The TP system will be removed.
All TP Skill options will be moved to the respective target skill's base effect based on the Mastery level.
- Example) Blade Master - Illusion Sword Dance
Skill Name |
Change |
Note |
---|---|---|
Illusion Sword Dance |
Atk. +50% Attack Speed +47.5% |
|
Illusion Sword Dance Upgrade (TP) |
Skill deleted |
Skill Options: Illusion Sword Dance Atk. +10% and Attack Speed +9.5% per level Mastery Level: 5 |
- For the following TP skills, some options will not be moved, or their effects will be adjusted.
Advancement |
Skill Name |
Non-Transferable Options |
---|---|---|
Blade Master |
Auto Guard Upgrade |
Increases launching strength. |
Berserker |
Derange Upgrade |
Decreases Stun/Sleep Tolerance bonuses. |
Dark Templar |
Liberate - Buckshot Upgrade |
Decreases Atk. and Soul cost per Energy fired. |
Nen Master (M) |
Upgrade Nen Cannon |
Changes to energy orb form, increases multi-hit count, and decreases Atk. |
Fighter (M) |
Hammer Kick Upgrade |
Decreases launching strength. |
Fighter (F) |
Hammer Kick Upgrade |
Decreases launching strength. |
Fighter (F) |
Low Kick Upgrade |
Increases Atk. against Downed enemies. |
Fighter (F) |
Tornado Kick Upgrade |
Increases spinning speed. |
Elemental Bomber |
Chain Lightning Upgrade |
Decreases transfer count. |
Thief |
Shining Cut Upgrade |
Decreases moving distance. |
Thief |
Shadow Cut Upgrade |
Increases cooldown. |
Necromancer |
Black Web Upgrade |
Adds Immobility. |
Dark Knight |
Hop Smash Upgrade |
Increases Jump Height. |
Dark Knight |
Draw Sword Upgrade |
Increases preparation time. |
Dark Knight |
Momentary Slash Upgrade |
Decreases delay on hit. |
Advancement |
Skill Name |
Effect-Adjusted Option |
Soul Bender |
Afterimage of Keiga Upgrade |
30% chance of 1-sec. Invincibility on being hit → 15% chance of 0.5-sec. Invincibility on being hit |
The Skill window (K) UI will be updated, and certain functions will be added and changed.
- The Common Skill tab will no longer be pinned to the top of the Skill window.
- The Learn TP Skill tab will be removed.
- A menu button will be added, and some features will be added and moved to the Menu.
Menu Function Image |
Menu Function Details |
---|---|
|
Change Adv. |
Advance |
|
Awaken |
|
Try (New) |
|
Export Skill Code |
|
Import Skill Code |
|
Reset Skill Code |
|
Change Command |
The Skill Window User Guide screen will be added.
Skill Window Use Guide Image |
Skill Window Use Guide Details |
---|---|
|
Skill Window Controls |
Skill Level Increase Notation |
|
Neo: Awakening Link Skill |
Skill Commands Changed
- Changed to allow you to register cooldown notifications and lock commands in the Change Command window, and added the ability to batch-register/lock commands.
- Cooldown Alert Batch Registration/Deregistration
ㄴ Batch-register or deregister skills that are not in quick slots to the Cooldown Notifications UI.
- Command Key Batch Lock/Unlock
ㄴ Batch-lock or unlock your skills whose command key is not locked or unlocked.
The Skill information display will be changed.
- Changed the skill tooltip (basic information, skill description, skill options, and special effects).
Before |
After |
|
|
The Fold/Unfold Tab feature will be added for skill tooltip items.
Color-coding by skill type will be added.
Skill Type |
Image |
---|---|
Active |
|
Passive |
|
Buff |
|
Awakening Skill |
|
The special effect display style will be changed.
Special Effect Type |
Display Target |
---|---|
|
* Skills that decrease MP/cooldown when used with commands |
|
* Skills with Invincibility, Gather Enemies, and Hold Enemies in the original skill effect |
|
* Skills with unique features |
|
* Skills with Arena changes |
The Skill Quick Slot tooltip will be changed.
Before |
After |
---|---|
|
|
- Removed the toggle between the Skill and Option descriptions.
- Added a toggle between Overview and Details.
- Removed type-specific descriptions and changed to automatically switch between the Dungeon and Arena information, depending on your current environment.
