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Equipment Changes

Equipment Balance Adjustments

Common Changes

Special Object Damage Increase options will be added to equipment/sets that previously lacked options affecting special objects.

Equipment Type

Option Type

Representative Equipment

Special Object Damage +% Value

Lv. 115 Weapon

Cooldown Reduction

Nen Astron

+10%

Increases Clear Cube Fragment Skill Atk.
Increases Non-Clear Cube Fragment Skill Atk.

Revenant Sniper of Black Rose

Legendary +19.5% / Epic +23.5% / Primeval +29.5%

Cooldown Recovery Bonus

Liberated Knowledge

+12%

Liberate Engraved Memories

Cooldown Reduction

Engraved Memory of Tidal Wave

+5%

Lv. 115 Distinct Magic Stone

Cooldown Reduction

Cry of Revealed Ego

+7%

Lv. 115 Set Equipment

Cooldown Reduction

Cleansing Darkness Set

Cleansing +15% / Corruption +32.5%

Reset Cooldown

Serendipity Set

Legendary +4.5% / Epic +13.5% / Primeval +19%

Lv. 115 Distinct Fusion Stone

Cooldown Reduction

Venus Distinct Fusion Stone

+2%

Creation: Twisted Space

+10%

Skill Cooldown Reset

Creation: Accelerated Time

+11%

Lv. n Skill Atk. Increase

Design: Early Assist Module Lv. n

Unique +1% / Epic +1.5%

 

Detailed Changes by Equipment Type

Options for some Lv. 115 Legendary/Epic/Primeval Legacy weapons wll be adjusted.

- Adjustments were made considering factors such as character performance enhancements and the addition of options increasing Atk. for specific level skills, where object damage had become relatively lower.

Type

Equipment Name

Rarity

Overall Damage

Equipment Option

Before

After

Before

After

Short Sword

Invisible Sword - Master

Legendary

223.4%

224.9%

Light attack attribute

[Formless Blade Mastery]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 1
- Max Tracking Enemies: 2
- Formless Blade Total Damage 32,400%
- Cooldown: 15 sec.

Light attack attribute

[Formless Blade Mastery]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 1
- Max Tracking Enemies: 2
- Formless Blade Total Damage 49,200%
- Cooldown: 15 sec   .

Invisible Sword - Zenith

Epic

294%

296.8%

Light attack attribute

[Formless Blade Zenith]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 3
- Max Tracking Enemies: 4
- Formless Blade Total Damage 48,600%
- Cooldown: 15 sec.

Light attack attribute

[Formless Blade Zenith]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 3
- Max Tracking Enemies: 4
- Formless Blade Total Damage 73,800%
- Cooldown: 15 sec.

Invisible Sword - Transcendence

Primeval

357.8%

362.4%

Light attack attribute

[Formless Blade Transcendence]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 4
- Max Tracking Enemies: 6
- Formless Blade Total Damage 64,800%
- Cooldown: 10 sec.

Light attack attribute

[Formless Blade Transcendence]
Attacks fire a formless blade that tracks and pierces enemies.
- Formless Blade Shot Count: 4
- Max Tracking Enemies: 6
- Formless Blade Total Damage 98,400%
- Cooldown: 10 sec.

Katana

Ordinary Gold Sword

Legendary

218.5%

220.1%

[Gold Shining Sword] [Equipment-Activated Option]
A simple sword that cuts through everything around it with a bright shine.
- Gold Shining Sword Damage: 113,400%
- Cooldown: 40 sec.

[Gold Shining Sword] [Equipment-Activated Option]
A simple sword that cuts through everything around it with a bright shine.
- Can be canceled into skills. (Awakening skills excluded)
- Gold Shining Sword Damage: 202,000%
- - Cooldown: 60 sec.

Classic Piercing Gold Sword

Epic

284%

288%

[Gold Shining Sword] [Equipment-Activated Option]
A sword that hides sharp energy, unattainable by the mundane.
- Gold Shining Sword Damage: 226,800%
- Cooldown: 40 sec.

[Gold Shining Sword] [Equipment-Activated Option]
A sword that hides sharp energy, unattainable by the mundane.
- Can be canceled into skills. (Awakening skills excluded)
- Gold Shining Sword Damage: 404,000%
- Cooldown: 60 sec.

Masterpiece Deadly Gold Sword

Primeval

343.7%

355.3%

[Gold Shining Sword] [Equipment-Activated Option]
One strike is enough for this transcendent sword.
- Gold Shining Sword Damage: 340,200%
- Cooldown: 40 sec.

[Gold Shining Sword] [Equipment-Activated Option]
One strike is enough for this transcendent sword.
- Can be canceled into skills. (Awakening skills excluded)
- Gold Shining Sword Damage: 606,000%
- Cooldown: 60 sec.

Gauntlets

Incomplete Celestial Gauntlets

Epic

-

-

Restricts Max HP to 80% upon entering dungeons.
Physical/Magical Damage Reduction +30%
Casts a Blood Explosion on an enemy on hit. (Cooldown: 10 sec.)

[Blood Explosion]
- 72,000% damage on enemies within range
- If below 80% HP during the Blood Explosion, HP +20% (Cooldown: 30 sec.)

Restricts Max HP to 80% upon entering dungeons.
Physical/Magical Damage Reduction +30%
Casts a Blood Explosion on an enemy on hit. (Cooldown: 10 sec.)

[Blood Explosion]
- 127,500% damage on enemies within range
- If below 80% HP during the Blood Explosion, HP +20% (Cooldown: 30 sec.)

Incomplete Cosmic Gauntlets

Primeval

347.2%

351.7%

Restricts Max HP to 80% upon entering dungeons.
Physical/Magical Damage Reduction +35%
Casts a Blood Explosion on an enemy on hit. (Cooldown: 10 sec.)

[Blood Explosion]
- 72,000% damage on enemies within range
- Blood Explosion range +50%
- If below 80% HP during the Blood Explosion, HP +40% (Cooldown: 30 sec.)

Restricts Max HP to 80% upon entering dungeons.
Physical/Magical Damage Reduction +35%
Casts a Blood Explosion on an enemy on hit. (Cooldown: 10 sec.)

[Blood Explosion]
- 127,500% damage on enemies within range
- Blood Explosion range +50%
- If below 80% HP during the Blood Explosion, HP +40% (Cooldown: 30 sec.)

Claw

Lilith's Sorrow

Legendary

220.1%

223.2%

Shadow attack attribute
All speed +10%
Shadow Resistance +20

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 15,300%
- Cooldown: 30 sec.

Shadow attack attribute
All speed +10%
Shadow Resistance +20

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 4,500%
- Cooldown: 30 sec.

Lilith's Grudge

Epic

292%

297.5%

Casts Lingering Sadness and applies the following buff when equipped.
- Shadow attack attribute
- All speed +20%
- Shadow Resistance +20

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 15,300%
- Cooldown: 15 sec.

Casts Lingering Sadness and applies the following buff when equipped.
- Shadow attack attribute
- All speed +20%
- Shadow Resistance +20

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 4,500%
- Cooldown: 15 sec.

Lilith the Evil

Primeval

360.3%

364.9%

Casts Lingering Sadness and applies the following buff when equipped.
- Shadow attack attribute
- All speed +25%
- Shadow Resistance +20

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 15,300%
- Cooldown: 10 sec.

[Bitter Grudge]
Surrounds you with bitter grudge, decreasing incoming damage.
- Physical/Magical Damage Reduction +10%

Casts Lingering Sadness and applies the following buff when equipped.
- Shadow attack attribute
- All speed +25%
- Shadow Resistance +20

[Eternal Craving]
Attacks leave a Craving Spirit to inflict damage.
- Spirit Damage 23,250%
- Cooldown: 5 sec.

[Sphere of Sorrow] [Equipment-Activated Option]
Creates a sphere of deep sorrow.
- Sphere of Sorrow Damage 4,500%
- Cooldown: 10 sec.

[Bitter Grudge]
Surrounds you with bitter grudge, decreasing incoming damage.
- Physical/Magical Damage Reduction +10%

Boxing Gloves

Countess's Bet

Epic

284.5%

295.9%

Skill range +25%
Attacks cause a shock wave to the enemy. (Cooldown: 0.2 sec.)
- Shock wave damage 2,400%

Skill range +25%
Attacks cause a shock wave to the enemy. (Cooldown: 1 sec.)
- Shock wave damage 7,140%

Empress's Bet

Primeval

350.9%

371.9%

Skill range +30%
Attacks cause a shock wave to the enemy. (Cooldown: 0.2 sec.)
- Shock wave damage 2,400%
- Shock wave range +50%
- Every 5th shock wave is enhanced.
- Enhanced shock wave damage 4,800%

Skill range +30%
Attacks cause a shock wave to the enemy. (Cooldown: 1 sec.)
- Shock wave damage 7,140%
- Shock wave range +50%

Bowgun

Frozen Flame Arrows

Legendary

-

-

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,200%
- The ice crossbow Freezes enemies for 5 sec. on hit.

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,650%
- The ice crossbow Freezes enemies for 5 sec. on hit.

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Burned Ice Arrows

Epic

-

-

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,200%
- The ice crossbow Freezes enemies for 5 sec. on hit.

Attacks set up a flame crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,200%

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,650%
- The ice crossbow Freezes enemies for 5 sec. on hit.

Attacks set up a flame crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,650%

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Frostbitten Flame Arrows

Primeval

329.9%

334.2%

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,200%
- The ice crossbow Freezes enemies for 5 sec. on hit.

Attacks set up a flame crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,200%

Attacks rain arrows down on enemies. (Cooldown: 20 sec.)
- Arrow Rain Damage: 45,600%

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Attacks set up an ice crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,650%
- The ice crossbow Freezes enemies for 5 sec. on hit.

Attacks set up a flame crossbow for 30 sec. (Cooldown: 30 sec.)
- Damage per Hit: 7,650%

Attacks rain arrows down on enemies. (Cooldown: 20 sec.)
- Arrow Rain Damage: 102,000%

[Mode Switch] [Equipment-Activated Option]
All crossbows switch modes.
- Fire Mode: Attacks the enemy.
- Stop Mode: Stops attacking.
- Cooldown: 1 sec.

Auto Gun

Transformation Automatic Gun

Epic

-

-

[Battlebot]
A Battlebot follows your character, casting buffs upon entering dungeons.
- Skill cooldown -20% (Awakening skills excluded)

[Mech Self-Destruction]
Casts Mech Self-Destruction on enemies that auto-explodes every 10 sec.
- Mech Drop Total Damage: 47,647%

[Mech Self-Destruction on/off] [Equipment-Activated Option]
Doesn't cast Mech Self-Destruction. Reuse to cast Mech Self-Destruction. (Cooldown: 10 sec.)

