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The Female Gunner's default Avatar sprite will be improved.
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Before |
After |
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- Unlocked upon 2nd Awakening.
* Cannot be used by Side Story characters.
* Cannot be used in the Arena.
- You can use it through the Chain icon at the top of the Skill window.
- Only skills learned at Level 1 or higher in the "Learn Skill" tab can be assigned.
* Awakening skills and some other skills are not included in the eligible skill list and cannot be assigned.
You can assign up to 4 character skills to a Skill Chain and use them with 1 skill slot hotkey.

Skills registered to a Chain slot will be used in order if they can be cast.
- Skills with a re-input function will move on to the next skill after all re-input functions are completed.
- If all skills are on cooldown, then the skill that will become available first will be displayed.
- If a higher-priority skill's cooldown ends while a lower-priority skill is displayed, it will switch to the higher-priority skill after a set amount of time.
- You can adjust the time before it switches to the higher-priority skill. (0 - 5 sec.)
* If set to 0 sec., it will switch to the higher-priority skill as soon as that skill's cooldown ends.
* If set to 0 sec., stackable skills and skills without cooldowns will be used repeatedly.
Skill Chain registration can only be set in town and the Training Center.
When duplicate commands are set, only the 1 skill with the longest base skill cooldown will be activated.
- If the base skill cooldown is the same, then the skill with the higher acquisition level will be activated.
The function that decreased MP cost and cooldown when skills were used with commands will be removed.
The base skill cooldowns for 1st Awakening, 2nd Awakening, and Neo Awakening skills will be changed.
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Type |
Old |
New |
|---|---|---|
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1st Awakening |
140 sec. |
130 sec. |
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145 sec. |
135 sec. |
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170 sec. |
160 sec. |
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2nd Awakening |
60 sec. |
50 sec. |
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180 sec. |
170 sec. |
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Neo: Awakening |
180 sec. |
170 sec. |
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290 sec. |
270 sec. |
MP cost will be adjusted as the base skill cooldowns for 1st Awakening, 2nd Awakening, and Neo Awakening skills are changed.
Enchantress
- Forest of Dolls
* Changed the amount of cooldown decreased upon extending the duration of Marionette/Curtain Call. (35 sec. → 50 sec.)
* This cooldown reduction effect from extending the duration of Marionette/Curtain Call will no longer apply in Solo mode.
The default commands for skills that overlapped with other skills will be changed.
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Advancement Name |
Skill Name |
Old Command |
New Command |
|---|---|---|---|
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Slayer (F) |
Spinning Blade |
Z |
(When attacked) Z |
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Striker (M) |
Flash Strike |
Left, Right + Z |
Left, Right, Down + Z |
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Grappler (F) |
Spinning Splash |
Left, Right + Z |
Right, Up, Down + Z |
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Gunner (M) |
Silver Bullet |
Right + Space |
Down, Right + Space |
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Ranger (M) |
Revenger |
Z |
(When attacked) Z |
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Launcher (M) |
Cannonball |
Up, Right + Z |
Down + Z |
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Mechanic (M) |
G-2 Rolling Thunder |
Up, Right + Z |
Up, Right, Right + Z |
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Spitfire (M) |
Piercing Bullet |
Up + Space |
Up, Right + Space |
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High-voltage Bullet Maxwell |
Right, Left, Right + Z |
Right, Down, Right + Z |
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Gunner (F) |
Silver Bullet |
Right + Space |
Down, Right + Space |
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Ranger (F) |
Revenger |
Z |
(When attacked) Z |
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Launcher (F) |
Cannonball |
Up, Right + Z |
Down + Z |
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Mechanic (F) |
G-2 Rolling Thunder |
Up, Right + Z |
Up, Right, Right + Z |
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G Magnetic |
Right, Down + Z |
Down, Right, Right + Z |
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Spitfire (F) |
Piercing Bullet |
Up + Space |
Up, Right + Space |
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Mage (F) |
Phase Shift |
Z |
Spacebar |
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Elementalist |
Transcendence Rune |
Up, Down + Space |
Up, Right, Down + Space |
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Battle Mage |
Chaser |
Spacebar |
Right + Space |
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Witch |
Broomstick Spin |
Z |
Down & Z |
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Exorcist |
Unrelenting Seven |
Right, Left, Right + Z |
Down, Up, Right + Z |
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Inquisitor |
Sinner's Retribution |
Up, Down + Z |
Up, Down, Up + Z |
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Necromancer |
Massacre Dance |
Z |
Up + Z |
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Shadow Dancer |
Covert Operation |
Left, Right + Z |
Left, Down, Right + Z |
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Vanguard |
Lunge Strike |
Right, Up + Z |
Up, Up + Z |
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Skirmisher |
Spiral Wave |
Down, Right, Right + Z |
Down, Down, Right + Z |
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Impaler |
Dark Spiral Lance |
Down, Right + Z |
Down, Right, Down + Z |
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Secret Agent |
Target Shooting |
Right + Z |
Right & Z |
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Traveler |
Setup: Onslaught |
Spacebar |
Right + Space |
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Divine Mist Gadget: Meteor |
Z |
Spacebar |
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Chimera |
Halflesh |
Right, Up + Z |
Right, Down + Z |
Basic Attack Changes
- Character basic attacks will no longer move the character forward.
