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The "Fusion Stone" system will be removed, and the "Oath" system will be added.
- Fusion Stones that are currently equipped will be automatically unequipped when the character first logs in, and then equipped in the Oath Crystal slots on the Oath tab.
In the Oath tab, you can equip "Oaths" and "Oath Crystals."
- The Oath tab can be used, starting at Level 115.
- Oaths have a large amount of Oath Points, but only 1 can be equipped.
* The Oath slot located in the center can be used, starting at Level 115.
- Oath Crystals can be equipped in 11 slots excluding the Oath slot, and they have relatively lower Oath Points compared to Oath equipment.
* Oath Crystals of Primeval rarity, however, can only be equipped in the 3 slots at the bottom center.
- Oath Crystals have the same icon for each set while in your Inventory. When they are equipped, their icons change to exclusive icons based on their set, rarity, and equipped slot.
* Example)
|
Set Name |
Inventory Icon |
Equipped Icon |
|---|---|---|
|
Overwhelming Nature |
|
|
|
Alpha of the Pack Hunt |
|
|
Oaths and Oath Crystals cannot be replaced inside dungeons.
When you equip an Epic or Primeval Light Oath, that Oath's exclusive cinematics will be played.
- These cinematics are played the first time each character equips each Epic/Primeval rarity and Oath set.
* If the cinematics are played because you equipped a Primeval Light Oath for the first time, adventurers on the same map will also see them.
* If previously triggered cinematics are still playing, the cinematics for adventurers on the same map will not be updated until the current ones end.
- Primeval Light Oath cinematics can be replayed through the Armory's replay feature.
* When you replay the cinematics, they will not be played for adventurers on the same map.
This equipment can be obtained by playing new Sky of a Thousand Seas content.
- It can also be obtained from some Sunken Depths content.
* Target Content: Moon-Submerged Lake, Azure Main, Temple of Death, Unshackled Nightmare, Delezie: First Act, Delezie: Last Act (Normal / Hard)
Light Oaths are affected by an acquisition adjustment system.
- Each rarity can only be obtained once, and drops are automatically registered to the Armory.
* Light Oaths obtained by opening consumables are not automatically registered to the Armory.
- Oaths that you have in your Inventory or registered to the Armory will no longer appear.
* When you register a higher-rarity Light Oath to the Armory, lower-rarity Oaths from the same set will also be registered to the Armory.
- If a Light Oath is registered to the Armory, crafting it later will not reduce the number of registered equipment pieces.
- This adjustment does not change the appearance rate of a specific rarity. Instead, the appearance rates of each Light Oath within that rarity are redistributed evenly.
* Ex) When a Primeval Light Oath appears, if you have already obtained 3 Primeval Light Oaths, 1 of the remaining Primeval Light Oaths will appear at an equal rate, excluding those 3.
* Ex) When a Primeval Light Oath appears, if you have already obtained 11 Primeval Light Oaths, the remaining 1 Primeval Light Oath is guaranteed to appear.
If you have obtained all Light Oaths of that rarity and there are no more Light Oaths available to obtain, an item that grants Mist Oath EXP will appear instead.
There are 12 types of Oath Points, and exclusive Oath Points are added together with the same type of Oath Points.
- You can obtain Oath Points by equipping matching Oaths and Oath Crystals.
Oath Points obtained before you reach 2,550 Equipment Set Points (Primeval achieved) are replaced with Set Points and function as Common Set Points, not Oath Points.
Oath Points obtained after you reach 2,550 Equipment Set Points are accumulated as Oath Points. When you reach certain point values, Oath Set Options and Oath Blessing will be activated.
- Common Oath Points are added to the 1 Oath type with the highest exclusive Oath Point value.
* If there are no exclusive Oath Points to add them to, Common Oath Points are not applied.
Oath Points do not apply when you equip equipment without Set Points, excluding weapons.
New Oath and Oath Crystal equipment will be added.
Oaths are divided into "Light Oaths" and "Mist Oaths."
- You can only equip 1 Oath at a time, regardless of its type: Light or Mist.
Light Oaths are equipment that have high stats on their own and exclusive Oath Points for each set.
- Light Oaths are registered to the Armory when disassembled and can be converted through the "Oath Crystal Conversion" system.
- Light Oaths cannot be deleted by selling them in shops, discarding them, gifting them, or through other methods.
- Light Oaths cannot be transcended.
