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Elementalist Renewal

 

  • The Elementalist's Active skills now have their skill level, Atk. and Elemental Damage information applied in real time.

 

  • According to this update, the following skills have been reset to SP and TP.
    - Elemental Mastery: Fire
    - Elemental Mastery: Water
    - Elemental Mastery: Light
    - Elemental Mastery: Shadow
    - Halloween Buster
    - Shining Ice Fence
    - Flame Void Volcano
    - Transcendence Rune

 

  • Lantern Firebomb
    - Its skill effects have been improved.
    - The pumpkin is now set to the mastery-level size at all levels, and its tooltip has been improved.
    - Its Atk. now remains the same, regardless of its charged status.

 

  • Florae Circle
    - Its skill effects have been improved.
    - Florae now circles 30% more quickly.
    - Florae now lasts for the mastery-level duration at all levels (5 - 8 sec.).
    - Florae is now set to the mastery-level size at all levels, and its tooltip has been improved.
    - Its Atk. now remains the same, regardless of its charged status.

 

  • Frosty's Head
    - Its Atk. increase per level has been decreased, and its skill Atk. has been readjusted.
       → Its Atk. at Level 1 has been increased by 23%.
       → Its Atk. at Level 41 is the same as before.
    - Its Magic Weapon/Independent Atk. rates have been readjusted.
    - Its skill effects have been improved.
    - Frosty's Head is now set to the mastery-level size at all levels, and its tooltip has been improved.
    - Its Atk. now remains the same, regardless of its charged status.

 

  • Pluto
    - Its Atk. increase per level has been decreased, and its skill Atk. has been readjusted.
      → Its Atk. at Level 1 has been increased by 23%.
      → Its Atk. at Level 41 is the same as before.
    - Its Magic Weapon/Independent Atk. rates have been readjusted.
    - Its skill effects have been improved.
    - Pluto is now set to the mastery-level size at all levels, and its tooltip has been improved.
    - Its Atk. remains the same, regardless of its charged status.

 

  • Elementalist Cloth Armor Mastery
    - Its Casting Speed bonus has been decreased. (50% → 30%)

 

  • Memorize
    - Its Casting Speed bonus has been increased. (25% → 45%)

 

  • Mobile Cast
    - Incoming damage intensification during its casting has been decreased. (25% → 10%)

 

  • Elemental Burn
    - Its Intelligence bonus has been decreased. (397 → 199 with 4 marks at Level 20)
    - Its skill Atk. increase has been increased. (14% → 21% with 4 marks at Level 20)

 

  • Fire Pillar
    - Its effects have been improved.
    - Its attack range is now set to the mastery-level size at all levels, and its tooltip has been improved.

 

  • Void
    - The void is now set to the mastery-level size, and its tooltip has been improved.
    - Its Atk. now remains the same, regardless of its charged status.
    - It no longer pulls enemies or summons a big void.

 

  • Sun Burst
    - The Sun Burst is now set to the mastery-level size, and its tooltip has been improved.

 

  • Ice Walls
    - Its Attack has been increased by 6%.
    - While there are ice walls, entering the skill key again now makes them disappear.

 

  • Elemental Mastery
    - Fire/Water/Light/Shadow Masteries have been combined into Elemental Mastery.
    - SP requirement has been increased. (10 → 20)
    - Its Atk. bonus per level has been decreased. (4% → 2%)
    - Has the same mastery/max levels as the individual masteries.

 

  • Lightning Strike
    - Its skill effects have been improved.
    - Its Atk. now remains the same, regardless of its charged status.

 

  • Thunder Strike

- This is a new Passive skill that can be learned at Level 35.
- Increases Lightning Strike's Atk. and cooldown, and decreases attack intervals.
- Disables Elemental Potential's enemy-gathering feature. 

 

  • Arctic Burst
    - Its Atk. now remains the same, regardless of its charged status.
    - Elemental Potential decreases this skill's post-casting delay.

 

  • Black Hole
    - Its Atk. has been increased by 5%.
    - Its skill effects have been improved, and its multi-hit count has been adjusted. (17 → 15)
    - Its Atk. now remains the same, regardless of its charged status. Its duration is also fixed to 7.2 seconds.
    - During this skill's effect, entering the skill key again now immediately detonates the black hole.
    - Its post-casting delay has been decreased.

 

  • Halloween Buster
    - Its learning level has been changed. (35 → 45)
    - SP requirement has been increased. (40 → 60)
    - Its cooldown has been increased. (15 sec. → 45 sec.)
    - Its Clear Cube cost has been increased. (1 → 2)
    - Its skill effects have been improved.
    - Its Atk. has been readjusted according to its learning level change.
    - Its Atk. now remains the same, regardless of its charged status.