- Changed to display the same tooltip specifications in the Change Command window.
- Added the Skill Level field to the Basic Info.
Clicking a skill will now display the skill description, and other information will be included in the skill description.
Before |
After |
---|---|
|
|
Changed the Skill Tree, the Skill Info tooltip, and the Skill Quick Slot tooltip to display skill level increases in the same way.
Changed the Skill window so that the Creator character can register cooldown notifications (Alt + left-click).
Removed "Basic Attack Cancelable Skill" from all the skill tooltips.
Improved instructions for using the Command feature.
The Character Creation window will be updated.
- Changed the illustration for the Select Advancement button to the Neo: Awakening image.
- The Neo: Awakening illustration will now appear first when you select an Advancement.
- Removed the character stat display.
- Relocated the display of the control difficulty.
- Changed the control difficulty level to a total of 4 levels.
- Changed the Select Advancement/Awakening Button UI.
- Changed the icon of the weapon used.
The Trial system will be updated.
The Trial Mode Entry method will be improved.
- If your character is Level 70 or above, you will now be able to enter Trial mode through the Skill Window (K) menu.
ㄴ Characters at Level 69 or below will be able to enter through the Change Advancement feature in the Skill Window menu.
ㄴ You will still be able to enter Trial mode through the Character Creation window.
The Trial environment will be improved.
- Changed to allow you to experience the Max Level and Neo: Awakening and set character skills while in Trial mode.
ㄴ Changed to allow access to the Skill window, so that you can auto-allocate skills and adjust or reset their levels.
- Added the ability to reset the Entry status.
- Added a list of summonable and removable monsters.
- Changed to allow currently active Contracts and Hotkey settings in Trial mode.
The following skills' HP-healing amounts will no longer be affected by character stats, and their values will be adjusted.
Advancement |
Skill Name |
---|---|
Crusader (M) |
Slow Heal |
Crusader (F) |
Healing Prayer |
Enchantress |
Meticulous Stitching |
Muse |
Nights and Dreams |
The following skills will now be cast properly, even if you move rooms halfway through.
Advancement |
Skill Name |
---|---|
Blade Master |
Lv. 85 Telekinetic Swords |
Berserker |
Lv. 50 Extreme Overkill |
Asura |
Lv. 50 Wave Eye |
Striker (M) |
Lv. 50 Suju Inferno |
Summoner |
Lv. 50 Contract: Conqueror Kasijas Lv. 85 Legendary Summon: War Maiden Lamos |
Witch |
Lv. 85 Uroboros |
Avenger |
Lv. 50 Demonize |
Mistress |
Lv. 50 Seven Sins of Corruption |
Kunoichi |
Lv. 85 Sword of Kusanagi |
Shadow Dancer |
Lv. 85 Chain Reaction |
Traveler |
Lv. 85 Divine Mist Gadget Polaris |
Creator |
Lv. 85 Creative Space |
The additional effects based on the level of the 1st Awakening skill will be removed.
Changed to make all characters become Invincible during their 1st Awakening skill.
The following additional effects will be moved to the base effect.
- Atk. Increase effects (including those from increased hits and additional attacks)
- Attack range increase effects
- Other effects that upgrade the 1st Awakening skill itself and character-specific advantages
For the following skills, some effects will not be moved or will be adjusted.