- After a Light Oath is registered to the Armory for the first time, registering another crafted copy to the Armory will not add it again. Crafting additional copies will not reduce the number you have.
Mist Oaths have Common Oath Points and can be equipped with any set.
- Mist Oaths are equipped by default and cannot be unequipped separately.
- When you equip a Light Oath, it replaces the Mist Oath.
Oath Crystals support Oaths and have lower stats and Oath Points than Oaths.
- They can be tuned and promoted.
* Tuned Oath Crystals can be converted into Oath Crystals from other sets you have through Oath/Oath Crystal Conversion. When converted into Oath Crystals of the same rarity, their Tuning value is retained.
New Oath/Oath Crystal Types
|
Category |
Icon |
Item Description |
|---|---|---|
|
Light Oath |
|
1 kind per set by rarity Unique/Legendary/Epic/Primeval Only 1 Oath can be equipped in the central slot, and it grants Oath Points for that set. When a certain amount of Oath Points of the same kind is accumulated, the Oath Set options and Oath Blessing options will be activated and enhanced. |
|
Oath Crystal |
|
1 kind per set by rarity Unique/Legendary/Epic/Primeval Primeval Oath Crystals can only be equipped in the 3 slots at the bottom center. When they are equipped, their icons change to set-exclusive icons that are different from their inventory icons. |
|
Mist Oath |
|
1 kind per rarity Rare/Unique/Legendary/Epic/Primeval An Oath that has Common Oath Points. It grows in proportion to your Mist Oath Level and is applied per account. If you have reached Level 115 and have not equipped a Light Oath, it will be automatically equipped. |
|
Common/Distinct Oath Crystals |
|
Rare: 1 kind/Legendary: 12 kinds Legendary Distinct Oath Crystals can be obtained by upgrading Sunken Depths Distinct Epic Fusion Stones. For some Fusion Stones, their options will be inherited. Common/Distinct Oath Crystals have the following traits. Common Oath Points are available, and Common Oath Points are added to the highest Oath Point value. They cannot be tuned or promoted. |
Light Oaths are registered to the Armory when disassembled.
You can obtain the following materials when you disassemble Oath Crystals.
- Distinct Oath Crystals grant separate materials when disassembled.
* All Set Oath Crystal Fragment x3
|
Category |
Soul |
Oath Crystal Fragment |
|---|---|---|
|
Rare |
Dim Soul x1 |
All Set Oath Crystal Fragment x1 |
|
Unique |
Dim Soul x2 |
Corresponding set's Oath Crystal Fragment x12 |
|
Legendary |
Dim Soul x10 or Splendor Soul Crystal x3 |
Corresponding set's Oath Crystal Fragment x28 |
|
Epic |
Dim Soul x30 or Splendor Soul Crystal x10 |
Corresponding set's Oath Crystal Fragment x50 |
|
Primeval |
Dim Soul x100 or Splendor Soul Crystal x35 |
Corresponding set's Oath Crystal Fragment x100 |
The materials required for Oath Crystal tuning are as follows.
|
Category |
Pilgrimage Seal/Gold |
Splendor Soul |
|---|---|---|
|
Rare |
Pilgrimage Seal x16 or 80,000 Gold |
x15 |
|
Unique |
Pilgrimage Seal x48 or 240,000 Gold |
30 |
|
Legendary |
Pilgrimage Seal x96 or 480,000 Gold |
x60 |
|
Epic |
Pilgrimage Seal x160 or 800,000 Gold |
x100 |
- Tuning Oath Crystals increases their Oath Points.
When a 3-Tuned Oath Crystal is promoted, it is promoted to higher-rarity equipment of the same Oath.
- When promoting a Rare Oath Crystal, you can promote it to the Oath you want.
- The materials required to promote Oath Crystals are as follows.
|
Category |
Pilgrimage Seal/Gold |
Splendor Soul |
Solid Soul |
|---|---|---|---|
|
Rare → Unique |
Pilgrimage Seal x20 or 100,000 Gold |
x25 |
x1 |
|
Unique → Legendary |
Pilgrimage Seal x340 or 1,700,000 Gold |
x60 |
x65 |
|
Legendary → Epic |
Pilgrimage Seal x860 or 4,300,000 Gold |
x200 |
x150 |
Conversion requires the following.
