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Character Renewal
Launcher (F)
M-137 Gatling Gun
- Atk. will be increased by 5%.
BBQ
- Atk. will be increased by 5.1%.
M-3 Flamethrower
- Atk. will be increased by 6%.
Cannonball
- Atk. will be increased by 5.1%.
Steyr AMR
- Atk. will be increased by 6.5%.
Laser Rifle
- Atk. will be increased by 6.8%.
Flame Pillar
- Atk. will be increased by 6.5%.
FM-31 Grenade Launcher
- Atk. will be increased by 6.2%.
FM-92 mk2 Lancer
- Atk. will be increased by 7.4%.
- Learning Alpha Support will add the following effects.
- Decreases Atk. and cooldown by 40%, and changes the skill to the type that can be charged up to twice.
- Also, makes it usable with Heavy Firearm skills while you're on the ground.
Quantum Bomb
- Atk. will be increased by 6.3%.
- Prerequisite skill conditions will be deleted.
X-1 Extruder
- This skill will be deleted.
X-2 Helios
- A new skill that can be learned at Level 45 and requires 2 Clear Cube Fragments for its casting.
- Activates the star generator, X-2 Helios. When activated, this weapon generates and shoots a star that condenses energy and explodes.
- Learning Alpha Support will add the following effects.
- Laser Rifle can be used during X-2 Helios. Use an additional input to change the skill process.
- If used with X-2 Helios, Laser Rifle applies its max-charged Atk.
Ancient Trigger
- Atk. will be increased by 5%.
Plasma Booster
- Atk. will be increased by 7.2%.
FM-92 mk2 Lancer SW
- Atk. will be increased by 6.8%.
- The MIBC Guidance Device Talisman and Capella's Stigma: MIBC Guidance Device set the pre-fire delay to the basic version's minimum pre-fire delay.
FSC -7
- Atk. will be increased by 7.1%.
PT-15 Prototype
- Atk. will be increased by 6.1%.
Operation Raids
- Atk. will be increased by 5%.
UHT-3 Phlegethon
- Atk. will be increased by 6.4%.
- M-3 Flamethrower and Flame Pillar, if cast together, will no longer combine their Atk. but add it to each other.
Decisive Battle
- Atk. will be increased by 5.5%.
Spitfire (F)
G-14 Buster
- The Explosion effect will be changed.
M18 Claymore
- Atk. will be increased by 13.7%.
Cross Fire
- Atk. will be increased by 5.4%.
G-35L Flash Bang
- The Explosion effect will be changed.
G-18C Freeze Grenade
- The Explosion effect will be changed.
- SP cost will be changed. (40 → 30)
Buster Shot
- Atk. will be increased by 9.2%.
C4
- Atk. will be increased by 8.2%.
Napalm
- Atk. will be increased by 5.3%.
EMP Storm
- Atk. will be increased by 6.7%.
Pistol Carbine/Pistol Carbine Upgrade (TP)
- These skills will be deleted.
Ultra Vacuum Bullet Chelli (New Skill)
- Can be learned at Level 70 and requires 3 Clear Cube Fragments for its casting.
- Fires an ultra vacuum bullet that creates a vacuum hole around the first target it hits.
- This vacuum hole follows its target for a while, and then explodes, inflicting damage on surrounding enemies. You can also detonate it instantly by pressing the skill key again.
- The vacuum hole pulls surrounding enemies for its duration along with G-14 Busters, G-35L Flash Bangs, and G-18C Freeze Grenades you throw at it.
- It then explodes with the absorbed grenades, inflicting additional damage. The absorbed grenades have higher Atk. than usual.
- Ultra Vacuum Bullet Chelli Upgrade (TP) will be added.
- Increases Atk. by 10% per skill level. (TP Cost: 2)
Open Fire
- Atk. will be increased by 5.1%.
G-96 Thermobaric Grenade
- This skill will be deleted.
Photobilizer (New Skill)
- Can be learned at Level 80 and requires 5 Clear Cube Fragments for its casting.
- Leaps into the air, scattering photon grenades, and then fires magnetic bullets, bombarding a broad area.
D-Day
- Atk. will be increased by 6.8%.