Advancement |
Skill Name |
Changes |
---|---|---|
Blade Master |
Ultimate Slay: Tempest |
* Temporary Invincibility removed |
Berserker |
Extreme Overkill |
* Blood Absorption mode deleted |
Sword Master |
Ultimate Slayer Technique: Spacetime Cutter |
* Temporary Blade Dance level increase deleted |
Dark Templar |
Doomsday |
* Temporary Magical Critical Chance increase deleted |
Vagabond |
Verdant Blast |
* Temporary Physical Critical Chance increase deleted |
Striker (F) |
Kihop Low Kick |
* Temporary skill cooldown reduction deleted |
Launcher (F) |
Ancient Trigger |
* Temporary skill cooldown reduction deleted |
Mechanic (F) |
G-0 Battleroid |
* Temporary Hit Rate increase deleted |
Swift Master |
Vortex Hurricane |
* Temporary Physical Critical Chance increase deleted |
Enchantress |
Marionette |
* Temporary Invincibility deleted |
Monk |
Big Bang Punch |
* Temporary Physical Critical Chance increase deleted |
Avenger |
Demonize |
* Temporary skill cooldown reduction after Execution deleted |
Inquisitor |
Death by Burning |
* Temporary skill cooldown reduction deleted |
Shaman |
Oracle: Dragon Thunderstorm |
* Temporary party member Hit Rate increase deleted |
Mistress |
Seven Sins of Corruption |
* Temporary skill cooldown reduction after Flowers of Purification deleted |
Necromancer |
Phantom Storm |
* The temporary Vallacre the Slaughterer level increase will be fixed to 160 sec. across all levels. |
Shadow Dancer |
Killing Shadow |
* Temporary skill cooldown reduction deleted |
Elven Knight |
Pegasus Assault |
* Temporary Attack/Movement Speed increase deleted |
Vanguard |
Earthshatter |
* Temporary skill cooldown reduction deleted |
Dragoon |
Dragon Slayer |
* Temporary skill cooldown reduction deleted |
Impaler |
Fury: Black Armageddon |
* Temporary skill cooldown reduction deleted |
Hitman |
Blitzkrieg |
* Temporary Physical Critical Chance increase deleted |
Secret Agent |
VIP Assassination |
* Temporary skill cooldown reduction deleted |
Skill options that only increase Atk. or reduce cooldown for certain weapons will be changed.
- Changed the following skills' Atk. Increase/Cooldown Reduction options to be activated regardless of your weapon.
ㄴ Skill options that are not related to Atk. Increase or cooldown reduction will not be affected by this change, and will only still be applied when a specific weapon is equipped.
ㄴ Example) Ghostblade - Ghostblade Katana Mastery
Skill Tooltip |
Option Application |
|
---|---|---|
Before |
|
* Increased Physical Atk. for Katanas only |
After |
|
* Increases Physical Atk. for all weapons |
- Target Skill List
Advancement |
Skill Name |
---|---|
Ghostblade |
Ghostblade Katana Mastery |
Vagabond |
Lightsabre License |
Spectre |
Infamous |
Striker (M) |
Equip Boxing Gloves |
Brawler (M) |
Claw Mastery |
Grappler (M) |
Gauntlet Mastery |
Striker (F) |
Equip Boxing Gloves |
Brawler (F) |
Claw Mastery |
Ranger (M) |
Revolver Upgrade |
Launcher (M) |
Heavy Firearm Mastery |
Spitfire (M) |
Firearm Mastery |
Blitz |
Blitz Auto Gun Mastery |
Ranger (F) |
Revolver Upgrade |
Launcher (F) |
Heavy Firearm Mastery |
Spitfire (F) |
Firearm Mastery |
Monk |
Will Driver |
Avenger |
Scythe Mastery |
Crusader (F) |
Cross Mastery |
Inquisitor |
Battle Axe Mastery |
Mistress |
Sin Carrier's Scythe Mastery |
Rogue |
Dagger Mastery |
Twin Sword Mastery |
|
Necromancer |
Wand Mastery |
Kunoichi |
Chakra Weapon Mastery |
Shadow Dancer |
Sharp Dagger |
Vanguard |
Demonic Lance Mastery |
Skirmisher |
Longspear Mastery |
Dragoon |
Beam Spear Mastery |
Impaler |
Shadow Javelin Mastery |
Battle Mage |
Battle Mage's Weapon Mastery |
Swift Master |
Spiraling Gale Pole Mastery |
Lightbringer |
Seraphic Feather |
Hitman |
Odachi Mastery |
Secret Agent |
Chisakatana Mastery |
Troubleshooter |
Square Sword Mastery |
Specialist |
Core Blade Mastery |
Traveler |
Longbow Mastery |
Hunter |
Enable Arbalest |
Arbalest Mastery |
The following skills' Atk. Increase option will now be applied, regardless of your current weapon.
- Also, new options for specific weapons will be added.
- Target Skill List
Advancement |
Skill Name |
Additional Option |
---|---|---|
Ranger (M) |
Death by Revolver |
Increased Physical Critical Chance for Revolvers |
Ranger (F) |
Death by Revolver |
Increased Physical Critical Chance for Revolvers |
The following skills can now be cast, regardless of your current weapon.
