Strike (Common)
- Can no longer be learned by Advanced classes except for Crusader.
Wisdom Blessing (Common)
- Can no longer be learned by Advanced classes except for Crusader.
Will Driver
- No longer increases STR.
- Now increases Critical Atk. (+21.3% at Lv. 10)
- [Text change] Using Totems deletes the STR bonus among the additional options.
- [Text change] Using Totems deletes the Hit Rate bonus.
ㄴ This bonus is in addition to Will Driver's basic Hit Rate bonus.
- Its buff now remains for a longer duration outside its range. (5 sec. → 30 sec.)
- Its buff is no longer applied to party members within its range.
- When you move between dungeon rooms, Will Driver is now automatically cast in the next room for you.
Combat Mastery
- Its additional attack is no longer restricted by level.
Technical Mastery
- Its additional features are no longer restricted by level.
Ducking Straight Punch
- Atk. has been decreased by 13%.
Ducking Uppercut
- Atk. has been decreased by 14%.
Sidewind
- Atk. has been increased by 15%.
Quick Parry
- Mastery level has been decreased. (10 → 5)
- Max level has been decreased. (20 → 15)
Chopping Hammer
- Atk. has been increased by 8%.
Machine Gun Jab
- Atk. has been increased by 17%.
Twister of Judgment
- Its twister attack damage is now in percentage terms.
Heavenly Combo
- Atk. has been increased by 28%.
Hurricane 'n' Roll
- Atk. has been increased by 26%.
- Pulling range, STR, and speed have been increased by 20%.
Dry Out
- No longer increases Skill Atk. when canceled.
- No longer decreases MP cost when canceled.
Big Bang Punch
- Atk. has been increased by 60%.
- Cooldown has been increased. (120 sec. → 145 sec.)
- Each attack no longer casts Super Armor Break.
- No longer affected by Will Driver's cooldown reduction.
Gatling Punch
- Atk. has been increased by 16%.
Demolition Punch
- Atk. has been increased by 23%.
Nuclear Punch
- Atk. has been increased by 17%.
- Lower attack range has been increased.
- It can no longer be canceled by Dry Out.
Atomic Chopper
- Atk. has been increased by 20%.
Wrath of God
- Multi-attack Atk. has been decreased by 11%.
- Direct finishing attack Atk. has been increased by 8%.
- Finishing explosion Atk. has been increased by 91%.
- Target recognition range has been increased by 50%. (400 → 600)
- Finishing shoulder attack no longer stuns.
- Overall process has been accelerated by 30%.
- No longer affected by Will Driver's cooldown reduction.
- Now delivers its finishing attack to the first high-grade monster it recognized, even if the monster has become Invincible.