
|
Class |
Skill |
Options |
|---|---|---|
|
Blade Master |
Lightsabre License |
Cooldown reduction deleted |
|
Auto Guard |
Cooldown increased (30 sec. → 40 sec.) |
|
|
Soul Bender |
Fear of Darkness |
Skill effects are no longer abnormally applied. |
|
Berserker |
Blood Sword |
Attack - 15% |
|
Class |
Skill |
Options |
|---|---|---|
|
Sword Master |
Blade Dance |
Blade Dance canceling timing during Castigation changed |
|
Dark Templar |
Black Mirror |
Cooldown decreased (60 sec. → 50 sec.) No longer confines enemies. |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Tornado Kick |
X-axis incoming damage range increased |
|
Brawler |
Brick Throw |
Stunning effect on Immobilized enemies has weakened. |
|
Class |
Skill |
Options |
|---|---|---|
|
Grappler |
Elbow Shock |
Attack -15% |
|
Neck Snap |
Physical Critical Chance bonus decreased |
|
|
Brawler |
Explosive Hook |
Enemy-launching power increased |
|
Class |
Skill |
Options |
|---|---|---|
|
Mechanic |
G-2 Rolling Thunder |
Now fully charged when cast. |
|
Spitfire |
Napalm |
Casting time decreased |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Immortality |
Cannot be used in the Arena. |
|
Elemental Bomber |
Atk. |
Overall Atk. +10% |
|
Crystal Crash |
Atk. -30% |
|
|
Elemental Shield |
Cooldown decreased (30 sec. → 5 sec.) |
|
|
Flame Circle |
Beginning cooldown added (0 sec. → 10 sec.) |
|
|
Lightning Wall |
Casting Time decreased (1 sec. → 0.8 sec.) |
|
|
Darkness Mantle |
Casting Time decreased (1 sec. → 0.5 sec.) |
|
|
Elemental Rain |
Small orb Atk. increased. Big orb Atk. decreased. |
|
|
Glacial Master |
Atk. |
Overall Atk. +10% |
|
Glacial Master Leather Armor Mastery |
Max HP increase increased |
|
|
Windmill Spear |
Character rear attack decision during attacks decreased |
|
|
Blizzard Storm |
Ice pillars can no longer Freeze enemies. |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Basic Attack |
Post-delay after a first Basic attack increased. |
|
Summoner |
Atk. |
Minion Atk. +10% |
|
Spirit Sacrifice |
Elemental resistance debuff effect -50% Elemental resistance debuff duration changed - Different duration per level → Fixed 20 sec. |
|
|
Stalker Sacrifice attack |
Curse debuff effects decreased |
|
|
Naias Sacrifice attack |
Freeze time -20% |
|
Class |
Skill |
Options |
|---|---|---|
|
Monk |
Ducking |
Z-axis incoming damage range in first frame after casting decreased |
|
Exquisite Combo |
Cooldown increased (8 sec. → 10 sec.) |
|
|
Exorcist |
Gale Smash |
No longer casts Invincibility during attacks. |
|
Red Phoenix Amulet |
It can now be used outside the Passion/Luminous Chakra modes. |
|
|
Star in the Sky |
The Up key launches enemies higher in the air. |
|
|
Spinning Cross |
The finishing blow's launching power increased |
|
|
Shikigami Legion |
Multi-hit Atk. +100% |
|
|
Avenger |
Dark Authority |
Super Armor is cast when you successfully grab an enemy. |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Basic Attack |
Atk. +10% |
|
Jump Attack |
Atk. +10% |
|
|
Slicer |
Atk. -20% |
|
|
Flame Cut |
Atk. -20% |
|
|
Eraser |
Atk. -20% |
|
|
Rogue |
Excel Strike |
Invincibility is cast immediately when you successfully grab an enemy. |
|
Necromancer |
Nicholas Rapport |
Super Armor during standby and moving motions deleted |
|
Zombie Rapport |
Zombies can no longer move while you are Invincible. Invincibility is now applied properly while having Zombies summoned. |
|
|
Kunoichi |
Fire Art: Fireball |
Atk. -20% |
|
Flame Tornado |
Atk. -20% |
|
|
Multi Illusion Shuriken |
Y-axis distance between you and your clones decreased Shuriken shot count decreased (5 → 3) Shuriken Atk. +75% |
|
|
Ninpou: Decoy |
Cannot be used in the Arena. |
|
|
Spiral Wheel Kunai |
Atk. -20% |
|
|
Toad Bomb |
Beginning cooldown increased (25 sec. → 30 sec.) Cooldown increased (25 sec. → 30 sec.) |
|
|
Heavenly Fire Blast |
Atk. -20% |
|
|
Dark Shadow |
Fire Resistance -50% for Assassin Targets Burn Atk. -50% for certain skills when they hit Assassination Targets |
|
|
Burning Stigma |
Atk. -50% |
|
|
Shadow Dancer |
Basic Attack |
Y-axis attack range for the first and second attacks decreased |
|
Hold Up |
Atk. -30% |
|
|
Heart Thrust |
Atk. -30% |
|
|
Shadow Trip |
Attack decision deleted. Cooldown decreased (10 sec. → 8 sec.) |
|
|
Abyss Drop |
X-axis attack range for grabbing ground enemies decreased Downed enemies stand back up more quickly. |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Defensive Instinct |
Cannot be used in the Arena. |
|
Wheel of Fate |
Invincibility is cast when you successfully grab an enemy. |
|
|
Elven Knight |
Overwhelm |
Pre-attack delay increased |
|
Blessing of Mother Nature |
Attack Speed increase decreased (5% → 2% at Lv. 13) |
|
Class |
Skill |
Options |
|---|---|---|
|
Common |
Hook and Throw |
Invincibility is cast when you successfully grab an enemy. |
|
Skirmisher |
Rising Lance |
Cooldown increased (10 sec. → 12 sec.) |
|
Ground Seeker |
Cooldown increased (10 sec. → 12 sec.) |
|
|
Mirage Stance |
Cooldown increased (10 sec. → 12 sec.) |
|
|
Swirling Stance |
Cooldown increased (10 sec. → 12 sec.) |