[Battlebot]
A Battlebot follows your character, casting buffs upon entering dungeons.
- Skill cooldown -20% (Awakening skills excluded)
- Special Object damage +10%

[Mech Self-Destruction]
Casts Mech Self-Destruction on enemies that auto-explodes every 10 sec.
- Mech Drop Total Damage: 63,750%

[Mech Self-Destruction on/off] [Equipment-Activated Option]
Doesn't cast Mech Self-Destruction. Reuse to cast Mech Self-Destruction. (Cooldown: 10 sec.)

Evolution Automatic Gun

Primeval

295.3%

303.5%

[Battlebot]
A Battlebot follows your character, casting buffs upon entering dungeons.
- Skill cooldown -20% (Awakening skills excluded)

[Mech Self-Destruction]
Casts Mech Self-Destruction on enemies that auto-explodes every 10 sec.
- Mech Drop Total Damage: 95,294%

[Mech Self-Destruction on/off] [Equipment-Activated Option]
Doesn't cast Mech Self-Destruction. Reuse to cast Mech Self-Destruction. (Cooldown: 10 sec.)

[Battlebot]
A Battlebot follows your character, casting buffs upon entering dungeons.
- Skill cooldown -20% (Awakening skills excluded)
- Special Object damage +10%

[Mech Self-Destruction]
Casts Mech Self-Destruction on enemies that auto-explodes every 10 sec.
- Mech Drop Total Damage: 127,500%

[Mech Self-Destruction on/off] [Equipment-Activated Option]
Doesn't cast Mech Self-Destruction. Reuse to cast Mech Self-Destruction. (Cooldown: 10 sec.)

Hand Cannon

Young Urban's Bravado

Legendary

215.3%

216.9%

Skill range +20%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires a crude but powerful giant cannon.
- Giant Cannon Damage: 113,400%
- Cooldown: 40 sec.

Skill range +20%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires a crude but powerful giant cannon.
- Can be canceled into skills. (Awakening skills excluded)
- Giant Cannon Damage: 202,000%
- Cooldown: 60 sec.

Prototype Urban Cannon

Epic

280.2%

284.1%

Skill range +25%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires an efficiently improved giant cannon.
- Giant Cannon Damage: 226,800%
- Cooldown: 40 sec.

Skill Range +25%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires an efficiently improved giant cannon.
- Can be canceled into skills. (Awakening skills excluded)
- Giant Cannon Damage: 404,000%
- Cooldown: 60 sec.

Urban's Masterpiece

Primeval

339.2%

350.8%

Skill range +30%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires the Basilica, Urban's masterpiece.
- Enhanced Giant Cannon Damage: 340,200%
- Cooldown: 40 sec.

Skill Range +30%

[Giant Cannon Fire] [Equipment-Activated Option]
Fires the Basilica, Urban's masterpiece.
- Can be canceled into skills. (Awakening skills excluded)
- Giant Cannon Damage: 606,000%
- Cooldown: 60 sec.

Rod

Shepherd's First Lie

Legendary

-

-

[Flock of Sheep]
Skills create 3 Sheep.
- Up to 4 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Blast. (Cooldown: 0.5 sec.)
- Sheep Blast Damage: 3,600%

Incoming damage sacrifices 1 Sheep and casts a barrier with 10% of Max HP for 2 sec. (Cooldown: 2 sec.)

[Flock of Sheep]
Skills create 3 Sheep.
- Up to 4 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Blast. (Cooldown: 0.5 sec.)
- Sheep Blast Damage: 3,850%

Incoming damage sacrifices 1 Sheep and casts a barrier with 10% of Max HP for 2 sec. (Cooldown: 2 sec.)

Shepherd's Second Lie

Epic

-

-

[Flock of Sheep]
Skills create 5 Sheep.
- Physical/Magical Damage Reduction +2% per available sheep
- Up to 6 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Blast. (Cooldown: 0.5 sec.)
- Sheep Blast Damage: 6,000%

Incoming damage sacrifices 1 Sheep and casts a barrier with 15% of Max HP for 2 sec. (Cooldown: 2 sec.)

[Flock of Sheep]
Skills create 5 Sheep.
- Physical/Magical Damage Reduction +2% per available sheep
- Up to 6 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Blast. (Cooldown: 0.5 sec.)
- Sheep Blast Damage: 6,400%

Incoming damage sacrifices 1 Sheep and casts a barrier with 15% of Max HP for 2 sec. (Cooldown: 2 sec.)

Shepherd's Last Truth

Primeval

334.6%

338.9%

[Flock of Sheep]
Skills create 6 Sheep.
- Physical/Magical Damage Reduction +2% per available sheep
- Up to 9 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Cloud. (Cooldown: 2 sec.)
- Sheep Cloud Damage: 33,600%

Incoming damage sacrifices 1 Sheep and casts a barrier with 20% of Max HP for 2 sec. (Cooldown: 2 sec.)

[Flock of Sheep]
Skills create 6 Sheep.
- Physical/Magical Damage Reduction +2% per available sheep
- Up to 9 Sheep

Attacks sacrifice 1 Sheep and cast Sheep Cloud. (Cooldown: 2 sec.)
- Sheep Cloud Damage: 35,700%

Incoming damage sacrifices 1 Sheep and casts a barrier with 20% of Max HP for 2 sec. (Cooldown: 2 sec.)

Pole

Carpe Diem: Happy

Epic

-

-

Life Tokens +1 upon entering dungeons
Life Tokens +1 every 20 sec. (Max Stacks: 10)

[Life Token Toss] [Equipment-Activated Option]
Uses 1 Life Token to get one of the following 2 effects for 30 sec. according to each of their rates. (Cooldown: 3 sec.)
- Happy (70%)
 * All speed +30%
 * HP/MP +10%
- Sad (30%)
 * All speed +10%

All speed +10%
Life Tokens +1 upon entering dungeons
Life Tokens +1 every 20 sec. (Max Stacks: 10)

[Life Token Toss] [Equipment-Activated Option]
Uses 1 Wonderful Coin to apply the following effects for 30 sec. according to each of their rates. (Cooldown: 3 sec.)
- Happy (70%)
 * All speed +20%
 * HP/MP +10%
- Sad (30%)
 * All speed +10%

Hakuna Matata: Wonderful

Primeval

364%

372%

Life Tokens +1 upon entering dungeons
Life Tokens +1 every 10 sec. (Max Stacks: 10)

[Life Token Toss] [Equipment-Activated Option]
Uses 1 Life Token to get one of the following 2 effects for 30 sec. according to each of their rates. (Cooldown: 3 sec.)
- Happiest Ever (70%)
   * All speed +30%
   * HP/MP +20%
   * Creates a lightning bolt that strikes nearby enemies when activated.
      - Lightning Atk. 14,400%
- Happy (30%)
   * All speed +30%
   * HP/MP +10%

All speed +30%
Life Tokens +1 upon entering dungeons
Life Tokens +1 every 10 sec. (Max Stacks: 10)

[Life Token Toss] [Equipment-Activated Option]
Uses 1 Life Token to get one of the following 2 effects for 30 sec. according to each of their rates. (Cooldown: 3 sec.)
- Happiest Ever (70%)
   * All speed +30%
   * HP/MP +20%
   * Creates a lightning bolt that strikes nearby enemies when activated.
      - Lightning Atk. 1,000%
- Happy (30%)
   * All speed +30%
   * HP/MP +10%

Spear

Exterminator

Legendary

218.5%

220.1%

[Absolute Zero] [Equipment-Activated Option]
Swings a spear of freezing ice to attack.
- Absolute Zero Damage: 113,400%
- Cooldown: 40 sec.

[Absolute Zero] [Equipment-Activated Option]
Swings a spear of freezing ice to attack.
- Can be canceled into skills. (Awakening skills excluded)
- Absolute Zero Damage: 202,000%
- Cooldown: 60 sec.

Frozen Exterminator

Epic

284%

288%

[Absolute Zero] [Equipment-Activated Option]
Swings a spear of bone-chilling cold to attack.
- Absolute Zero Damage: 226,800%
- Cooldown: 40 sec.

[Absolute Zero] [Equipment-Activated Option]
Swings a spear of bone-chilling cold to attack.
- Can be canceled into skills. (Awakening skills excluded)
- Absolute Zero Damage: 404,000%
-  Cooldown: 60 sec.

Absolute Zero

Primeval

343.7%

355.3%

[Absolute Zero] [Equipment-Activated Option]
Swings an energy of freezing cold that annihilates enemies.
- Absolute Zero Damage: 340,200%
- Cooldown: 40 sec.

[Absolute Zero] [Equipment-Activated Option]
Swings an energy of freezing cold that annihilates enemies.
- Can be canceled into skills. (Awakening skills excluded)
- Absolute Zero Damage: 606,000%
- Cooldown: 60 sec.

Broomstick

Origin of Darkness

Epic

-

-

Shadow attack attribute

Creates a Lightless Garden and applies the following.
 - MP -1% per sec.
 - Attacks restore MP +1.5%. (Cooldown: 1 sec.)

Skill range +25%

Shadow attack attribute

Creates a Lightless Garden and applies the following.
 - MP -1% per sec.
 - Attacks restore MP +1.5%. (Cooldown: 1 sec.)
- MP can't go below 7% because of this option.

Skill range +25%

Curse of Darkness

Primeval

372%

376.7%

Shadow attack attribute

Creates a Lightless Garden and applies the following.
 - MP -1% per sec.
 - Attacks restore MP +2%. (Cooldown: 1 sec.)

Skill range +30%

Shadow attack attribute

Creates a Lightless Garden and applies the following.
 - MP -1% per sec.
 - Attacks restore MP +2%. (Cooldown: 1 sec.)
- MP can't go below 10% because of this option.

Skill range +30%

Cross

Glorious Olive Tree Cross

Legendary

-

-

Casts a [rechargeable barrier] with 10% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in front once.
- Lightning Strike Damage: 30,600%

Casts a [rechargeable barrier] with 10% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in front once.
- Lightning Strike Damage: 76,500%

Saving Olive Tree Cross

Epic

-

-

Casts a [rechargeable barrier] with 15% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in the front area once.
- Lightning Strike Damage: 30,600%

Casts a [rechargeable barrier] with 15% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in the front area once.
- Lightning Strike Damage: 76,500%

Eternal Olive Tree Cross

Primeval

362.7%

367.3%

Casts a [rechargeable barrier] with 20% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in a wide area in front once.
- Lightning Strike Damage: 30,600%

Casts a [rechargeable barrier] with 20% of Max HP.