- If you do not have an Oath Crystal of the same rarity that can retain the Tuning value during conversion, then the Splendor Souls used for Tuning will be refunded.
|
Category |
Pilgrimage Seal/Gold |
|---|---|
|
Rare |
Pilgrimage Seal x5 or 25,000 Gold |
|
Unique |
Pilgrimage Seal x6 or 30,000 Gold |
|
Legendary |
Pilgrimage Seal x7 or 35,000 Gold |
|
Epic |
Pilgrimage Seal x8 or 40,000 Gold |
|
Primeval |
Pilgrimage Seal x10 or 50,000 Gold |
The cost required to transcend Oath Crystals is as follows.
- Dim Light Oath Crystals (Rare) and Distinct Oath Crystals cannot be transcended.
|
Category |
Splendor Soul |
High Grade Elemental Crystal |
Pilgrimage Seal/Gold |
Solid Soul |
|---|---|---|---|---|
|
Unique |
x25 |
x36 |
Pilgrimage Seal x25 or 125,000 Gold |
x1 |
|
Legendary |
x60 |
x180 |
Pilgrimage Seal x250 or 1,250,000 Gold |
x65 |
|
Epic |
x200 |
x810 |
Pilgrimage Seal x750 or 3,750,000 Gold |
x150 |
|
Primeval |
x500 |
x810 |
Pilgrimage Seal x3,000 or 15,000,000 Gold |
x500 |
New Soul items will be added.
- Dim Souls and Splendor Souls are stored in the Soul inventory.
|
Item Name |
Icon |
Acquisition Method |
Trade Type |
|---|---|---|---|
|
Dim Soul |
|
Disassemble Oath Crystals |
Account-bound |
|
Splendor Soul |
|
Use at NPC shops using Dim Souls Use Splendor Soul Crystals |
Account-bound |
|
Splendor Soul Crystal |
|
Disassemble Oath Crystals |
Tradable once (Account-bound after trade) |
|
Activated an Oath of the Same Kind as the Equipped Set |
Activated an Oath Different from the Equipped Set |
|---|---|
|
|
|
When you have 25 or more Oath Points, the Oath Blessing option will be applied.
- Overall Damage, Buff Power, and Adventurer Fame bonuses will be applied according to your Oath Points.
* The effects increase as your points increase.
- At 1,200 Oath Points, the following effects will be additionally applied.
|
Options |
Value |
|---|---|
|
Skill Cooldown Reduction |
18.5% |
|
Skill Range |
+15% |
When you reach 2,550 Set Points/1,200 Oath Points, Oath Set options will be activated.
- For each set, you can use 1 Inherent option and choose 1 of 2 special options.
* Special options can only be selected if you have equipped an Oath that matches the set you are equipped with.
- Oath Set options have rarities and are enhanced when you reach certain point values.
* Unique/Legendary/Epic/Primeval
Adventurers who reach Mist Assimilation Level 30 before the maintenance on Tuesday, AUG 4, 2026, will receive the following rewards.
- The provided reward can be claimed and used until before maintenance on Tuesday, NOV 17, 2026.
|
Item Name |
Description |
|---|---|
|
Mist of Memory Aura Avatar Box |
|
The system name "Mist Assimilation" will be changed to "Mist Oath," and its UI will be changed.
Mist Oaths are equipment that grow in sync with the existing Mist Assimilation Level and have Common Oath Points.
- They apply account-wide, and all characters Lv. 115 or higher in the account can equip them.
- They are automatically equipped if a character Lv. 115 or higher does not have a Light Oath equipped.
When you equip a Light Oath, that Light Oath's options will be applied instead of the Mist Oath's options.
- If you unequip the Light Oath you have equipped, the Mist Oath will be equipped automatically.
|
Mist Oath Applied |
Another Oath Applied |
|---|---|
|
|
|
The max level of Mist Oath will be expanded from 30 to 100.
The rarity of Mist Oath at each level is as follows.
|
Level |
Mist Oath Rarity |
|---|---|
|
1 - 29 |
Rare |
|
30 - 59 |
Unique |
|
60 - 79 |
Legendary |
|
80 - 99 |
Epic |
|
100 |
Primeval |
- Even within the same rarity, Overall Damage, Buff Power, and Adventurer Fame increase based on the level.
The Mist Oath EXP standards will be changed.
- The Advanced Dungeon and Legion tabs will be combined.
- The Oath and Others tabs will be added.
- You can obtain the following EXP by playing the Sky of a Thousand Seas content.
