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Character Renewal

Launcher (F)

M-137 Gatling Gun

  •  Atk. will be increased by 5%.

 

BBQ

  •  Atk. will be increased by 5.1%.

 

M-3 Flamethrower

  •  Atk. will be increased by 6%.

 

Cannonball

  •  Atk. will be increased by 5.1%.

 

Steyr AMR

  •  Atk. will be increased by 6.5%.

 

Laser Rifle

  •  Atk. will be increased by 6.8%.

 

Flame Pillar

  •  Atk. will be increased by 6.5%.

 

FM-31 Grenade Launcher

  •  Atk. will be increased by 6.2%.

 

FM-92 mk2 Lancer

  •  Atk. will be increased by 7.4%.
  •  Learning Alpha Support will add the following effects.
    - Decreases Atk. and cooldown by 40%, and changes the skill to the type that can be charged up to twice.
    - Also, makes it usable with Heavy Firearm skills while you're on the ground.

 

Quantum Bomb

  •  Atk. will be increased by 6.3%.
  •  Prerequisite skill conditions will be deleted.

 

X-1 Extruder

  •  This skill will be deleted.

 

X-2 Helios

  •  A new skill that can be learned at Level 45 and requires 2 Clear Cube Fragments for its casting.
  •  Activates the star generator, X-2 Helios. When activated, this weapon generates and shoots a star that condenses energy and explodes.
  • Learning Alpha Support will add the following effects.
    - Laser Rifle can be used during X-2 Helios. Use an additional input to change the skill process.
    - If used with X-2 Helios, Laser Rifle applies its max-charged Atk.

 

Ancient Trigger

  •  Atk. will be increased by 5%.

 

Plasma Booster

  •  Atk. will be increased by 7.2%.

 

FM-92 mk2 Lancer SW 

  •  Atk. will be increased by 6.8%.
  •  The MIBC Guidance Device Talisman and Capella's Stigma: MIBC Guidance Device set the pre-fire delay to the basic version's minimum pre-fire delay.

 

FSC -7

  •  Atk. will be increased by 7.1%.

 

PT-15 Prototype

  •  Atk. will be increased by 6.1%.

 

Operation Raids

  •  Atk. will be increased by 5%.

 

UHT-3 Phlegethon

  •  Atk. will be increased by 6.4%.
  •  M-3 Flamethrower and Flame Pillar, if cast together, will no longer combine their Atk. but add it to each other.

 

Decisive Battle

  •  Atk. will be increased by 5.5%.

 

 

 

Spitfire (F)

G-14 Buster

  •  The Explosion effect will be changed.

 

M18 Claymore

  •  Atk. will be increased by 13.7%.

 

Cross Fire

  •  Atk. will be increased by 5.4%.

 

G-35L Flash Bang

  •  The Explosion effect will be changed.

 

G-18C Freeze Grenade

  •  The Explosion effect will be changed.
  •  SP cost will be changed. (40 → 30)

 

Buster Shot

  •  Atk. will be increased by 9.2%.

 

C4

  •  Atk. will be increased by 8.2%.

 

Napalm

  •  Atk. will be increased by 5.3%.

 

EMP Storm

  •  Atk. will be increased by 6.7%.

 

Pistol Carbine/Pistol Carbine Upgrade (TP)

  •  These skills will be deleted.

 

Ultra Vacuum Bullet Chelli (New Skill)

  • Can be learned at Level 70 and requires 3 Clear Cube Fragments for its casting.
  • Fires an ultra vacuum bullet that creates a vacuum hole around the first target it hits.
  • This vacuum hole follows its target for a while, and then explodes, inflicting damage on surrounding enemies. You can also detonate it instantly by pressing the skill key again.
  • The vacuum hole pulls surrounding enemies for its duration along with G-14 Busters, G-35L Flash Bangs, and G-18C Freeze Grenades you throw at it.
  • It then explodes with the absorbed grenades, inflicting additional damage. The absorbed grenades have higher Atk. than usual.
  • Ultra Vacuum Bullet Chelli Upgrade (TP) will be added.
    - Increases Atk. by 10% per skill level. (TP Cost: 2)

 

Open Fire

  •  Atk. will be increased by 5.1%.

 

G-96 Thermobaric Grenade

  •  This skill will be deleted.

 

Photobilizer (New Skill)

  •  Can be learned at Level 80 and requires 5 Clear Cube Fragments for its casting.
  •  Leaps into the air, scattering photon grenades, and then fires magnetic bullets, bombarding a broad area.

 

 D-Day

  •  Atk. will be increased by 6.8%.

