Gauntlet Mastery (New Passive Skill)
- Gauntlets decrease cooldown by 10% for all skills except Rhythmic Assault and Sole Bearer: Quaking Tiger.
Fling
- Its shock wave Atk. will no longer be lost when it's chained to Grab skills.
Neck Snap
- Its cooldown will be changed. (7.7 → 9 sec.)
- Its Immobility duration will be changed. (3.5 →3 sec.)
- Its Immobility duration will no longer be decreased when used on Named/Boss monsters by the Grappler (M). The skill tooltip will be updated accordingly.
Impact Combination
- Its conditions to activate the Critical Atk. Bonus debuff will be changed.
- The previous conditions (canceled Basic attacks after they hit, Sliding Grab, and start descending from the air) will be deleted.
- Now it will cast the debuff if you attack enemies with Neck Snap, Grab skills, and the new skill, Magnumsault.
- The debuff still improves if you use Grab skills in the middle of Shoulder Tackle or Pierce after they hit, or reserve-use Quaking Tiger.
- Its Critical Atk. Bonus debuff value will be changed. (25% → 30%)
- The debuff improvement effect for Grab skills used in the middle of Shoulder Tackle and Pierce and reserved Quaking Tiger will be changed. (+30% → 35%)
- Its Critical Atk. bonus for your party will remain the same (25%).
Break Down
- Its charging attack sensitivity will be improved.
- If its Ground version hits Grab-immune enemies, it will now temporarily Hold them (for 2.5 seconds).
Snap Shot
- Its Grab Cannon attack animation will be changed to match its animation when used on Grabbable enemies.
Slam Kick (TP)
- If used in midair, this skill will display the kicking attack animation, even if it fails to hit its target. Its attack sensitivity will also be adjusted accordingly.
Magnumsault (New Skill)
- Enables you to move forward, doing backward rolls, and then stomp on the ground, sending forth a powerful shock wave.
- Can also be used in midair. In this case, you will fall straight to the ground to attack instead of moving forward.
- Can be canceled into Shoulder Tackle and Pierce after they hit, and also enables the reservation of Quaking Tiger.
- If the kick is successful, you can cancel this skill during its post-casting delay after landing and use Grab skills.
- Impact Combination adds the Atk. bonuses by Overwhelming Grab and Counter Strike (1st Awakening Passive) to this skill.
- Its shock waves' Atk. and size are affected by Intense Takedown.
Rolling Spike
- Its last shock wave will no longer lose Atk. when it's chained to Grab skills.
Air Steiner and Wild Cannon Spike
- Can now be used during Backstep. (Not applied inside the Arena.)
Rhythmic Assault
- The last move of the multi-attacks will be changed from the upward kick to a forward kick, and no longer launch Grabbable enemies in the air.
- Because of this change, the existing upward kick's Physical Atk. that is applied to Grab-immune enemies will also be applied to Grabbable enemies, and the skill tooltip will be updated accordingly.
- Its attack and forward kick Atk. is applied to all enemies that are Grabbed and Held, including those out of range.
- Its last shock wave's Atk. will be increased by 20.7%.
- Now it can be cast in midair.
- If you use it in midair, you will jump a certain height and strike downward.
- In this case, this skill is activated as a non-Holding Attack skill and gets separate Atk.
Focused Fury
- It will no longer be affected by your character's Attack Speed.
- Its basic Attack Speed will be changed.
- Now its Attack Speed will increase if you hit the Attack key repeatedly.
- Pressing the Jump key during the multi-attack phase will now skip to the finishing attack.
Technique: Storm Diver
- Now its finishing preparation attack will push Grabbable enemies a shorter distance.
Sole Bearer: Quaking Tiger
- Now its Attack Speed will increase if you hit the Attack key repeatedly.
- Now it will move its attacked targets to the ground more effectively.
- Your character's location sensor will no longer move along its multi-attack animation.
- Its Atk. will be increased by 8.8%.
- Its tooltip will now notify you that its enemy-pulling strength is not applied to Grab-immune enemies.
Chronicle Equipment
- The new skill, Magnumsault, will be added to the Dimensional Aura list.