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Slayer (M)

Soul Bender

Ghost Slash

  • Atk. will be increased by 18.1%.

 

Moonlight Slash

  • Atk. will be increased by 18.2%.

 

Full Moonlight Slash

  • Demonic Crown's advancing distance will be decreased if no direction key is pressed.

 

Afterimage of Keiga

  • Basic/Dash Atk. will be increased by 10.6%.

 

Phantom Sword Slash

  • Atk. will be increased by 18.5%.

 

Ice Saya

  • Atk. will be increased by 18.4%.
  • Z-axis attack range will be increased.

 

Plague Rhasa

  • Atk. will be increased by 12.4%.

 

Tombstone

  • Atk. will be increased by 18.1%.

 

Phantasmal Slayer

  • Atk. will be increased by 18.1%.

 

Ghost Slash: Overdrive

  • Atk. will be increased by 12.8%.

 

Kalla of Dark Flame

  • Atk. will be increased by 11.9%.

 

Dark Flame Sword

  • Atk. will be increased by 12.3%.

 

Ghost 7: Furious Blache

  • Atk. will be increased by 18.4%.

 

Ghost Slash: Abyss

  • Atk. will be increased by 12.5%.

 

Tombstone Swamp

  • Atk. will be increased by 12.5%.

 

Blade Phantom

  • Atk. will be increased by 12.6%.

 

Blade Phantom Possession: Technique

  • Atk. will be increased by 12.6%.

 

Descent of Sieg

  • Atk. will be increased by 12.9%.

 

Ravenous Crevasse

  • Atk. will be increased by 14.2%.
  • The pre-casting delay will be decreased.

 

Descent of the Nine: Ghost Gate

  • Atk. will be increased by 12.7%.

 

Bug Fixes

  • Ghost Liberation: Certain skills no longer cause delay when cast during this skill.
    - Target Skills: Hazy-Eyed Bremens, Ice Sayas, and Plague Rhasa, Tombstone Swamp, and Blade Phantom

 

 

 

Blade Master

Upward Slash

  • Atk. will be increased by 9.8%.

 

Ashe Fork

  • Atk. will be increased by 9.1%.

 

Katana Mastery

  • Signature Wound explosion Atk. will be increased by 8.6%.

 

Drive Slash

  • Atk. will be increased by 9.2%.

 

Flowing Stance Clash

  • Atk. will be increased by 8.8%.

 

Flowing Stance Swift

  • Atk. will be increased by 8.3%.

 

Flowing Stance Rise

  • Atk. will be increased by 9.9%.

 

Charge Crash

  • Atk. will be increased by 8.3%.

 

Draw Sword

  • Atk. will be increased by 8.1%.

 

Raging Dragon Slash

  • Atk. will be increased by 9.6%.

 

Charge Burst

  • Atk. will be increased by 8.9%.

 

Illusion Sword Dance

  • Its Atk. will be increased by 9.5%.

 

Ultimate Slay: Tempest

  • Atk. will be increased by 9.6%.

 

Omnislay: Shooting Star

  • Atk. will be increased by 8.7%.

 

Lightning Draw Sword

  • Atk. will be increased by 8.4%.

 

Omnislay: Mind's Sword

  • Atk. will be increased by 8.3%.

 

Ultimate Blade Dance Lightning

  • Atk. will be increased by 8%.

 

Telekinetic Swords

  • Atk. will be increased by 11.5%.

 

Ultimate Blade Dance Ethereal Slash

  • Atk. will be increased by 8.3%.

 

Pentastrike

  • Atk. will be increased by 9.6%.

 

 

 

Berserker

Mountainous Wheel

  • Atk. will be increased by 13.4%.

 

Gore Cross

  • Atk. will be increased by 11.7%.

 

Frenzy

  • Basic/Dash/Jump Atk. during Frenzy will be increased by 10.9%.
  • The guide for the skills that are only available during Frenzy will be unified.
    - Skill icons disabled outside Frenzy
    - If you try to use them outside Frenzy, the System message will appear: "Requires Frenzy."
    - "Requires Frenzy" added to the tooltip

 

Bloodlust

  • Atk. will be increased by 10.1%.

 

Raging Fury

  • Atk. will be increased by 10%.

 

Enrage

  • Atk. will be increased by 8.9%.

 

Bloody Twister

  • Atk. will be increased by 9.8%.

 

Blood Sword

  • Atk. will be increased by 9.2%.

 

Outrage Break

  • Atk. will be increased by 8.9%.

 

Extreme Overkill

  • Atk. will be increased by 9%.

 

Blood Snatch

  • Atk. will be increased by 9.6%.

 

Burst Fury

  • Atk. will be increased by 10%.

 

Blood Boom

  • Atk. will be increased by 8.1%.

 

Fatal Blood

  • Atk. will be increased by 7.2%.

 

Blood Riven

  • Atk. will be increased by 9.5%.

 

Rampant Madness

  • Atk. will be increased by 9.4%.

 

Blood Majin Strike: Destruction

  • Atk. will be increased by 10%.