* EXP obtained from Weekly Missions and the Mercenary Group is not added to the penalty value.
|
Category |
Dungeon Name |
Category |
EXP Gain |
|---|---|---|---|
|
Normal Dungeon |
Sky of a Thousand Seas |
Normal |
2 |
|
Expert |
4 |
||
|
Master |
6 |
||
|
King |
8 |
||
|
Slayer |
10 |
||
|
Revelation: Sky of a Thousand Seas |
- |
504 |
|
|
Endkeeper of Order |
- |
336 |
|
|
Verge of Order |
Epic |
2,250 |
|
|
Legendary |
1,050 |
||
|
Pilgrimage of Life |
- |
3 |
|
|
Pilgrimage of Splendor |
- |
6 |
|
|
Advanced Dungeon & Legion |
Castle of the Apostate |
- |
8,600 |
|
Grand Constellation Turtle Library |
- |
6,000 |
|
|
Oath |
Memory of Mist by Rarity (Can be obtained after all Light Oaths of the corresponding rarity are obtained.) |
Primeval |
800,000 |
|
Epic |
108,000 |
||
|
Legendary |
18,000 |
||
|
Unique |
2,000 |
||
|
Others |
Condensed Memory of Mist (Weekly Mission) |
- |
100,000 |
|
Condensed Memory of Mist (Labyrinth of Paradox) |
- |
143,500 |
- The EXP gained from some Sunken Depths content will be changed.
|
Category |
Dungeon Name |
Old |
Change |
|---|---|---|---|
|
Advanced Dungeon & Legion |
Unshackled Nightmare |
810 |
4,860 |
|
Temple of Death |
680 |
4080 |
|
|
Raid |
Delezie: Last Act |
2,030 |
9,760 |
|
Delezie: First Act |
1,180 |
2,360 |
|
|
Inae Dusk War |
1,530 |
3,060 |
|
|
Nabel: Evil of Ignorance |
1,020 |
1,530 |
- The EXP penalty table will be updated.
- Weekly penalty is only applied after Mist Oath Level 30.
|
Category |
Weekly EXP Obtained |
Penalty Value |
|---|---|---|
|
Normal Dungeon |
- 280,896 |
X |
|
280,897 - 345,408 |
-50% |
|
|
345,409 - 372,288 |
-80% |
|
|
372,289 - |
-99% |
|
|
Advanced Dungeon & Legion |
~ 116800 |
X |
|
116,801 - 146,000 |
-50% |
|
|
146,001 - 169,360 |
-80% |
|
|
169,361 - |
-99% |
|
|
Raid |
- 118,880 |
X |
|
118,881 - 142,480 |
-50% |
|
|
142,481 - 151,920 |
-80% |
|
|
151,921 - |
-99% |
|
|
Oath |
- 864,000 |
X |
|
864,001 - 1,080,000 |
-50% |
|
|
1,080,001 - 1,252,800 |
-80% |
|
|
1,252,801 - |
-99% |
|
|
Others |
X |
X |
Additional rewards that can be obtained once when Mist Oath reaches certain levels.
|
Mist Oath |
Item Name |
Description |
|---|---|---|
|
Lv. 40 |
|
Contains 1 Legendary Light Oath at an equal rate, excluding Oaths registered in the Armory, equipped, or in the inventory. If all available Oaths have been obtained, a Nostalgic Memory of Mist will appear instead. |
|
Lv. 60 |
|
Contains 1 Epic Light Oath at an equal rate, excluding Oaths registered in the Armory, equipped, or in the inventory. If all available Oaths have been obtained, a Warm Memory of Mist will appear instead. |
|
Lv. 80 |
|
Contains 1 Primeval Light Oath at an equal rate, excluding Oaths registered in the Armory, equipped, or in the inventory. If all available Oaths have been obtained, a Radiant Memory of Mist will appear instead. |
You can continue accumulating EXP after Mist Oath reaches its max level.
You can spend accumulated EXP to guarantee obtaining the Light Oath you want.
- The amount of EXP required for guaranteed acquisition gradually increases based on the number of guaranteed acquisitions.
- Guaranteed acquisition requires 10 Prime Stellas.
* The Light Oath you obtain is untradable equipment. Please double-check the character you are currently logged in with before using guaranteed acquisition.
Oath guaranteed acquisition history will be added to the Mist Oath UI.

You can craft Distinct Oath Crystals using Sunken Depths Distinct Epic Fusion Stones.