- Target Skill List
Advancement |
Skill Name |
---|---|
Gunner (M) |
Dust Shot |
Gunner (F) |
|
Ranger (M) |
Multi Headshot |
Fast Draw |
|
Scud Genocide |
|
Launcher (M) |
Cannonball |
Ranger (F) |
Multi Headshot |
Launcher (F) |
Cannonball |
The following skills will now have a separate Mastery option for Legacy weapons.
- When you equip a Legacy weapon, the target skills will apply a separate Legacy weapon-specific Atk. and Hit Rate Increase options instead of the existing ones.
- Target Skill List
Advancement |
Skill Name |
---|---|
Blade Master |
Short Sword Mastery Katana Mastery Zanbato Mastery Bludgeon Mastery Lightsabre Mastery |
Soul Bender |
Short Sword Mastery Katana Mastery Zanbato Mastery Bludgeon Mastery |
Berserker |
|
Asura |
|
Dark Knight |
Shadowy Short Sword Mastery Shadowy Katana Mastery Shadowy Zanbato Mastery Shadowy Bludgeon Mastery Shadowy Lightsabre Mastery |
The basic Upward Attack skills' learning levels, SP cost, and Mastery/Max levels will be unified.
- Learning Level: 3
- SP Cost: 20
- Mastery/Max Levels: 10/20
- Target Skill List
Class Name |
Skill Name |
---|---|
Slayer (M) |
Upward Slash |
Slayer (F) |
Ascending Sword |
Fighter (M) |
High Kick |
Fighter (F) |
Muse's Uppercut |
Gunner (M) |
Jack Spike |
Gunner (F) |
Marilyn Rose |
Mage (M) |
Wind Strike |
Mage (F) |
Sky Assault |
Priest (M) |
Giant Weapon Launcher |
Priest (F) |
Rising Cut |
Thief |
Rising Cut |
Knight |
Shield Uppercut |
Demonic Lancer |
Helm Shot |
Agent |
Black Crescent |
Archer |
Gapseeker |
Dark Knight |
Uppercut |
The following skills' Atk. increase per skill level will be readjusted.
Advancement |
Skill Name |
---|---|
Common |
Basic Upward Attack Skill |
Slayer (M) |
Lv. 1 Ghost Slash Lv. 5 Ashen Fork Lv. 10 Wave Wheel Slasher Lv. 15 Drive Slash |
Blade Master |
Lv. 30 Flip Side Counter |
Asura |
Lv. 30 Murderous Wave |
Slayer (F) |
Lv. 10 Shadow Snake Attack Lv. 15 Sliding Slash |
Vagabond |
Lv. 45 Comet Rush |
Fighter (M) |
Lv. 1 Hammer Kick Lv. 10 Air Walk Lv. 15 Sand Splash |
Brawler (M) |
Lv. 20 Explosive Hook |
Fighter (F) |
Lv. 10 Air Walk Lv. 10 Tiger Chain Strike Lv. 10 Sand Splash |
Brawler (F) |
Lv. 15 Explosive Hook Lv. 50 Poison Mist Lv. 85 Snake Stance |
Grappler (F) |
Lv. 30 Air Steiner |
Gunner (M) |
Lv. 1 Rising Shot Lv. 5 M-137 Gatling Gun Lv. 10 Punisher |
Gunner (F) |
Lv. 1 Rising Shot Lv. 5 M-137 Gatling Gun Lv. 10 Spriggan |
Launcher (F) |
Lv. 30 Flame Pillar |
Mechanic (F) |
Lv. 20 G-1 Corona Lv. 30 G-3 Raptor |
Mage (M) |
Lv. 1 Water Cannon Lv. 10 Flame Shield Lv. 10 Ghost Flame |
Blood Mage |
Lv. 75 Phantom Veil |
Elementalist |
Lv. 50 Astral Storm |
Battle Mage |
Lv. 15 Stabbing Wheel Lv. 25 Time Bomb Lv. 30 Full Swing Lv. 40 Meteor Assault Lv. 45 Dragon Strike Lv. 70 Draconic Descent |
Priest (M) |
Lv. 1 Smasher |
Avenger |
Lv. 20 Thunder Mine Lv. 25 Spin Cutter Lv. 50 Demonize Lv. 50 Execution |
Shaman |
Lv. 15 Bead Shower |
Thief |
Lv. 1 Kunai Throw Lv. 5 Flame Cut Lv. 5 Shadow Cut Lv. 10 Ankle Cut Lv. 15 Diving Arrow Lv. 15 Flying Squirrel Lv. 15 Eraser |
Rogue |
Lv. 40 Death Hurricane |
Necromancer |
Lv. 35 Vallacre the Slaughterer |
Kunoichi |
Lv. 15 Fire Art: Fireball Lv. 75 Yamata no Orochi |
Knight |
Lv. 5 Wheel of Fate Lv. 10 Lethal Punto Lv. 10 Intercept Lv. 10 Finish! |
Elven Knight |
Lv. 15 Disarm Lv. 15 Rose Armor Lv. 30 Chain Rush |
Agent |
Lv. 15 Core Shield |
Creator |
Lv. 1 Fire Wall Lv. 1 Meteor Drop Lv. 10 Ice Stone Lv. 10 Ice Plate |
Leap
- Mastery/max levels changed (10/20 → 1/1)
- Cooldown changed to 5 sec.