 

  • Astral Storm
    - Its Attack has been increased by 15%.
    - The starting point of its crystal shower has been changed to the front of your character.
    - During this element-falling attack phase, entering the Jump key immediately pours down all the elemental crystals as the finishing attack.
    - Its cooldown now increases or decreases properly, depending on the weapon you use.
    - It's no longer affected by Showtime's cooldown reduction.

 

  • Elemental Curtain (New Skill)
    - Shining Ice Fence has been changed to Elemental Curtain.
    - A pentacle appears in the sky above an area in front of you, and rays of elemental light pour down from it, inflicting Magic damage on enemies they touch multiple times.
    - After a while, these rays of elemental light become crystallized and shatter into flying shrapnel, additionally inflicting great Magic damage.

 

  • Elemental Quake (New Skill)
    - Flame Void Volcano has been changed to Elemental Quake.
    - A pentacle appears in a broad area in front of you, causing a powerful earthquake that splits the ground open.
    - During this earthquake, enemies within its range are Held and receive Magic damage at regular intervals.  After a while, the ground explodes, additionally inflicting great Magic damage on them.
    - During the earthquake, you cannot cast skills or move. You can move during the interlude before the ground explosion.

 

  • Elemental Potential
    - Changes the attack attributes of Lightning Strike, Arctic Burst, Black Hole, and Halloween Buster to all elements, and modifies their effects.
    - Mini Halloween Buster has been deleted. Halloween Buster's size increases instead.
    - Arctic Burst's range reduction feature has been deleted.
    - Black Hole's duration extension feature has been deleted.
    - Halloween Buster's and Black Hole's Atk. increase rates has been increased. (30% at Level 6

 

  • Transcendence Rune
    - SP requirement has been decreased. (80 → 0)
    - Its mastery level has been changed. (10 → 1)
    - Its max level has been changed. (20 → 11)
    - Its skill effects have been readjusted according to its mastery level change.
    - Its rune activation process has been updated.
      → Initial casting activates Phase 1.
      → The marks activate Phase 2.
    - During Phase 1, Elemental Burn's Intelligence and Skill Atk. bonuses are always in effect. Additional features are also activated, depending on the number of active runes (same number of runes as before).
      → For Elemental Burn: Increases its mark activation duration and Intelligence bonus.
      → For Elemental Focus: Increases its elemental resistance reduction amount.
      → For Showtime: Reinforces its effects.
    - Elemental Burn's Phase 2 effects are the same as before.
      → Auto-casts Showtime.
    - Its Buff/Passive Reinforcement effect is now applied in real time.

 

  • Transcendent Crystal (New Skill)

- This new skill can be learned at Level 75 after the 2nd Awakening.
- A pentacle appears in front of you and generates a Transcendent Crystal.
- This crystal grows bigger until it reaches its maximum size. It then explodes, inflicting great Magic damage of all the elemental attributes.
- Charging this skill increases the pentacle's range, Transcendent Crystal's size, and its attack range.

 

  • The Gate

- Its Attack has been increased by 19%.

 

  • Sesto Elemento

- Its Attack has been increased by 43%.
- Its attack attribute is now all the elemental attributes.
- Its effects have been improved.
- It can now be Mobile Cast. (Invincibility cannot be activated during Mobile Cast mode. It's only applied during your casting animation.)
- The sixth element now appears in front of you, instead of the center of the map.
- Its Atk. now remains the same, regardless of its charged status. Charging, however, increases its enemy-pulling speed.
- It's no longer affected by Showtime's cooldown reduction. 
- Its cooldown now increases or decreases properly, depending on the weapon you use.

 

Chronicle

  • The Elemental Amplifier Chronicle Set options have been updated.

- 6-piece Set
  → Fire/Water/Light/Shadow Mastery Atk. rates +40% → Elemental Burn INT increase +30% and skill Atk. increase +30%
- 9-piece Set
  → Elemental Burn INT increase +30% and skill Atk. increase +30% → Elemental Mastery Atk. rate +40% and MP cost reduction rate -20%
  → Shining Ice Fence explosion size +30% and Atk. +10% → Elemental Curtain pentacle range +30% and Atk. +10%
  → Flame Void Volcano size +40% and Atk. +10% → Elemental Quake range +40% and Atk. +10% 

 

  • The Bright Ice Crystal Chronicle Set options have been updated.

- 9-piece Set
  → Shining Ice Fence cooldown -50%, Atk. +20%, post-casting delay -50%, and MP cost +50% → Elemental Curtain cooldown -50%, Atk. +20%, and MP cost +50% 

 

  • The Dark Flame Buster Chronicle Set options have been updated.

- 9-piece Set
  → Flame Void Volcano cooldown -50%, Atk. +20%, MP cost +35%, and Volcano Void size +25% → Elemental Quake pentacle size +25%, cooldown -50%, Atk. +20%, and MP cost +35%

 

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