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Intensification (New Skill)
- A new Passive skill that can be learned at Level 30
- Intensifies her rupturing power.
ㄴ Requires 25 SP. Mastered at Level 10 and maxed at Level 20.
- Increases Skill Atk. (+20% at Level 10, +2% per level)
- Increases Magical Critical Chance. (+10% at Level 10, +1% per level)
- Skill Damage Intensification: Intensifies your and your party's damage on its target (starting with the first attack).
ㄴ Fixed to +25% at Level 1.
- Damage Intensification Duration: 5 sec. (Fixed)
ㄴ This duration is renewed every time you hit an enemy with the skill.
Awakening (New Skill)
- A new Passive skill that can be learned at Level 1
- Having assimilated the power of Time Fragments, she is now capable of greater rupturing power.
- Mastered and maxed at Level 1.
- Requires 9 Time Fragments for its learning.
ㄴ 9 Time Fragments increase Fire/Ice/Protection/Wind gauges by 20.
ㄴ 13 Time Fragments increase Fire/Ice/Protection/Wind gauges by 20. (Total gauge bonus: 40)
Fire
- The Fire gauge is now fixed to 100.
- Fire Atk. change rate has been updated. (Level 30: 145% → 130%)
Ice
- The Ice gauge is now fixed to 100.
- Ice Atk. change rate has been updated. (Level 27: 145% → 130%)
Protection
- The Protection gauge is now fixed to 100.
- Protection Atk. change rate has been updated. (Level 21: 145% → 130%)
Wind
- The Wind gauge is now fixed to 100.
- Wind Atk. change rate has been updated. (Level 17: 145% → 130%)
Mutation
- The Mutation gauge is now fixed to 100.
- Mutation Atk. change rate has been updated. (Level 14: 180% → 130%)
- SP cost has been changed. (45 → 40)
Reenactment
- The Reenactment gauge is now fixed to 100.
- Reenactment Atk. change rate has been updated. (Level 11: 180% → 130%)
- SP cost has been changed. (50 → 45)
Tuning
- The Tuning gauge is now fixed to 100.
- Tuning Atk. change rate has been updated. (Level 7: 180% → 130%)
- SP cost has been changed. (55 → 50)
Distortion
- The Distortion gauge is now fixed to 100.
- Distortion Atk. change rate has been updated. (Level 4: 180% → 130%)
- SP cost has been changed. (60 → 55)
Creation
- The Creation gauge is now fixed to 100.
- Creation Atk. change rate has been updated. (Level 2: 180% → 130%)
- SP cost has been changed. (65 → 60)
Fire Wall
- Its Atk. has been adjusted according to the gauge amount update and the addition of new Buff skills.
Ice Stone
- Its Atk. has been adjusted according to the gauge amount update and the addition of new Buff skills.
Ice Plate
- Its Atk. has been adjusted according to the gauge amount update and the addition of new Buff skills.
Wooden Trap
- Setup time has been changed. (5 sec. → 1.5 sec.)
Draw
- Now can be used for a 3rd time without an error.
Flame Hurricane
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
Ice Shield
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
Wind Press
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
Wind Storm
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
Air Ball
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
Ice Age
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
- Gauge cost has been decreased. (150 → 50)
- Up to 1 Ice Age can be set up.
- No longer decreases elemental resistances.
Link
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
- Gauge cost has been decreased. (150 → 50)
- No longer casts the Party Stats buff.
Time Forward
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
- No longer disrupts Hold.
Creative Space
- Its Atk. has been adjusted according to the gauge amount update and the addition of new buff skills.
- Now summons a familiar, enabling you to use the Life Tree.
- The Life Tree bears Fire, Ice, and Wind fruits (2 of each).
- Its duration now changes after a familiar appears. (15 sec. → 30 sec.)
- Active Switch now cannot be used while the Life Tree is summoned.
- Using Creative Space adjusts the Upgrade skills' gauge costs and Atk. rates.
Fire Upgrade
- This skill has been deleted.
Ice Upgrade
- This skill has been deleted.
Wind Upgrade
- This skill has been deleted.
Fire Wall Upgrade
- Atk. bonus per level has been changed. (10% → 8%)
Meteor Drop Upgrade
- Atk. bonus per level has been changed. (10% → 8%)
Ice Stone Upgrade
- Atk. bonus per level has been changed. (12% → 8%)
Ice Plate Upgrade
- TP cost has been changed. (2 → 1)
Flame Hurricane Upgrade
- Learning level has been changed. (Lv. 65 → Lv. 55)
- Atk. increase rate per level has been changed. (12% → 10%)
Ice Shield Upgrade (New Skill)
- A TP skill that can be learned at Level 65
- Prerequisite: Ice Shield Level 10
- Ice Shield Atk. bonus per level: 10%
Wind Press Upgrade
- TP cost has been changed. (1 → 2)
- Atk. bonus per level has been changed. (12% → 10%)
Air Ball Upgrade (New Skill)
- A TP skill that can be learned at Level 65
- Prerequisite: Air Ball Level 10
- Air Ball Atk. bonus per level: 10%
The character's skill tree has been updated according to the new skill update.
Items
- Bizarre Monster Insect Tail
ㄴ Now also increases Intensification's additional Skill Atk. by 11%.