[Divine Retribution] [Equipment-Activated Option]
(Cooldown: 30 sec.)
- Causes a lightning strike in a wide area in front once.
- Lightning Strike Damage: 76,500%

Rosary

Comet Rosary

Legendary

-

-

Skills create a 15% chance of dropping a meteor.
- Cooldown: 10 sec.
- Meteor Damage: 15,000%

All speed +15%

Skills create a 15% chance of dropping a meteor.
- Cooldown: 10 sec.
- Meteor Damage: 25,500%

All speed +15%

Shooting Star Rosary

Epic

-

-

Skills create a 25% chance of dropping a meteor.
- Cooldown: 5 sec.
- Meteor Damage: 15,000%

All speed +20%

Skills create a 25% chance of dropping a meteor.
- Cooldown: 5 sec.
- Meteor Damage: 25,500%

All speed +20%

Falling Star Rosary

Primeval

348.6%

353.1%

Skills channel star energy and drop meteors for 5 sec.
- Cooldown: 20 sec.
- Meteor Damage: 135,000%

All speed +30%

Skills channel star energy and drop meteors for 5 sec.
- Cooldown: 20 sec.
- Meteor Damage: 204,000%

All speed +30%

Battle Axe

Earth Breaker

Legendary

215.3%

216.9%

Skill range +20%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe imbued with earth-shattering destructive energy.
- Planet Destruction Damage: 113,400%
- Cooldown: 40 sec.

Skill range +20%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe imbued with earth-shattering destructive energy.
- Can be canceled into skills. (Awakening skills excluded)
- Planet Destruction Damage: 202,000%
- Cooldown: 60 sec.

Planet Crusher

Epic

280.2%

284.1%

Skill range +25%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe with enough crushing energy to shatter a planet.
- Planet Destruction Damage: 226,800%
- Cooldown: 40 sec.

Skill Range +25%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe with enough crushing energy to shatter a planet.
- Can be canceled into skills. (Awakening skills excluded)
- Planet Destruction Damage: 404,000%
- Cooldown: 60 sec.

Source of Destruction

Primeval

339.2%

350.8%

Skill range +30%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe imbued with the source of energy that will destroy everything.
- Planet Destruction Damage: 340,200%
- Cooldown: 40 sec.

Skill Range +30%

[Planet Destruction] [Equipment-Activated Option]
Throws an axe imbued with the source of energy that will destroy everything.
- Can be canceled into skills. (Awakening skills excluded)
- Planet Destruction Damage: 606,000%
- Cooldown: 60 sec.

Totem

Tyrant's Favor

Legendary

-

-

Skill cooldown -20% (Awakening skills excluded)

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 1 sec.)
- Smite Damage: 6,000%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 3 sec.)
- Smite Damage: 15,300%

Tyrant's Mercy

Epic

238.8%

245.7%

Skill cooldown -20% (Awakening skills excluded)

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 1 sec.)
- Smite Damage: 6,000%

[Tyrant's Bash]
Skills cast Bash in front. (Cooldown: 5 sec.)
- Bash Damage: 32,400%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 3 sec.)
- Smite Damage: 15,300%

[Tyrant's Bash]
Casting [Tyrant's Smite] 3 times casts Bash in front.
- Bash Damage: 23,000%

Tyrant's Will

Primeval

279.7%

303.5%

Skill cooldown -20% (Awakening skills excluded)

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 1 sec.)
- Smite Damage: 6,000%

[Tyrant's Bash]
Skills cast Bash in front. (Cooldown: 5 sec.)
- Bash Damage: 32,400%

[Tyrant's Grasp]
Clear Cube Fragment skills cast Grasp. (Cooldown: 10 sec.)
- Grasp Damage: 90,000%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Tyrant's Smite]
Attacks cast Smite in front. (Cooldown: 3 sec.)
- Smite Damage: 15,300%

[Tyrant's Bash]
Casting [Tyrant's Smite] 3 times casts Bash in front.
- Bash Damage: 23,000%

[Tyrant's Grasp]
Clear Cube Fragment skills cast Grasp. (Cooldown: 20 sec.)
- Grasp Damage: 102,000%

Wand

Lord of Terror

Legendary

-

-

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
 * [Fear] Atk.: 1,920%

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
 * [Fear] Atk.: 2,000%

Lord of Fear

Epic

-

-

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
 * [Fear] Atk.: 1,920%

[Endless Fear] [Equipment-Activated Option]
- Creates a Terror Brand on the strongest enemy.
- Overall Damage +5% for 10 sec.
- Cooldown: 20 sec.

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
 * [Fear] Atk.: 2,000%

[Endless Fear] [Equipment-Activated Option]
- Creates a Terror Brand on the strongest enemy.
- Overall Damage +5% for 10 sec.
- Cooldown: 20 sec.

Lord of Horror

Primeval

328.1%

332.4%

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
* [Fear] Atk.: 1,920%

[Endless Fear] [Equipment-Activated Option]
- Casts Necromancy on the strongest enemy.
- Overall Damage +10% for 10 sec.
- Drops Acheron's Key at end of the duration.
* Acheron's Key Damage: 22,800%
- Cooldown: 20 sec.

Attacks strike the enemy with fear, inflicting damage. (Cooldown: 0.2 sec.)
* [Fear] Atk.: 2,000%

[Endless Fear] [Equipment-Activated Option]
- Casts Necromancy on the strongest enemy.
- Overall Damage +10% for 10 sec.
- Drops Acheron's Key at end of the duration.
* Acheron's Key Damage: 51,000%
- Cooldown: 20 sec.

Halberd

Black Dragon Glaive

Legendary

218.5%

220.1%

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Damage: 113,400%
- Cooldown: 40 sec.

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Can be canceled into skills. (Awakening skills excluded)
- Damage: 202,000%
- Cooldown: 60 sec.

Second: Black Dragon Glaive

Epic

284%

288%

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Damage: 226,800%
- Cooldown: 40 sec.

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Can be canceled into skills. (Awakening skills excluded)
- Damage: 404,000%
- Cooldown: 60 sec.

Neo: Black Dragon Glaive

Primeval

343.7%

355.3%

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Damage: 340,200%
- Cooldown: 40 sec.

[Black Dragon Strike] [Equipment-Activated Option]
Slashes down enemies in front.
- Can be canceled into skills. (Awakening skills excluded)
- Damage: 606,000%
- Cooldown: 60 sec.

Beam Spear

Star General: Meteor Shine

Legendary

-

-

All speed +10%
Skill cooldown -20% (Awakening skills excluded)

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 38,250%
- Inflicts Stun.

All speed +10%
Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 76,500%
- Inflicts Stun.

Star General: Meteor Shower

Epic

-

-

All speed +12.5%
Skill cooldown -20% (Awakening skills excluded)

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 38,250%
- Inflicts Stun.
- Backstep Upgrade remaining cooldown -10%

All speed +12.5%
Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 76,500%
- Inflicts Stun.
- Backstep Upgrade remaining cooldown -10%

Star General: Meteor Galaxy

Primeval

316.7%

320.9%

All speed +15%
Skill cooldown -20% (Awakening skills excluded)

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 38,250%
- Inflicts Stun.
- Backstep Upgrade remaining cooldown -20%

All speed +15%
Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Starlight Feast]
Creates Stellar Energy. (Cooldown: 30 sec.)
After Stellar Energy is created, use Backstep to consume the Stellar Energy and drop a meteor at a random location.
- Meteor Damage: 76,500%
- Inflicts Stun.
- Backstep Upgrade remaining cooldown -20%

Javelin

Formless Dark Slayer

Epic

-

-

All speed +15%

[Encroaching Deep Darkness]
Casts Encroaching Deep Darkness on all nearby enemies.
All speed +5% for 10 sec. while a Deep Darkness-Encroached monster is present. (Max Stacks: 4)

[All-Consuming Darkness]
Creates Dark Spear Energy. (Cooldown: 20 sec.)
Attacks attack the target monster with the Consuming Darkness Spear.
- Consuming Darkness Spear Damage: 22,800%

All speed +15%

[Encroaching Deep Darkness]
Casts Encroaching Deep Darkness on all nearby enemies.
All speed +5% for 10 sec. while a Deep Darkness-Encroached monster is present. (Max Stacks: 4)

[All-Consuming Darkness]
Creates Dark Spear Energy. (Cooldown: 20 sec.)
Attacks attack the target monster with the Consuming Darkness Spear.
- Consuming Darkness Spear Damage: 51,000%

Formless Dark Executioner

Primeval

362.7%

367.3%

All speed +25%

[Encroaching Deep Darkness]
Casts Encroaching Deep Darkness on all nearby enemies.
All speed +5% for 10 sec. while a Deep Darkness-Encroached monster is present. (Max Stacks: 4)

[All-Consuming Darkness]
Creates Dark Spear Energy. (Cooldown: 20 sec.)
Attacks attack the target monster with the Consuming Darkness Spear.
- Consuming Darkness Spear Damage: 22,800%
6 additional dark spear attacks when the Consuming Darkness Spear appears.
- Darkness Spear Damage: 1,000%

All speed +25%

[Encroaching Deep Darkness]
Casts Encroaching Deep Darkness on all nearby enemies.
All speed +5% for 10 sec. while a Deep Darkness-Encroached monster is present. (Max Stacks: 4)

[All-Consuming Darkness]
Creates Dark Spear Energy. (Cooldown: 20 sec.)
Attacks attack the target monster with the Consuming Darkness Spear.
- Consuming Darkness Spear Damage: 51,000%
6 additional dark spear attacks when the Consuming Darkness Spear appears.
- Individual Darkness Spear Damage: 1,000%

Odachi

New Moon Nox Caleo

Legendary

-

-

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk.: 82,050%
- Cooldown: 20 sec.

All speed +15%

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk.: 133,500%
- Cooldown: 20 sec.

All speed +15%

Half Moon Nox Caleo

Epic

-

-

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk.: 164,100%
- Cooldown: 20 sec.

All speed +20%

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk.: 267,000%
- Cooldown: 20 sec.

All speed +20%

Full Moon: Moonlit Nox Caleo

Primeval

329.9%

334.2%

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk. 218,800%
- Cooldown: 20 sec.

