Revolver Upgrade (New Skill)
- A new Passive skill that can be learned at Level 15
ㄴ Revolver Upgrade combines Pan Revolver, Load Revolver, and Chain Glint.
Pan Revolver
- Merged into Revolver Upgrade and the skill has been deleted.
Load Revolver
- Merged into Revolver Upgrade and the skill has been deleted.
Triple Clutch
- Some of its options have been merged with Stylish, and the skill has been deleted.
Stylish
- Stylish, a 20-level skill that enables skills to cancel into each other a set number of times, has been added.
Steep Slide
- Now mastered at Level 1. Its launching strength is also fixed.
Gunblade
- Changed to a 1-level master skill issued upon Advancement.
Topspin Kick
- Atk. has been increased by 37%.
Needle Sobat
- Atk. has been increased by 23%.
Headshot
- Atk. has been increased by 105%.
Chain Snatch
- The 2nd and 3rd attacks no longer push or pull with excessive force. Atk. has been increased by 40%.
Sonic Spike
- Topspin's movement-related features have been merged with Stylish's effects. Atk. has been increased by 5%.
Moving Shot
- Atk. has been increased by 30%.
Moving Shot Upgrade
- Now causes bullets to rupture and inflict damage on a broad area.
Gun Dance
- No longer Bleeds. Effects have been adjusted. Attack range has been increased slightly. Atk. has been increased by 35%.
Multi Headshot
- Atk. has been increased by 28%.
Death Hawk
- Atk. has been increased by 32%.
Death Hawk Upgrade
- Now equips the Death Hawk with a bayonet, pulling targets in a broad area.
Chain Powder
- This skill has been deleted.
Veiled Cut
- It's been redesigned in such a way that it now adds rate-type attacks to Bloodsport attacks and increases Firing Atk.
Bloody Carnival
- Cooldown has been changed to 145 seconds from 137 seconds. Atk. has been increased by 5%.
Bloody Spike
- No longer hits multiple times or Bleeds. Atk. has been increased by 23%.
Suppressive Fire
- Atk. has been increased by 24%.
Saw Blade
- Increases Bleeding level by a higher number. Now generally increases Atk. instead of increasing it against Bleeding targets, and the bonus amount has been increased (+34% at mastery level).
Kill Point
- Bleeding options have been deleted. Atk. has been increased by 8%. Critical Damage bonus per level has been changed to 1% from 2%.
Chain Glint
- Its options have been merged with Revolver Upgrade's and Stylish's, and it's no longer available for use.
Chain Divider (New Skill)
- A new Active skill.
ㄴ Enables you to repeatedly swing chain blade and slash at targets in front of you.
Blood and Chain
- Bleeding options have been deleted. Atk. has been increased by 20%