New Lv. 115 equipment will be added.
- New equipment, other than weapons, can be equipped with Lv. 110 Fusion Stones.
- Inheritance can be performed between Lv. 110 equipment and Lv. 115 Rare/Unique/Legendary/Epic/Primeval equipment.
ㄴ Inheritance can't be performed on Tradable equipment.
Lv. 115 equipment have the same Adventurer Fame values for Reinforcement, Amplification, and Refinement, regardless of rarity.
The shop sale price of Lv. 115 equipment will be adjusted to reflect its rarity.
Smart Drop will be applied to Lv. 115 weapon drops.
- Smart Drop increases the chances of equippable drops as opposed to unequippable ones.
Weapons at Lv. 115 and above will have a unified durability of 48.
- Shop prices for all weapons at Lv. 115 and above will be unified at the maximum for each rarity.
- Repair costs for all weapons at Lv. 115 and above will be unified at the minimum value for each rarity.
Category |
Item Description |
---|---|
|
1 weapon type per rarity |
|
1 weapon type per rarity Legacy weapons have unified basic options for equipment, such as Weapon Atk., stats, cooldown, and Attack Speed. |
|
1 type per Armor/Accessory/Special Equipment part Rare equipment has common Set Points, which are counted toward the set with the highest Set Points. |
|
1 type per Armor/Accessory/Special Equipment part for each rarity Advanced Dungeon Distinct Equipment have the following characteristics: |
|
12 Set equipment sets Set equipment have a set amount of Set Points for each set, and when the Set Points are reached, the Set options are activated and enhanced. |
|
12 Set equipment sets Black Fang Set equipment consist of 12 different types, each with a lower amount of Set Points than equipment of the same rarity, but with higher Overall Damage, Buff Power, and Fame. Can be obtained by using the Black Fang Conversion Scroll on regular Set Accessory equipment. Converted Black Fang Set equipment can be reverted to normal Set equipment with the Black Fang Purification Scroll. |
Common Set Point Equipment |
Exclusive Set Point Equipment |
Set Options |
---|---|---|
|
|
|
The Set Point system will be added.
- Set options that correspond to the total number of Set Points on each piece of equipment will be applied.
- Each equipment set consists of a total of 12 items.
- Exclusive Set Points are combined among equipment of the same set.
- Common Set Points count toward the set with the highest amount of Exclusive Set Points.
The Armory system will be added.
- The Armory system is accessible through the right menu of the Equipment inventory, the Menu Selection window (Esc), the Equipment quick menu, and hotkeys.
- Lv. 115 equipment will be registered in the Armory when you use the Register Armory feature or destroy it by disassembling, extracting, reinforcing, or amplifying.
- Equipment registered in the Armory is saved per character, and the same equipment can be registered up to 9 times.
- In Set Info, you can see the equipment registered per set, its Set Points, and the Set Rarity options corresponding to the Set Points.
ㄴ Click the Convert Equipment button to use the Equipment Conversion system and convert equipment to the selected setting.
ㄴ Click the Equipment Simulator button to view the Equipment Simulator for the setting.
ㄴ When you click an equipment icon, the Details window will be displayed on the right, and you can check the registered rarity, the number of registered equipment, and the equipment information of that part.
ㄴ Click a registered rarity to check the Equipment information for each rarity.
ㄴ Click the Select Tuning button to check the Tuning information of the equipment.
- The Details window will show the Set options for the rarity corresponding to the Set Points currently registered in the Armory by default.
Press the Left and Right arrows and the - and + buttons to view the Set options for each rarity.
The Equipment Simulator system will be added.
- Accessible from Inventory and Lv. 115 or above equipment.
|
|
Characters equipped with Lv. 110 or above equipment and Fusion Stones on all parts can see their Simulator results in the left UI.
Those who have not yet Advanced can't see the Simulator results.
While using the Equipment Simulator, you'll be restricted from moving, changing your currently equipped equipment, and making changes to your skill tree.
Aside from equipment and Fusion Stones, other additional stats that are reflected in the Equipment Simulator are based on those applied on your character currently.
In the Equipment Simulator, you can virtually try on equipment you currently own and equipment you've found in your search to see how it affects your current character's Skill damage and buffs.
When you try on equipment virtually, any Reinforcement, Amplification, and Refinement levels, enchantments, and Fusion Stones from your previous equipment will be applied.
You can search for and equip equipment and Fusion Stones at Lv. 115 and above.
You can set subcategories for searching to search for sets.
When you search for and try on a set, all items that match the selected Set rarity will be tried on at once.
In the Equipment Simulator, DPS characters can compare their Total Damage and Cooldown-based Damage metrics, and Buffer characters can additionally compare their Total Damage Increase Rate.
- Total Damage
ㄴ The sum of the damage from all of your skills combined.
- Cooldown-based Damage
ㄴ The sum of your skills' damage divided by their cooldown.
- Total Damage Increase Rate
ㄴ The sum of a virtual character's damage increase when it's buffed.
ㄴ The Enchantress's Favoritism skill will be reflected as an average based on a 4-player party.
The values provided in the Equipment Simulator may differ from those in a real dungeon.
The effectiveness of some items may differ because the simulator does not take into account environmental factors, such as monster stats and dungeon characteristics.
Any changes are reflected by comparing the equipment you have currently equipped and the equipment you're trying on virtually in the Equipment Simulator.
The Equipment Conversion system will be added.
- The Equipment Conversion system can be used in the following ways.
ㄴ Convert Equipment button in the Armory UI
ㄴ NPC Mystical Grimoire Menu
ㄴ Item Quick Menu
- Equipment conversion enables you to convert the currently equipped Lv. 115 equipment to any other Lv. 115 equipment registered in your Armory.
ㄴ Enhancement values - Reinforcement, Amplification, Refinement, Fusion Stone, equipment grade, enchantment, etc. - will be retained.
ㄴ Only Lv. 115 equipment that can be registered in the Armory can be converted.
Conversion requires the following:
- When you convert tuned equipment to equipment of the same part and of the same rarity, the tuning value will be retained.
ㄴ If the rarity is different, the Souls spent on tuning will be returned.
- The pre-conversion equipment will be registered in the Armory and 1 Soul of that rarity will be refunded.
ㄴ Example) Converting a Little Fairy Top (Unique) to a Pack Beta Top (Epic) refunds 1 Unique Soul, and requires 1 Epic Soul along with 40,000 Gold or 8 Malefic Residue.
- If the pre-conversion equipment doesn't exist, you can create it with a Soul of the corresponding rarity after the conversion.
Category |
Material 1 |
Material 2 |
Note |
---|---|---|---|
Rare |
25,000 Gold |
Rare Soul x1 |
The Souls of equipment used as material will be refunded. |
Unique |
30,000 Gold |
Unique Soul x1 |
The Souls of equipment used as material will be refunded. |
Legendary |
35,000 Gold |
Legendary Soul x1 |
The Souls of equipment used as material will be refunded. |
Epic |
40,000 Gold |
Epic Soul x1 |
The Souls of equipment used as material will be refunded. |
Primeval |
50,000 Gold |
Primeval Soul x1 |
The Souls of equipment used as material will be refunded. |
If equipment that were not registered in the Armory or disassembled/extracted are registered in the Armory through conversion, the following material items will be mailed to you according to each of their rates:
Item |
Description |
Tradability |
---|---|---|
|
Requires 1 Rare Soul for opening. <Available Item> |
Account-bound |
|
Requires 1 Unique Soul for opening. <Available Item> |
Account-bound |
|
Requires 1 Legendary Soul for opening. <Available Item> |
Account-bound |
|
Requires 1 Epic Soul for opening. <Available Item> |
Account-bound |
|
Requires 1 Primeval Soul for opening. <Available Item> |
Account-bound |
You can pick and choose desired parts to convert.