Blitzkrieg and Dusk Wings now make the night sky twinkle with stars when cast.

All speed +30%

[Full Moon]
Clear Cube Fragment skills cast a lunar shadow that attacks enemies.
- Shadow Atk. 355,000%
- Cooldown: 20 sec.

Blitzkrieg and Dusk Wings now make the night sky twinkle with stars when cast.

All speed +30%

Square Sword

Burst Saw

Legendary

186.7%

189.3%

Skill cooldown -20% (Awakening skills excluded)

[Mania]
Mania stacks +10 upon entering dungeons
- Max Stacks: 10
Mania stacks +1 every sec.

[Massacre Dance] [Equipment-Activated Option]
Consumes 6 Mania stacks and cancels skills to attack enemies in front.
- Damage: 12,600%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Drain] [Equipment-Activated Option]
Consumed by madness, drains the enemy's life force.
- Can be canceled into skills. (Awakening skills excluded)
- Drain Damage: 2,550%
- Drain Healing Amount: 1% of Max HP
- Cooldown: 10 sec.

Beast Saw

Epic

251.4%

255.7%

Skill cooldown -20% (Awakening skills excluded)

[Mania]
Mania stacks +10 upon entering dungeons
- Max Stacks: 10
Mania stacks +1 every sec.
- Mania stacks +1 when casting skills (Cooldown: 5 sec.)

[Massacre Dance] [Equipment-Activated Option]
Consumes 5 Mania stacks and cancels skills to attack enemies in front.
- Damage: 12,600%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Drain] [Equipment-Activated Option]
Consumed by madness, drains the enemy's life force.
- Can be canceled into skills. (Awakening skills excluded)
- Drain Damage: 2,550%
- Drain Healing Amount: 2% of Max HP
- Cooldown: 5 sec.

Brutal Saw

Primeval

311.9%

322.6%

Skill cooldown -20% (Awakening skills excluded)

[Mania]
Mania stacks +10 upon entering dungeons
- Max Stacks: 10
Mania stacks +1 every sec.
- Mania stacks +2 when casting skills (Cooldown: 5 sec.)

[Massacre Dance] [Equipment-Activated Option]
Consumes 4 Mania stacks and cancels skills to attack enemies in front.
- Damage: 12,600%

Skill cooldown -20% (Awakening skills excluded)
Special Object damage +10%

[Drain] [Equipment-Activated Option]
Consumed by madness, drains the enemy's life force.
- Can be canceled into skills. (Awakening skills excluded)
- Drain Damage: 2,550%
- Drain Healing Amount: 3% of Max HP
- Cooldown: 2 sec.

Core Blade

Overclocked Heart

Legendary

-

-

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target

Additional attacks based on number of attacks on Core Power-attached enemies
- 5 attacks activate Energy Shock.
  Energy Shock Damage: 2,835%
- Cores removed after 100 attacks.

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target

Additional attacks based on number of attacks on Core Power-attached enemies
- 5 attacks activate Energy Shock.
  Energy Shock Damage: 4,500%
- Cores removed after 100 attacks.
- If no attack is executed for 0.2 sec., the next attack's attack count +1 (Max Stacks: 5)

Overclocked Core

Epic

-

-

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target

Additional attacks based on number of attacks on Core Power-attached enemies
- 5 attacks activate Energy Shock.
  Energy Shock Damage: 2,835%
- 20 attacks cause an Energy Explosion.
  Energy Explosion Damage: 22,680%
- Cores removed after 100 attacks.

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target

Additional attacks based on number of attacks on Core Power-attached enemies
- 5 attacks activate Energy Shock.
  Energy Shock Damage: 4,500%
- 20 attacks activate Energy Explosion.
  Core Explosion Damage: 35,000%
- Cores removed after 100 attacks.
- If no attack is executed for 0.2 sec., the next attack's attack count +1 (Max Stacks: 5)

Core Origin

Primeval

343.7%

348.1%

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target

Additional attacks based on number of attacks on Core Power-attached enemies
- 5 attacks activate Energy Shock.
  Energy Shock Damage: 2,835%
- 20 attacks cause an Energy Explosion.
  Core Explosion Damage: 22,680%
- Cores removed after 100 attacks.
 Core Explosion Damage: 170,100%
  Core is destroyed upon explosion.

[Overclocked Core]
Attacks attach Core Power to the enemy.
- Cooldown: 40 sec. per target


Additional attacks based on number of attacks on Core Power-attached enemies- 5 attacks activate Energy Shock.
  Energy Shock Damage: 4,500%

- 20 attacks activate Energy Explosion.  Core Explosion Damage: 35,000%
- Cores removed after 100 attacks.
  Core Explosion Damage: 265,000%
  Core is destroyed upon explosion.
- If no attack is executed for 0.2 sec., the next attack's attack count +1 (Max Stacks: 5)

 

- Lv. 115 Legacy Short Swords: Adjusted the damage values of Formless Blade.

- Lv. 115 Legacy Katanas/Hand Cannons/Spears/Battle Axes/Halberds: Adjusted the damage values of the Equipment-activated options.

- Lv. 115 Legacy Odachis: Adjusted the damage values of Shadow.

- Lv. 115 Legacy Core Blades: Adjusted the damage values of Overclocked Core and added a special effect to the Core Power Unit per level.

- Lv. 115 Primeval Weapons: Adjusted Overall Damage for all weapons.

   * Equipment whose options have been changed are listed in the table above. Other equipment is listed in the table below.

Equipment Name

Before

After

Primeval Star

350%

356.8%

Special Form - Guardian Hero Destiny Blade

367.3%

372%

Dragon Destroyer Sword Balmung

372%

376.7%

Yang Ull's Twig: Supreme

316.1%

320.3%

Nen Astron

320.5%

324.7%

Founder of Mana

369.6%

374.3%

Noblesse of Ranger

372%

376.7%

Revenant Sniper of Black Rose

263.6%

267.2%

Liberated Knowledge

318.9%

323.1%

Soul Predator

314.5%

318.6%

Empress's Radiant Silver Knife

372%

376.7%

Shining Inferno

298.1%

302.1%

Wheel of Six Paths

367.3%

372%

Warlord of Battle

367.3%

372%

Nazca: Spirit Judgment

367.3%

372%

Secret Concert

320.5%

324.7%

Mist Pioneer

320.5%

324.7%

Falke the Family

320.5%

324.7%

Malefic Twilight

320.5%

324.7%

Radiant Wing, Icarus

320.5%

324.7%

 

Lv. 115 Set equipment options will be changed.

- Lv. 115 Set Equipment "Dragon Arena Uprising": Added a special effect during the [Dragon King Orb] and [Dragon Emperor Orb] effects.

   * This effect is subject to the minimum Effect Opacity threshold.

- Lv. 115 Set Equipment "Dragon Arena Uprising": Changed the "White Dragon Raid" attack to target enemies.

- Lv. 115 Set Equipment "Cleansing Darkness": Added a special effect during the [Cleansing] effect.

- Lv. 115 Set Equipment "Beyond Limit Energy": Added a special [Energy Charge] effect.

- Lv. 115 Set Equipment "Alpha of the Pack Hunt": Added a special Epic Set Equipment-activated Option effect.

- Lv. 115 Set Equipment "Alpha of the Pack Hunt": Added a special Primeval Set Option effect.

- Lv. 115 Set Equipment "Magic Domain": Added a special [[Witchcraft Bullet: Tracking Mode] effect.

- Lv. 115 Set Equipment "Ethereal Orb Arts": Changed the [Ethereal Orb] effect to persist upon resurrection after death.

- Lv. 115 Set Equipment "Soul Fairy": Increased the max [Elemental Attack] Fairy Soul limit.

   * 150 → 200

   * Consumption remains unchanged.

- Lv. 115 Set Equipment "Ancient Battlefield Valkyrie": Changed to allow the use of [Charge], [Judgment], and [Advent] regardless of the Valkyrie activation effect.

- Lv. 115 Set Equipment "Death within Shadows": Decreased the [Death within Shadows] post-casting delay.

- Lv. 115 Legendary Set Equipment "Terra Sky Disk": Changed the Buff Power added upon entering the Nabel: Evil of Ignorance channel to also apply in that channel's village.

Set Name

Rarity

Overall Damage

Set Options

Before

After

Before

After

Death within Shadows

Unique I

48.5%

50%

-

-

Unique II

68.3%

70%

Unique III

88.1%

90%

Unique IV

107.9%

110%

Unique V

127.7%

130%

Legendary I

184.6%

188%

Reverses the causal relationship with shadows, realizing an action that shouldn't be possible.
Skills add [Shadow] stacks (up to 10).

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

Reverses the causal relationship with shadows, realizing an action that shouldn't be possible.
Skills add [Shadow] stacks (up to 10).
All speed +15%

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

Legendary II

204.4%

208%

Legendary III

224.2%

228%

Legendary IV

244%

248%

Legendary V

263.8%

268%

Epic I

318.4%

323%

Reverses the causal relationship with shadows, realizing an action that shouldn't even be possible.
Skills add [Shadow] stacks (up to 10).

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

[Track Scapegoat] [Equipment-Activated Option]
- Consumes 7 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- Moves behind the strongest enemy.
- Tracking Range: 600 px
- Cooldown: 8 sec.

Reverses the causal relationship with shadows, realizing an action that shouldn't even be possible.
Skills add [Shadow] stacks (up to 10).
All speed +15%

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

[Track Scapegoat] [Equipment-Activated Option]
- Consumes 7 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- Moves behind the strongest enemy.
- Tracking Range: 600 px
- Cooldown: 8 sec.

Epic II

338.2%

343%

Epic III

358%

363%

Epic IV

377.8%

383%

Epic V

397.6%

403%

Primeval

447.4%

453%

Reverses the causal relationship with shadows, realizing an action that shouldn't even be possible.
Skills add [Shadow] stacks (up to 10).

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

[Track Scapegoat] [Equipment-Activated Option]
- Consumes 7 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- Moves behind the strongest enemy.
- Tracking Range: 600 px
- Cooldown: 8 sec.

Reverses the causal relationship with shadows, realizing an action that shouldn't even be possible.
Skills add [Shadow] stacks (up to 10).
All speed +15%

[Death within Shadows] [Equipment-Activated Option]
Equipment skills apply the following when [Shadow] stacks exist.
- Consumes 3 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- All speed +5% for 5 sec. (Max Stacks: 3)

[Track Scapegoat] [Equipment-Activated Option]
- Consumes 7 [Shadow] stacks.
- Aborts your character's actions (except for Awakening skills).
- Moves behind the strongest enemy.
- Tracking Range: 600 px
- Cooldown: 8 sec.