Nitro Motor 02X
- Its G-18C Freeze Grenade enhancement effect will be deleted.
- A Grenade Mastery Upgrade effect will be added.
- Increases Grenade Mastery's Atk. increase rate.
- G-14 Buster, G-35L Flash Bang, and G-18C Freeze Grenade improve each other after used twice in a row.
- The improved grenades inflict more damage than usual.
Standby Ready
- The improved grenade-throwing step will be deleted.
- It will no longer increase your aerial Basic Attack count.
- Its duration will be decreased. (6 → 4 sec.)
- For its duration, G-14 Buster, G-35L Flash Bang, and G-18C Freeze Grenade stacks will no longer go below 1.
- Because of this update, the skill's tooltip information and Atk. will be adjusted.
Definite Solution
- Atk. will be increased by 6.7%.
Mistress
Choke Smash
- Atk. will be increased by 7.1%.
Heavy Sins
- Atk. will be increased by 7.3%.
- Because the Sins' element can no longer be selected during Seven Deadly Sins, the additional effects for Arrogant Sloth will also be deleted.
Cut-in Dash
- Atk. will be increased by 7.6%.
Dual Slash
- Atk. will be increased by 7.8%.
Seven Deadly Sins
- The Sins' element can no longer be selected. The buff/debuff effects will be immediately applied, and certain effect values will be adjusted.
- Buffs on the Mistress
- Bonus Damage effect
- Attacks create a chance of gaining Sin stacks.
- Heavy Sins: Hold added. Restores HP/MP on hit.
- Sin-burdened Body: Enemy-seducing range increased.
- Debuffs on the Mistress
- Decreases Max HP/MP upon casting.
- Decreases Attack/Movement Speed.
- Decreases Hit Rate and Evasion.
- Decreases Elemental Resistance.
- Heavy Sins readjusts your HP/MP-healing amounts and debuff values on hit.
- The skills that consume Sin stacks and their effects will be changed.
- The following skills will no longer consume Sin stacks.
- Heavy Sins
- Redeeming Spines
- The following skills will consume Sin stacks to increase Atk. and create various additional effects.
- Lust Hand: Increases your Movement Speed.
- Pride Axel: Decreases enemy Evasion.
- Slothful Body: Slows down enemies.
- Lurking Greed: Increases attack range.
- Scud the Wrathful Demon: Increases your Attack Speed.
- Envious Kiss: Increases Charm duration.
- Expel Gluttony: Increases the absorbing attack's HP Recovery.
Guillotine
- Atk. will be increased by 7.7%.
Lust Hand
- Atk. will be increased by 5.5%.
Pride Axel
- Atk. will be increased by 5.4%.
- The minimum aerial casting height will be deleted. (Disabled in the Arena)
Rolling Rush
- Atk. will be increased by 7.2%.
- The spinning attack's and the finishing slash's two-way Stun effect severity will be lessened.
Slothful Body
- Atk. will be increased by 5.1%.
- The On-point Guard duration will be increased and On-point Guard will now absorb 100% of damage on a successful block.
- A successful On-point Guard will now generate a shock wave, Stunning surrounding enemies with additional damage.
- The skill's enemy-pulling range and location will now match its graphic effects. It'll also push enemies away before the stabbing attack.
Sin Awakening Touch
- Atk. will be increased by 7.3%.
Lurking Greed
- Atk. will be increased by 5%.
- Enemies, if their HP drops to 0 when hit, will now be killed instantly.
- If a dead monster can be Held, its image will be copied and visually devoured.
Scythe Massacre
- Atk. will be increased by 7.9%.
- The slashing attack's two-way Stun effect severity will be lessened.
Scud the Wrathful Demon
- Atk. will be increased by 5%.
Flowers of Purification
- Atk. will be increased by 7.6%.
- It'll no longer require Clear Cube Fragments.
Envious Kiss
- Atk. will be increased by 5%.
- The finishing attack will now be delivered in Invincible mode. It'll also make you Invincible for a while afterward.
Expel Gluttony
- The graphic effects will be improved. The skill's attack range will also be readjusted to match the improved graphic effects.
- The max absorption charge time will be decreased. (1.8 → 0.5 sec.)