Parts that you don't want to convert can be right-clicked off the list.
|
|
Even if there's no equipment in the Before Conversion slot, you can create it using Souls by clicking the part icon.
The created equipment will appear in your inventory. It costs 1 Soul to create.
|
|
The Equipment Tuning system will be added.
- Accessible through the Tune/Promote Equipment menu of NPC Mystical Grimoire and NPC Inventor Rolumber.
- Lv. 115 Rare to Epic equipment can be tuned up to 3 times.
ㄴ Distinct equipment excluded
- Tuning increases the following values:
ㄴ Weapon: Overall Damage, Buff Power, and Adventurer Fame
ㄴ Armor/Accessory/Special Equipment: Set Point
- Tuning requires the following materials, depending on the target equipment's part and rarity.
Equipment Rarity |
Weapon |
|
Material 1 |
Material 2 |
|
Rare |
150,000 Gold |
Rare Soul x75 |
Unique |
450,000 Gold |
Unique Soul x53 |
Legendary |
900,000 Gold |
Legendary Soul x30 |
Epic |
1,500,000 Gold |
Epic Soul x15 |
Equipment Rarity |
Armor/Accessory/Special Equipment |
|
Material 1 |
Material 2 |
|
Rare |
100,000 Gold |
Rare Soul x50 |
Unique |
300,000 Gold |
Unique Soul x35 |
Legendary |
600,000 Gold |
Legendary Soul x20 |
Epic |
1,000,000 Gold |
Epic Soul x10 |
If you reset the tuning of tuned equipment, or destroy it by converting, disassembling, extracting, reinforcing, or amplifying it, the Souls spent on its tuning progress will be refunded.
- But converting to the same part and rarity will transfer the tuning value.
Tuning Value |
Weapon |
|||
Rare |
Unique |
Legendary |
Epic |
|
1 → 0 |
Rare Soul x75 |
Unique Soul x53 |
Legendary Soul x30 |
Epic Soul x15 |
2 → 0 |
Rare Soul x150 |
Unique Soul x106 |
Legendary Soul x60 |
Epic Soul x30 |
3 → 0 |
Rare Soul x225 |
Unique Soul x159 |
Legendary Soul x90 |
Epic Soul x45 |
Tuning Value |
Armor/Accessory/Special Equipment |
|||
Rare |
Unique |
Legendary |
Epic |
|
1 → 0 |
Rare Soul x50 |
Unique Soul x35 |
Legendary Soul x20 |
Epic Soul x10 |
2 → 0 |
Rare Soul x100 |
Unique Soul x70 |
Legendary Soul x40 |
Epic Soul x20 |
3 → 0 |
Rare Soul x150 |
Unique Soul x105 |
Legendary Soul x60 |
Epic Soul x30 |
The Equipment Promotion system will be added.
- Accessible through the Tune/Promote Equipment menu of NPC Mystical Grimoire and NPC Inventor Rolumber.
- Available for Lv. 115 Rare - Legendary equipment that have been tuned 3 times.
- Promoted to higher rarity of the same part and set.
- Rare armor, accessories, and Special Equipment can be promoted to the Set equipment of the same part you want.
- The existing enhancements and equipment grade will be retained.
- Promotion requires all the following materials, depending on the target equipment's part and rarity:
Equipment Rarity |
Weapon |
||
Material 1 |
Material 2 |
Material 3 |
|
Rare → Unique |
150,000 Gold |
Unique Soul x60 |
Void Soul x2 |
Unique → Legendary |
2,550,000 Gold |
Legendary Soul x30 |
Void Soul x105 |
Legendary → Epic |
6,450,000 Gold |
Epic Soul x30 |
Void Soul x248 |
Equipment Rarity |
Armor/Accessory/Special Equipment |
||
Material 1 |
Material 2 |
Material 3 |
|
Rare → Unique |
100,000 Gold |
Unique Soul x40 |
Void Soul x1 |
Unique → Legendary |
1,700,000 Gold |
Legendary Soul x20 |
Void Soul x70 |
Legendary → Epic |
4,300,000Gold |
Epic Soul x20 |
Void Soul x165 |
When Lv. 115 equipment is registered in the Armory or destroyed by disassembling, extracting, reinforcing, or amplifying, it will have a set chance of yielding Souls that matches its rarity.
- Equipment acquired through conversion won't yield Soul Crystals.
Category |
Item |
Description |
Tradability |
---|---|---|---|
Account-bound Soul |
|
<Main Purposes> |
Account-bound |
|
<Main Purposes> |
Account-bound |
|
|
<Main Purposes> |
Account-bound |
|
|
<Main Purposes> |
Account-bound |
|
|
<Main Purposes> |
Account-bound |
|
Tradable Soul |
|
Contains a Soul of the corresponding rarity. |
Tradable once (Account-bound after trade) |
|
Tradable once (Account-bound after trade) |
||
|
Tradable once (Account-bound after trade) |
||
|
Tradable once (Account-bound after trade) |
||
|
Tradable once (Account-bound after trade) |
Lv. 115 Primeval equipment, when registered to the Armory or disassembled, provides additional Untradable Material items.
- Equipment acquired through conversion won't yield Prime Stella when disassembled.
Item |
Description |
Tradability |
---|---|---|
|
<Main Purposes> |
Untradable |
Items and their quantities available through Lv. 115 equipment disassembly/extraction will be adjusted to match their rarity tiers.
The names of Souls that appear from disassembled Lv. 110 or below equipment will be changed.
Icon |
Before |
After |
---|---|---|
|
Common Soul |
(Old) Common Soul |
|
Uncommon Soul |
(Old) Uncommon Soul |
|
Rare Soul |
(Old) Rare Soul |
|
Unique Soul |
(Old) Unique Soul |
|
Legendary Soul |
(Old) Legendary Soul |
|
Epic Soul |
(Old) Epic Soul |
Items and their quantities available through Lv. 110 equipment (Common, Uncommon, Rare, Unique, Chronicle, and Legendary) disassembly/extraction will be adjusted to match their rarity tiers.
The shop sale price of Lv. 110 equipment (Common, Uncommon, Rare, Unique, Chronicle, and Legendary) will be adjusted to reflect its rarity.
NPC Abello's Profession Shop sale list will be updated as follows.