- The function that lets characters move forward and attack when the Forward key is pressed will be maintained.
Dash Control Method Added
- Characters will be able to start dashing upward and downward.
The Evasion Rate Diminishing Returns system will be added.
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Evasion Failed |
Evasion Succeeded |
Natural Evasion Rate Recovery |
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- When evasion succeeds, your current Evasion Rate temporarily decreases.
* Evasion can still occur based on your current Evasion Rate while diminishing returns are active. In this case, the diminishing returns duration is refreshed and the amount of Evasion Rate decreased increases.
- The decreased Evasion Rate recovers when you take damage that decreases HP (barrier), or after a certain amount of time passes.
* All Evasion Rate is restored regardless of the decreased Evasion Rate amount.
* If it recovers after a certain amount of time passes, special damage font will be displayed.
Dungeon buffs that restricted Evasion Rate in some content will be removed.
- Venus, Goddess of Beauty Legion, Delezie of Plague Raid, World Boss
The "Decrease Enemy Hit Rate" function of character skills will be changed.
- It will be changed to a function that increases your own Evasion Rate.
- Cases where it is applied through the Blind status effect will not be changed.
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Advancement Name |
Skill Name |
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Soul Bender |
Ghost 7: Furious Blache |
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Asura |
Wave Eye |
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Brawler (F) |
Taunt |
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Brawler (M) |
Taunt |
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Mistress |
Sin-Burdened Body |
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Dragon Knight |
Ascending Dragon |
The display of some options with applicable value limits will be improved.

- When you mouse over an option in My Info, you can check the total value of the options you have, regardless of the applied value limit.
- Applicable Options: Attack Speed, Movement Speed, Casting Speed, Physical Damage Reduction, Magical Damage Reduction, Evasion
Vigilante: The amount of Malefic Energy obtained from some skills will be readjusted.
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Skill Name |
Before |
After |
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Claw Tattoo |
3 |
4 |
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Gapseeker |
2 |
3 |
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Hunter's Salutation |
4 |
5 |
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Malefic Beast Claws |
3 |
5 |
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Kin Hunter |
6 |
10 |
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Face Clawing |
6 |
10 |
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Confirm Kill |
12 |
15 |
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Eject Claws |
10 |
12 |
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Chasing Snake |
6 |
12 |
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Robust Swing |
3 |
4 |
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Rising Moonsault |
3 |
5 |
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Beast Wind |
18 |
20 |
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Nightmare in the Storm (Beast Wind) |
36 |
42 |
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Blink Claw (Cruel Slaughter) |
20 |
24 |
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Deboning |
18 |
24 |
Mage (F) - Phase Shift
- Changed the default command.
* Before: Spacebar
* After: (When attacked) Z
- Changed Phase Shift so it can no longer be cast after you learn Practical Phase Shift, and transferred the related functions.
Battle Mage - Practical Phase Shift
- Changed to an Active skill.
- Changed the max level. (1 → 20)
- Changed the skill level to increase when you learn Phase Shift.
- Changed the skill to directly cast Phase Shift with its updated mechanics.
If a skill command and an Equipment-Activated Option command overlap due to the default skill command change, then the Equipment-Activated Option can't be activated with its command.