Summoner
Greater Spirit: Dead Murker
- Summon duration will be changed to have no time limit.
Greater Spirit: Glaerin
- Summon duration will be changed to have no time limit.
Greater Spirit: Aquarius
- Summon duration will be changed to have no time limit.
Greater Spirit: Flame Hulk
- Summon duration will be changed to have no time limit.
Spirit Lord: Echeverria
- Summon duration will be changed to have no time limit.
Contract: Conqueror Kasijas
- Kasijas will no longer cast the Hell Sword pattern if dismissed during the Wait! mode.
Spirit: Fusion Spirit Hailom
- Deleting the Dark Moon skill also removed Hailom's minion-enhancing ability. Thus, some of Dark Moon effects will be transferred to Spirit: Fusion Spirit Hailom and new patterns/minion abilities will be added to improve Hailom's role as a minion supporter.
- Summon duration will be changed to have no time limit.
- A new pattern will be added.
- Spirit Roar: Hailom periodically spreads Spirit Energy, restoring HP for minions in the map.
- New minion abilities will be added.
- Hailom will enhance Greater Spirits by casting Super Armor on them.
- Hailom grants Abnormal Status immunity to all minions for its summon duration.
Loop of Domination
- This skill will now summon all your summonable minions except Kasijas and Lamos.
- It will no longer consume Clear Cube Fragments.
- Max Summon count and Loop of Domination duration will be removed.
- Cooldown will be decreased. (30 → 10 sec.)
Dark Moon
- This skill will be deleted.
Dark Lunacy
- A new skill that can be learned at Level 75 and requires 3 Clear Cube Fragments for its casting.
- Lets Louise loose by using the energy of the black moon. Louise will use the power of Moonshades to attack.
- During her berserk state, Louise enters Super Armor mode and can't use the Communion pattern.
Legendary Summon: War Maiden Lamos
- Lamos will no longer cast the Shock Wave pattern if dismissed during the Wait! mode.
Eclipse Fall
- Now, this skill will finish its course even if there's no enemy within range.
Contract: Conqueror Kasijas
- Its cooldown will be reset if you resurrect with a Life Token in the Advanced Dungeons and Raids.
Legendary Summon: War Maiden Lamos
- Its cooldown will be reset if you resurrect with a Life Token in the Advanced Dungeons and Raids.
Bug Fixes
- Contract: Hodor: It will now be affected by Summoned Creature Aura.
- Greater Spirit: Dead Murker: The minion will now properly explode upon death.
- Greater Spirit: Glaerin: The minion will now properly explode upon death.
- Greater Spirit: Aquarius: The minion will now properly explode upon death.
- Greater Spirit: Flame Hulk: The minion will now properly explode upon death.
- Spirit Lord: Echeverria: The laser beam will now apply the accurate multi-hit count.
- Legendary Summon: The Moonshade: Its casting speed will now be properly affected by your Casting Speed.
Brawler (F)
Double Throw
- Its options will be updated according to the Venom Mine update.
- It will no longer increase Venom Mine's mine quantity.
- Instead, it'll increase Venom Mine's mine-throwing distance and explosion size.
- The related tooltips will be updated accordingly.
Hidden Stinger
- The snake-like Poison energy effect cast by Snake Stance after learning Arcane Venomology will be changed.
- To an effect similar to the Snake Stance attack
- The y-axis attack range will be increased for the shock wave that occurs when the Poison energy hits the ground.
Ground Kick
- Its damage bonus on Grab-immune enemies will also be applied to the additional Poison Atk. for Apply Poison.
Venom Mine
- Its skill effect and process will be updated.
- Throws 6 mines around you when cast.
- After a while, these mines explode one after another, inflicting multi-hit damage.
- The related tooltips will be updated accordingly. This skill's Atk. will be readjusted.
Junk Spin
- Its skill effect and process will be updated.
- The Daily Commodity/Special Object-throwing chances will be removed.
- Some throwing items will be changed. Each item's y-axis attack range will be increased.
- Your character will now throw items at both sides every time it throws.