Alchemist
Category |
Name |
Description |
Trade Type |
Purchase Limit |
Necessary Materials |
---|---|---|---|---|---|
Change |
Bottle of Wind |
<Main Purposes> <Main Sources> |
Tradable |
100 per character (daily) |
Clear Cube Fragment x20 |
Golden Powder |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x2 |
||
Dragon Heart |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x2 |
||
Thick Meat |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x2 |
||
Deleted |
Raw Mana |
- |
- |
- |
- |
Enchanter
Category |
Name |
Description |
Trade Type |
Purchase Limit |
Necessary Materials |
---|---|---|---|---|---|
New |
Mana Solvent |
A solvent used to extract mana from magically-enchanted materials. <Main Purposes> <Main Sources> |
Tradable |
100 per character (daily) |
Clear Cube Fragment x2 |
Low Grade Elemental Crystal |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x1 |
Animator
Category |
Name |
Description |
Trade Type |
Purchase Limit |
Necessary Materials |
---|---|---|---|---|---|
Change |
Ethereal Animate Spirit |
<Main Purposes> <Main Sources> |
Tradable |
3 per character (daily) 100 per character (daily) |
Clear Cube Fragment x1 |
Lucid Animate Spirit |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x4 |
||
Zoetic Animate Spirit |
<Main Purposes> <Main Sources> |
Tradable |
Clear Cube Fragment x1 |
||
New |
Experienced Animate Spirit |
<Main Purposes> - Item production <Main Sources> |
Tradable |
100 per character (daily) |
Clear Cube Fragment x15 |
The cost of Transcending Lv. 115 equipment is as follows:
Equipment Type |
Category |
Soul per Rarity |
High Grade Elemental Crystal |
Malefic Residue |
Void Soul |
---|---|---|---|---|---|
Weapon |
Rare |
75 |
9 |
20 |
- |
Unique |
60 |
36 |
38 |
2 |
|
Legendary |
30 |
180 |
375 |
98 |
|
Epic |
30 |
432 |
1,125 |
225 |
|
Primeval |
8 |
432 |
4,500 |
750 |
|
Armor Accessory |
Rare |
50 |
9 |
13 |
- |
Unique |
40 |
36 |
25 |
1 |
|
Legendary |
20 |
180 |
250 |
65 |
|
Epic |
20 |
540 |
750 |
150 |
|
Primeval |
5 |
540 |
3,000 |
500 |
|
Special Equipment |
Rare |
50 |
9 |
13 |
- |
Unique |
40 |
36 |
25 |
1 |
|
Legendary |
20 |
180 |
250 |
65 |
|
Epic |
20 |
810 |
750 |
150 |
The Inheritance system will be updated.
- Changed to allow Inheritance of all 12 parts in batches.
- Enhancement effects will be swapped between material and target equipment.
ㄴ Enhancement Effects: Reinforcement/Amplification/Refinement, Enchantment, and Fusion Stone Fusion
Before |
|
---|---|
|
After |
---|
|
The Batch Inheritance system works as follows.
- When you open the Inheritance System UI, all equipped equipment with at least 1 enhancement will be automatically registered in the slots on the left.
ㄴ Enhancement Effects: Reinforcement/Amplification/Refinement, Enchantment, and Fusion Stone
- Manually register equipment that will Inherit the enhancements.
- The enhancement information of material and target equipment will be displayed for the selected part.
- Only parts where both material and target equipment are registered will incur a cost.
ㄴ 25,000 Gold or Malefic Residue x5 per part
- Inheritance can't be completed for parts where either material or target equipment are not registered.
The following NPCs will have the ability to upgrade your God of Mist weapons and Sacrosanct Area equipment:
- Loton
- Imperfect Border Ward
- Equipment Processing System
- Mistpunk Dessert Golem
- Scholar Riki
- Inventor Rolumber
Upgrades cost the following resources:
- Legendary Soul x1
You can upgrade Primeval God of Mist weapons that have completed Starfield restoration and Rumination activation.
- First Harmony God of Mist weapons will retain their existing options and have their Overall Damage increased.
You can upgrade unsealed Sacrosanct Area equipment at Option Lv. 80 to Lv. 115 equipment.
- Upgraded Sacrosanct equipment will have its Options 1 - 4 changed to new options and provide Common Set Points.
ㄴ A detailed list of options can be found in the Post-Upgrade Specs section below.
- Upgraded Sacrosanct equipment can't be Transcended or resealed.
Upgraded First Harmony weapons and Sacrosanct Area equipment can be disassembled, yielding 10 Legendary Souls when disassembled.
- Tradable Soul Crystals can't be obtained.
- First Harmony: Sacrosanct Area weapons that have completed Starfield activation and restoration.
First Harmony weapons and Sacrosanct Area equipment can only be upgraded a maximum of 40 times per account.
Type |
Energy |
Before Upgrade |
After Upgrade |
Changes |
---|---|---|---|---|
Normal God of Mist Weapon |
Fire |
Overall Damage +116.9% Buff Power 22,780 Fame 4,098 |
Overall Damage +192.8% Buff Power 27,980 Fame 6,900 |
- |
Water |
Overall Damage +92.5% Buff Power 22,194 Fame 4,098 |
Overall Damage +159.9% Buff Power 27,394 Fame 6,900 |
||
Wood |
Overall Damage +60.8% Buff Power 22,266 Fame 4,098 |
Overall Damage +117.1% Buff Power 27,466 Fame 6,900 |
||
Metal |
Overall Damage +114.7% Buff Power 22,780 Fame 4,098 |
Overall Damage +189.8% Buff Power 27,980 Fame 6,900 |
||
Earth |
Overall Damage +108% Buff Power 22,266 Fame 4,098 |
Overall Damage +180.8% Buff Power 27,466 Fame 6,900 |
||
Disharmony |
Overall Damage +78.6% Buff Power 15,502 Fame 4,098 |
Overall Damage +141.1% Buff Power 20,702 Fame 6,900 |
||
First Harmony God of Mist Weapon |
Fire/Water/Wood/Metal/Earth |
Overall Damage +78.6% Buff Power 15,310 Fame 4,098 |
Overall Damage +141.1% Buff Power 20,510 Fame 8,500 |
Can disassemble |
Sacrosanct Area Equipment |
Top |
Overall Damage +23% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +58.3% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Set Point 165 |
Can't be resealed Not Available Option/Ability transfer/growth/change not possible |
Bottom |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +58.3% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Set Point 165 |
||
Head-Shoulder |
Overall Damage +40% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +74.2% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Attack Speed +35% Casting Speed +35% Set Point 165 |
||
Waist |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +58.3% Atk. Increase +3,622% Options 1 - 4 removed Set Point 165 |
||
Shoes |
Overall Damage +35% Atk. Increase +200% Movement Speed +4% Options 1 - 4 Fame 998 |
Overall Damage +68.9% Atk. Increase +3,622% Movement Speed +39% Options 1 - 4 removed Fame 1,450 Set Point 165 |
||
Necklace |
Overall Damage +30% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +47.8% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 All Elemental Damage +40 Set Point 165 |
||
Bracelet |
Overall Damage +30% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +58.3% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 All Elemental Damage +50 Set Point 165 |
||
Ring |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +47.8% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 All Elemental Damage +40 Set Point 165 |
||
Sub Equipment |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +47.8% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Set Point 165 |
||
Magic Stone |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +37.2% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Set Point 165 |
||
Earrings |
Overall Damage +20% Atk. Increase +200% Options 1 - 4 Fame 998 |
Overall Damage +47.8% Atk. Increase +3,622% Options 1 - 4 removed Fame 1,450 Set Point 165 |
Lv. 110 equipment's upgrade Fame will be increased.
Type |
Before |
After |
---|---|---|
Upgrade Lv. 110 Equipment |
113 |
250 |
The Fame that was provided by the systems below will be removed, and your Fame values will be readjusted.
Type |
Details |
Before |
After |
---|---|---|---|
Equipment Growth |
Lv. 105 equipment |
2,725 |
748 |
Seon Lv. 110 weapons |
3,290 |
998 |
|
Seon equipment (Weapons excluded) |
3,516 |
998 |
|
Primeval God of Mist weapons |
6,390 |
4,098 |
|
Sacrosanct weapons (at Lv. 70) |
3,290 |
998 |
|
Sacrosanct Legendary equipment (at Lv. 80. Weapons excluded.) |
3,516 |
998 |
|
Rune/Talisman |
Common Runes |
15 |
0 |
Uncommon Runes |
18 |
0 |
|
Rare Runes |
21 |
0 |
|
Unique Runes |
46 |
0 |
|
Lv. 95 Rare Talismans |
87 |
0 |
|
Lv. 95 Unique Talismans |
120 |
0 |
|
Capella's Stigma Rare Talismans |
134 |
0 |
|
Capella's Stigma Unique Talismans |
185 |
0 |
|
Subtrait |
Order |
488 |
0 |
Onslaught |
488 |
0 |
|
Protection |
488 |
0 |
|
Implementation |
488 |
0 |
|
Others |
Lv. 105 Mythic equipment |
2,039 |
748 |
As Fame values are adjusted, all Fame values used in existing content and systems will also be readjusted.