- The max absorption multi-hit count will be decreased. (8 → 3)
- The absorption multi-hit Atk. will be increased by 166.7%.
- HP Recovery per absorption hit will be increased. (3% → 7%)
- The absorption attack will now increase your Sin stacks.
- The max finishing multi-hit count tooltip will be added.
First Prana: Forbidden Fruit
- The aura light Atk. will be increased by 7.4%.
- The Seven Sins of Corruption transformation will now add the aura light attack to all attacks.
- Its Seven Sins of Corruption transformation time bonus will now be set to 30 sec. across all levels.
- Sin stacks will now also decrease Seven Sins of Corruption cooldown.
- Seven Sins of Corruption cooldown -0.5 sec. per Sin stack
- Max Seven Sins of Corruption Cooldown Reduction: 40 sec.
- This max reduction amount will be reset when you recast Seven Sins of Corruption.
Second Soul
- Atk. will be increased by 6%.
- The finishing sin explosion attack will now increase your Sin stacks.
Redeeming Spines
- The stabbing Atk. will be increased by 5.4%.
- The finishing tentacle-spreading Atk. will be increased by 27.5%.
- Pre-casting delay will be decreased.
Last Genesis
- Its skill effect and process will be updated.
- Takes possession of forbidden power. She then moves to the front of the strongest of all enemies with in range and transfers her sins to it.
- The target becomes Neutralized. After a while, she detonates the target with the forbidden power.
- Taking possession of forbidden power maximizes your Sin stacks, and transferring your sins minimizes them.
- The related tooltips will be updated accordingly. This skill's Atk. will be readjusted.
- The search radius for z-axis tracking will be increased.
Sources of Sins
- Its Cut-in Dash enhancement effect will be changed.
- After dashing twice, use Cut-in Dash with the Back key to move backward as you attack.
Cardinal Execution
- Atk. will be increased by 7.8%.
Wings of Sabbath
- Atk. will be increased by 5.2%.
- Absorbing sins will now maximize your Sin stacks.
Crusader (M)
Grace of God
- In Solo mode, this skill will now also increase INT to match your VIT or SPR, whichever is the higher.
- Applied only if your INT is lower than VIT or SPR.
- Its skill tree will be changed to match the initial learning level.
Cure Upgrade
- It will now increase Cure's application range.
- Range per Level: +10%
Blades of Purity
- Atk. will be increased by 5.2%.
Spiritual Sacrifice
- Its Movement Speed bonus will be increased. (10% → 20% at Lv. 1)
- Its Casting Speed bonus will be increased. (10% → 25% at Lv. 1)
Revenge of Light
- Its skill effect will be improved.
- In Party mode, it will now show your party members' buff statuses in the Select Party Member window.
- Tooltip errors will be addressed.
- Atk. will be increased by 5%.
Holy Ghost Mace
- Learning this skill will now also disable the following skills.
- Heaven's Melody, Light of Divinity, Sign of Protection, and Healing Wind
- Its Critical Chance bonus will be increased. (20% → 30% at Lv. 30)
- Its Movement Speed bonus will be increased. (15.3% → 25.3% at Lv. 30)
- Its Casting Speed bonus will be increased. (12% → 27% at Lv. 30)
- It will now play a voice when cast.
Spear of Victory
- Atk. will be increased by 5.1%.
Crashing Cross
- Atk. will be increased by 5%.
- It will now play a voice when cast.
Divine Invocation
- It will now play a voice when cast.
Deflection Wall
- Atk. will be increased by 5.3%.
Pressure Wall
- Its skill tree will be changed to match the initial learning level.
Flash Sphere
- Its skill effect and process will be updated.
- Changed to create a sphere of light that attacks targets with multi-hits while moving forward, and the finishing explosion attack will be deleting.
- Atk. will be modified according to the skill's changed mechanism.
- The sphere's y-axis attack range will be increased.
- Sphere duration will be changed. (5→3 sec.)
- Stun duration is changed to 6 sec. for all levels, and enemies will be Stunned regardless of the direction they are facing. (Not applied in Arena)
- Tooltip will be fixed accordingly.