- 1 hit count per throw.
- It will throw a dynamite at the end, causing a great explosion.
- If you cancel the skill midway, it'll throw a dynamite at once.
- This dynamite Burns enemies on hit.
- The Atk. ratio between the throwing attacks and the dynamite explosion will be adjusted.
- The related tooltips will be updated accordingly. This skill's Atk. will be readjusted.
Art of Poisons
- Its Physical/Magical Critical Chance bonus will be set to 40% across all levels.
Snake Stance
- Its Skill Atk. bonus will now also be applied to your Basic/Dash/Jump attacks for its duration.
- Decreases Basic/Dash/Jump Atk. -7%.
- increases Basic/Dash/Jump attacks' y-axis attack range.
Bug Fixes
- Junk Spin: It will no longer cause an excessive screen shake to your party members during party play.
Kunoichi
Flame Cut
- The Burning explosion will be removed.
- The Burning explosion Atk. will be merged with the strike Atk.
Chakra Weapon License
- You can now have more input time for the Back key used to roll backward during Back attacks.
- Your backward rolling distance will no longer be affected by your Attack Speed.
Fire Art: Fireball
- The attacks will no longer Burn enemies on hit.
- The Burn Atk. will be merged with the finishing Atk.
Flame Tornado
- The flame tornado's advancing distance will be decreased in the default mode.
- Press the Back key to negate this decrease in advancing distance.
- The flame tornado's spinning multi-hit intervals and advancing time will be readjusted.
Fire Nin
- Circles of Inferno and pre-1st awakening Ninjutsu skills will now apply some of their Atk. as Burn Atk. This Burn Atk. will not be affected by Ninpou: Cycles of Eternity Atk., either. We hope this will give you more flexibility in selecting your Ninjutsu skills, regardless of your Ninpou: Cycles of Eternity charge status.
- Circles of Inferno and pre-1st awakening Ninjutsu skills will add 25% of their Atk. as Burn Atk., and their basic Atk. will be decreased by 20%.
- Target Skills: Fire Art: Fireball, Multi Illusion Shuriken, Flame Tornado, Spiral Wheel Kunai, Heavenly Fire Blast, Toad Oil Bomb, Secret Art: Blazing Blossom, and Circles of Inferno
- The Burn effect by Fire Nin will apply the same Atk. rate, regardless of your Ninpou: Cycles of Eternity charge status.
- Enemies Burned by these skills will now display a unique effect on their bodies.
Ninpou: Decoy
- Atk. will be increased by 31.8%.
Toad Oil Bomb
- It can now be canceled by Ninpou: Shadow Clone if cast in midair.
Ninpou: Cycles of Eternity
- Previously, Ninpou: Cycles of Eternity made such a huge difference in the Kunoichi's damage that the unrecordable skills became worthless. Recordable skills thus became overly favored, narrowing down the versatility in the character's fighting styles. We've renewed the skill to amend this.
- First, we deleted its cooldown and changed it to a chargeable skill, so you could use various skills other than those main recordable skills.
- Ninpou: Cycles of Eternity also took too long to finish and, thus, often missed its target because it first had to record skills. We've also updated the skill's process and graphic effects to minimize this delay.
- Releasing the enhanced clone will now cause a shorter casting delay.
- Its skill effect and process will be updated.
- Cooldown will be deleted. It'll be changed to a chargeable skill and add a flame effect around you to show its charge status.
- After casting this skill, use a Ninjutsu skill. Enter the skill key again or wait until its duration expires to summon an enhanced clone that will deliver an intense fire attack.
- This fire attack's Atk. is affected by the Ninjutsu skill you used, and the applied Atk. rate will be increased, depending on your charge status.
- Charge time is affected by Cooldown Bonus/Reduction and Healing Option effects.
- You can now use Ninpou: Shadow Clone stacks to increase Ninpou: Cycles of Eternity duration.
Flying Shuriken
- Its multi-hit count on enemies within range will be fixed to a set amount.