The Equipment-Activated Option will be added.
- Accessible through the new button in the Esc menu, Inventory UI, and the corresponding system UI.
- You can use the specified Equipment-Activated options, depending on the Lv. 115 equipment that you're equipped with and the activated Set options. (Up to 10 options per character)
ㄴ When you newly obtain or do not register an Equipment-Activated Option, you will be notified through a System message.
ㄴ If you unequip an Equipment item while an Equipment-Activated Option is registered, it will drop you below the option's requirement value and disable the option.
ㄴ Options registered in Skill quick slots and Expanded Skill slots will be removed.
ㄴ Changing your Skill Style will remove options registered in Skill quick slots and Expanded Skill slots.
You can use the Equipment-Activated Options after registering commands and register them in Skill quick slots and Expanded Skill slots.
- Available Keys: →, ←, ↑, ↓, Z, X, C, Space, Equipment Option Control (Caps Lock), and &
- Command keys can't be shared among character skills and equipment-activated options.
When you reach Lv. 115, you'll receive the following items:
Issued Item |
Description |
Tradability |
---|---|---|
|
Contains a Lv. 115 Rare weapon of your choice. The issued equipment comes with basic enchantments. It's also high-grade and untradable with a selling price of 0. |
Untradable |
|
Contains Lv. 115 armor, accessories, and Special Equipment. The issued equipment comes with basic enchantments. It's also high-grade and untradable with a selling price of 0. |
Untradable |
|
Used to enter the Disciple of Doom dungeon. |
Untradable |
|
HP +30% |
Untradable |
|
MP +30% |
Untradable |
When you reach Lv. 100, a Talisman/Rune Full Set Box will be mailed to you.
Issued Item |
Description |
Tradability |
---|---|---|
|
Contains Capella's Stigma Talismans and Runes for your Advancement. Recommended Talismans and Runes will be auto-equipped, and the old Talismans and Runes replaced by them will be returned to your inventory. |
Untradable |
All of the items that were previously sold in the Mystical Grimoire shop will be removed and replaced with new items.
The Mystical Grimoire Shop's sale list will be changed as follows.
- The new products will also be added to the new NPC shops in the related areas.
Category |
Item |
Tradability |
Purchase Limit |
Tooltip |
Necessary Materials |
---|---|---|---|---|---|
Shop |
|
Account-bound |
- |
Contains 1 Necklace Primeval Fusion Stone, all at the same rate. |
Merchant Guild Silver Coin x400 |
|
Account-bound |
- |
Contains 1 Ring Primeval Fusion Stone, all at the same rate. |
Merchant Guild Silver Coin x400 |
|
|
Account-bound |
20 per account (Weekly) |
Contains an Asrahan Armor Epic Fusion Stone or Asrahan Archives/Library Accessory/Special Equipment Epic Fusion Stone of your choice. |
Merchant Guild Silver Coin x30 |
|
|
Account-bound |
- |
Contains 3 Forgotten Light. |
Merchant Guild Silver Coin x15 |
|
|
Account-bound |
10 per account (Weekly) |
Contains 300 Energy Cores. |
Merchant Guild Silver Coin x35 |
|
|
Account-bound |
10 per account (Weekly) |
Contains 4 Superconductor Energy Cores. |
Merchant Guild Silver Coin x35 |
|
|
Untradable |
100 per account (Monthly) |
Contains 1 Void Soul. |
Merchant Guild Silver Coin x50 |
|
|
Untradable |
200 per account (Monthly) |
Contains 1 Void Soul. |
Unique Soul x8 |
|
|
Account-bound |
8 per account (Monthly) |
Contains a Lv. 115 Set Unique Equipment Pot for a set of your choice. |
Unique Soul x10 500,000 Gold |
|
|
Account-bound |
- |
Contains a Lv. 115 Unique weapon of your choice. |
Unique Soul x15 750,000 Gold |
|
|
Account-bound |
- |
Converts Black Fang accessories to Set equipment of the same part and set. |
100,000 Gold |
|
Tickets & |
|
Account-bound |
- |
Rare Soul x5 |
|
|
Account-bound |
- |
Unique Soul x20 |
||
|
Account-bound |
- |
Legendary Soul x20 |
||
|
Account-bound |
- |
Epic Soul x20 |
||
|
Account-bound |
- |
Contains 2 Doom Oracles. |
Rare Soul x1 |
|
|
Account-bound |
- |
Contains 4 Doom Oracles. |
Unique Soul x1 |
|
|
Account-bound |
- |
Contains 30 Doom Oracles. |
Legendary Soul x1 |
|
|
Account-bound |
- |
Contains 90 Doom Oracles. |
Epic Soul x1 |
|
|
Account-bound |
- |
Contains 1,000 Doom Oracles. |
Primeval Soul x1 |
|
|
Account-bound |
- |
Contains 2 Doom Oracles. |
Merchant Guild Silver Coin x40 |
|
|
Account-bound |
10 per account (Weekly) |
Contains 20 Doom Oracles. |
Merchant Guild Silver Coin x300 |
|
|
Untradable |
700 times per character (Weekly) |
Contains 1 Doom Oracle. |
(Old) Epic Soul x1 |
|
Primeval Weapons |
|
Account-bound |
Once per character (Monthly) |
Contains a Primeval Normal weapon of your choice. |
Prime Stella x5 Void Soul x500 |
|
Untradable |
- |
Contains a Primeval Normal/Legacy Weapon Pot of the weapon type of your choice. |
Prime Stella x5 Void Soul x500 |
|
Enchantment |
|
Tradable once |
2 per account (Weekly) |
Contains 1 Crimson Tooth Wulard or Camerin, Keeper of the Land Card of your choice. |
Merchant Guild Silver Coin x262 |
|
Account-bound |
- |
Contains a Merchant Guild Weapon Bead of your choice. |
Merchant Guild Silver Coin x5 |
|
|
Account-bound |
- |
Contains a Merchant Guild Armor Bead of your choice. |
Merchant Guild Silver Coin x5 |
|
|
Account-bound |
- |
Contains a Merchant Guild Accessory Bead of your choice. |
Merchant Guild Silver Coin x5 |
|
|
Account-bound |
- |
Contains a Merchant Guild Special Equipment Bead of your choice. |
Merchant Guild Silver Coin x5 |
|
Others |
|
Untradable |
- |
Contains a Capella's Stigma Talisman of choice. (The generated Talisman is issued as untradable.) |
10,000 Gold |
|
Untradable |
- |
Contains a Unique Rune Selection Box of your choice. Unique Rune Selection Box: Select your Advancement to get a Unique Rune of one of the following types: Terra Cotta, Circle Mage, The Guardians, Ancient Library, or Second Pact. (The Selection Box and its contents are issued as untradable.) |
10,000 Gold |
|
|
Account-bound |
- |
Contains 1 (Old) Epic Soul. |
Purchasable with one of the following: |
18 new Enchantment Cards will be added.