- Distinct Oath Crystals cannot be tuned, promoted, or transcended.
The following items will be added to the "Mystical Grimoire" NPC shop in Seria's Room.
- Distinct Oath Crystals can be crafted with recipes obtained from the Distinct Oath Crystal Recipe Box sold by NPC Mystical Grimoire.
- Mist Crystal Fragments required for crafting are purchasable once a week per character.
- You can obtain one crafting recipe for each part.
|
Item Name |
Item Description |
Price |
Trade Type |
Purchase Limit |
|---|---|---|---|---|
|
|
Contains Distinct Oath Crystal Recipes for different equipment parts.
[Available Items] - Distinct Oath Crystal Recipe - Top - Distinct Oath Crystal Recipe - Bottom - Distinct Oath Crystal Recipe - Head-Shoulder - Distinct Oath Crystal Recipe - Belt - Distinct Oath Crystal Recipe - Shoes - Distinct Oath Crystal Recipe - Necklace - Distinct Oath Crystal Recipe - Bracelet - Distinct Oath Crystal Recipe - Ring - Distinct Oath Crystal Recipe - Sub Equipment - Distinct Oath Crystal Recipe - Magic Stone - Distinct Oath Crystal Recipe - Earrings |
50,000 Gold |
Untradable |
Once per character |
|
|
<Purpose> - Distinct Oath Crystal crafting
<Source> - Mystical Grimoire Shop purchases |
50,000 Gold |
Untradable |
1 time per character per week |
Upgraded Fusion Stones have Common Oath Points, and some pre-upgrade options are transferred.
Shared Options
- Rarity: Legendary
- Buff Power: 5,300
- Fame: 2,000
- Additional Options: All speed +2%
- Common Oath Points: 125
|
Type |
Before |
After Upgrade |
Icon |
Overall Damage |
Transferred |
|---|---|---|---|---|---|
|
Venus Armor Fusion Stone |
Armor Common (Elegance/Betrayal/Desire) |
Memory Mist Crystal |
|
19% |
- |
|
Nabel Accessory Fusion Stone |
Ignorance: Unintended Disaster |
Ignorant Mist Crystal - Bracelet |
|
10.5% |
The forces of weather unleash a disaster to attack enemies. - Disaster Damage: 548,900% - Cooldown: 25 sec. |
|
Ignorance: Untouchable Environment |
Ignorant Mist Crystal - Necklace |
19% |
Super Armor Casts a rechargeable barrier with 10% of Max HP. - Restores your barrier by 10% of HP healed by equipment, Consumables, and healing skills. - Continuous healing skills excluded |
||
|
Ignorance: Moment of Eternal Oblivion |
Ignorant Mist Crystal - Ring |
19% |
Casts the Healing Fairy's Blessing. - The blessing heals the target. - HP/MP +0.5% every sec.
Upgraded blessing at 70% or lower HP - Additional HP/MP +0.5% per sec.
At below 30%, the blessing instantly disappears and heals the target. (Cooldown: 300 sec.) - HP/MP +30% - The blessing is reactivated in 30 sec. |
||
|
Creation: Touch of Reconfiguration |
Creation Mist Crystal - Bracelet |
|
16.5% |
Special object damage +15% |
|
|
Creation: Distorted Time |
Creation Mist Crystal - Necklace |
7.5% |
Special object damage +11% Skills create a 10%% chance of resetting their cooldown. (Awakening skills excluded) - 10 sec. of cooldown applied when the same skill is used repeatedly.