 

Nitro Motor 02X

  • Its G-18C Freeze Grenade enhancement effect will be deleted.
  • A Grenade Mastery Upgrade effect will be added.
    - Increases Grenade Mastery's Atk. increase rate.
    - G-14 Buster, G-35L Flash Bang, and G-18C Freeze Grenade improve each other after used twice in a row.
  • The improved grenades inflict more damage than usual.

 

Standby Ready

  • The improved grenade-throwing step will be deleted.
  • It will no longer increase your aerial Basic Attack count.
  • Its duration will be decreased. (6 → 4 sec.)
  • For its duration, G-14 Buster, G-35L Flash Bang, and G-18C Freeze Grenade stacks will no longer go below 1.
  • Because of this update, the skill's tooltip information and Atk. will be adjusted.

 

Definite Solution

  •  Atk. will be increased by 6.7%.

 

 

 

Mistress

Choke Smash

  •  Atk. will be increased by 7.1%.

 

Heavy Sins

  •  Atk. will be increased by 7.3%.
  •  Because the Sins' element can no longer be selected during Seven Deadly Sins, the additional effects for Arrogant Sloth will also be deleted.

 

Cut-in Dash

  •  Atk. will be increased by 7.6%.

 

Dual Slash

  •  Atk. will be increased by 7.8%.

 

Seven Deadly Sins

  • The Sins' element can no longer be selected. The buff/debuff effects will be immediately applied, and certain effect values will be adjusted.
  • Buffs on the Mistress
    - Bonus Damage effect​​​
    - Attacks create a chance of gaining Sin stacks.
    - Heavy Sins: Hold added. Restores HP/MP on hit.
    - Sin-burdened Body: Enemy-seducing range increased.
  • Debuffs on the Mistress
    - Decreases Max HP/MP upon casting.
    - Decreases Attack/Movement Speed.
    - Decreases Hit Rate and Evasion.
    - Decreases Elemental Resistance.
  • Heavy Sins readjusts your HP/MP-healing amounts and debuff values on hit.
  • The skills that consume Sin stacks and their effects will be changed.
  • The following skills will no longer consume Sin stacks.
    - Heavy Sins
    - Redeeming Spines
  • The following skills will consume Sin stacks to increase Atk. and create various additional effects.
    - Lust Hand: Increases your Movement Speed.
    - Pride Axel: Decreases enemy Evasion.
    - Slothful Body: Slows down enemies.
    - Lurking Greed: Increases attack range.
    - Scud the Wrathful Demon: Increases your Attack Speed.
    - Envious Kiss: Increases Charm duration.
    - Expel Gluttony: Increases the absorbing attack's HP Recovery.

 

Guillotine

  •  Atk. will be increased by 7.7%.

 

Lust Hand

  •  Atk. will be increased by 5.5%.

 

Pride Axel

  •  Atk. will be increased by 5.4%.
  •  The minimum aerial casting height will be deleted. (Disabled in the Arena)

 

Rolling Rush

  •  Atk. will be increased by 7.2%.
  •  The spinning attack's and the finishing slash's two-way Stun effect severity will be lessened.

 

Slothful Body

  • Atk. will be increased by 5.1%.
  • The On-point Guard duration will be increased and On-point Guard will now absorb 100% of damage on a successful block.
  • A successful On-point Guard will now generate a shock wave, Stunning surrounding enemies with additional damage.
  • The skill's enemy-pulling range and location will now match its graphic effects. It'll also push enemies away before the stabbing attack.

 

Sin Awakening Touch

  •  Atk. will be increased by 7.3%.

 

Lurking Greed

  •  Atk. will be increased by 5%.
  •  Enemies, if their HP drops to 0 when hit, will now be killed instantly.
    - If a dead monster can be Held, its image will be copied and visually devoured.

 

Scythe Massacre

  •  Atk. will be increased by 7.9%.
  •  The slashing attack's two-way Stun effect severity will be lessened.

 

Scud the Wrathful Demon

  •  Atk. will be increased by 5%.

 

Flowers of Purification

  •  Atk. will be increased by 7.6%.
  •  It'll no longer require Clear Cube Fragments.

 

Envious Kiss

  •  Atk. will be increased by 5%.
  •  The finishing attack will now be delivered in Invincible mode. It'll also make you Invincible for a while afterward.

 

Expel Gluttony

  •  The graphic effects will be improved. The skill's attack range will also be readjusted to match the improved graphic effects.
  •  The max absorption charge time will be decreased. (1.8 → 0.5 sec.)
  •  The max absorption multi-hit count will be decreased. (8 → 3)
  •  The absorption multi-hit Atk. will be increased by 166.7%.
  •  HP Recovery per absorption hit will be increased. (3% → 7%)
  •  The absorption attack will now increase your Sin stacks.
  •  The max finishing multi-hit count tooltip will be added.