- Duration changed to 20 sec.
- Added the ability to end the Leap buff on skill key re-entry during its effect.
- Added a visual effect to the Leap effect.
The following skills will be deleted.
- Target Skills: Back Attack, Ancient Memory, and Indomitable Spirit
When you Advance, your Basic and Skill attacks will change to match your attack type.
The Conversion skill will be changed to an Advanced skill that is only available for certain Advancements.
- Target Advancements: Brawler (M/F), Spitfire (M/F), Battle Mage, Exorcist, Crusader (F), and Dark Knight
- Conversion will be removed from other characters upon login.
Among the existing Equipment and Monster Card options, Common Skill Level Increase will be moved to Critical Hit Skill Level Increase.
Among the Conversion Skill options, Normal will be deleted. (Disabled in the Arena)
- Only two options can be selected, Physical/Magical. If you meet the Conversion Advancement requirement and have selected Normal, you will be changed to the attack type that matches your Advancement upon login.
ㄴ Not applicable to the existing Physical/Magical modes
Advancement |
Default Type |
Brawler (M) |
Magical |
Brawler (F) |
Magical |
Spitfire (M) |
Physical |
Spitfire (F) |
Magical |
Battle Mage |
Physical |
Exorcist |
Physical |
Crusader (F) |
Magical |
Dark Knight |
Magical |
The effect that decreases some skills' SP cost upon Neo: Awakening will be deleted, and it will become the skill's base effect.
- For all Advancements
Target Skill |
Change |
Note |
---|---|---|
1st Awakening Passive |
Decreased SP cost (45 → 30) |
Exemption Advancement: Dark Knight (20 → 15) |
2nd Awakening Passive |
Decreased SP cost (80 → 45) |
Exemption Advancement: Dark Knight (40 → 25) |
2nd Awakening Active |
Decreased SP cost to 0 Now an auto-learned skill |
- Since the SP Cost Reduction effect is deleted, the skill's Latent Power tooltip will be changed.
Fixed incorrect SP totals for some characters.
The incoming hit decision criteria will be changed.
- Before: When attacked and HP is decreased
- After: When attacked
ㄴ When you're attacked by a monster, the hit decision will be applied, even if your HP is not decreased because of barrier skills or item options.
ㄴ The hit decision doesn't apply when you're Invincible.
Elementalist: Some options for the Ice Walls skill will be changed.
- Deleted Option: Negate Ranged attacks within range
- Added Option: Super Armor and incoming damage -10% within range
Ranger (M/F): The number of shots for Moving Shot will be changed.
- Before
ㄴ Revolver Shots: 30
ㄴ Auto Gun Shots: 50
ㄴ Musket Shots: 30
ㄴ Hand Cannon Shots: 20
ㄴ Bowgun Shots: 45
- After
ㄴ Shots: 45
The Sunken Depths dungeon and Training Center-only monsters will now take less damage than before.
Training Center Challenge Changes
- Sandbags and Gold Sandbags in Challenge mode will take less damage and have their HP adjusted.
- Existing Challenge Mode records will be reset.
The Area buff will no longer increase Max HP/MP Increase Rate, and the Atk. of monsters in the affected dungeons will be decreased.
- Target Dungeons: Forest of Awakening (Normal/Extreme) and Asrahan: Mu, God of Mist (Normal/Hard)
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