Soul Fairy

Legendary

-

-

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls -5 when attacked (Cooldown: 1 sec.)
- Elemental Attack Damage: 80,400%

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls -5 when attacked (Cooldown: 1 sec.)
- Elemental Attack Damage: 102,700%

Epic

-

-

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Stormy Silky]
Casts Biting Wind every 2 sec. Damage 19,200%
Movement Speed +15%

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls -5 when attacked (Cooldown: 1 sec.)
- Elemental Attack Damage: 118,200%

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Stormy Silky]
Casts Biting Wind every 2 sec. Damage 20,500%
Movement Speed +15%

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls -5 when attacked (Cooldown: 1 sec.)
- Elemental Attack Damage: 158,200%

Primeval

-

-

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Stormy Silky]
Casts Biting Wind every 2 sec. Damage 19,200%
Movement Speed +15%

[Queen Titania]
Casts Doombolt or Deathslash every 5 sec.
- Damage 47,520%

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls +5 every sec.
- Elemental Attack Damage: 181,920%

Summons fairies to fight with you.

[Flame Amber]
Casts Fever Blossom every 2 sec. Damage 19,200%.
HP +1% every 3 sec.

[Waterfall Aqua]
Casts Water Bomb every 3 sec. Damage 24,000%.
MP +1% every 3 sec.

[Stormy Silky]
Casts Biting Wind every 2 sec. Damage 20,500%
Movement Speed +15%

[Queen Titania]
Casts Doombolt or Deathslash every 5 sec.
- Damage 67,500%

[Auto-Attack On/Off] [Equipment-Activated Option]
Controls the attacks of the fairies.
- Stop attacking ↔ Resume attacking
- Cooldown: 1 sec.

[Elemental Attack] [Equipment-Activated Option]
Commands the fairies to attack in concert.
- Requires 150 Fairy Souls.
- Fairy Souls +10 when attacking (Cooldown: 1 sec.)
- Fairy Souls +5 every sec.
- Elemental Attack Damage: 241,700%

Hideout's Endless Gold

Legendary I

159.3%

162%

-

-

Legendary II

177.3%

180.2%

Legendary III

195.3%

198.4%

Legendary IV

213.4%

216.6%

Legendary V

231.4%

234.8%

Epic I

270%

273.8%

Provides additional abilities, depending on the equipment's Reinforcement/Amplification levels.

Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Overall Damage +2% for every 11 total levels at Lv. 110 and above (Max Stacks: 2)
- Skill range +2% for every 11 total levels (Max Stacks: 12)
- Armor: Physical/Magical Damage Reduction +1% for every 5 (Max Stacks: 12)
- Accessories: Overall Damage +1% for every 3 (Max Stacks: 12)
- Special Equipment: All speed +2% for every 3 (Max Stacks: 12)

[Silver Rush]
Attacks drop Silver equal to the total Reinforcement/Amplification levels of armor, accessories, and Special Equipment. (Cooldown: 10 sec.)
* Silver Damage Info
- Below 88: 9,600%
- 88 - 109: 10,440%
- 110 - 131: 12,000%
- 132 and above: 14,400%

- Buffer-Only Option
Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Skill cooldown -2% for every 11 total levels (Max Stacks: 12)
- Buff Power +750 for every 11 total levels at Lv. 110 and above (Max Stacks: 2)

Provides additional abilities, depending on the equipment's Reinforcement/Amplification levels.

Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Overall Damage +2% for every 11 total levels at Lv. 110 and above (Max Stacks: 2)
- Skill range +2% for every 11 total levels (Max Stacks: 12)
- Armor: Physical/Magical Damage Reduction +1% for every 5 (Max Stacks: 12)
- Accessories: Overall Damage +1% for every 3 (Max Stacks: 12)
- Special Equipment: All speed +2% for every 3 (Max Stacks: 12)

[Silver Rush]
Attacks drop Silver equal to the total Reinforcement/Amplification levels of armor, accessories, and Special Equipment. (Cooldown: 10 sec.)
* Silver Damage Info
- Below 88: 17,000%
- 88 - 109: 18,700%
- 110 - 131: 21,250%
- 132 and above: 25,500%

- Buffer-Only Option
Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Skill cooldown -2% for every 11 total levels (Max Stacks: 12)
- Buff Power +750 for every 11 total levels at Lv. 110 and above (Max Stacks: 2)

Epic II

287.5%

291.5%

Epic III

305%

309.2%

Epic IV

322.5%

326.8%

Epic V

340.1%

344.6%

Primeval

384.1%

389%

Provides additional abilities, depending on the equipment's Reinforcement/Amplification levels.

Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Overall Damage +2% for every 11 total levels at Lv. 110 and above (Max Stacks: 2)
- Skill range +2% for every 11 total levels (Max Stacks: 12)
- Armor: Physical/Magical Damage Reduction +1% for every 5 (Max Stacks: 12)
- Accessories: Overall Damage +1% for every 3 (Max Stacks: 12)
- Special Equipment: All speed +2% for every 3 (Max Stacks: 12)

[Gold Rush]
Attacks drop Gold equal to the total Reinforcement/Amplification levels of armor, accessories, and Special Equipment. (Cooldown: 10 sec.)
* Gold Damage Info
- Below 88: 9,600%
- 88 - 109: 10,440%
- 110 - 131: 12,000%
- 132 and above: 14,400%

- Buffer-Only Option
Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Skill cooldown -2% for every 11 total levels (Max Stacks: 12)
- Buff Power +1,500 for every 11 total levels at Lv. 110 and above (Max Stacks: 2)

Provides additional abilities, depending on the equipment's Reinforcement/Amplification levels.

Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Overall Damage +2% for every 11 total levels at Lv. 110 and above (Max Stacks: 2)
- Skill range +2% for every 11 total levels (Max Stacks: 12)
- Armor: Physical/Magical Damage Reduction +1% for every 5 (Max Stacks: 12)
- Accessories: Overall Damage +1% for every 3 (Max Stacks: 12)
- Special Equipment: All speed +2% for every 3 (Max Stacks: 12)

[Gold Rush]
Attacks drop Gold equal to the total Reinforcement/Amplification levels of armor, accessories, and Special Equipment. (Cooldown: 10 sec.)
* Gold Damage Info
- Below 88: 17,000%
- 88 - 109: 18,700%
- 110 - 131: 21,250%
- 132 and above: 25,500%

- Buffer-Only Option
Applies the following, depending on the total Reinforcement/Amplification levels of armor/accessories/Special Equipment.
- Skill cooldown -2% for every 11 total levels (Max Stacks: 12)
- Buff Power 1,500 for every 11 total levels at Lv. 110 and above (Max Stacks: 2)

Dragon Arena Uprising

Epic

-

-

Manifests dragon power to strengthen you.

[Dragon King Flame]
Clear Cube Fragment cost -3
- Can't decrease below 1 fragment.
All speed +10%

[Dragon King Ascent]
Attacks summon an ascending blue dragon. (Cooldown: 10 sec.)
* Blue Dragon Ascent Damage: 14,400%

[Calamitous Dragon Orb] [Equipment-Activated Skill]
Changes [Dragon King Flame] to [Dragon King Orb] for 30 sec.
- Clear Cube Fragment cost reduction removed
- All Speed bonus effect set to 30%
- Overall Damage +3%
- Clear Cube Fragment skill cost set to 30 fragments
- Clear Cube Fragment skills summon a raiding white dragon. (Cooldown: 3 sec.)
* White Dragon Raid Damage: 6,000%
- Cooldown: 60 sec.

Manifests dragon power to strengthen you.

[Dragon King Flame]
Clear Cube Fragment cost -3
- Can't decrease below 1 fragment.
All speed +10%

[Dragon King Ascent]
Attacks summon an ascending blue dragon. (Cooldown: 10 sec.)
* Blue Dragon Ascent Damage: 14,400%

[Calamitous Dragon Orb] [Equipment-Activated Skill]
Changes [Dragon King Flame] to [Dragon King Orb] for 30 sec.
- Cooldown: 60 sec.

[Dragon King Orb]
- All speed +30%
- Overall Damage +3%
- Clear Cube Fragment skill cost set to 30 fragments
- Clear Cube Fragment skills summon a raiding white dragon. (Cooldown: 3 sec.)
* White Dragon Raid Damage: 10,980%

Primeval

-

-

Manifests dragon power to strengthen you.

[Dragon Emperor Flame]
Clear Cube Fragment cost -5
Can't decrease below 1 fragment.
All speed +10%

[Dragon Emperor Ascent]
Attacks summon an upgraded version of the ascending blue dragon. (Cooldown: 10 sec.)
* Blue Dragon Ascent Damage: 14,400%

[Calamitous Dragon Orb] [Equipment-Activated Option]
Changes [Dragon Emperor Flame] to [Dragon Emperor Orb].
- Clear Cube Fragment cost reduction removed
- All Speed bonus effect set to 30%
- Overall Damage +3%
- Clear Cube Fragment skill cost set to 15 fragments
- Clear Cube Fragment skills summon an upgraded version of the raiding white dragon. (Cooldown: 3 sec.)
* White Dragon Raid Damage: 6,000%
- Canceled when reused.

[Dragon Emperor Wrath]
During [Dragon Emperor Orb], attacks summon a sweeping black dragon. (Cooldown: 4 sec.)
* Sweeping Damage: 7,200%

Manifests dragon power to strengthen you.

[Dragon Emperor Flame]
Clear Cube Fragment cost -5
Can't decrease below 1 fragment.
All speed +10%

[Dragon Emperor Ascent]
Attacks summon an upgraded version of the ascending blue dragon. (Cooldown: 10 sec.)
* Blue Dragon Ascent Damage: 14,400%

[Calamitous Dragon Orb] [Equipment-Activated Option]
Changes [Dragon Emperor Flame] to [Dragon Emperor Orb].
- Canceled when reused.

[Dragon Emperor Orb]
- All speed +30%
- Overall Damage +3%
- Clear Cube Fragment skill cost set to 15 fragments
- Clear Cube Fragment skills summon an upgraded version of the raiding white dragon. (Cooldown: 3 sec.)
* White Dragon Raid Damage: 10,980%

[Dragon Emperor Wrath]
During [Dragon Emperor Orb], attacks summon a sweeping black dragon. (Cooldown: 4 sec.)
* Sweeping Damage: 10,200%

Serendipity

Unique

-

-

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%

[Divine Blessing]
Attacks create a 1% chance of [Divine Blessing]. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded)

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%
- Special Object damage +3%

[Divine Blessing]
Attacks create a 1% chance of activating the following effects. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded.)