- The Elieve of Platinum Luck Card and Courier Bannibou Card can only be obtained through the Card Combination system.
Card Name |
Tradability |
Rarity |
Parts |
Adventurer Fame |
Stats |
---|---|---|---|---|---|
|
Tradable once (Account-bound after trade) |
Legendary |
Bottom |
240 |
Overall Damage +2% Physical/Magical/Independent Atk. +110 STR/INT +90 |
|
240 |
STR/INT/VIT/SPR +125 Advanced Passive levels +4 per Buffer class
[Solo Mode Option] Overall Damage +2% Physical/Magical/Independent Atk. +110 INT/VIT/SPR +90 |
|||
|
Magic Stone |
240 |
All Elemental Damage +40 |
||
|
240 |
STR/INT/VIT/SPR +120 Advanced Passive levels +3 per Buffer class
[Solo Mode Option] All Elemental Damage +40 |
|||
|
Head-Shoulder |
221 |
Overall Damage +3% Physical/Magical/Independent Atk. +10 STR/INT/VIT/SPR +40 Physical/Magical Critical Chances +5% |
||
|
221 |
STR/INT/VIT/SPR +120 Advanced Passive levels +3 per Buffer class
[Solo Mode Option] Overall Damage +3% Physical/Magical/Independent Atk. +10 STR/INT/VIT/SPR +40 Physical/Magical Critical Chances +5% |
|||
|
Belt |
210 |
Overall Damage +2% Physical/Magical/Independent Atk. +10 STR/INT/VIT/SPR +40 Physical/Magical Critical Chances +3% |
||
|
210 |
STR/INT/VIT/SPR +100 1st Awakening Passive levels +2 per Buffer class Physical/Magical Critical Chances +7% |
|||
|
Tradable once (Account-bound after trade) |
Unique |
Top |
196 |
Physical/Magical/Independent Atk. +90 STR/INT +60 |
|
196 |
STR/INT/VIT/SPR +100
[Solo Mode Option] Physical/Magical/Independent Atk. +90 INT/VIT/SPR +60 |
|||
|
Shoulder |
196 |
Overall Damage +1.5% Physical/Magical/Independent Atk. +10 STR/INT/VIT/SPR +40 Physical/Magical Critical Chances +5% |
||
|
196 |
STR/INT/VIT/SPR +110
[Solo Mode Option] Overall Damage +1.5% Physical/Magical/Independent Atk. +10 STR/INT/VIT/SPR +40 Physical/Magical Critical Chances +5% |
|||
|
Bracelet |
196 |
All Elemental Damage +33 |
||
|
196 |
STR/INT/VIT/SPR +90
[Solo Mode Option] All Elemental Damage +35 |
|||
|
Necklace |
196 |
All Elemental Damage +33 |
||
|
196 |
STR/INT/VIT/SPR +90
[Solo Mode Option] All Elemental Damage +35 |
|||
|
Ring |
196 |
All Elemental Damage +33 |
||
|
196 |
STR/INT/VIT/SPR +90
[Solo Mode Option] All Elemental Damage +35 |
Item Name |
Before |
After |
Adventurer Fame |
Sunken Depths DPS Top Bead |
Overall Damage +1% Physical/Magical/Independent Atk. +110 STR/INT +90 |
Overall Damage +2% Physical/Magical/Independent Atk. +110 STR/INT +90 |
221 → 240 |
Sunken Depths Buffer Top Bead |
STR/INT +100 Advanced Passive levels +4 per Buffer class
[Solo Mode Option] Overall Damage +1% Physical/Magical/Independent Atk. +110 STR/INT/VIT/SPR +90 |
STR/INT +125 Advanced Passive levels +4 per Buffer class
[Solo Mode Option] Overall Damage +2% Physical/Magical/Independent Atk. +110 STR/INT/VIT/SPR +90 |
221 → 240 |
Sunken Depths Special Buffer Belt Bead |
STR/INT/VIT/SPR +110 Advanced Passive levels +3 per Buffer class Physical/Magical Critical Chances +7%
[Solo Mode Option] Overall Damage +3% Physical/Magical/Independent Atk. +15 STR/INT/VIT/SPR +50 Physical/Magical Critical Chances +3% |
STR/INT/VIT/SPR +120 Advanced Passive levels +3 per Buffer class Physical/Magical Critical Chances +7%
[Solo Mode Option] Overall Damage +3% Physical/Magical/Independent Atk. +15 STR/INT/VIT/SPR +50 Physical/Magical Critical Chances +3% |
- |
The following cards will be added to the list of cards that are available for Legendary and Unique grades.
Legendary |
Unique |
---|---|
Elieve of Platinum Luck Card |
Camirak the Omen Bird |
Courier Bannibou Card |
Grailo the Logger |
Horn Beast Kraken Card |
Anchoring Huleeze |
Kind Death Cenir Card |
Nesting Veroro Card |
Sonic Boom Crassimor Card |
Cheshire the Copycat |
Flawless Death Vissima Card |
Falling Ostry |
Camerin, Keeper of the Land Card |
Sowing Murk |
Crimson Tooth Wulard Card |
Struggling Meliona |
Serene Rosalind Card |
Gluttonous Taigo |
Ominous Savelli Card |
Zermio the Assailant |
Shining Diane Card |
|
Forest Messenger Camilla Card |
|
Wicked Dragon Nympha Card |
|
Gherda of the Ice Card |
|
Rotting Death Dragon Spirazzi Card |
|
Freezing Ice Dragon Skasa Card |
|
Destructive Berserk Dragon Hismar Card |
The Elieve of Platinum Luck Card and Courier Bannibou Card can only be obtained through the Card Combination system.
Card combinations require additional materials based on the cards' rarity.
Rarity |
Necessary Materials |
---|---|
Common |
5,000 Gold or Malefic Residue x1 |
Uncommon |
10,000 Gold or Malefic Residue x2 |
Rare |
20,000 Gold or Malefic Residue x4 |
Unique |
50,000 Gold or Malefic Residue x10 |
Legendary |
100,000 Gold or Malefic Residue x20 |
The Overall Damage and Buff Power values provided by the systems below will be transferred to Lv. 110 Epic equipment.
