Blade Master
- Flowing Stance - Force
- Physical Critical Chance bonus will be decreased. (10% → 5% at Level 10)
- Physical Critical Chance bonus per skill level will be decreased. (1% → 0.5%)
Berserker
- Frenzy
- Hit Rate bonus will be fixed to 1% across all levels.
- Bloody Cross
- Attack/Movement Speed bonus at Phases 2 and 3 will be increased.
- Phase 2: 5.8% → 7%, Phase 3: 7.8% → 10% at Level 10
- Raging Fury
- Enemy-launching strength will no longer fluctuate, depending on where you hit the enemy.
- Blood Memory
- Hit Rate bonus will be fixed to 1% across all levels.
Asura
- Spirit Crescent
- Atk. will be increased by 10%.
- Wave Manifestation Brand
- Party Synergy effects will be deleted.
- Murderous Wave
- Skill Atk. bonus will be increased. (5% at Level 10)
- Summonlings' Atk. will now be adjusted. (5% of the previous damage amounts applied to summonlings)
Female Slayer - Common
- Cross Slash
- Atk. will be increased by 10%.
- Sword Barrier
- Skills can no longer be used until you are completely pushed back after successful blocks. (Applied also in dungeons)
Sword Master
- Basic Attack
- Atk. will be increased by 10%.
- Imperial Swordsmanship
- The property of first hits by Zanbatos will be updated.
- Back attack → Normal attack
- The property of first hits by Katanas will be updated.
- Back attack → Normal attack
- Blade Dance
- Retrying in Practice mode will now replenish stacks.
- Counter Strike
- Skill activation time after successful blocks will be decreased. (0.8 sec. → 0.4 sec.)
- Successful blocks will no longer cost Blade Dance stacks.
Dark Templar
- Overall Atk. will be increased by 5%.
- Hidden Blade
- Atk. will be decreased by 5%.
- Shadow Binding
- Hold duration will be increased. (0.5 sec. → 1 sec.)
- Enemies that are hit by this skill will be Held slightly off the ground.
- Shadow Clone
- Spirit swords will be enlarged by 10%.
- Black Mirror
- Block count will be increased. (4 → 6)
Demon Slayer
- Basic Attack
- Atk. will be increased by 10%.
- Blade Retraction
- The pulling attack will no longer break Super Armor.
- Sword Demon Strike
- This skill's effects will now properly disappear properly if you Retry while attacking in Practice mode.
- Sanguine Choreography
- Sanguine Choreography's cooldown will no longer abnormally decrease in the Arena.
Vagabond
- Sword Wheel
- The attack decision before the stabbing attack will be deleted.
- Soaring
- The attack decision before the upward slash will be deleted.
- Spiritual Suction
- This skill will now pull enemies in Grabbable mode.
- Fluttering Blades
- Attack range around character bodies will be decreased.
- The multi attack's and finishing attack's y-axis attack range will be increased.
- Immobility by the finishing attack will no longer ignore Hit Recovery, and its severity level will be readjusted.
- Qigong - Yang
- Qigong - Yang will now properly Shock enemies inside the Arena.
Female Fighter - Common
- Doppelganger
- Duration will be decreased. (5 sec. → 4 sec.)
- The original duration will be retained for Nen Masters.
- The doppelganger's incoming damage range will now match its attack range.
Female Nen Master
- Nen Guard
- This skill can now be canceled after the Nen Guard is fully cast.
- The Invincibility duration after the Nen Guard disappears will be shortened.
Female Striker
- Overall Atk. will be decreased by 5%.
- Max HP will be decreased by 5%.
Female Grappler
- Neck Snap
- Pre-attack delay will be increased.
- The original duration will be retained for Grapplers.
- Cyclone Suplex
- Atk. will be decreased by 15%.
- Wild Cannon Spike
- Beginning cooldown has increased. (40 sec. → 45 sec.)
- Atk. will be decreased by 15%.
Male Brawler
- Explosive Hook
- Atk. will be increased by 10%.
- Raging Vulcan
- Atk. will be increased by 10%.
- Needle Spin
- Bleeding Atk. will be increased by 20%.
- This skill can now attack supine enemies.
Male Ranger
- Wild Shot
- Immobility level will be increased.
- Z-axis attack range will be decreased.
- If this skill is canceled to give way to a Grab skill, then the Grab skill's attack decisions will no longer be applied.
Male Mechanic
- Robot Detonation
- Cooldown will be decreased. (5 sec. → 4 sec.)
- Sparrow Factory
- Duration will be increased. (10 sec. → 14 sec.)