Spiral Flame Shuriken
- The Blazing Rasenshuriken Talisman's enemy-herding effect has been transferred to this skill to compensate for the discrepancy between the Ninjutsu skills' attack ranges and their actual attack points. This skill's shuriken-throwing distance also has been adjusted to improve its chainability with Ninpou: Shadow Clone and Secret Art: Blazing Blossom.
- The big shuriken will now also herd enemies on hit when thrown.
- The big shuriken-throwing distance will be decreased.
Radiant Mega Jade
- Basic attacks will no longer shoot jade forward. Jade attacks will no longer stack, either.
- Because of this stack deletion, the jade's skill enhancement effect will always be applied at the old max stacks instead of varying based on stacks like it used to.
- Fire Art: Crimson Flare will now add a flame effect to the jade, and additionally increase Physical/Magical Def.
Yata Mirror
- Re-entering the Ninpou: Cycles of Eternity key will no longer make your clone move.
Sword of Kusanagi
- To alleviate the Atk. variance according to distance while you're equipped with the Sword of Kusanagi and to improve the skill's usability, we've removed the Fire Kunai-shooting effect and reinforced the basic slash attack effect.
- Also, for this skill's duration, basic slash attacks will inflict Bonus Burn Damage, and the Burn effect by the Fire Nin skills will be improved.
- This skill will now change your Basic Slash Attack effect, increase attack range, and enable attacks during Backstep.
- Basic slash attacks will no longer shoot fire kunais. Basic slash Atk. will also be adjusted.
- Basic slash attacks will now inflict Bonus Burn Damage.
- The Burn Atk. rate of the Fire Nin skills will now be increased while you're equipped with the Sword.
- Certain skills' graphic effects will be improved while you're equipped with the Sword.
- The slashing attack motion delay during Backstep will be readjusted.
- Target Skills
- Fire Art: Fireball, Multi Illusion Shuriken, Spiral Wheel Kunai, and Toad Oil Bomb
Jade Inferno: Kamaitachi
- This skill will now restore Ninpou: Shadow Clone stacks on hit to help you increase the stacks. Its process and graphic effects also have been improved. Additionally, it can instantly explode accumulated Burn effects to inflict damage.
- Its skill effect and process will be updated.
- It will no longer be a Ninjutsu skill, but a regular skill that's not affected by the Ninjutsu Skill effects.
- Throws jade at the front area, inflicting multi-hit damage with raging flames.
- The jade will then turn into the fire spirit, Kamaitachi. Kamaitachi will deliver a powerful strike and disappear.
- This Kamaitachi finishing attack will instantly apply all enemies' remaining Burn damage on hit and restore Ninpou: Shadow Clone stacks.
Fire Art: Crimson Flare
- It will now also add Fire Attribute to your weapon.
Bug Fixes
- Ninpou: Cycles of Eternity's Atk. charge speed will now be properly affected by your Cooldown Recovery options.
Character Renewal-related Item Changes
The following character skills' Rune and Rare/Unique Talisman options will be changed.
Brawler (F)
- Rune and Rare/Unique Talisman options changed
- Venom Mine and Junk Spin
Summoner
- Unique Talisman options changed
- Contract: Big Sis Louise!
Existing Rune and Rare/Unique Talismans deleted and new Runes/Talismans added
- Dark Moon (deleted)
- Dark Lunacy (added)
Kunoichi
- Unique Talisman options changed
- Spiral Flame Shuriken
- The following items' options will be updated because of this character renewal patch.
- Because Cycles of Eternity's cooldown has been removed, some of the skill-related effects will be updated.
- The Level 105 Epic chakra weapon, Chakra Weapon of Culmination Kunoichi, will now display a reactivation cooldown for its Cycles of Eternity-casting/ending options.
- Ninpou: Cycles of Eternity restores 5 clones upon expiration. (Cooldown: 10 sec.)
- Ninpou: Cycles of Eternity casts Super Armor for 5 sec. (Cooldown: 20 sec.)
- Cycles of Eternity will be removed from the equipment options that require a skill for activation.