Legendary

-

-

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%

[Second Fortune]
- Attacks create a 3% chance of all attributes +33. (Duration: 33 sec. Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 1% chance of [Divine Blessing]. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded)
- Resets a skill with the shortest remaining cooldown. (33 sec. or less. Awakening skills excluded)
- Instantly activates [Second Fortune].

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%
- Special Object damage +4.5%

[Second Fortune]
- Attacks create a 3% chance of All Elemental Damage +33 for 33 sec. (Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 1% chance of activating the following effects. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded.)
- Resets a skill with the shortest remaining cooldown. (33 sec. or less. Awakening skills excluded.)
- Instantly activates [Second Fortune].

Epic

-

-

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%

[Second Fortune]
- Attacks create a 3% chance of all attributes +33. (Duration: 33 sec. Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 1%% chance of [Divine Blessing]. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded)
- Resets all skills with 33 sec. or less remaining cooldown. (Awakening skills excluded. Cooldown: 33 sec.)
- Instantly activates [Second Fortune].

[Wings of Fortune] [Equipment-Activated Option]
- Triples [Second Fortune]/[Divine Blessing] chance for 33 sec.
- Cooldown: 99 sec.
- Instantly activates [Second Fortune].

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%
- Special Object damage +13.5%

[Second Fortune]
- Attacks create a 3% chance of All Elemental Damage +33 for 33 sec. (Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 3% chance of activating the following effects. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded.)
- Resets all skills with 33 sec. or less remaining cooldown when 3 or more skills are on cooldown. (Awakening skills excluded. Cooldown: 33 sec.)
- Instantly activates [Second Fortune].

[Wings of Fortune] [Equipment-Activated Option]
- Instantly activates [Second Fortune].
- Triples [Second Fortune]/[Divine Blessing] chance for 33 sec.
- When [Wings of Fortune] ends, [Divine Blessing] is activated and can be recast in 33 sec.

Primeval

-

-

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%

[Second Fortune]
- Attacks create a 3% chance of all attributes +33. (Duration: 33 sec. Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 1%% chance of [Divine Blessing]. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded)
- Randomly resets a skill with 33 sec. or less remaining cooldown. (Awakening skills excluded)
- Resets all skills with 33 sec. or less remaining cooldown. (Awakening skills excluded. Cooldown: 33 sec.)
- Instantly activates [Second Fortune].

[Wings of Fortune] [Equipment-Activated Option]
- Triples [Second Fortune]/[Divine Blessing] chance for 33 sec.
- Cooldown: 99 sec.
- Instantly activates [Second Fortune].

A lucky butterfly creates a chance of resetting skill cooldown, giving you more opportunities to use skills.

[First Fortune]
- Overall Damage +3%
- Special Object damage +19%

[Second Fortune]
- Attacks create a 3% chance of All Elemental Damage +33 for 33 sec. (Casting Attempt Cooldown: 1 sec.)

[Divine Blessing]
Attacks create a 3% chance of activating the following effects. (Casting Attempt Cooldown: 1 sec.)
- Resets a skill with the longest remaining cooldown. (33 sec. or less. Awakening skills excluded.)
- Randomly resets a skill with 33 sec. or less remaining cooldown. (Awakening skills excluded)
- Resets all skills with 33 sec. or less remaining cooldown when 3 or more skills are on cooldown. (Awakening skills excluded. Cooldown: 33 sec.)
- Instantly activates [Second Fortune].

[Wings of Fortune] [Equipment-Activated Option]
- Instantly activates [Second Fortune].
- Triples [Second Fortune]/[Divine Blessing] chance for 33 sec.
- When [Wings of Fortune] ends, [Divine Blessing] is activated and can be recast in 33 sec.

Beyond Limit Energy

Unique I

31.1%

32.4%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +30%
Lv. 85 Skill Atk. +30%
Lv. 85 skill cooldown -30%
Lv. 50 skill cooldown -30%

 * In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +30%
Lv. 85 Skill Atk. +30%
Lv. 85 skill cooldown -30%
Lv. 50 skill cooldown -30%
Special Object damage +13%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

Unique II

48.5%

50%

Unique III

66%

67.7%

Unique IV

83.5%

85.3%

Unique V

101%

103%

Legendary I

144.5%

146.9%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +40%
Lv. 85 Skill Atk. +40%
Lv. 100 skill cooldown -50%
Lv. 85 skill cooldown -30%
Lv. 50 skill cooldown -50%

 * In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +40%
Lv. 85 Skill Atk. +40%
Lv. 100 Skill cooldown -50%
Lv. 85 skill cooldown -40%
Lv. 50 skill cooldown -50%
Special Object damage +16.5%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

[Energy Charge]
Lv. 50 and 85 skills apply the following.
- Casts a barrier with 5%% of Max HP for 30 sec. (Up to 10%)
- MP +1% per sec. while the barrier is active
- Same-skill effects share a 30-sec cooldown.

- Buffer-Only Option
Lv. 50 and 100 skills grant Super Armor to party members for 30 sec.

Legendary II

161.5%

164.1%

Legendary III

178.5%

181.3%

Legendary IV

195.5%

198.5%

Legendary V

212.5%

215.6%

Epic I

239.8%

243.2%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled (Buffers excluded)
Lv. 100 Skill Atk. +60%
Lv. 85 Skill Atk. +50%
Lv. 50 Skill Atk. +10%
Lv. 100 skill cooldown -50%
Lv. 85 skill cooldown -30%
Lv. 50 skill cooldown -50%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

[Max Limit Energy]
Neo: Awakening skills activate Energy Charge mode for 15 sec. (Up to 15)
- Charge +1 every sec.
- Charge +1 per Clear Cube Fragment consumed (Up to 5)

At full charge, discharges the energy for massive damage.
* Energy Discharge Damage: 240,000%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +60%
Lv. 85 Skill Atk. +50%
Lv. 50 Skill Atk. +10%
Lv. 100 Skill cooldown -60%
Lv. 85 skill cooldown -50%
Lv. 50 skill cooldown -70%
Special Object damage +23%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

[Max Limit Energy]
[Neo: Awakening] skills add [Max Limit Energy].
- Energy Damage: 331,000%
- This damage is applied as Special Object damage.

[Energy Charge]
Lv. 50 and 85 skills apply the following.
- Casts a barrier with 10% of Max HP for 30 sec. (Up to 20%)
- MP +1% per sec. while the barrier is active
- Same-skill effects share a 30-sec cooldown.

- Buffer-Only Option
Lv. 50 and 100 skills grant Super Armor to party members for 30 sec.

Epic II

255.9%

259.5%

Epic III

272%

275.7%

Epic IV

288%

291.9%

Epic V

304%

308%

Primeval

329.1%

333.4%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled (Buffers excluded)
Lv. 100 Skill Atk. +76%
Lv. 85 Skill Atk. +60%
Lv. 50 Skill Atk. +15%
Lv. 100 skill cooldown -50%
Lv. 85 skill cooldown -30%
Lv. 50 skill cooldown -50%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

[Max Limit Energy]
Neo: Awakening skills activate Energy Charge mode for 15 sec. (Up to 15)
- Charge +1 every sec.
- Charge +1 per Clear Cube Fragment consumed (Up to 5)

At full charge, discharges the energy for massive damage.
* Energy Discharge Damage: 360,000%

Awakening skills deliver destruction beyond their limits.

[Release Limiter]
Awakening skill link canceled
Lv. 100 Skill Atk. +76%
Lv. 85 Skill Atk. +60%
Lv. 50 Skill Atk. +15%
Lv. 100 Skill cooldown -60%
Lv. 85 skill cooldown -60%
Lv. 50 skill cooldown -70%
Special Object damage +27.5%

* In party play, Awakening skill unlinking and Cooldown Reduction options don't apply to Buffer characters.

[Limit Break]
[Neo: Awakening] skills add [Limit Break].
- Limit Break Damage: 480,000%
- This damage is applied as Special Object damage.

[Energy Charge]
Lv. 50 and 85 skills apply the following.
- Casts a barrier with 15% of Max HP for 30 sec. (Up to 30%)
- MP +1% per sec. while the barrier is active
- All speed +10%% while the barrier is active
- Same-skill effects share a 30-sec cooldown.

- Buffer-Only Option
Lv. 50 and 100 skills grant Super Armor to party members for 30 sec.

Overwhelming Nature

Unique

-

-

Inflicts great damage on enemies with the overwhelming power of nature.

[Overwhelming Nature - Warning]
Attacks cause Natural Combustion to attack enemies. (Cooldown: 5 sec.)
- Natural Combustion Damage 8,640%

Inflicts damage on enemies with the overwhelming power of nature.

[Overwhelming Nature - Warning]
Attacks cause Natural Combustion to attack enemies. (Cooldown: 5 sec.)
- Natural Combustion Damage 12,750%

Legendary

-

-

Inflicts great damage on enemies with the overwhelming power of nature.

[Overwhelming Nature - Wrath]
Attacks cause a small natural whirlwind, attacking and pulling enemies in a narrow area. (Cooldown: 5 sec.)
- Small Whirlwind Damage 25,920%

Inflicts great damage on enemies with the overwhelming power of nature.
All speed +5%

[Overwhelming Nature - Wrath]
Attacks cause a small natural whirlwind, attacking and pulling enemies in a narrow area. (Cooldown: 5 sec.)
- Small Whirlwind Damage 33,300%

Epic

-

-

Inflicts great damage on enemies with the overwhelming power of nature.

[Overwhelming Nature - Rampage]
Attacks cause lightning strikes to attack enemies in a wide area, pulling them to where the lightning strikes. (Cooldown: 5 sec.)
- Lightning strike damage 43,200%

Inflicts great damage on enemies with the overwhelming power of nature.
All speed +5%
All skill range +5%

[Overwhelming Nature - Rampage]
Attacks cause lightning strikes to attack enemies in a wide area, pulling them to where the lightning strikes. (Cooldown: 5 sec.)
- Lightning Strike Damage 55,500%

Primeval

-

-

Inflicts great damage on enemies with the overwhelming power of nature.

[Overwhelming Nature - Cataclysm]
Attacks cause a blizzard, attacking enemies across the map. (Cooldown: 5 sec.)
- Blizzard damage 60,480%

[Big Wave] [Equipment-Activated Option]
Causes a big wave to attack enemies across the map.
- Big wave damage 104,400%
- Cooldown: 60 sec.