 

Bug Fixes

  • Certain character images will no longer display abnormally in dungeons.

 

 

 

Asura

Basic/Dash/Jump Attacks

  • Atk. will be increased by 8.6%.

 

Wave Wheel Slasher

  • Atk. will be increased by 11.2%.

 

Wave Manifestation Brand

  • Atk. will be increased by 8.6%.

 

Force Wave: Neutral

  • Atk. will be increased by 8.2%.

 

Ghost Orb

  • Atk. will be increased by 13.8%.

 

Ice Wave Sword

  • Atk. will be increased by 12.1%.

 

Murderous Wave

  • Atk. will be increased by 11.2%.

 

Deadly Enticer

  • Atk. will be increased by 11.1%.
  • You can now pre-enter additional actions during the skill casting motion.

 

Ground Quaker

  • Atk. will be increased by 10%.

 

Wave Eye

  • Atk. will be increased by 5.2%.

 

Glacial Wave Sword

  • Atk. will be increased by 11.2%.

 

Magma Wave Sword

  • Atk. will be increased by 11.1%.

 

Thunder God Energy

  • Atk. will be increased by 11.2%.

 

Wave Sword: Indra Net

  • Atk. will be increased by 11.1%.

 

Thunder God

  • Atk. will be increased by 12.2%.

 

Wave Exchange: Blast

  • Atk. will be increased by 11.2%.

 

Wave Weaver: Heaven's Thunder

  • Atk. will be increased by 12.1%.

 

Spirit Crescent

  • Atk. will be increased by 12%.

 

Wave Radiation

  • Atk. will be increased by 11.2%.

 

Fire Wave Sword

  • Atk. will be increased by 12.1%.

 

Agni Pentacle

  • Atk. will be increased by 12.1%.

 

Heavenly Vajra

  • Atk. will be increased by 11%.

 

Item Updates

Unique Talismans

  • Agni Pentacle
    - The Luminous Pentacle and Capella's Stigma: Luminous Pentacle Talisman options will be updated.

Before

After

[Agni Pentacle]
Orb-circling duration -35%%
Atk. +16%

[Agni Pentacle]
Orb-circling duration -35%
Makes you Invincible if there's an enemy within range when cast.
Atk. +16%

 

 

Arctic Sword: Absolute Zero

  • Now, you can instantly explode the ice pillars with the skill key even during Advanced skills.

 

 

 

Ghostblade

Basic/Dash/Jump Attacks

  • Atk. will be increased by 7.4%.

 

Ghost Step

  • Atk. will be increased by 10.3%.

 

Phantom Slash

  • Atk. will be increased by 10.5%.
  • Ultimate Phantom Slash's range information will be added to the skill tooltip.

 

Ghost: Single Strike

  • Atk. will be increased by 10.4%.
  • The time for the Ghost to disappear after the attack will be increased slightly.

 

Spectral Thrust

  • Atk. will be increased by 11.7%.

 

Ghost: Quad-slash

  • Atk. will be increased by 12.6%.

 

Ultimate Phantom Slash

  • Atk. will be increased by 10.5%.
  • The upward cross slash's range will now be affected by Phantom Slash's.

 

Dyad: Soul Cross

  • Atk. will be increased by 13.1%.
  • The time for the Ghost to disappear after the attack will be increased slightly.

 

Soul Strike

  • Atk. will be increased by 12.1%.

 

Dyad: Half Moon Slash

  • Atk. will be increased by 13.7%.

 

Ghost: Circle Cut

  • Atk. will be increased by 12.8%.
  • The range information in the skill tooltip will be revised. (Spinning Slash/Finishing AoE Slash Rate → Attack Range Rate)

 

Spectral Eradication

  • Atk. will be increased by 12.6%.

 

Phantom Cross

  • Atk. will be increased by 10.4%.

 

Ghost: Targeted Hit

  • Atk. will be increased by 12.1%.

 

Dyad: Abyssal Punishment

  • Atk. will be increased by 12.9%.
  • The time for the Ghost to disappear after the attack will be increased slightly.

 

Ghost: Phantom Wind

  • Atk. will be increased by 10.5%.

 

Fiend Dance

  • Atk. will be increased by 12.8%.

 

Phantasmal Slayer

  • Atk. will be increased by 10.2%.
  • The time for the Ghost to disappear after the attack will be increased slightly.

 

Free Style: New Ghost Sword

  • Atk. will be increased by 12.4%.

 

Spectral Genocide

  • Atk. will be increased by 10.9%.

 

Item Updates

  • Talisman
    • Ghost: Circle Cut
      - The dark storm attack added by the Circle Cut: Berserk and Capella's Stigma: Circle Cut: Berserk Talismans will now be affected by the Range Bonus options.

 

Bug Fixes

  • Phantom Slash, if used during the Ghost Step preparation motion, will no longer randomly lose its finishing damage on monsters.
  • Soul Strike, if used during the Ghost Step preparation motion, will no longer randomly lose its finishing damage on monsters.

 

 

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