Skills with 1 sec. or longer cooldown create a 1%% chance of resetting 1 skill's cooldown. (Buffers excluded) |
||
|
Creation: Ruined Space |
Creation Mist Crystal - Ring |
8% |
Skill cooldown -20% (Awakening skills excluded) Special object damage +10% |
||
|
Blessing: Scorching Sun |
Blessed Mist Crystal - Bracelet |
|
19% |
Skill range +25% |
|
|
Blessing: Frozen Waves |
Blessed Mist Crystal - Necklace |
19% |
Incoming damage reduction +15% for party members within 800 px |
||
|
Blessing: Violent Wind |
Blessed Mist Crystal - Ring |
19% |
All speed +25% |
||
|
Teana: Continued Birth |
Hopeful Mist Crystal - Bracelet |
|
19% |
Overall Damage +1% for every new Reinforcement/Amplification level from +10 of Bracelet equipment (Max Stacks: 2) Buff Power +150 for every new Reinforcement/Amplification level from +10 of Bracelet equipment (Max Stacks: 2) |
|
|
Teana: Everlasting Challenge |
Hopeful Mist Crystal - Necklace |
19% |
Overall Damage +1% for every new Reinforcement/Amplification level from +10 of Necklace equipment (Max Stacks: 2) Buff Power +150 for every new Reinforcement/Amplification level from +10 of Necklace equipment (Max Stacks: 2) |
||
|
Teana: Eternal Memories |
Hopeful Mist Crystal - Ring |
19% |
Overall Damage +1% for every new Reinforcement/Amplification level from +10 of Ring equipment (Max Stacks: 2) Buff Power +150 for every new Reinforcement/Amplification level from +10 of Ring equipment (Max Stacks: 2) |
||
|
Nabel Special Equipment Fusion Stone |
Lv. -- |
Subconscious Mist Crystal -- |
|
19.5% |
Skill range +7% |
|
Lv. n Skill Damage Increase (7 kinds) |
Subconscious Mist Crystal Lv. n |
|
17% |
Lv. n Active Skill Atk. +12% Lv. n skill range +12% |
After you register a Primeval Light Oath to the Armory, you can complete the [Light Oath] Enlightenment quest.
The [Oath of Light] Enlightenment quest can only be cleared once per set.
At Mist Oath Level 100, you can complete the [Mist Oath] Complete Enlightenment quest.
You can view special cinematics during the [Mist Oath] Complete Enlightenment quest.
The [Mist Oath] Complete Enlightenment quest can only be cleared once per account.
Quest Reward Details
|
Quest Name |
Splendor Soul |
Trace of Splendor |
|---|---|---|
|
[Light Oath] Enlightenment Quest |
x100 |
x1 |
|
[Mist Oath] Complete Enlightenment Quest |
x100 |
- |
The new consumable "Orderkeeper Scales" will be added.

- This item lets you obtain Oath Crystals by consuming Souls.
- When you use this item, a UI will open, and you can obtain an Oath Crystal by weighing Souls on the scales.
- It can be purchased from the Secret Shop NPC "Courier Bannibou."
The crafting cost differs for each Orderkeeper Scales. The detailed specs are as follows.
|
Item Name |
Description |
Cost |
|---|---|---|
|
|
Can be activated by consuming Souls. By operating the scales, you can obtain 1 guaranteed reward and 1 chance reward according to each of their rates, up to 9 times.
[Guaranteed Rewards] - Unique Set Crystal
[Chance Rewards] - Doom Oracle x35 - 75 - Dim Soul x1 - 3 - Rare - Primeval Set Crystal |
Rare Soul x20 Unique Soul x15 Legendary Soul x3 Epic Soul x1 |
|
|
Can be activated by consuming Souls. By operating the scales, you can obtain 1 guaranteed reward and 1 chance reward according to each of their rates, up to 19 times.
[Guaranteed Rewards] - Legendary Set Crystal
[Chance Rewards] - Doom Oracle x35 - 75 - Dim Soul x1 - 3 - Rare - Primeval Set Crystal |
Rare Soul x45 Unique Soul x30 Legendary Soul x6 Epic Soul x3 |
|
|
Can be activated by consuming Souls. By operating the scales, you can obtain 1 guaranteed reward and 1 chance reward according to each of their rates, up to 39 times.
[Guaranteed Rewards] - Epic Set Crystal
[Chance Rewards] - Doom Oracle x35 - 75 - Dim Soul x1 - 3 - Rare - Primeval Set Crystal |
Rare Soul x45 Unique Soul x30 Legendary Soul x6 Epic Soul x3 Primeval Soul x1 |
The new Oath Crystal Collection system will be added.
You can access it through NPC "Light Oath" in the Sky of a Thousand Seas area, the menu button inside the Armory, or the ESC key.

You can obtain Oath Crystal Fragments by Armory registration/disassembly/extraction of Rare Oath Crystals, Legendary Distinct Mist Crystals, and Unique - Primeval Set Oath Crystals that have never been disassembled.