- Subtrait
- Overall Damage options when Lv. 105 Mythic equipment is not equipped
Category |
Overall Damage |
Buff Power |
||
---|---|---|---|---|
Equipment |
Before |
After |
Before |
After |
Lv. 110 Epic Top |
15.4% |
23% |
1,202 |
1,803 |
Lv. 110 Epic Bottom |
15.4% |
20% |
1,202 |
1,803 |
Lv. 110 Epic Head-Shoulder |
38% |
40% |
1,202 |
1,803 |
Lv. 110 Epic Belt |
15.4% |
20% |
1,202 |
1,803 |
Lv. 110 Epic Shoes |
32.9% |
35% |
1,202 |
1,803 |
Lv. 110 Epic Necklace |
15.4% |
30% |
487 |
1,803 |
Lv. 110 Epic Bracelet |
15.4% |
30% |
487 |
1,803 |
Lv. 110 Epic Ring |
15.4% |
20% |
487 |
1,903 |
Lv. 110 Epic Sub Equipment |
15.4% |
20% |
2,067 |
2,400 |
Lv. 110 Epic Magic Stone |
15.4% |
20% |
2,067 |
2,400 |
Lv. 110 Epic Earrings |
15.4% |
20% |
1,202 |
4,045 |
The Records/Traces Set options will be changed:
Set Name |
Options (Before) |
Options (After) |
---|---|---|
Record of Unknown Life |
Overall Damage +22.8% |
[4-Piece Set Options] Overall Damage +15%
[6-Piece Set Options] |
Trace of Unknown Life |
Overall Damage +19.3% |
[3-Piece Set Options] Overall Damage +12% [5-Piece Set Options] |
Record of Never-Ending Pilgrimage |
Overall Damage +22.7% |
[4-Piece Set Options] Overall Damage +15%
[6-Piece Set Options] |
Trace of Never-Ending Pilgrimage |
Overall Damage +18.6% |
[3-Piece Set Options] Overall Damage +11%
[5-Piece Set Options] Overall Damage +6.8% |
Record of the Veteran |
Overall Damage +13% [Buffer-only Option] |
[4-Piece Set Options] Overall Damage +6% [Buffer-only Option]
[6-Piece Set Options] Overall Damage +6.6% |
Trace of the Veteran |
Overall Damage +11.3% |
[3-Piece Set Options] Overall Damage +5%
[5-Piece Set Options] Overall Damage +6% |
The God of Mist Weapon options will be changed:
Equipment |
Options (Before) |
Options (After) |
---|---|---|
Wood: Shadowy Dawn Weapons |
[Sweeping Storm] Awakening skills create a Sweeping Storm that attacks enemies. Lv. 50/85/100 Active Skill Atk. +10% |
[Sweeping Storm] Awakening skills create a Sweeping Storm that attacks enemies. Lv. 50/85/100 Active Skill Atk. +10%
[Gale's Rest] Applies the following effects with the power of the winds that envelop the land. (Buffers excluded) |
First Sprout |
||
Wood: Surpassed Memories Weapons |
||
First Harmony: Wood |
||
First Earth |
Mark of the Sublime [Song of the Four Seasons] Recreates the Song of the Four Seasons upon entering a dungeon. |
Mark of the Sublime [Song of the Four Seasons] Recreates the Song of the Four Seasons upon entering a dungeon. |
First Harmony: Earth |
The Lv. 105 Epic Equipment options will be changed:
Equipment |
Options (Before) |
Options (After) |
---|---|---|
Mist Will Follower Top |
Overall Damage +10% |
Overall Damage +10% |
Justification for Victory |
Overall Damage +8% |
Overall Damage +8% |
Mist Will Follower Bottom |
Overall Damage +8% |
Overall Damage +8% |
Eternal Sleep Preparation |
Burn damage +15% [Freeze, Thaw] Burn duration +50% Atk. Increase +71.2% for every Burned target (Max Stacks: 5) Max MP +945 Physical/Magical damage reduction +15% |
Overall Damage +8% Burn damage +15% [Freeze, Thaw] Burn duration +50% Atk. Increase +71.2% for every Burned target (Max Stacks: 5) Max MP +945 Physical/Magical damage reduction +15% |
Mist Will Follower Shoes |
Overall Damage +13% |
Overall Damage +13% |
Boundless Dimensions |
Overall Damage +13% |
Overall Damage +19.8% |
D-Zet Fuse Choker |
Overall Damage +8% |
Overall Damage +8% |
Black Flower Binding Bracelet |
Overall Damage +7.1% |
Overall Damage +14.2% |
Golem's Core Bracelet |
Overall Damage +7.1% |
Overall Damage +14.2% |
Vigorous Leather Armguard |
Overall Damage +7.1% |
Overall Damage +10.3% |
Bracelet of Misguided Power |
Overall Damage +16% |
Overall Damage +16% |
Compact GPS |
Overall Damage +12% |
Overall Damage +12% |
The Lv. 105 Custom options will be changed:
Equipment |
Options (Before) |
Options (After) |
---|---|---|
Bottom |
Atk. Increase +222.3% |
Atk. Increase +222.3% |
Earrings |
Overall Damage +6% if total Skill Range options are 30% or higher |
Overall Damage +6% |
Blue Pirate Blouse |
Atk. Increase +192.7% |
Atk. Increase +192.7% |
Skill cooldown -10% (Awakening skills excluded) |
Skill cooldown -10% (Awakening skills excluded) |
|
Ent Spirit Shoulder |
Cast skills with commands to increase their Skill Atk. +12%. (Awakening skills excluded) |
Overall Damage +12% (Awakening skills excluded) |
Forest Witch Cape |
Atk. Increase +281.6% |
Atk. Increase +281.6% |
Blue Beryl Necklace |
All Elemental Damage +15 |
All Elemental Damage +15 |
Atk. Increase +148.2% |
Atk. Increase +148.2% |
|
Deep Diver Necklace |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
Blue Beryl Armlet |
Overall Damage +9% if total Skill Range options are 30% or higher |
Overall Damage +9% |
TP skill levels +1 Skill range +10% |
Overall Damage +6% Skill range +10% |
|
Ent Spirit Ring |
Poison damage +15% at 250 or more combined Elemental Resistance |
Poison damage +15% |
Forest Witch Ring |
Skill cooldown recovery +30% if your highest Abnormal Status Tolerance is 50% or higher (Awakening skills excluded) |
Skill cooldown recovery +30% (Awakening skills excluded) |
Atk. Increase +281.6% |
Atk. Increase +281.6% |
|
Blue Beryl Ring |
Atk. Increase +355.7% |
Atk. Increase +355.7% |
Ent Spirit Holy Grail |
Bleeding damage +15% at 250 or more combined Elemental Resistance |
Bleeding damage +15% |
Deep Diver Fins |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Ent Spirit Heart |
Burn damage +15% at 250 or more combined Elemental Resistance |
Burn damage +15% |
Deep Diver Mask |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Blue Pirate Jewel |
Neutralize-type Abnormal Status effects' and Hold's Neutralize Gauge reduction +100% |
Ignite Ratio +6% |
Ent Spirit Earrings |
Shock damage +15% at 250 or more combined Elemental Resistance |
Shock damage +15% |
Deep Diver Earrings |
Overall Damage +6% |
Overall Damage +6% |
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
Atk. Increase +266.8% |
Atk. Increase +266.8% |
|
All Elemental Damage +20 |
All Elemental Damage +20 |
|
Blue Pirate Earrings |
Overall Damage +6% Lv. 75 – 100 Skill Atk. +6% |
Overall Damage +6% |
The following Fusion Stones' options will be changed:
Equipment |
Options (Before) |
Options (After) |
---|---|---|
Green Dragon: Cruel Dragon's Claws |
Atk. Increase +938% |
Atk. Increase +938% Ignite Ratio +1%
|
Green Dragon: Heavy Iron Will |
Atk. Increase +938% |
Atk. Increase +938% Ignite Ratio +1% Attacks generate shock waves. (Cooldown: 0.5 sec.) |
Monstrosity: Sprouted Abyss |
Atk. Increase +1,083% |
Atk. Increase +1,083% Ignite Ratio +1% |
Seon: Green Dragon: Cruel Dragon's Claws |
Atk. Increase +938% |
Atk. Increase +938% Ignite Ratio +1% |
Seon: Green Dragon: Heavy Iron Will |
Atk. Increase +938% |
Atk. Increase +938% Ignite Ratio +1% |
Last Fiery Breath |
Overall Damage +6% |
Overall Damage +6% |
Overall Damage +7% |
Overall Damage +7% |
|
Bakal's Anvil |
Atk. Increase +210.4% |
Atk. Increase +157.8% |
Atk. Increase +157.8% |
Atk. Increase +210.4% |
|
Balance on the Horizon |
Overall Damage +8% [One in a Thousand] Skills creates a 0.1% chance of Skill Atk. +1,000%. |
Overall Damage +9% [One in a Thousand] Skills creates a 5% chance of Skill Atk. +20%. |
Some Dungeon Life Online Consumable options will be changed:
Name |
Options (Before) |
Options (After) |
---|---|---|
Hot Fireball |
Throw in an arc to slightly damage and Burn enemies. |
Throw in an arc to slightly damage and Burn enemies. |
Cold Icicle |
Throw in an arc to slightly damage and Freeze enemies. |
Throw in an arc to slightly damage and Freeze enemies. |
Shocking Electricity Bunch |
Throw in an arc to slightly damage and Shock enemies. |
Throw in an arc to slightly damage and Shock enemies. |
Poison Bunch |
Throw in an arc to slightly damage and Poison enemies. |
Throw in an arc to slightly damage and Poison enemies. |
Thorn Bunch |
Throw in an arc to slightly damage and Bleed enemies. |
Throw in an arc to slightly damage and Bleed enemies. |
Ink Pouch |
Throw in an arc to slightly damage and Blind enemies. |
Throw in an arc to slightly damage and Blind enemies. |
Hot Flame Bomb |
Throw in an arc to damage and Burn enemies. |
Throw in an arc to damage and Burn enemies. |
Frozen Bomb |
Throw in an arc to damage and Freeze enemies. |
Throw in an arc to damage and Freeze enemies. |
Dazzling Light Bomb |
Throw in an arc to damage and Shock enemies. |
Throw in an arc to damage and Shock enemies. |
Dangerous Poison Bomb |
Throw in an arc to damage and Poison enemies. |
Throw in an arc to damage and Poison enemies. |
Sharp Needle Bomb |
Throw in an arc to damage and Bleed enemies. |
Throw in an arc to damage and Bleed enemies. |
Black Ink Bomb |
Throw in an arc to damage and Blind enemies. |
Throw in an arc to damage and Blind enemies. |
The Fragmented Abyss Set equipment's options will now be applied at all times.