Inflicts great damage on enemies with the overwhelming power of nature.
All speed +10%
All skill range +10%

[Overwhelming Nature - Cataclysm]
Attacks cause a blizzard, attacking enemies across the map. (Cooldown: 5 sec.)
- Blizzard damage 77,700%

[Big Wave] [Equipment-Activated Option]
Causes a big wave to attack enemies across the map.
- Big wave damage 241,500%
- Cooldown: 60 sec.

Ancient Battlefield Valkyrie

Unique

-

-

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 6,360%
- Cooldown: 8 sec.

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 10,200%
- Cooldown: 8 sec.

Legendary

-

-

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 6,360%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 9,300%
- Tracking Range: 800 px
- Cooldown: 15 sec.

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 10,200%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 19,000%
- Tracking Range: 800 px
- Cooldown: 15 sec.

Epic

-

-

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 6,360%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 9,300%
- Tracking Range: 800 px
- Cooldown: 15 sec.

Every 8th Clear Cube Fragment skill casts [Heaven's Wrath]. (Cooldown: 20 sec.)

[Heaven's Wrath]
Summons a Valkyrie to rain down punishment on enemies in all directions.
- Heaven's Wrath Damage: 136,800%

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 10,200%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 19,000%
- Tracking Range: 800 px
- Cooldown: 15 sec.

Clear Cube Fragment skills add "Valkyrie's Will." (Up to 8)

[Heaven's Wrath]
When "Valkyrie's Will" is full, attacks summon the Valkyrie to mete punishment to enemies in all directions.
- Heaven's Wrath Damage: 204,000%
- Cooldown: 20 sec.

- Buffer-Only Option
[Heaven's Wrath] restores HP/MP +10% for party members within 800 px around you.

Primeval

-

-

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 6,360%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 9,300%
- Tracking Range: 800 px
- Cooldown: 15 sec.

[Advent] [Equipment-Activated Option]
Unleashes the true power of the Valkyrie and brings her to earth.
- Advent Damage: 329,400%
- Cooldown: 140 sec.

Every 8th Clear Cube Fragment skill casts [Heaven's Wrath]. (Cooldown: 20 sec.)

[Heaven's Wrath]
Summons a Valkyrie to rain down punishment on enemies in all directions.
- Heaven's Wrath Damage: 136,800%

Borrows the power of the ancient Valkyries and grants you new might.

[Charge] [Equipment-Activated Option]
Fuses with the Valkyrie and charges forward.
- Charge Damage: 10,200%
- Cooldown: 8 sec.

[Judgment] [Equipment-Activated Option]
Fuses with the Valkyrie and moves behind the strongest enemy to attack.
- Judgment Damage: 19,000%
- Tracking Range: 800 px
- Cooldown: 15 sec.

[Advent] [Equipment-Activated Option]
Unleashes the true power of the Valkyrie and brings her to earth.
- Advent Damage: 329,400%
- Cooldown: 140 sec.

Clear Cube Fragment skills add "Valkyrie's Will." (Up to 8)

[Heaven's Wrath]
When "Valkyrie's Will" is full, attacks summon the Valkyrie to mete punishment to enemies in all directions.
- Heaven's Wrath Damage: 233,500%
- Cooldown: 20 sec.

- Buffer-Only Option
[Heaven's Wrath] restores HP/MP +10% for party members within 800 px around you.
[Advent] restores HP/MP +30% for party members within 800 px around you.

Ethereal Orb Arts

Unique

-

-

Borrows the power of the fox orbs and strengthens you instantly.

Activates [Ethereal Orb].
- Orb Gauge +5 when attacking (Cooldown: 1 sec.)
- Max Orb Charges: 1
- Orbs can't be charged during the Ethereal Orb buff.
- Orb Gauge +100 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

Borrows the power of the fox orbs and strengthens you instantly.

Activates [Ethereal Orb].
- Orb Gauge +5 when attacking (Cooldown: 1 sec.)
- Max Orb Charges: 1
- Orbs can't be charged during the Ethereal Orb buff.
- Orb Gauge +100 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

- Buffer-Only Option
[Ethereal Orb] casts an aura that heals nearby party members within 500 px for 30 sec.
- HP/MP +0.25% per sec. per orb consumed

Legendary

-

-

Borrows the power of the fox orbs and strengthens you instantly.

Activates [Ethereal Orb].
- Orb Gauge +9 when attacking (Cooldown: 1 sec.)
- Orb Gauge +1 per sec.
- Max Orb Charges: 2
- Orbs can't be charged during the Ethereal Orb buff.
- Orb Gauge +200 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

Borrows the power of the fox orbs and strengthens you instantly.

Activates [Ethereal Orb].
- Orb Gauge +6 when attacking (Cooldown: 1 sec.)
- Orb Gauge +1 per sec.
- Max Orb Charges: 2
- Orbs can be charged during the Ethereal Orb buff.
- Orb Gauge +200 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

- Buffer-Only Option
[Ethereal Orb] casts an aura that heals nearby party members within 500 px for 30 sec.
- HP/MP +0.25% per sec. per orb consumed

Epic

-

-

Borrows the power of the fox orbs to instantly strengthen you.

Activates [Ethereal Orb].
- Orb Gauge +9 when attacking (Cooldown: 1 sec.)
- Orb Gauge +2 per sec.
- Max Orb Charges: 3
- Orbs can be charged during the Ethereal Orb buff.
- Orb Gauge +200 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

[Ethereal Orb On/Off] [Equipment-Activated Option]
- Auto-uses the buff when the Orb Gauge is full. (Cooldown: 1 sec.)
- Reuse to disable the auto-use.

Borrows the power of the fox orbs to instantly strengthen you.

Activates [Ethereal Orb].
- Orb Gauge +8 when attacking (Cooldown: 1 sec.)
- Orb Gauge +3 per sec.
- Max Orb Charges: 3
- Orbs can be charged during the Ethereal Orb buff.
- Orb Gauge +300 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

[Ethereal Orb On/Off] [Equipment-Activated Option]
- Attacking auto-uses the buff when the Orb Gauge is full. (Cooldown: 1 sec.)
- Reuse to disable the auto-use.

- Buffer-Only Option
[Ethereal Orb] casts an aura that heals nearby party members within 500 px for 30 sec.
- HP/MP +0.25% per sec. per orb consumed

Primeval

-

-

Borrows the power of the fox orbs to instantly strengthen you.

Activates [Ethereal Orb].
- Orb Gauge +14 when attacking (Cooldown: 1 sec.)
- Orb Gauge +3 per sec.
- Max Orb Charges: 4
- Orbs can be charged during the Ethereal Orb buff.
- Orb Gauge +400 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

[Ethereal Orb On/Off] [Equipment-Activated Option]
- Auto-uses the buff when the Orb Gauge is full. (Cooldown: 1 sec.)
- Reuse to disable the auto-use.

Borrows the power of the fox orbs to instantly strengthen you.

Activates [Ethereal Orb].
- Orb Gauge +11 when attacking (Cooldown: 1 sec.)
- Orb Gauge +6 per sec.
- Max Orb Charges: 4
- Orbs can be charged during the Ethereal Orb buff.
- Orb Gauge +400 upon entering dungeons

[Ethereal Orb] [Equipment-Activated Option]
- When activated, fully consumes the Orb Gauge and casts a buff.
- Overall Damage +10% per orb consumed
- Buff Duration: 30 sec.
- Cooldown: 30 sec.

[Ethereal Orb On/Off] [Equipment-Activated Option]
- Attacking auto-uses the buff when the Orb Gauge is full. (Cooldown: 1 sec.)
- Reuse to disable the auto-use.

- Buffer-Only Option
[Ethereal Orb] casts an aura that heals nearby party members within 500 px for 30 sec.
- HP/MP +0.25% per sec. per orb consumed

Alpha of the Pack Hunt

Unique I

32.9%

36.9%

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +10%

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 3,825%
- Stacks Rupture on hit for 30 sec.
- Cooldown: 30 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +10.6%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +10%

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 3,825%
- Stacks Rupture on hit for 30 sec.
- Cooldown: 10 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +10.6%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

- Buffer-Only Option
Activates the [Aide of the Pack] effect.
Casts an aura that applies the following to party members. (Max Stacks: 1)
- All speed +5%
- Effect removed when [Power of the Pack] is applied

Unique II

50.6%

55.1%

Unique III

68.3%

73.3%

Unique IV

86.1%

91.7%

Unique V

103.8%

109.9%

Legendary I

139.6%

146.8%

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +15%
- HP/MP +10,000 over 10 sec. every 10 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 5,738%
- Stacks Rupture on hit for 45 sec.
- Cooldown: 30 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +17.8%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +15%
- HP/MP +10,000 over 10 sec. every 10 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 5,738%
- Stacks Rupture on hit for 45 sec.
- Cooldown: 10 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +14.4%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

- Buffer-Only Option
Activates the [Aide of the Pack] effect.
Casts an aura that applies the following to party members. (Max Stacks: 1)
- All speed +7%
- Effect removed when [Power of the Pack] is applied

Legendary II

156.3%

164%

Legendary III

172.9%

181.1%

Legendary IV

189.6%

198.3%

Legendary V

206.2%

215.4%

Epic I

252%

262.6%

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +20%
- Physical/Magical Damage Reduction +10%
- HP/MP +10,000 over 10 sec. every 10 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 6,750%
- Stacks Rupture on hit for 60 sec.
- Cooldown: 30 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +17.8%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +20%
- Physical/Magical Damage Reduction +10%
- HP/MP +10,000 over 10 sec. every 10 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 6,750%
- Max-stacks Rupture on hit for 60 sec.
- Cooldown: 10 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +14.4%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

- Buffer-Only Option
Activates the [Aide of the Pack] effect.
Casts an aura that applies the following to party members. (Max Stacks: 1)
- All speed +10%
- Effect removed when [Power of the Pack] is applied

Epic II

268.6%

279.7%

Epic III

285.2%

296.8%

Epic IV

301.9%

314%

Epic V

318.5%

331.1%

Primeval

345.6%

359%

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +30%
- Physical/Magical Damage Reduction +15%
- HP/MP +10 over 10 sec. every 10.000 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Howls to intimidate enemies.
- Damage: 9,563%
- Max-stacks Rupture on hit for 60 sec.
- Cooldown: 30 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +21.6%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

You're stronger with your companions.