Flash Sphere Upgrade
- It will now increases Flash Sphere's and Flash Shrapnel's Atk.
- Atk. per Level: +10%
Grace of Protection
- Its HP/SPR bonuses will be changed.
- VIT: 283 → 483 (At Lv. 34)
- SPR: 317 → 517 (At Lv. 34)
- This skill will now create a light orb that moves forward, inflicting multi-hit damage on enemies in its path. Its old finishing explosion attack will be deleted.
- Because of this update, Atk. will also be adjusted.
- The orb duration will be changed. (5 → 3 sec.)
- The Stun duration will now be set to 6 sec. across all levels. Now, all enemies will be Stunned, regardless of their facing directions. (Disabled inside the Arena)
- The related tooltips will be updated accordingly.
Flash Shrapnel
- Its skill effect and process will be updated.
- It will now create a light orb that moves forward and explodes on contact, attacking a single target. The orb collision and particle explosion attacks will be deleted.
- Because of this update, Atk. will also be adjusted.
- The orb duration will be changed. (5 → 3 sec.)
- The Stun duration will now be set to 6 sec. across all levels. Now, all enemies will be Stunned, regardless of their facing directions.
- Its skill tree will be changed to match the initial learning level.
- the sphere's y-axis attack range will be increased.
Haptism
- Atk. will be increased by 5.2%.
- It will now play a voice when cast.
Fountain of Life
- In Party mode, it will now show your party members' buff statuses in the Select Party Member window.
Hammer of Repentance
- Atk. will be increased by 5.5%.
Healing Wind
- Now, its MP Recovery effect will also be applied to you.
Righteous Judgment
- Atk. will be increased by 5.7%.
Apocalypse
- Atk. will be increased by 5%.
Miracle Splitter
- Atk. will be increased by 5.2%.
- It will now play a voice when cast.
Doom Spear
- Atk. will be increased by 5.1%.
- The battle cry will be deleted, and a voice will be added.
Divine Flash
- Atk. will be increased by 5%.
Thunder Hammer: Jupiter
- It will now play a voice when cast.
- In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.
Ascension
- Punishment Atk. will be increased by 5%.
Punishment
- Enemies hit by the multi-hit attack will now be pulled toward you.
Holy Rage: Astrape
- Atk. will be increased by 5.1%.
Crusader (F)
Grace of Light
- Its elemental debuff will no longer be applied to Solo mode.
- Instead, the following effects will be added to Solo mode.
- Independent Atk. increased and skill cooldown decreased
- In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.
Basic Attack
- Basic Atk. will be increased by 17.9% except for Dash and Jump attacks.
- The Basic attack's two-way Stun effect severity will be lessened.
Holy Smash
- Atk. will be increased by 19.4%.
Holy Flash
- Atk. will be increased by 22.1%.
Cross Mastery
- Critical Chance will be increased. (10% → 20% at Lv. 10)
Spear of Victory
- Atk. will be increased by 21%.
- The projectile's y-axis attack range will be increased.
Christening Light
- Atk. will be increased by 19.2%.
Light of Divinity
- Atk. will be increased by 19.2%.
Saint Wall
- Atk. will be increased by 6.7%.
Shining Cross
- Its learning level will be changed to 30. (35 → 30)
- Its learning SP cost will be decreased. (40 → 30)
- Its cooldown will be decreased. (12 → 10 sec.)
- Its skill effect and process will be changed.
- Pressing the Forward key will now make you move forward as you swing your Giant Weapon, attacking surrounding enemies.
- Its Atk. will be readjusted, according to these learning level and process updates.
Shining Cross Upgrade
- This skill will now also increase Shining Cross range when learned. (+10% at Lv. 1)
- Its learning TP cost will be decreased. (2 → 1)
- Its Mastery level will be changed. (5 → 7)
- Its Max Level will be changed. (7 → 9)
Holy Circlet
- After creating the ring, you can now enter the skill key again to detonate the ring at once. (Disabled inside the Arena)
- The Atk. rate between the multi-hit and finishing attacks. Atk. will also be readjusted.
Valiant Aria
- Atk. will be increased by 10.5%.
- Its duration will be decreased. (6 → 3 sec.)
