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Gunner (M)

Launcher (M)

Basic Attack

  • Attack has increased by 10%.

 

M-137 Gatling Gun

  • Atk. will be increased by 10.4%.

 

BBQ

  • Atk. will be increased by 10.7%.

 

M-3 Flamethrower

  • Atk. will be increased by 10.1%.

 

Cannonball

  • Atk. will be increased by 10.2%.

 

Steyr AMR

  • Atk. will be increased by 11.2%.
  • SP cost will be changed. (25 → 20)

 

Laser Rifle

  • Atk. will be increased by 10.5%.

 

Flame Pillar

  • Atk. will be increased by 10%.

 

FM-31 Grenade Launcher

  • Atk. will be increased by 10.1%.
  • SP cost will be updated. (4 → 3)
    - Atk. will be rescaled accordingly for the reduced number of grenades.
  • SP cost will be changed. (35 → 30)

 

FM-31 Grenade Launcher Upgrade

  • Its Mastery level will be changed. (1 → 5)
  • Max level will be updated. (1 → 7)
  • TP cost will be changed. (4 → 2)
  • The following options will be deleted.
    - Shot Count Decrease Rate
    - Damage Increase Rate: 60%
  • The following options will be added.
    - Increases FM-31 Grenade Launcher Skill Atk. by 10% per level.

 

FM-92 Stinger

  • Atk. will be increased by 10.2%.

 

Quantum Bomb

  • Atk. will be increased by 10.3%.
  • The firing controls will be changed. (Re-enter → Cancel holding down)
  • Aim range will be increased.

 

X-1 Extruder

  • Atk. will be increased by 10.7%.

 

Satellite Beam

  • Atk. will be increased by 12.2%.
  • Aim speed will now be affected by Attack Speed.
  • Aim range will be increased.

 

Plasma Booster

  • Atk. will be increased by 12%.

 

FM-92 SW Stinger SW

  • Atk. will be increased by 10.2%.

 

Seismic Wave

  • Atk. will be increased by 5%.
  • Aim speed will now be affected by Attack Speed.
  • Aim range will be increased.
  • The attack process will speed up.

 

MSC-7

  • Atk. will be increased by 10.1%.

 

Buster Beam

  • Atk. will be increased by 10%.

 

MLDRS-95

  • Atk. will be increased by 10.1%.

 

Orbital Disaster

  • Atk. will be increased by 10%.

 

Bug Fixes

  • FM-92 SW Stinger's flame field attack intervals will no longer be applied incorrectly.
  • FM-92 SW Stinger's flame field attack intervals will no longer be displayed incorrectly in the tooltip.
  • Steyr AMR will no longer abnormally display the Command effect when activated by the skill command.
  • The Scud Explosion and Capella's Stigma: Scud Explosion Talismans' tooltips will be adjusted.
  • Buster Beam will no longer randomly and incorrectly adjust the camera.
  • Configuring the Advancement/Awakening effect in Settings will no longer incorrectly apply the Advancement or Neo: Awakening options.

 

Item Changes

Talisman

  • FM-92 SW Stinger
    - The Scud Explosion and Capella's Stigma: Scud Explosion Talismans' options will be updated. 

Before

After

[FM-92 Stinger SW]
Bombs' tracking style changed.
- Follow a single target only.
- Bombard the target and surrounding enemies.
- Bomb size +25%
Atk. -23% and bombs +2

[FM-92 SW Stinger]
Can be charged up to 2 times. Smaller bomb operation style changed.
- Follow a single target only.
- Bombard the target and surrounding enemies.
- Bombs +2
Firing Atk. per shot: 57% 38% of total Atk.
Each charge cooldown: 25 sec.

- Additional Talisman Effects
Additional explosion range increase rate +25%
Additional Atk. increase rate +10%
Cluster bomb-flying time -30%

- Additional Talisman Effects
Additional explosion range increase rate +25%
Additional Atk. per shot +6%
Cluster bomb-flying time -30%

  • MSC-7
    - The Capella's Stigma: Airburst-7 Talisman's options will be updated. 

Before

After

[MSC-7]
Changes to an aerial explosion.
Collision Physical Atk. deleted.
Knocks nearby enemies backward when fired.
Additional explosion Physical Atk. +27%
X-axis explosion range +15%

[MSC-7]
Changes to an aerial explosion.
Collision Physical Atk. deleted.
Knocks nearby enemies backward when fired.
Additional explosion Physical Atk. +27%
X-axis explosion range +15%

- Additional Talisman Effects
Additional explosion Atk. +21%
Explosion range +20%

- Additional Talisman Effects
Additional explosion Atk. +21%
Cooldown -12%

 

 

 

Mechanic (M)

RX-78 Land Runner

  • Atk. will be increased by 8.3%.
  • MP cost will be adjusted.

 

EZ-8 Time Bomb

  • Atk. will be increased by 8.7%.
  • MP cost will be adjusted.

 

Robot Detonation

  • MP cost will be adjusted.

 

EX-S Viper

  • Atk. will be increased by 8.3%.
  • MP cost will be adjusted.

 

RX-60 Trap Runner

  • Atk. will be increased by 8.8%.
  • MP cost will be adjusted.
  • Enemy-pulling speed will be increased.

 

Air Combat Mech: Tempester

  • The AI will be improved.

 

Mech Drop

  • Atk. will be increased by 10.5%.

 

Sparrow Factory

  • Atk. will be increased by 10.7%.
  • MP cost will be adjusted.

 

Solar Module System

  • Atk. will be increased by 10.7%.

 

Gaebolg Punch

  • Atk. will be increased by 9.8%.

 

EZ-10 Time Bomb

  • Atk. will be increased by 9.8%.
  • MP cost will be adjusted.

 

Ex-S Viper Zero

  • Atk. will be increased by 9%.
  • MP cost will be adjusted.

 

TX-80 Dimension Runner

  • Atk. will be increased by 10.8%.

 

TX-45 A-Team

  • Atk. will be increased by 9.2%.

 

Hell March

  • Atk. will be increased by 9.7%.

 

Virtual Rush

  • Atk. will be increased by 9.4%.

 

GW-16 Waldstein

  • Atk. will be increased by 9.4%.

 

     

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