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Rising Cut
- Its Atk. will be increased by 17.6%.
- Its mastery level will be changed. (30 → 10)
- Its max level will be changed. (40 → 20)
Slicer
- Now it will be affected by Basic Training.
- Its Atk. will be increased by 21.8%.
- Its mastery level will be changed. (50 → 1)
- Its max level will be changed. (60 → 6)
Slicer Upgrade
- Its prerequisite skill condition will be changed.
- Slicer learning level: 10 → 1
Shining Cut Upgrade
- Its description will be partially updated.
- Movement Distance Reduction → Movement Distance Reduction per Level
Swift
- Hit Point gain per hit/max obtainable Hit Points for certain skills will be adjusted.
- Hurricane: 4 → 5
- Vertical Spiral: 6 → 7
- Chain Saw Rush: 6 → 4
- Rising Cut: 20/20 → 40/40
- Shining Cut: 14/40 → 20/40
- Bandit Cut: 20/20 → 40/40
- Sword Dance: 20/20 → 40/40
- Lightning Arrow: 10/40 → 20/40
- Nova Remnant: 8/40 → 40/40
Diving Arrow
- Its Atk. will be increased by 69.3%.
Hit End
- Its option description will be improved.
Dagger Mastery
- Its Evasion Rate will be adjusted. (At Level 18: 20.5% → 10%, Fixed to 0.5% per level)
Dual Blade Mastery
- Its Evasion Rate will be adjusted. (At Level 18: 20.5% → 10%, Fixed to 0.5% per level)
Hurricane
- Its Atk. will be increased by 14.1%.
Vertical Spiral
- Its Atk. will be increased by 9.8%.
Sonic Assault
- Now it will be easier to cast Hit End during fast Attack Speed.
- Hit End will no longer randomly release its target from Hold before it hits.
- Now the upward kick and Hit End attacks will push Building monsters a shorter distance.
- Now the multi-attack will no longer randomly push Building monsters.
- Now its option description will display the number of times your shadow image hits.
Sonic Assault Upgrade
- Its description will be partially updated.
- Teleporting Distance → Teleporting Distance per Level
Excel Strike
- Its Dash attack Holds its targets until it ends.
- If used on Grab-immune monsters by your party, now the Cannot Be Grabbed process will be activated.
- Now it can also be used in midair. (Disabled in the Arena)
Silver Stream
- The 4th attack of the finishing attack will be changed to an Area attack.
- If your Attack Speed is high, its Attack Key Entry duration will be adjusted, so that you can chain 1st to 4th Basic attacks.
- Its finishing attack Holds its targets until it ends.
- Now it can also be used in midair.
- Its Basic/Dash/Jump attacks will now be affected by Basic Training.
- Its Basic/Dash/Jump Atk. will be readjusted.
- Its finishing Atk. will be increased by 7.8%.
- Its finishing attack will no longer display the Hit End effect.
- Its description will be partially updated.
- Attack Speed Increase Rate → Attack Speed Increase per Stack
- Movement Speed Increase Rate → Movement Speed Increase per Stack
Chain Saw Rush
- Now it will throw 2 spinning blades.
- These spinning blades temporarily pull enemies, inflicting multi-hit damage.
- If you use Hit End, your character will quickly move to the first spinning blade, and then attack.
- You can activate Hit End while the spinning blades are present in the map.
- The spinning blades will not disappear after Hit End.
Hit Bleed
- Now its Physical Attack bonus will always be in effect.
- Its mastery level will be changed. (10 → 30)
- Its max level will be changed. (20 → 40)
- Its Evasion Rate bonus will be deleted.
- Its skill icon will no longer be displayed in the Status window.
Exotic Rampant
- It will no longer randomly play the downward slash animation after its duration.
Distribution
- Certain monsters, if this skill is canceled into Basic attacks to attack them, will no longer negate the bonus Contact Point.
- Now its Hit End skill will appear properly in the Try Skill window.
- Now its icon will display the Hit End mark.
- Using this skill through the command will no longer erroneously negate its MP cost.
- The Hit End tooltip will be added to the detailed skill description.
Nova Remnant
- Now it can also be used in midair.
- The types of attacks that add 1 Contact Point if canceled into Basic attacks will be changed.
- Old: Dash attacks
- New: Dash/flash/explosion attacks
- The flash attack's attack point will be improved.
- Its Hit End attack range will be increased to match the explosion attack's.
- It will no longer be canceled by Breaking Rush or Side Step.
Chronicle Equipment
- Iceblooded Infiltrator (2nd Chronicle)
- 6-piece Set effect added: Chain Saw Rush enemy-pulling range +15%
- 9-piece Set effect deleted: Chain Saw Rush spinning blade duration +100% and finishing attack range +100%
- 9-piece Set effect added: Chain Saw Rush spinning blade duration +2 sec. and enemy-pulling range +20%
- Shadow Warp (3rd Chronicle)
- 9-piece Set effect deleted: Finishing range +30%