- The Dark Fragmented Abyss Set equipment's options will be applied on registration as before.
Category |
Applied Stats |
---|---|
Legendary Fragmented Abyss S Weapons |
* Buff skill-related options |
Legendary Fragmented Abyss Armor/Accessories |
* Fragmented Abyss [6-piece]/[9-piece] Set effects |
Legendary Fragmented Abyss Special Equipment |
* Warped Abyss [3-piece] Set effects |
The NPC Zasura Shop will be removed.
The NPC Ceberin Shop will be removed.
Now, DPS characters can only register Fragmented Abyss equipment in the Buff Enhancement UI.
- Any equipment that can no longer be registered in the Buff Enhancement system will be automatically unequipped if it's registered.
Buff skill-related options and Set options will be removed from Legendary Fragmented Abyss items.
The Legendary Fragmented Abyss items' rarity will be changed to Rare.
The Unique Dark Fragmented Abyss items' options will be updated as follows.
Category |
Change |
---|---|
Unique Dark Fragmented Abyss Weapons |
|
Unique Dark Fragmented Abyss Armor/Accessories/Special Equipment |
|
The Item Effect Opacity feature will be added to the Settings - Effects tab - My Character/Party Member Effects settings.
- Set to the same value as your current My Character Skill Effect Opacity setting.
- For Party Member Item Effect Opacity, it will default to 100%. Please check the settings and adjust accordingly.
My Character Item Effects
Party Member Item Effects
Preview
These settings are saved per character.
The NPC Court Supplier Ande Shop will be updated as follows.
Category |
Item Name |
Description |
Purchase Price |
Purchase Limit |
Tradability |
---|---|---|---|---|---|
Deleted |
|
Used to change Custom Epic Equipment options. |
Guild Coin x3,500 |
2 per account (Monthly) |
Untradable |
|
Contains 1 Ispins, the Usurped Lands, The Machine Revolution: Total War, or Archmage's Dimensional Corridor material of your choice. |
Guild Coin x2,400 |
4 per account (Monthly) |
Untradable |
|
|
Contains 30 Abyss Batteries. |
Guild Coin x300 |
8 per account (Weekly) |
Untradable |
|
Added |
|
Contains 100 Merchant Guild Silver Coins. |
Guild Coin x3,000 |
2 per account (Monthly) |
Untradable |
The NPC Court Supplier Ande Shop will be updated as follows.
Category |
Item Name |
Description |
Purchase Price |
Purchase Limit |
Tradability |
---|---|---|---|---|---|
Deleted |
|
Contains a Fragmented Abyss Set Selection Box of your choice. |
Guild Coin x150 |
12 per character |
Untradable |
Added |
|
Contains 100 Doom Oracles. |
Guild Coin x7,500 |
2 per account (Monthly) |
Untradable |
Reinforcement/Amplification costs and Safe Reinforcement/Amplification standards will be changed.
Changes |
Old |
New |
---|---|---|
Reinforcement/Amplification Cost Changes |
Reinforcement Amplification |
Reinforcement Amplification |
Safe Reinforcement/Amplification Standard Changes |
Reinforcement Amplification |
Reinforcement Amplification |
The Asrahan: Mu, God of Mist Raid rewards will be changed partially.
- The following rewards will be additionally available upon clear:
Item Name |
Description |
Tradability |
---|---|---|
|
Used to enter the Disciple of Doom dungeon. |
Untradable |
The following Clear rewards will be removed:
- Epic Soul
- Senior Worshipper's Archives Key
- Vivid Memory Remnant
- Special Memory Remnant
- Dim Floating Stone
- Mists of Ignorance Jewel
- Refined Mist
- Condensed Mist Core
- Mist Halo
- Lv. 105 Custom Epic Equipment
- Harmonious Mist Cube
- Sacrosanct Area Pot
The following Auction rewards will be removed:
- Radiant Mist Halo
- Epic Soul Box (300)
- Harmonious Mist Cube
- Sacrosanct Area equipment
- Senior Worshipper's Archives Key Box (2/3)
The following Weekly Auction rewards will be removed:
- Warped Dimension Cube [Tradable] Box (10 - 100)
- Radiant Mist Halo
- Harmonious Mist Cube
- Senior Worshipper's Archives Key Box (1 - 3)
The following products will be added to the Raid Shop:
Item Name |
Description |
Tradability |
Purchase Price |
---|---|---|---|
|
Contains 1 Archives Key. |
Untradable |
Five Element Flow x45 |
The following items will no longer appear in content rewards:
- Common/Uncommon equipment
- Lv. 105 Fixed/Custom Epic equipment
- Lv. 105 Sacrosanct Area Legendary equipment
- Warped Dimension Cube
- Clear Mist Cube [1/2 Lock]
- Harmonious Dimension Cube
- Mist Halo
- Radiant Mist Halo
- White Ocean Coin
- Single-use Sacrosanct Area Equipment Extractor
- Content Tales of Bravery
- Content Jewel
- Unwithering Silver Sprig
- Alien Dimension Cube
The following items will no longer appear in the Scenario dungeons:
- Abyss Battery
- Pale Mist
- Golden Beryl
Common/Uncommon equipment will be removed from all NPC shops:
- They will also be removed from DFOpedia as its sources are removed.
The following rewards will no longer appear in the Asrahan: Mu, God of Mist Raid Auction:
- Mu, God of Mist Raid Group Member List Skin
The following rewards will no longer appear in the Machine Revolution: Bakal Raid Auction:
- Crystallized Chaos Box
New icon marks will be added for Untradable/Account-Bound materials whose priority has decreased significantly:
- Tooltips will be simplified for these items.
Deprecated item rewards will be replaced with new ones.
