of the Anton Raid: Cutting Off the Energy dungeon have been deleted.​
     
  7. Clear Cube skills no longer have their cooldown reset every time you reach a new floor in the Tower of the Dead.
     
  8. Forgotten Land Tinctures no longer stack with Ancient Dark Elf Site Tinctures.
     
  9. The objective of the Special Achievement: Hellspawn has changed to obtain 20 Epic Souls.
     
  10. Exorcist's Red Phoenix Amulet skill can now be used without the Passion/Luminous Chakra modes.
     
  11. When you become Invincible while using skills, your character is outlined in white.
     
  12. The Dungeon Book menu has been added to the Menu Selection window.
  •  Introduces to the available dungeons and acquirable Set items.

 

  1. Reinforcement mechanics have been changed.
  • Reinforcement animation will be shortened for equipment at reinforcement level 10 below.
  • Reinforcement level will no longer decrease upon failure for reinforcement level 10 lower.

→ In line with the changes, reinforcement success rate and cost has been adjusted.
→ Other mechanics remain the same as before.

Reinforcement Level

Success Rate

0 → 1

100%

1 → 2

100%

2 → 3

100%

3 → 4

100%

4 → 5

80%

5 → 6

70%

6 → 7

60%

7 → 8

50%

8 → 9

40%

9 → 10

30%

 

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09 : 28

Tue, 10 Oct 2017 (UTC)

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