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Soul Bender

 

  • Atk. for the following skills will be adjusted as their Independent Atk. will be changed to percentage Atk., and they will now be affected by Weapon Masteries.
    - Moonlight Slash, Ghost Slash: Overdrive, Ghost Slash: Abyss, Tombstone, Kalla of Dark Flame, Blade Phantom Possession: Technique, Blade Phantom, and Descent of Sieg

 

  • Soul Bender Cloth Armor Mastery
    - A part of its Casting Speed bonus will be transferred to Unshackle.
    - Its Casting Speed bonus value will be changed. (50% → 30%)

 

  • Unshackle
    - Now it will also increase Casting Speed. (+20% at all levels)
    ㄴ [Additional Description] This feature is only applied to Soul Benders.

 

  • Phantasmal Slayer Upgrade (TP)
    - Its post-casting delay reduction feature will be transferred to Phantom Mastery.

 

  • Kazan
    - Its mastery level will be changed. (Lv. 20 → 10)
    ㄴ At the mastery level, it will increase the same amount of STR and INT for your party (313) as before.
    - Its maximum level will be changed. (Lv. 30 → 20)
    - Now it will additionally create the following effects for Soul Benders.
    ㄴ Its STR/INT bonuses are no longer applied to the caster.
    ㄴ A Skill Atk. bonus is now be applied to the caster. (+14% at Lv. 10)

 

  • Lunar Curtain
    - It will no longer Curse enemies.
    - It will be changed to a Passive skill.

 

  • Extinction Ritual
    - Its SP cost will be changed. (10 → 0)

 

  • Ghost Slash
    - It will increase attack range for the ghosts you summon.

 

  • Ghost Slash Drive
    - The attributes of its additional attacks will be readjusted, depending on the ghost.
    ㄴ Bremen: Shadow
    ㄴ Saya: Shadow/Water

 

  • Hazy-Eyed Bremen
    - Its mastery level will be changed. (Lv. 20 → 1)
    - Its maximum level will be changed. (Lv. 30 → 11)
    - Its SP cost will be changed. (10 → 50)
    - It will also intensify Physical damage for your party. (+25% at all levels)
    - This damage intensification effect will remain for a while even if its targets go out of the skill's range.

 

  • Ice Saya
    - Atk. will be increased.
    - Its area duration will be changed. (10 → 5 sec.)
    - Its attack intervals will be changed. (1 → 0.5 sec.)
    - Its SP cost will be changed. (40 → 30)
    - Its Clear Cube Fragment cost will be changed. (1 → 0)
    - Its Freeze feature can now be toggled on/off.

 

  • Plague Rhasa
    - Atk. will be increased.
    - Its mastery level will be changed. (Lv. 20 → 50)
    - Its maximum level will be changed. (Lv. 30 → 60)
    - Its SP cost will be changed. (15 → 40)
    - Its MP cost will be adjusted.
    - Its cooldown will be changed. (5 → 20 sec.)
    - Its area duration will be changed. (30 → 5 sec.)
    - The Rhasa clones' duration will be changed. (30 → 5 sec.)
    - Its Abnormal Status-casting intervals will be changed. (2 → 0.5 sec.)
    - It will no longer Bleed or Curse enemies.
    - It will no longer intensify its caster's Physical damage.
    - The skill's attack process will be changed.
    ㄴ When Rhasa's area is set up, Rhasa clones will be instantly summoned and stick to enemies within range, causing Decay, which inflicts continuous damage with Abnormal Status effects.
    - If the area is set up where enemies are, the clones will now instantly stick to the enemies.

 

  • Plague Rhasa Upgrade (TP)
    - It will no longer increase your Bleeding/Poison levels with every new level.
    - It will no longer increase its duration with every new level.

 

  • Dark Flame Sword
    - Atk. will be increased.

 

  • Kalla of Dark Flame
    - Its Atk. will be decreased by 20%.

 

  • Ghost 7: Furious Blache
    - Atk. will be increased.
    - Kazan will be added to the list of ghosts that increase Atk.

 

  • Ghost Slash: Abyss
    - The soaring swords' attack sensitivity will be improved.
    - Now its first attack will also Hold the target.

 

  • Blade Phantom
    - It will no longer Poison enemies.
    - The Phantoms will no longer cause Super Armor Break while attacking enemies.​
    - The priority of its continuous attack and finishing attack has been reevaluated and adjusted as follows.
    ㄴ The Phantoms' Magical Atk. will be decreased by 37%.
    ㄴ The skill's area-slashing Atk. will be increased by 41%.
    ㄴ Its finishing Atk. will be increased by 44%.
    - Its duration will be changed. (10 → 8 sec.)
    ㄴ The Phantoms' Magical attacks' multi-hit intervals will be decreased to match this new duration.

 

  • Blade Phantom Possession: Technique
    - It can now be used during jumps.

 

  • Tombstone Triangle
    - This skill will be deleted.

 

  • Tombstone Swamp (New Skill)
    - This is a new Active skill that can be learned at Level 70.
    - Temporarily summons seal stones on the ground, pulling enemies toward the center and keeping them there. These stones explode after a set time or if the skill key is pressed again, inflicting damage.

 

  • Phantom Mastery
    - It will no longer increase the durations of the Installation-type skills.
    - Now it will change the following skills.
    - Phantasmal Slayer: Deletes its Invincible Dash Period condition.
    - Significantly decreases its post-casting delay.
    - Increases its enemy-Holding duration.
      * Hazy-Eyed Bremen: Deletes its summoning process and changes it to a Passive skill that intensifies outgoing damage.

 

  • Descent of Sieg
    - Its Atk. will be increased by 10%.
    - The time Siege needs to open the hell rift with his sword will be decreased.
    - Now the Immobility effect will be activated right after Sieg is released.

 

  • Unholy Dominion Set (2nd Chronicle)
    - 6-piece Set effect deleted: Lunar Curtain range +30%, Ice Saya Freeze level +6
    - 6-piece Set effect added: Hazy-Eyed Bremen damage amplification duration +30%, Ice Saya attack intervals -20%
    - 9-piece Set effect deleted: Rhasa: Carrier of the Plague your Physical damage intensification bonus +2%, Poison/Blind/Bleeding levels +6, Clear Cube Fragment cost +1
    - 9-piece Set effect added: Rhasa: Carrier of the Plague Decay Atk. +30%

 

  • Tombstone of Oblivion Set (3rd Chronicle)
    - 6-piece Set effect deleted: Tombstone Triangle tombstones +1 and cooldown -20%
    - 6-piece Set effect added: Tombstone Swamp explosion Atk. +10% and cooldown -20%
    - 9-piece Set effect deleted: Tombstone Triangle cooldown -30%, tombstone life +100%, your Shadow Damage +100%, Clear Cube Fragment cost +2, and your Shadow Damage aura range +30%
    - 9-piece Set effect added: Tombstone Swamp explosion Atk. +50%, cooldown -30%, attack range +30%, enemy-pulling range +30%, and Clear Cube Fragment cost +1

 

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