Before |
After |
---|---|
Additional Abyss Batteries |
Additional Merchant Guild Silver Coins |
The following content will be removed:
- Codename: Gaebolg
- Operation: Hope
- The Exile Mountains
- Pandemonium War
- Forgotten Land
- Voyage Dungeon
- Noblesse Code
- Solace of Kashipa Normal/Expert/VIP
As the content is removed, the associated features will also be removed:
- Content channel
- Content quests
- Content areas
Some systems will be removed:
- Subtrait
- Sacrosanct Area Equipment Option Level/Option Change system
- Tales of Bravery
ㄴ As the Tales of Bravery system is removed, a portion of each content's purchasable items will be moved to the content NPC shop.
The Gold/Premium Cards that appear in Clear rewards will be removed.
The contents that are being removed from Sunken Depths will be removed from the Content Status.
- Codename: Gaebolg/Operation: Hope/Pandemonium War/The Exile Mountains
Items that are no longer needed will be removed from existing NPC shops.
The sale list of the NPC Herbalist Shireen Shop in Elvenmere will be adjusted.
Monster Collection rewards will be changed as follows:
Category |
Before |
After |
---|---|---|
Legion: Ispins, the Usurped Lands |
[Monster Collection] Ispins (Legion) Custom Option Epic Selection Box |
[Monster Collection] Ispins (Legion) Fusion Stone Selection Box |
Legion: The Archmage's Hall of Dimensions |
[Monster Collection] Hall of Dimensions (Legion) Custom Option Epic Selection Box |
[Monster Collection] Hall of Dimensions (Legion) Fusion Stone Selection Box |
Legion: Dusky Island |
[Monster Collection] Dusky Island (Legion) Custom Option Epic Selection Box |
[Monster Collection] Dusky Island (Legion) Fusion Stone Selection Box |
Raid: The Machine Revolution |
[Monster Collection] The Machine Revolution Custom Option Epic Selection Box |
[Monster Collection] The Machine Revolution Weapon & Armor Fusion Stone Selection Box |
Raid: Asrahan |
Clear Mist Cube [1 Lock] [Account-Bound] |
[Monster Collection] Asrahan Armor Fusion Stone Selection Box |
The New/Returning Level-Up Mission rewards will be changed, and a new Lv. 115 mission will be added.
Category |
Goal Level |
New Adventurer Reward |
---|---|---|
Change |
95 |
Creature Artifact Box |
Special Ari Recovery Potion Pouch (50) |
||
Change |
110 |
Merchant Guild Silver Coin x5 |
Welcome Back Contract Package (14 Days) |
||
Special Ari Recovery Potion Pouch (50) |
||
Added |
115 |
Merchant Guild Silver Coin x30 |
The Returning missions, Buff Enhancement and Clear Operation: Hope, will be removed.
The Change Daily Repeat Missions rewards will be changed:
Category |
Condition |
Item |
---|---|---|
New |
Clear Dungeons 2 Times |
Ari Coin x30 Merchant Guild Silver Coin x5 |
Return |
Clear Dungeons 2 Times |
Ari Coin x25 Merchant Guild Silver Coin x5 |
The following items will be removed from or added to Seria's Greeting Shop:
Category |
Item |
---|---|
Deleted |
Fragmented Abyss Selection Box Capella's Stigma Talisman Selection Box Ari's Rune Ore Storm's Wrath Ticket |
Added |
Energy Core Box (300) Superconductor Energy Core Box (4) |
The Guide Mission rewards will be changed:
Guide Mission |
Reward Change |
---|---|
Adventurer Fame Guide |
Lv. 110 Epic Fusion Stone Selection Box |
Buff Enhancement Guide Rune/Talisman Guide DFOpedia Guide |
Merchant Guild Silver Coin x10 |
Changed the trade type of the Artifacts in the Creature Artifact Box within Seria's Greeting Reward to Untradable.
Pots created after the Sunken Depths update will have improved animations.
Amplifying equipment at +10 or higher will now grant the following options, according to the level.
Lv. (Amplification) |
Overall Damage |
---|---|
+10 |
0.2% |
+11 |
0.4% |
+12 |
0.7% |
+13 |
1% |
+14 |
1.2% |
+15 |
1.4% |
+16 and higher |
+0.2% (Additional) |
Reinforcing weapons and earrings at +12 or higher will now grant the following options, according to the level.
Lv. (Reinforcement) |
Overall Damage |
---|---|
+12 |
0.4% |
+13 |
0.7% |
+14 |
1% |
+15 |
1.2% |
+16 and higher |
+0.2% (Additional) |
A special Amplification effect will be added, according to the total of the Amplification levels of a character's current equipment. (Weapons' Reinforcement levels also count toward this total.)
Level Total |
Special Amplification Effect |
---|---|
144 - 155 |
|
156 - 167 |
|
168 and above |
|
- Sub weapons' Reinforcement/Amplification levels are not counted.
With the addition of the special Amplification effects, a Settings option will also be added:
- Deselecting this option will hide your and others' special Amplification effects.
- Applied per account.
Changed the notation for the Overall Damage option granted upon amplification/reinforcement. (The actual level applied is the same as before.)
One-Shot Equipment Amplification Grimoire UI will be changed as follows.
Before | After |
---|---|
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- Equipped or items in possession will now be able to be registered immediately by right-clicking.
- "Register All Equippment Items" feature will be added.
For some skills, the activation of item options on skill cast will be changed to have a 1-sec. cooldown.
- Example) If a Creator character repeatedly clicks the Ice Age skill equipped with a Talisman
ㄴ Old: Talisman options activated per click
ㄴ New: Talisman options activated once per sec.
- Applicable Skills
ㄴ Skills with a cooldown of less than 1 sec. that can't be used independently
ㄴ Skills with a cooldown of 1 sec. or longer that can actually be used within a cooldown of less than 1 sec.
- Detailed Skill List
Character |
Skill |
---|---|
Mechanic (F) |
G-1 Corona |
G-2 Rolling Thunder |
|
G-3 Raptor |
|
Spitfire (F) |
G-14 Buster |
G-35L Flash Bang |
|
G-18C Freeze Grenade |
|
Battle Mage |
Chaser |
Elven Knight |
Chain Rush |
Vigilante |
Malefic Beast Mode |
Creator |
Firewall |
Meteor Drop |
|
Ice Stone |
|
Ice Plate |
|
Wind Press |
|
Wind Storm |
|
Ice Age |
The Female Spitfire's G-14 Buster, G-35L Flash Bang, and G-18C Freeze Grenade will now activate a Cooldown Reset option.
When you switch to Lv. 115 equipment with Cooldown Recovery and Cooldown Reset options in a dungeon, the options will be activated after 10 sec.
When you switch Lv. 115 equipment in a dungeon, each option's cooldown activation is prioritized.
The existing Master Kaleido Box will be updated to support items up to Lv. 110, and related text will be added.
The Master Kaleido Box sold at NPC Seria’s Shop will be changed:
- A new Master Kaleido Box will be added to the shop.
- Sales of the four types of Master Kaleido Boxes (Rare, Unique, Legendary, Epic) will be discontinued.
- Previously purchased Master Kaleido Boxes can be refunded by purchasing a Refund Pot from the "Refund" tab in NPC Seria’s Shop menu.
The description of the existing Transcendent Stone and One-Shot Transcendent Stone will be updated to specify that they can only be used on equipment up to Lv. 110.
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This will allow you to keep track of important things
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09 : 28
Tue, 10 Oct 2017 (UTC)
09 : 28
Tue, 10 Oct 2017
(-)
Change