[Party Play Effects]
[Power of the Pack]
Casts an aura that grants the following to party members. (Max Stacks: 1)
- All speed +30%
- Physical/Magical Damage Reduction +15%
- HP/MP +10 over 10 sec. every 10.000 sec.

[Thrill of the Hunt] [Equipment-Activated Option]
Unleashes a menacing energy to intimidate enemies.
- Max-stacks Rupture on enemies within 500 px for 60 sec., applied every sec.
- Recasting doesn't apply Rupture.
- Cooldown: 10 sec.
(Damage on Ruptured enemies +5/7/8% per 1/2/3 stacks)

(Buffers excluded from the [Power of the Pack]/[Thrill of the Hunt] effects)

[Solo Play Only]
- Overall Damage +18.1%
- [Power of the Pack] effect applied
- [Thrill of the Hunt] effect not applied

- Buffer-Only Option
Activates the [Aide of the Pack] effect.
Casts an aura that applies the following to party members. (Max Stacks: 1)
- All speed +15%
- Effect removed when [Power of the Pack] is applied

Magic Domain

Legendary

-

-

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 31,680%
- Mana Wave Range: 150px
- Movement Speed +25%
- Super Armor

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage 20,571%
- Mana Wave Range: 150 px

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Eliminates [Tracking Target].
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 35,000%
- Mana Wave Range: 150 px
- Movement Speed +25%
- Super Armor

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage 21,000%
- Mana Wave Range: 150 px
- Adds [Tracking Target] on the tracking target.

[Witchcraft Bullet: Tracking Mode]
Attacks fire mana bullets at the enemy marked with [Tracking Target].
- Mana Bullet Damage: 7,000%%
- Cooldown: 1 sec.

Epic

-

-

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 47,520%
- Mana Wave Range: 200 px
- Movement Speed +25%
- Super Armor

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage 30,857%
- Mana Wave Range: 200 px

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Eliminates [Tracking Target].
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 52,500%
- Mana Wave Range: 200 px
- Movement Speed +25%
- Super Armor

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage 31,000%
- Mana Wave Range: 200 px
- Adds [Tracking Target] on the tracking target.

[Witchcraft Bullet: Tracking Mode]
Attacks fire mana bullets at the enemy marked with [Tracking Target].
- Mana Bullet Damage: 11,000%
- Cooldown: 1 sec.

Primeval

-

-

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 60,720%
- Mana Wave Range: 300 px
- Movement Speed +25%
- Super Armor
- Physical/Magical Damage Reduction +10%

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage: 39,428%
- Mana Wave Range: 200 px

Controls a Witchcraft Core to attack enemies.

[Witchcraft Core]
Summons a Normal Mode Witchcraft Core upon entering a dungeon.

[Command: Switch] [Equipment-Activated Option]
Changes the Witchcraft Core's attack mode.
- Normal ↔ Tracking
- Eliminates [Tracking Target].
- Cooldown 5 sec.

[Witchcraft Core: Normal Mode]
Fires a mana wave every sec.
- Mana Wave Damage: 67,000%
- Mana Wave Range: 300 px
- Movement Speed +25%
- Super Armor
- Physical/Magical Damage Reduction +10%

[Witchcraft Core: Tracking Mode]
Tracks the strongest enemy, firing a mana wave every sec.
- Mana Wave Damage 40,000%
- Mana Wave Range: 200 px
- Adds [Tracking Target] on the tracking target.

[Witchcraft Bullet: Tracking Mode]
Attacks fire mana bullets at the enemy marked with [Tracking Target].
- Mana Bullet Damage: 13,600%
- Cooldown: 1 sec.

Tales from the Dimension

Unique

-

-

[Tales from the Dimension Traveler]
- Skill Range +5%
- All speed +10%
- Physical/Magical damage -5%

Attacks cause Dimensional Floaters to attack enemies. (Cooldown: 10 sec.)
- Floater Damage 28,800%

[Tales from the Dimension Traveler]
- Skill Range +5%
- All speed +10%
- Physical/Magical damage -5%

Attacks cause Dimensional Floaters to attack enemies. (Cooldown: 10 sec.)
- Floater Damage 51,000%

Legendary

-

-

[Tales from the Dimension Peacemaker]
- Skill Range +5%
- All speed +10%
- Physical/Magical damage -5%

Attacks summon Budnari, Ulgnak, or Shadowgloom to attack enemies. (Cooldown: 20 sec.)
- Floater Damage 91,200%

[Protagonist of Tales] [Equipment-Activated Option]
Grants the user either the power of Ulgnak or Shadowgloom. (Cooldown: 13 sec.)
- Applies Ulgnak's Flame status by default upon entering dungeons.

[Ulgnak's Flame]
- Skill range +10%
- All speed +15%

[Shadowgloom's Ice]
- Physical/Magical damage -10%
- Consumables' HP recovery efficiency +50%

[Tales from the Dimension Peacemaker]
- Skill Range +5%
- All speed +10%
- Physical/Magical damage -5%

Attacks summon Budnari, Ulgnak, or Shadowgloom to attack enemies. (Cooldown: 20 sec.)
- Floater Damage 200,400%

[Protagonist of Tales] [Equipment-Activated Option]
Grants the user either the power of Ulgnak or Shadowgloom. (Cooldown: 13 sec.)
- Applies Ulgnak's Flame status by default upon entering dungeons.

[Ulgnak's Flame]
- Skill range +10%
- All speed +15%

[Shadowgloom's Ice]
- Physical/Magical damage -10%
- Consumables' HP recovery efficiency +50%

 

- Lv. 115 Set "Death within Shadows": Adjusted the Overall Damage values.

- Lv. 115 Set "Soul Fairy": Adjusted the Special Object Damage values.

- Lv. 115 Set "Hideout's Endless Gold": Adjusted the Overall Damage values, and removed the additional effects based on Amplification levels.

- Lv. 115 Set "Beyond Limit Energy": Added a Special Object Damage option, and adjusted the Special Object Damage values of the [Max Limit Energy] and [Limit Break] options accordingly.

- Lv. 115 Set "Beyond Limit Energy": Adjusted the Overall Damage values, and removed cooldown from the [Max Limit Energy] and [Limit Break] options.

- Lv. 115 Set "Alpha of the Pack Hunt": Adjusted the Overall Damage values, and updated the Solo Mode adjustments accordingly.

- Lv. 115 Set "Magic Domain": Adjusted the Special Object Damage values.

Lv. 115 Distinct Equipment options will be changed.

Equipment

Rarity

Before

After

Growing Displeasure Shoulder

Unique

Atk. Increase +3189%
Overall Damage +63.4%
Attacks create a mist orb that herds enemies within 100 px. (Cooldown: 10 sec.)

Atk. Increase +3189%
Overall Damage +63.4%
Attack Speed +17%
Casting Speed +17%
Attacks create a mist orb that herds enemies within 100 px. (Cooldown: 10 sec.)

Growing Omen Shoulder

Legendary

Atk. Increase +3,622%
Overall Damage +66.6%
Attacks create a mist orb that herds enemies within 200 px. (Cooldown: 10 sec.)

Atk. Increase +3,622%
Overall Damage +66.6%
Attack Speed +20%
Casting Speed +20%  
Attacks create a mist orb       that herds enemies within 200 px. (Cooldown: 10 sec.)

Growing Malefic Energy Shoulder

Epic

Atk. Increase 4,106%
Overall Damage +69.8%
Attacks create a mist orb that herds enemies within 400 px. (Cooldown: 10 sec.)

Atk. Increase 4,106%
Overall Damage +69.8%
Attack Speed +20%
Casting Speed +20%
Attacks create a mist orb that herds enemies within 400 px. (Cooldown: 10 sec.)

Lv. 115 Distinct Fusion Stone Equipment options will be changed.

Equipment

Rarity

Before

After

Ignorance: Unknown Disaster

Unique

Overall Damage +4.5%
The forces of weather unleash a disaster to attack enemies.
- Disaster Damage: 453,600%
- Cooldown: 40 sec.

Overall Damage +4.5%
The forces of weather unleash a disaster to attack enemies.
- Disaster Damage: 453,600%
- Cooldown: 25 sec.

Ignorance: Unintended Disaster

Epic

Overall Damage +9%
The forces of weather unleash a disaster to attack enemies.
- Disaster Damage: 453,600%
- Cooldown: 40 sec.

Overall Damage +9%
The forces of weather unleash a disaster to attack enemies.
- Disaster Damage: 453,600%
- Cooldown: 25 sec.

Lv. 115 Exalted Equipment options will be changed.

Equipment

Before

After

Perfume of Graceful Elegance

[Seismic Wave]
Adds the [Seismic Wave] option at 25% Potency.
Attacks cause [Seismic Wave] on the enemy, attacking all surrounding enemies. (Cooldown: 30 sec.)
- Damage 45,900%
- Damage +45,900% and range +50% for every 25% of Potency (up to 75%)

[Worship]
At 100% Potency, typing Worship in the General Chat while in town activates the Worship effect.
(Cooldown: 600 sec.)

[Seismic Wave]
Adds the [Seismic Wave] option at 25% Potency.
Attacks cause [Seismic Wave] on the enemy, attacking all surrounding enemies. (Cooldown: 30 sec.)
- Damage 68,850%
- Damage +68,850% and range +50% for every 25% of Potency (up to 75%)

[Worship]
At 100% Potency, typing Worship in the General Chat while in town activates the Worship effect.
(Cooldown: 600 sec.)

Brilliant Weather Cube

Skill cooldown -4% (Awakening skills excluded)
Skill cooldown -4% per 25% of Potency (Max Stacks: 4. Awakening skills excluded.)

[Uncertainty]
Unleashes divine power, creating a 1% chance of resetting all skills' cooldown every 1 - 11 sec.
 - Activated when 2 or more skills are on cooldown.
- In party play, Buffer characters' Awakening skills will not be reset.

[Weather Change]
Upon reaching 100% Potency, type Weather Change in General Chat while in town to change the weather with Nabel's power. (Cooldown: 600 sec.)

Skill cooldown -4% (Awakening skills excluded)
Skill cooldown -4% per 25% of Potency (Max Stacks: 4. Awakening skills excluded.)
Special Object damage +10%

[Uncertainty]
Unleashes divine power, creating a 1% chance of resetting all skills' cooldown every 1 - 11 sec.
 - Activated when 2 or more skills are on cooldown.
- In party play, Buffer characters' Awakening skills will not be reset.

[Weather Change]
Upon reaching 100% Potency, type Weather Change in General Chat while in town to change the weather with Nabel's power. (Cooldown: 600 sec.)

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