The number of Crystal Fragments obtained by disassembling Oath Crystals of each rarity is as follows.
|
Item Name |
Obtained upon Disassembly |
|---|---|
|
Rare Common Oath Crystal |
All Set Oath Crystal Fragment x1 |
|
Legendary Distinct Mist Crystal |
All Set Oath Crystal Fragment x3 |
|
Unique Set Oath Crystal |
Each Set Oath Crystal Fragment x12 |
|
Legendary Set Oath Crystal |
Each Set Oath Crystal Fragment x28 |
|
Epic Set Oath Crystal |
Each Set Oath Crystal Fragment x50 |
|
Primeval Set Oath Crystal |
Each Set Oath Crystal Fragment x100 |
The acquired Oath Crystal Fragments accumulate in the Oath Crystal Collection.

After you obtain Oath Crystal Fragments, you can consume the fragments and materials together to craft Oath Crystals.
![]() |
![]() |
![]() |
The materials consumed to craft each Oath Crystal are as follows.
|
Category |
Necessary Materials |
|
|---|---|---|
|
Epic Oath Crystal |
Corresponding set's Oath Crystal Fragment x1,000 |
Epic Soul x20, Splendor Soul x200, and Pilgrimage Seal x400 (or 2,000,000 Gold) |
|
Primeval Oath Crystal |
Corresponding set's Oath Crystal Fragment x1,500 |
Primeval Soul x5, Splendor Soul x1,000, and Pilgrimage Seal x1,500 (or 7,500,000 Gold) |
A new Oath Crystal Fragment Exchange system will be added.
- Click the button at the top right corner of the Oath Crystal Collection to open the Exchange window.

You can consume any Oath Crystal Fragments you want to exchange and select the Oath Crystal Fragments you want to receive.
To exchange, you must have at least 30 Oath Crystal Fragments, and fragments from the same set cannot be exchanged.
|
Select Sets to Exchange |
Confirm Exchange |
|---|---|
|
|
|
The "Vow's Light" item is consumed for exchanges.
- The Vow's Light item can be purchased from Secret Shop NPC "Courier Bannibou."

"Oath" will be added to the Armory.
- Obtained Oaths and Crystals will be registered to the Armory during Armory registration/disassembly.
- They will be sorted in descending order based on the total Oath Points of the registered Oaths and Crystals.
- Oaths/Crystals are saved per character. You can register 1 Oath and up to 99 Crystals.
- You can convert Set and Oath equipment through Integrated Conversion.
- You can check the 3 corresponding Oath options in Details.
An Adjusted/Normal View toggle button will be added.
- Adjusted View is applied by default.
- Adjusted View calculates and displays adjusted values based on the highest Equipment Set Points registered in the Armory Set tab and the highest Oath Set Points registered in the Oath tab.
- Normal View displays the pure Set Points and Oath Points of the equipment and Oath sets registered in the Armory Set/Oath tabs.

The "Oath Crystal Conversion System" will be added.
- You can use the Oath Crystal Conversion System through NPC Mystical Grimoire's menu or the item quick menu.
- You can convert Oaths or Crystals. If you have at least 1,200 Oath Points, you can select Oath options.
- When you convert tuned equipment into the same rarity, the Tuning value is retained.
- If the rarity is different, you can transfer the Tuning value to a different Crystal of the same rarity to retain it.
- If the Tuning value cannot be retained during conversion, the materials used for Tuning will be returned.

The "Integrated Conversion System" will be added.
- You can use the Integrated Conversion System through the "Integrated Conversion" button in the Armory UI.
- In Integrated Conversion, you can convert both sets and Oaths.
- If your Set Points have not reached Primeval (2,550), then Oath Points are adjusted into Set Points.
Fusion Stone View will be removed from the Set tab, and the (Old) Fusion Stone tab will be added.
The Distinct tab will be removed. Distinct equipment will be moved to the Set tab, and Distinct Fusion Stones will be moved to the Fusion Stone tab.
Fusion Stone Points will be removed from Set Info, and Oath Points will be displayed instead.
- Points from equipped Set Fusion Stones will be added to Equipment Points.
The Armory registration count for sets and Fusion Stones will be changed from 9 to 99.
Black Fang accessories will now be displayed before regular accessories in the Armory.
An equipped equipment info icon will be added to Set Info.
Point information by rarity will be added when you click a rarity word in Details.
Set icons in the Set tab will be changed to match the color of the rarity registered in the Armory.
If an Equipment-Activated Option is available in a tooltip, you can click it to open the Equipment-Activated Option Settings UI.
When you click a set equipment icon, a rarity box will be added above the icon so you can quickly select a rarity.
