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Grappler (M)

Grappler (M)

  • Gauntlet Mastery (New Passive Skill)
    - Gauntlets decrease cooldown by 10% for all skills except Rhythmic Assault and Sole Bearer: Quaking Tiger.

 

  • Fling
    - Its shock wave Atk. will no longer be lost when it's chained to Grab skills.

 

  • Neck Snap
    - Its cooldown will be changed. (7.7 → 9 sec.)
    - Its Immobility duration will be changed. (3.5 →3 sec.)
    - Its Immobility duration will no longer be decreased when used on Named/Boss monsters by the Grappler (M). The skill tooltip will be updated accordingly.

 

  • Impact Combination
    - Its conditions to activate the Critical Atk. Bonus debuff will be changed.
    - The previous conditions (canceled Basic attacks after they hit, Sliding Grab, and start descending from the air) will be deleted.
    - Now it will cast the debuff if you attack enemies with Neck Snap, Grab skills, and the new skill, Magnumsault.
    - The debuff still improves if you use Grab skills in the middle of Shoulder Tackle or Pierce after they hit, or reserve-use Quaking Tiger.
    - Its Critical Atk. Bonus debuff value will be changed. (25% → 30%)
    - The debuff improvement effect for Grab skills used in the middle of Shoulder Tackle and Pierce and reserved Quaking Tiger will be changed. (+30% → 35%)
    - Its Critical Atk. bonus for your party will remain the same (25%).

 

  • Break Down
    - Its charging attack sensitivity will be improved.
    - If its Ground version hits Grab-immune enemies, it will now temporarily Hold them (for 2.5 seconds).

 

  • Snap Shot
    - Its Grab Cannon attack animation will be changed to match its animation when used on Grabbable enemies.

 

  • Slam Kick (TP)
    - If used in midair, this skill will display the kicking attack animation, even if it fails to hit its target. Its attack sensitivity will also be adjusted accordingly.

 

  • Magnumsault (New Skill)
    - Enables you to move forward, doing backward rolls, and then stomp on the ground, sending forth a powerful shock wave.
    - Can also be used in midair. In this case, you will fall straight to the ground to attack instead of moving forward.
    - Can be canceled into Shoulder Tackle and Pierce after they hit, and also enables the reservation of Quaking Tiger.
    - If the kick is successful, you can cancel this skill during its post-casting delay after landing and use Grab skills.
    - Impact Combination adds the Atk. bonuses by Overwhelming Grab and Counter Strike (1st Awakening Passive) to this skill.
    - Its shock waves' Atk. and size are affected by Intense Takedown.

 

  • Rolling Spike
    - Its last shock wave will no longer lose Atk. when it's chained to Grab skills.

 

  • Air Steiner and Wild Cannon Spike
    - Can now be used during Backstep. (Not applied inside the Arena.)

 

  • Rhythmic Assault
    - The last move of the multi-attacks will be changed from the upward kick to a forward kick, and no longer launch Grabbable enemies in the air.
    - Because of this change, the existing upward kick's Physical Atk. that is applied to Grab-immune enemies will also be applied to Grabbable enemies, and the skill tooltip will be updated accordingly.
    - Its attack and forward kick Atk. is applied to all enemies that are Grabbed and Held, including those out of range.
    - Its last shock wave's Atk. will be increased by 20.7%.
    - Now it can be cast in midair.
    - If you use it in midair, you will jump a certain height and strike downward.
    - In this case, this skill is activated as a non-Holding Attack skill and gets separate Atk.

 

  • Focused Fury
    - It will no longer be affected by your character's Attack Speed.
    - Its basic Attack Speed will be changed.
    - Now its Attack Speed will increase if you hit the Attack key repeatedly.
    - Pressing the Jump key during the multi-attack phase will now skip to the finishing attack.

 

  • Technique: Storm Diver
    - Now its finishing preparation attack will push Grabbable enemies a shorter distance.

 

  • Sole Bearer: Quaking Tiger
    - Now its Attack Speed will increase if you hit the Attack key repeatedly.
    - Now it will move its attacked targets to the ground more effectively.
    - Your character's location sensor will no longer move along its multi-attack animation.
    - Its Atk. will be increased by 8.8%.
    - Its tooltip will now notify you that its enemy-pulling strength is not applied to Grab-immune enemies.

 

  • Chronicle Equipment
    - The new skill, Magnumsault, will be added to the Dimensional Aura list.

 

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