- Atk. will be increased by 15%.
Female Ranger
- Gunblade
- Rainbow Shot Atk. will be decreased by 15%.
Female Mechanic
- Mecha Drop
- Explosion range will be decreased.
Elementalist
- Lightning Strike
- Max target duration will be decreased. (2 sec. → 1.5 sec.)
- Halloween Buster
- Atk. will be decreased by 15%.
Battle Mage
- Niu's Combat Technique
- Critical Chance bonus will be decreased. (10% → 5%)
- Spear Mastery
- Physical Atk. bonus will be decreased. (12% → 6% at Level 10)
- Physical Critical Chance bonus will be decreased. (12% → 6% at Level 10)
Witch
- Bloom Powder
- Duration will be increased. (40 sec. → 120 sec.)
- Cooldown will be decreased. (40 sec. → 20 sec.)
- The cold magic powder's Freeze effect will no longer be applied.
- Raging Flame Furnace
- Your character will now stand up if you cancel the self-destruction attack.
- Befriend Familiars
- Skill Atk. bonus will be increased. (2.8% at Level 10)
- Lucky Feeling
- Party Synergy effects will be deleted.
Male Mage - Common
- Teleport
- A different cooldown will be applied to a different Advanced class.
- Elemental Bomber: 10 sec.
- Glacial Master: 8 sec.
- Swift Master: 12 sec.
- Dimension Walker: 10 sec.
Elemental Bomber
- Elemental Cannon
- Your facing direction will no longer affect the attack decisions.
- Lightning Wall
- Attack range along the y-axis will be increased.
- Elemental Shift
- The dash attack explosion's launching strength will be increased. (Applied also in dungeons)
- Flame Circle
- Flame Circle will no longer abnormally consume Clear Cube Fragments inside the Arena.
Glacial Master
- Grand Shatter
- Atk. will be increased by 10%.
- Ice Hammer
- The shock wave's y-axis attack range will be increased.
Blood Mage
· Torment
· Beginning cooldown will be decreased. (25 sec. → 20 sec.)
· Cooldown will be decreased. (25 sec. → 20 sec.)
· Atk. will be decreased by 15%.
· Soul Steal
· Atk. will be decreased by 15%.
· Corruption
· Pressing the direction key opposite to your facing direction before the charging attack will no longer cause you to charge backward. (Applied also in dungeons)
Dimension Walker
- Dimension: Spacetime Explosion
- Beyond This Ream will now take less time to cause an explosion. (2 sec. → 1.5 sec.)
- Dimension: Dimensional Corridor
- Super Armor will be removed from the casting animation.
Thief - Common
- Curse Spear
- Atk. will be decreased by 15%.
Rogue
- Lightning Arrow
- Changing your direction after the Hit End attack will no longer change the direction of the shock wave. (Applied also in dungeons)
- Excel Strike
- Excel Strike will now properly move enemies while they are moving inside the Arena.
Kunoichi
- Heavenly Fire Blast
- The midair explosion attack's y-axis range will be decreased.
- The orb's explosion size will be increased.
Male Crusader
- Basic Attack
- Atk. will be increased by 37%.
Avenger
- Echoes of Nothing
- Duration will be increased. (15 sec. → 20 sec.)
Female Priest - Common
- Choke Smash
- Atk. will be decreased by 20%.
Female Crusader
- Shining Cross
- Super Armor will now be applied until the first attack.
- Grand Crashing Cross
- The Super Armor after attacks will be deleted.
- Post-attack delay will be increased.
Shaman
- Detention Amulet
- Max range will be decreased. (350 px → 300 px)
- The amulet's explosion size will be decreased by 20%.
- Hold duration will be decreased. (1.5 sec. → 1 sec.)
Mistress
- Overall Atk. will be decreased by 5%.
- Seven Deadly Sins
- Now Sin stacks will be properly reset after the skill. (Also applied in dungeons)
- Jealousy-ridden Pleasure's Party Synergy effects will be deleted.
- Begrudging Anger's Party Synergy effects will be deleted.
- Lust Hand
- Beginning cooldown will be removed.
- Now successful hits will cast Super Armor on you.
- Slothful Body
- Torso attack range will be increased.
- Lurking Greed
- Pre-attack delay will be decreased.
- Scud the Wrathful Demon
- Attack range along the y-axis will be increased.
Dark Knight
- Skill Cancellation System
- Skills can no longer be canceled into each other while your character is in midair.
- Bug Fixes
- The Dark Knight's Vein Slash and Dark Lust skills will no longer cause the opponent character to get stuck in a wall when chained together.