A new menu will be added next to the Armory Registration button. The Soul Shop, Void Soul Extraction, Craft Single Part, and Oath Crystal Collection menus will be added.

Tuning: For equipment with reduced durability, the system will now check whether you want to repair it when you proceed with Tuning/Promotion, not when you register it to the UI.
Conversion: When you craft equipment with Souls or Gold without registering the pre-conversion equipment, the visibility of the related UI will be improved.
Disassembly: Removed the input condition for disassembling Lv. 110 Primeval Fusion Stones.
Removed the Fusion Stone Imprint/Reset menu from the NPC Mystical Grimoire.

"Oath Replay" will be added to the Armory.
- A replay feature will be added for the cinematics that are played when you equip an Epic/Primeval Oath for the first time.
- You can use this feature after equipping an Epic/Primeval Oath once.
- Cinematics played through replay will not be played for adventurers on the same map.
Added Equipment Score and Buff Score.
Equipment Score: A value that provides an objective assessment of your current character's expected damage output based on its farming progression.
Buff Score: This value is applied to Buffer characters instead of Equipment Score and shows how much their Buff skills can strengthen party members.
Equipment/Buff Score may not be calculated or may display incorrectly when you equip equipment below Lv. 115.
Equipment/Buff Score will be displayed with certain digits compressed. It will appear in the Character Info window and in UIs required for party recruitment.
|
Category |
UI |
|---|---|
|
My Info Display |
|
|
Party Request |
|
|
Party/Raid Group Request List |
|
|
Adventurer Fame Equipment/Buff Score Conversion |
|
- You can use the button to the right side of Fame to switch between Fame and Equipment/Buff Score.
Equipment Score is calculated according to Dungeon Fighter Online's actual damage formula, including the options currently applied to the character and additive/multiplicative calculations. Some elements are adjusted during calculation.
Character-specific skill information is not applied. Equipment and options with different efficiency depending on the character are calculated according to unified rules.
- Ex) Platinum Emblems, Buff Enhancement, etc.
Equipment and set options do not reflect their individual characteristics. They are calculated as unified values based on expected damage.
Equipment that consists only of utility options and has no damage options will not have its Equipment Score calculated.
- Ex) Waist Avatar Selection Options, Blue Emblems, etc.
However, if you can choose between damage options and utility options on one piece of equipment, then the score for the damage option will be applied across the board.
- Ex) Head Avatar Selection Option: The score for INT +55 will be applied even if you select Casting Speed.
Equipment Score includes Buff Enhancement options and is calculated based on party play with Area Buffs and buffs from a Buffer with preset specs applied.
- Please refer to the table below for the reference Buffer specs.
|
Buff Type |
Applied Value |
|---|---|
|
Lv. 30 Buff Stat |
168,350 |
|
Lv. 30 Buff Atk. |
31,215 |
|
Lv. 100 Buff Stat |
297,900 |
- The reference Buffer values may be updated in future updates or as farming progresses. Equipment Score may change when these values are updated.
Buff Score is calculated according to Dungeon Fighter Online's buff formula, including the options currently applied to the character and additive/multiplicative calculations. Some elements are adjusted during calculation.
The Enchantress's Favoritism skill is applied as an average value based on a 4-person party.
Neo: Awakening skills and skills with buff effect amplification rates are included in the calculation.
The performance of equipment options and the character's original skill performance are reflected in the calculation.
- Ex) Total Reinforcement/Amplification value of 121 or higher, Epic or higher Hideout's Endless Gold set, Crusader (F) - party member STR/INT increase effect from "Archangel's Blessing," etc.
Calculated based on granting buffs to a DPS character with preset stats/Atk., including Area Buffs.
- Please refer to the table below for the reference DPS character specs.
|
Stat Type |
Applied Value |
|---|---|
|
Stats (Including Area Buffs) |
25,000 |
|
Atk. |
3,300 |
- The preset DPS character specs may be updated in future updates or as farming progresses. Buff Score may change when these values are updated.
Equipment Simulator: Added Equipment/Buff Scores to the Changes section.
|
DPS |
Buffer |
|---|---|
|
|
|
The Equipment Simulator UI will show Equipment/Buff Scores first.
Changed the order of the Changes section as follows.
- DPS: Equipment Score → Total Damage → Cooldown-Based Damage
- Buffer: Buff Score → Total Damage Increase Rate → Equipment Score → Total Damage → Cooldown-Based Damage