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Demonic Lancer

Demonic Lancer

  • The character's Basic Attack/Movement Speed will increase in dungeons.
    - Character Base Speed is unique information that doesn't appear in the Character Info window and is not affected by the speed cap limit.

 

 

Vanguard

Basic/Dash/Jump Attacks

  • Atk. will be increased by 9.1%.

 

Side Slash

  • Atk. will be increased by 8.1%.

 

Ankle Cut

  • Atk. will be increased by 8%.

 

Inferno Charge

  • Atk. will be increased by 8.9%.
  • Inferno Charge will now Stun enemies with its last attack.

 

Brandish

  • Atk. will be increased by 8.7%.

 

Impact Smash

  • Atk. will be increased by 10.1%.

 

Crescent Slash

  • Atk. will be increased by 9.9%.

 

Behead

  • Atk. will be increased by 9.6%.

 

Dread Bore

  • Atk. will be increased by 9.1%.

 

Blade Storm

  • Atk. will be increased by 10.5%.

 

Devastate

  • Atk. will be increased by 10.2%.
  • Movement Speed will be increased during the skill.

 

Earthshatter

  • Atk. will be increased by 10.7%.
  • Level 3 effect will be changed.
    - Before: Hit Rate +5% for 30 sec.
    - After: Applies the Impact Smash buff effect when cast.

 

Lunge Strike

  • Atk. will be increased by 11.8%.

 

Doom Glaive

  • Atk. will be increased by 11.8%.

 

Deadly Massacre

  • Atk. will be increased by 11.6%.

 

Burst Slash

  • Atk. will be increased by 9.3%.

 

Demonic Inferno

  • Atk. will be increased by 10.4%.

 

Demonic Lance: Sure Destruction

  • It will increase the time it takes to recover diminishing stacks on Impact Smash hits. (0.6 → 1 sec.)

 

Brutal Demolisher

  • Atk. will be increased by 9.8%.

 

Nevermore

  • Atk. will be increased by 10.8%.
  • It'll now apply the Impact Smash effect when cast.

 

 

 

Skirmisher

Quick Punto

  • Atk. will be increased by 9.2%.

 

Paratrooper

  • Atk. will be increased by 9.3%.

 

Surround Break

  • Atk. will be increased by 9.5%.
  • Its advancing distance will be increased.
  • The downward attack delay will be decreased.

 

Swirling Spear

  • Atk. will be increased by 10.5%.
  • MP cost will be adjusted.

 

Ground Seeker

  • Atk. will be increased by 9%.

 

Twin Punto

  • Atk. will be increased by 9.5%.

 

Rising Lancer

  • Atk. will be increased by 10.5%.
  • MP cost will be adjusted.

 

Axial Vortex

  • Atk. will be increased by 9%.

 

Chain Wave Lance

  • Atk. will be increased by 10.2%.
  • MP cost will be adjusted.

 

Sky Piercer

  • Atk. will be increased by 10.3%.

 

Spiral Wave

  • Atk. will be increased by 9%.
  • The downward strike speed will be increased in Aerial mode.

 

Mesocyclone

  • Atk. will be increased by 9.1%.

 

Vital Strike

  • Atk. will be increased by 9%.
  • The skill range information will be updated. (Last slash range → Attack range)

 

Aura Javelin

  • Atk. will be increased by 10%.

 

Rolling Vulcan

  • Atk. will be increased by 10.2%.

 

Crescent Strike

  • Atk. will be increased by 10.1%.

 

Quadruple Drive

  • Atk. will be increased by 10%.
  • MP cost will be adjusted.
  • Attack range will be added to the Range Info.

 

Mist Flare

  • Atk. will be increased by 10.2%.
  • The skill range information will be updated. (Attack range → Hit range)

 

Lethal Flurry

  • Atk. will be increased by 10%.

 

Resonating Impalement

  • Atk. will be increased by 10.2%.

 

Illusive Bombardment

  • Atk. will be increased by 10%.

 

  • Some skills will have their Spearhead Attack and Dim Mak Stack tooltips enhanced.
    - Target Skills: Quick Punto, Double Punto, Vital Strike, and Quadruple Drive

 

Bug Fixes

  • Paratrooper will no longer incorrectly apply Attack Speed in certain situations.

 

Item Updates

  • The Critical Strike and Capella's Stigma: Critical Strike Talismans will now increase all attack ranges.

 

 

 

Impaler

Double Throw

  • Atk. will be increased by 6.5%.

 

Dark Ambition

  • Atk. will be increased by 6.5%.

 

Dark Spiral Lance

  • Atk. will be increased by 6.2%.

 

Piercing Drive

  • Atk. will be increased by 6.3%.

 

Despair

  • Atk. will be increased by 6.1%.

 

Killer Lance

  • Atk. will be increased by 6.1%.

 

Dark Barrier

  • Atk. will be increased by 6%.

 

Diffusion

  • Atk. will be increased by 6.3%.

 

Spiral Rush

  • Atk. will be increased by 6.1%.

 

Dark Star

  • Atk. will be increased by 6.4%.

 

Dark Light Explosion

  • Atk. will be increased by 6.2%.

 

Fury: Black Armageddon

  • Atk. will be increased by 6.2%.

 

Dark Division

  • Atk. will be increased by 6.1%.

 

Violent Pierce

  • Atk. will be increased by 6%.

 

Falling Death

  • Atk. will be increased by 6%.

 

Dark Impulse

  • Atk. will be increased by 6%.
  • The Invincibility effect will now be applied to the leaping motion.
  • The Invincibility effect will also be applied after the finishing attack.

 

Annihilation of Darkness

  • Atk. will be increased by 6.1%.

 

Abyssal Invader

  • Atk. will be increased by 6.2%.

 

Interdimensional Annihilation

  • Atk. will be increased by 6.1%.

 

Bug Fixes

  • The Encroachment skills will no longer abnormally cast Encroach on enemies that can't be targeted.

 

Item Updates

  • The Single-pointed Concentration and Capella's Stigma: Single-pointed Concentration Talismans will now cast Invincibility if Violent Pierce hits, after the skill process.

 

 

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