 

First Prana: Forbidden Fruit

  •  The aura light Atk. will be increased by 7.4%.
  •  The Seven Sins of Corruption transformation will now add the aura light attack to all attacks.
  •  Its Seven Sins of Corruption transformation time bonus will now be set to 30 sec. across all levels.
  •  Sin stacks will now also decrease Seven Sins of Corruption cooldown.
    - Seven Sins of Corruption cooldown -0.5 sec. per Sin stack
    - Max Seven Sins of Corruption Cooldown Reduction: 40 sec.
    - This max reduction amount will be reset when you recast Seven Sins of Corruption.

 

Second Soul

  •  Atk. will be increased by 6%.
  •  The finishing sin explosion attack will now increase your Sin stacks.

 

Redeeming Spines

  •  The stabbing Atk. will be increased by 5.4%.
  •  The finishing tentacle-spreading Atk. will be increased by 27.5%.
  •  Pre-casting delay will be decreased.

 

Last Genesis

  •  Its skill effect and process will be updated.
    - Takes possession of forbidden power. She then moves to the front of the strongest of all enemies with in range and transfers her sins to it.
    - The target becomes Neutralized. After a while, she detonates the target with the forbidden power.
  • Taking possession of forbidden power maximizes your Sin stacks, and transferring your sins minimizes them.
  • The related tooltips will be updated accordingly. This skill's Atk. will be readjusted.
  • The search radius for z-axis tracking will be increased.

 

Sources of Sins

  •  Its Cut-in Dash enhancement effect will be changed.
    - After dashing twice, use Cut-in Dash with the Back key to move backward as you attack.

 

 

Cardinal Execution

  •  Atk. will be increased by 7.8%.

 

Wings of Sabbath

  •  Atk. will be increased by 5.2%.
  •  Absorbing sins will now maximize your Sin stacks.

 

 

 

Crusader (M)

Grace of God

  •  In Solo mode, this skill will now also increase INT to match your VIT or SPR, whichever is the higher.
  •  Applied only if your INT is lower than VIT or SPR.
  •  Its skill tree will be changed to match the initial learning level.

 

Cure Upgrade

  •  It will now increase Cure's application range.
  •  Range per Level: +10%

 

Blades of Purity

  •  Atk. will be increased by 5.2%.

 

Spiritual Sacrifice

  •  Its Movement Speed bonus will be increased. (10% → 20% at Lv. 1)
  •  Its Casting Speed bonus will be increased. (10% → 25% at Lv. 1)

 

Revenge of Light

  •  Its skill effect will be improved.
  •  In Party mode, it will now show your party members' buff statuses in the Select Party Member window.
  • Tooltip errors will be addressed.
  • Atk. will be increased by 5%.

 

Holy Ghost Mace

  •  Learning this skill will now also disable the following skills.
  •  Heaven's Melody, Light of Divinity, Sign of Protection, and Healing Wind
  •  Its Critical Chance bonus will be increased. (20% → 30% at Lv. 30)
  •  Its Movement Speed bonus will be increased. (15.3% → 25.3% at Lv. 30)
  •  Its Casting Speed bonus will be increased. (12% → 27% at Lv. 30)
  •  It will now play a voice when cast.

 

Spear of Victory

  •  Atk. will be increased by 5.1%.

 

Crashing Cross

  •  Atk. will be increased by 5%.
  •  It will now play a voice when cast.

 

Divine Invocation

  •  It will now play a voice when cast.

 

Deflection Wall

  •  Atk. will be increased by 5.3%.

 

Pressure Wall

  •  Its skill tree will be changed to match the initial learning level.

 

Flash Sphere

  • Its skill effect and process will be updated.
  • Changed to create a sphere of light that attacks targets with multi-hits while moving forward, and the finishing explosion attack will be deleting. 
  • Atk. will be modified according to the skill's changed mechanism.
  • The sphere's y-axis attack range will be increased.
  • Sphere duration will be changed. (5→3 sec.)
  • Stun duration is changed to 6 sec. for all levels, and enemies will be Stunned regardless of the direction they are facing. (Not applied in Arena)
  • Tooltip will be fixed accordingly.