- The aria buff duration will be increased. (10 → 13 sec.)
- The skill-casting sound effect will be updated.
Valiant Aria Upgrade
- This skill will now also increase Movement Speed during Regenerative Aria when learned.
Purifying Lightning
- Casting time will be decreased. (0.5 → 0.3 sec.)
- Atk. will be increased by 9.7%.
Grand Crashing Cross
- Atk. will be increased by 18.1%.
- Now, it can be canceled by Repentant Smash after it hits.
Pious Passion
- Its Basic/Skill Atk. bonus will be increased. (21.5% → 31.5% at Lv. 21)
Crux of Victoria
- Atk. will be increased by 19.8%.
Repentant Smash
- Atk. will be increased by 13.4%.
- Its x-axis enemy-pulling distance will be decreased.
- Now, it can also pull Super Armor enemies on hit.
- Now, it can be canceled by Grand Crashing Cross after it hits.
Archangel's Blessing
- Atk. will be increased by 18.7%.
Raphael's Blessing
- It'll now enable Healing Prayer during Valiant Aria and Regenerative Aria.
Uriel's Ward
- Atk. will be increased by 19.5%.
- The Capella's Stigma: Uriel's Blessing Talisman will now barrier your party members when you cast the skill's Invincibility effect on them.
Miracle Shine
- Atk. will be increased by 19.2%.
Holy Spear: Brionac
- Atk. will be increased by 19.5%.
Crux of Shapiel
- Atk. will be increased by 15.9%.
Laus di Angelus
- Atk. will be increased by 19.5%.
Enchantress
Basic/Dash/Jump Attacks
- Atk. will be increased by 22.6%.
Keep Away!
- Atk. will be increased by 22.6%.
Rose Vines
- Atk. will be increased by 23.3%.
Madd Mad Slash
- Atk. will be increased by 23.1%.
- Skill delay will be decreased.
Madd Straight
- Atk. will be increased by 23.1%.
- Skill delay will be decreased.
Wicked Curiosity
- Its Magical Critical Chance bonus will be increased. (20% → 30% at Lv. 10)
Hot Affection
- Atk. will be increased by 18.6%.
- The party member buff duration within range will be increased.
Madd the Guard
- Atk. will be increased by 22%.
- It will now generate a shock wave to attack enemies.
Eject Thorns
- A new skill that can be learned at Level 30.
- Brambles appear around the Enchantress, shooting forward and pulling enemies on hit.
Jumping Bear Press
- Atk. will be increased by 22%.
- Skill delay will be decreased.
- Now, it'll pull enemies when cast.
Destiny Puppet
- Atk. will be increased by 22%.
- The party member buff duration within range will be increased.
Bramble Prison
- Atk. will be increased by 23%.
Big Madd
- Atk. will be increased by 23.6%.
Petite Diablo
- Its Basic/Skill Atk. bonus will be increased. (21.5% → 31.5% at Lv. 21)
Hex
- Atk. will be increased by 22%.
Affectionate Sting
- A new skill that can be learned at Level 60 and requires 1 Clear Cube Fragment for its casting.
- When the Enchantress hugs Happy, her affection manifests itself as growing brambles and shoots sharp thorns at enemies in front.
Terrible Roar
- Atk. will be increased by 21.5%.
- It can now be cast regardless of your current status.
Garden of Pain
- Atk. will be increased by 22.8%.
A Rose in the Dark
- Its elemental debuff will no longer be applied to Solo mode.
- Instead, the following effects will be added to Solo mode.
- Independent Atk. increased and skill cooldown decreased
- In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.
Curse of Terror Bear
- Atk. will be increased by 22.1%.
- Skill delay will be decreased.
- It can now be cast regardless of your current status.
Forest of Dolls
- Atk. will be increased by 22.1%.
Affection EXPO
- Atk. will be increased by 23.6%.
Marionette/Curtain Call
- Marionette Atk. will be increased by 23.6%.
- Curtain Call Atk. will be increased by 22.5%.
- Marionette and Curtain Call will now also summon your likeness on the stage.
- If you use Brier and Bramble skills in the basic mode, Madd will cast those skills for you.
- Or your likeness will if Madd is doing something else.
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