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Slayer (F)

Vagabond

Flying Tips

  • Atk. will be increased by 14.8%.

 

Shadow Snake Attack

  • The default Physical Atk. will be increased by 14.1%.

 

Blade Triangle

  • Atk. will be increased by 14.2%.

 

Gyre

  • Atk. will be increased by 14.6%.

 

Spiritual Suction

  • Atk. will be increased by 14.3%.

 

Chain Blast

  • Atk. will be increased by 15.2%.

 

Soaring

  • Atk. will be increased by 15.8%.

 

Sword Wheel

  • Atk. will be increased by 15.4%.

 

Oppressive Pressure

  • Atk. will be increased by 14.4%.

 

Fluttering Blades

  • Atk. will be increased by 12.8%.

 

Cutting Palms

  • Atk. will be increased by 12.9%.

 

Explosive Sword

  • Atk. will be increased by 13.8%.
  • The motion to create the force blade will no longer be affected by your speed, and the skill's default delay will be readjusted.
  • Now, you can instantly create the force blade where you are by pressing the skill or Back key. (Disabled inside the Arena.)

 

Blasting Palms

  • Atk. will be increased by 12.2%.

 

Comet Rush

  • Atk. will be increased by 12.9%.

 

Verdant Blast

  • Atk. will be increased by 12.8%.

 

Cross Sword

  • Atk. will be increased by 13.7%.

 

Explosive Palm

  • Atk. will be increased by 15.9%.

 

Lotus Dance

  • Atk. will be increased by 13.3%.

 

Lotus Flash

  • Atk. will be increased by 14.9%.

 

Moonlight Dance

  • Atk. will be increased by 13.8%.

 

Kinetic Drift

  • Atk. will be increased by 14.9%.

 

Lunar Arc

  • Atk. will be increased by 13.1%.

 

Bug Fixes

  • Comet Rush, when used with the Comet Slash or Capella's Stigma: Comet Slash Talisman, can now be properly canceled by Chain Blast and Lotus Flash during the post-casting delay after the single slash.
  • Explosive Palm, when used with the Incorporeal Palm or Capella's Stigma: Incorporeal Palm Talisman, will now properly hit enemies with the wind palm attack.

 

 

 

Spectre

Basic/Dash/Jump Attacks

  • Atk. will be increased by 8.6%.

 

Double Shot

  • Atk. will be increased by 10%.

 

Rusty Nail

  • Atk. will be increased by 9.2%.

 

Shadow Snake Attack

  • Spectre Atk. and Old Fashioned's Bleeding Atk. will be increased by 10%.

 

Dangerous Hook

  • Atk. will be increased by 10%.

 

Blackout

  • Atk. will be increased by 10%.

 

Blending Pain

  • Atk. will be increased by 10%.

 

Hangover

  • Atk. will be increased by 10%.

 

Shattered Glass

  • Atk. will be increased by 10%.

 

Deep Dusk

  • Atk. will be increased by 8%.
  • Cooldown will be changed. (10 → 9 sec.)

 

Wildflower

  • Atk. will be increased by 8.5%.
  • Cooldown will be changed. (15 → 14 sec.)
  • MP cost will be decreased.

 

Shaker Blast

  • Atk. will be increased by 8.5%.
  • MP cost will be decreased.

 

Nightfall

  • Atk. will be increased by 10%.

 

Last Order

  • Atk. will be increased by 8.7%.

 

Showdown

  • Atk. will be increased by 9.3%.

 

Overface

  • Atk. will be increased by 10%.

 

Bullseye

  • Atk. will be increased by 9.4%.

 

Straight Shot

  • Atk. will be increased by 8.7%.
  • The spirit sword's attack range will be added to the Skill Range information.

 

Catharsis

  • Atk. will be increased by 8%.

 

Daybreak

  • Atk. will be increased by 10%.

 

Full-Bodied

  • Atk. will be increased by 10%.

 

Testament

  • Atk. will be increased by 7.7%.

 

Bug Fixes

  • Basic attacks will no longer randomly apply incorrect hit counts during party play.
  • The Neo: Awakening effect will no longer be displayed abnormally.

 

     

 

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