 

Flash Sphere Upgrade

  •  It will now increases Flash Sphere's and Flash Shrapnel's Atk.
  •  Atk. per Level: +10%

 

Grace of Protection

  • Its HP/SPR bonuses will be changed.
  • VIT: 283 → 483 (At Lv. 34)
  • SPR: 317 → 517 (At Lv. 34)
  • This skill will now create a light orb that moves forward, inflicting multi-hit damage on enemies in its path. Its old finishing explosion attack will be deleted.
  • Because of this update, Atk. will also be adjusted.
  • The orb duration will be changed. (5 → 3 sec.)
  • The Stun duration will now be set to 6 sec. across all levels. Now, all enemies will be Stunned, regardless of their facing directions. (Disabled inside the Arena)
  • The related tooltips will be updated accordingly.

 

Flash Shrapnel

  • Its skill effect and process will be updated.
  •  It will now create a light orb that moves forward and explodes on contact, attacking a single target. The orb collision and particle explosion attacks will be deleted.
  •  Because of this update, Atk. will also be adjusted.
  •  The orb duration will be changed. (5 → 3 sec.)
  •  The Stun duration will now be set to 6 sec. across all levels. Now, all enemies will be Stunned, regardless of their facing directions.
  •  Its skill tree will be changed to match the initial learning level.
  • the sphere's y-axis attack range will be increased.

 

Haptism

  •  Atk. will be increased by 5.2%.
  •  It will now play a voice when cast.

 

Fountain of Life

  •  In Party mode, it will now show your party members' buff statuses in the Select Party Member window.

 

Hammer of Repentance

  •  Atk. will be increased by 5.5%.

 

Healing Wind

  •  Now, its MP Recovery effect will also be applied to you.

 

Righteous Judgment

  •  Atk. will be increased by 5.7%.

 

Apocalypse

  •  Atk. will be increased by 5%.

 

Miracle Splitter

  •  Atk. will be increased by 5.2%.
  •  It will now play a voice when cast.

 

Doom Spear

  •  Atk. will be increased by 5.1%.
  •  The battle cry will be deleted, and a voice will be added.

 

Divine Flash

  •  Atk. will be increased by 5%.

 

Thunder Hammer: Jupiter

  •  It will now play a voice when cast.
  •  In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.

 

Ascension

  •  Punishment Atk. will be increased by 5%.

 

Punishment

  •  Enemies hit by the multi-hit attack will now be pulled toward you.

 

Holy Rage: Astrape

  •  Atk. will be increased by 5.1%.

 

 

 

Crusader (F)

Grace of Light

  •  Its elemental debuff will no longer be applied to Solo mode.
  •  Instead, the following effects will be added to Solo mode.
     - Independent Atk. increased and skill cooldown decreased
  •  In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.

 

Basic Attack

  •  Basic Atk. will be increased by 17.9% except for Dash and Jump attacks.
  •  The Basic attack's two-way Stun effect severity will be lessened.

 

Holy Smash

  •  Atk. will be increased by 19.4%.

 

Holy Flash

  •  Atk. will be increased by 22.1%.

 

Cross Mastery

  •  Critical Chance will be increased. (10% → 20% at Lv. 10)

 

Spear of Victory

  •  Atk. will be increased by 21%.
  •  The projectile's y-axis attack range will be increased.

 

Christening Light

  •  Atk. will be increased by 19.2%.

 

Light of Divinity

  •  Atk. will be increased by 19.2%.

 

Saint Wall

  •  Atk. will be increased by 6.7%.

 

Shining Cross

  •  Its learning level will be changed to 30. (35 → 30)
  •  Its learning SP cost will be decreased. (40 → 30)
  •  Its cooldown will be decreased. (12 → 10 sec.)
  •  Its skill effect and process will be changed.
     - Pressing the Forward key will now make you move forward as you swing your Giant Weapon, attacking surrounding enemies.
     - Its Atk. will be readjusted, according to these learning level and process updates.

 

Shining Cross Upgrade

  •  This skill will now also increase Shining Cross range when learned. (+10% at Lv. 1)
  •  Its learning TP cost will be decreased. (2 → 1)
  •  Its Mastery level will be changed. (5 → 7)
  •  Its Max Level will be changed. (7 → 9)

 

Holy Circlet

  •  After creating the ring, you can now enter the skill key again to detonate the ring at once. (Disabled inside the Arena)
  •  The Atk. rate between the multi-hit and finishing attacks. Atk. will also be readjusted.

 

Valiant Aria

  •  Atk. will be increased by 10.5%.
  •  Its duration will be decreased. (6 → 3 sec.)
  •  The aria buff duration will be increased. (10 → 13 sec.)
  •  The skill-casting sound effect will be updated.

 

Valiant Aria Upgrade

  •  This skill will now also increase Movement Speed during Regenerative Aria when learned.

