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Rogue

 

  • Shining Cut
    - Atk. has been increased by 35.2%.

 

  • Swift
    - Hit Point gain/max Hit Point gain per hit have been adjusted for each affected skill.
    - Basic attacks can now be launched during Backstep.

 

  • Hit End
    - SP cost has been decreased from 20 to 15.

 

  • Hit End Upgrade
    - This skill has been deleted.

 

  • Dagger Mastery
    - Hit Point gain/max Hit Point gain per hit have been adjusted.
    - Physical Weapon Atk. bonus has been slightly increased.
    - Cooldown reduction has been slightly increased.

 

  • Twin Sword Mastery
    - Hit Point gain/max Hit Point gain per hit have been adjusted.
    - Physical Weapon Atk. bonus has been increased to match that from Dagger Mastery.

 

  • Bandit Cut
    - Atk. has been increased by 30.8%.

 

  • Sword Dance
    - Atk. has been increased by 42%.

 

  • Double Piercer
    - Atk. has been increased by 27.3%.

 

  • Chain Saw
    - Atk. has been increased by 25.1%.
    - The Chain Saw/Chain Saw Hit End attack sensitivity has been improved.
    - Hit End no longer inflicts abnormally high damage.

 

  • Shake Down (New Skill)
    - A new Buff skill that can be learned at Level 30.
      ㄴ SP Cost: 30
      ㄴ Mastery Level: 10, Max Level: 20
    - Increases Critical Atk. by 7% at Level 1 and by 2% with every new level afterward.

 

  • Side Step
    - Basic attacks can now be launched during Side Step. (Disabled in the Arena.)

 

  • Hurricane
    - Hurricane's multi-hit Atk. has been increased by 11.2%.
    - Hurricane's Hit End Atk. has been increased by 39%.

 

  • Vertical Spiral
    - Atk. has been increased by 37.4%.

 

  • Lightning Arrow
    - Atk. has been increased by 28.6%.

 

  • Death Hurricane
    - Atk. has been increased by 21%.
    - Now shoots a set number of daggers (30). Attack sensitivity has been improved.

 

  • Sonic Assault
    - Atk. has been increased by 18%.

 

  • Excel Strike
    - Atk. has been increased by 19.5%.
    - The Dash attack's Z-axis Grab sensitivity has been improved.

 

  • Silver Stream
    - Finishing Atk. has been increased by 57.4%.
    - The STR and Critical Atk. buff have been deleted.
    - Basic attacks' multi-hit count has been decreased by 1.
    - Level 3 effect has been changed.
      ㄴ Attack/Movement Speed bonus has been adjusted.
    - Its buff can no longer be deleted by Luke Raid's Named monster, Canaps.

 

  • Chain Saw Rush
    - Atk. has been increased by 23.8%.

 

  • Aslant Spiral
    - Atk. has been increased by 29.2%.

 

  • Hit Bleed
    - Its Active buff has been deleted, and it's now a Passive skill.
    - Now always increases Max Contact Points/Max Consumable Contact Points by 1.
    - Now always enables Advanced skills to cancel into each other. (Can be turned on/off.)

 

  • Exotic Rampant
    - Atk. has been increased by 60.5%.
    - Cooldown has been changed to 30 seconds from 20 seconds.

 

  • Distribution
    - Atk. has been increased by 28.8%.
    - After Hit End, your character now faces the direction that this skill was cast.

 

  • Nova Remnant
    - Atk. has been increased by 24.4%.
    - Now attacks around your spot instead of attacking the center of the screen, regardless of where you are.

 

  • 2nd Chronicle Iceblooded Infiltrator Set
    - 6-piece Set effect deleted: Swift Hit Point gain +50%%
    - 6-piece Set effect added: Shake Down's additional Critical Atk. +10%
    - 9-piece Set effect updated: Swift Hit Point gain +50%% → Swift Hit Point gain per hit/max obtainable Hit Points +50%

 

  • 2nd Chronicle Infinite Combo Set
    - 3-piece Set effect updated: Swift Hit Point gain per hit +30% → Swift Hit Point gain per hit/max obtainable Hit Points +30%

 

  • Green Dimensional Aura
    - Shake Down: Now also increases Shake Down's additional Critical Atk. by 1%. (2% for weapons)

 

  • Items
    - Afterimage of Flaring Flame
    ㄴ Now also increases Shake Down's additional Critical Atk. by 4%.

 

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