 

Purifying Lightning

  • Casting time will be decreased. (0.5 → 0.3 sec.)
  •  Atk. will be increased by 9.7%.

 

Grand Crashing Cross

  •  Atk. will be increased by 18.1%.
  •  Now, it can be canceled by Repentant Smash after it hits.

 

Pious Passion

  •  Its Basic/Skill Atk. bonus will be increased. (21.5% → 31.5% at Lv. 21)

 

Crux of Victoria

  •  Atk. will be increased by 19.8%.

 

Repentant Smash

  •  Atk. will be increased by 13.4%.
  •  Its x-axis enemy-pulling distance will be decreased.
  •  Now, it can also pull Super Armor enemies on hit.
  •  Now, it can be canceled by Grand Crashing Cross after it hits.

 

Archangel's Blessing

  •  Atk. will be increased by 18.7%.

 

Raphael's Blessing

  •  It'll now enable Healing Prayer during Valiant Aria and Regenerative Aria.

 

Uriel's Ward

  •  Atk. will be increased by 19.5%.
  •  The Capella's Stigma: Uriel's Blessing Talisman will now barrier your party members when you cast the skill's Invincibility effect on them.

 

Miracle Shine

  •  Atk. will be increased by 19.2%.

 

Holy Spear: Brionac

  •  Atk. will be increased by 19.5%.

 

Crux of Shapiel

  •  Atk. will be increased by 15.9%.

 

Laus di Angelus

  •  Atk. will be increased by 19.5%.

 

 

 

Enchantress

Basic/Dash/Jump Attacks

  •  Atk. will be increased by 22.6%.

 

Keep Away!

  •  Atk. will be increased by 22.6%.

 

Rose Vines

  •  Atk. will be increased by 23.3%.

 

Madd Mad Slash

  •  Atk. will be increased by 23.1%.
  •  Skill delay will be decreased.

 

Madd Straight

  •  Atk. will be increased by 23.1%.
  •  Skill delay will be decreased.

 

Wicked Curiosity

  •  Its Magical Critical Chance bonus will be increased. (20% → 30% at Lv. 10)

 

Hot Affection

  •  Atk. will be increased by 18.6%.
  •  The party member buff duration within range will be increased.

 

Madd the Guard

  •  Atk. will be increased by 22%.
  •  It will now generate a shock wave to attack enemies.

 

 Eject Thorns

  •  A new skill that can be learned at Level 30.
  •  Brambles appear around the Enchantress, shooting forward and pulling enemies on hit.

 

 Jumping Bear Press

  •  Atk. will be increased by 22%.
  •  Skill delay will be decreased.
  •  Now, it'll pull enemies when cast.

 

Destiny Puppet

  •  Atk. will be increased by 22%.
  •  The party member buff duration within range will be increased.

 

Bramble Prison

  •  Atk. will be increased by 23%.

 

Big Madd

  •  Atk. will be increased by 23.6%.

 

Petite Diablo

  •  Its Basic/Skill Atk. bonus will be increased. (21.5% → 31.5% at Lv. 21)

 

Hex

  •  Atk. will be increased by 22%.

 

Affectionate Sting

  •  A new skill that can be learned at Level 60 and requires 1 Clear Cube Fragment for its casting.
  •  When the Enchantress hugs Happy, her affection manifests itself as growing brambles and shoots sharp thorns at enemies in front.

 

 Terrible Roar

  •  Atk. will be increased by 21.5%.
  •  It can now be cast regardless of your current status.

 

Garden of Pain

  •  Atk. will be increased by 22.8%.

 

A Rose in the Dark

  •  Its elemental debuff will no longer be applied to Solo mode.
  •  Instead, the following effects will be added to Solo mode.
     - Independent Atk. increased and skill cooldown decreased
  •  In Party mode, its Elemental Damage Bonus debuff will no longer stack with other Buffer effects.

 

Curse of Terror Bear

  •  Atk. will be increased by 22.1%.
  •  Skill delay will be decreased.
  •  It can now be cast regardless of your current status.

 

Forest of Dolls

  •  Atk. will be increased by 22.1%.

 

Affection EXPO

  •  Atk. will be increased by 23.6%.

 

Marionette/Curtain Call

  •  Marionette Atk. will be increased by 23.6%.
  •  Curtain Call Atk. will be increased by 22.5%.
  •  Marionette and Curtain Call will now also summon your likeness on the stage.
  •   If you use Brier and Bramble skills in the basic mode, Madd will cast those skills for you.
    - Or your likeness will if Madd is doing something else.

 

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